1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 13:22:55 +08:00

Merge branch 'master' into timeline-adjustments

This commit is contained in:
Dean Herbert 2021-04-15 20:42:38 +09:00 committed by GitHub
commit ad671ee07a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
33 changed files with 253 additions and 82 deletions

View File

@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.412.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.413.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.415.0" />
</ItemGroup>
</Project>

View File

@ -7,6 +7,8 @@ using Android.OS;
using osu.Framework.Allocation;
using osu.Game;
using osu.Game.Updater;
using osu.Game.Utils;
using Xamarin.Essentials;
namespace osu.Android
{
@ -72,5 +74,14 @@ namespace osu.Android
}
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
private class AndroidBatteryInfo : BatteryInfo
{
public override double ChargeLevel => Battery.ChargeLevel;
public override bool IsCharging => Battery.PowerSource != BatteryPowerSource.Battery;
}
}
}

View File

@ -6,5 +6,6 @@
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.BATTERY_STATS" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
</manifest>

View File

@ -63,5 +63,8 @@
<Version>5.0.0</Version>
</PackageReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Name => "Mirror";
public override string Acronym => "MR";
public override ModType Type => ModType.Conversion;
public override string Description => "Notes are flipped horizontally.";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;

View File

@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Touch Device";
public override string Acronym => "TD";
public override string Description => "Automatically applied to plays on devices with a touchscreen.";
public override double ScoreMultiplier => 1;
public override ModType Type => ModType.System;

View File

@ -144,6 +144,7 @@ namespace osu.Game.Tests.NonVisual
{
public override string Name => nameof(ModA);
public override string Acronym => nameof(ModA);
public override string Description => string.Empty;
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
@ -152,6 +153,7 @@ namespace osu.Game.Tests.NonVisual
private class ModB : Mod
{
public override string Name => nameof(ModB);
public override string Description => string.Empty;
public override string Acronym => nameof(ModB);
public override double ScoreMultiplier => 1;
@ -162,6 +164,7 @@ namespace osu.Game.Tests.NonVisual
{
public override string Name => nameof(ModC);
public override string Acronym => nameof(ModC);
public override string Description => string.Empty;
public override double ScoreMultiplier => 1;
}
@ -169,6 +172,7 @@ namespace osu.Game.Tests.NonVisual
{
public override string Name => $"Incompatible With {nameof(ModA)}";
public override string Acronym => $"Incompatible With {nameof(ModA)}";
public override string Description => string.Empty;
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA) };
@ -187,6 +191,7 @@ namespace osu.Game.Tests.NonVisual
{
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
public override string Description => string.Empty;
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };

View File

@ -140,6 +140,7 @@ namespace osu.Game.Tests.Online
{
public override string Name => "Test Mod";
public override string Acronym => "TM";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Test")]
@ -156,6 +157,7 @@ namespace osu.Game.Tests.Online
{
public override string Name => "Test Mod";
public override string Acronym => "TMTR";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Initial rate", "The starting speed of the track")]

View File

@ -100,6 +100,7 @@ namespace osu.Game.Tests.Online
{
public override string Name => "Test Mod";
public override string Acronym => "TM";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Test")]
@ -116,6 +117,7 @@ namespace osu.Game.Tests.Online
{
public override string Name => "Test Mod";
public override string Acronym => "TMTR";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Initial rate", "The starting speed of the track")]
@ -150,6 +152,7 @@ namespace osu.Game.Tests.Online
{
public override string Name => "Test Mod";
public override string Acronym => "TM";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Test")]

View File

@ -65,6 +65,21 @@ namespace osu.Game.Tests.Visual.Background
stack.Push(songSelect = new DummySongSelect());
});
/// <summary>
/// User settings should always be ignored on song select screen.
/// </summary>
[Test]
public void TestUserSettingsIgnoredOnSongSelect()
{
setupUserSettings();
AddUntilStep("Screen is undimmed", () => songSelect.IsBackgroundUndimmed());
AddUntilStep("Screen using background blur", () => songSelect.IsBackgroundBlur());
performFullSetup();
AddStep("Exit to song select", () => player.Exit());
AddUntilStep("Screen is undimmed", () => songSelect.IsBackgroundUndimmed());
AddUntilStep("Screen using background blur", () => songSelect.IsBackgroundBlur());
}
/// <summary>
/// Check if <see cref="PlayerLoader"/> properly triggers the visual settings preview when a user hovers over the visual settings panel.
/// </summary>
@ -227,17 +242,6 @@ namespace osu.Game.Tests.Visual.Background
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && songSelect.CheckBackgroundBlur(results.ExpectedBackgroundBlur));
}
/// <summary>
/// Check if background gets undimmed and unblurred when leaving <see cref="Player"/> for <see cref="PlaySongSelect"/>
/// </summary>
[Test]
public void TestTransitionOut()
{
performFullSetup();
AddStep("Exit to song select", () => player.Exit());
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsBlurCorrect());
}
/// <summary>
/// Check if hovering on the visual settings dialogue after resuming from player still previews the background dim.
/// </summary>
@ -333,7 +337,7 @@ namespace osu.Game.Tests.Visual.Background
public bool IsBackgroundVisible() => background.CurrentAlpha == 1;
public bool IsBlurCorrect() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
public bool IsBackgroundBlur() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
public bool CheckBackgroundBlur(Vector2 expected) => background.CurrentBlur == expected;

View File

@ -5,7 +5,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osuTK;
@ -16,18 +15,28 @@ namespace osu.Game.Tests.Visual.Editing
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
{
[Cached(typeof(EditorBeatmap))]
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
private readonly EditorBeatmap editorBeatmap;
[BackgroundDependencyLoader]
private void load()
public TestSceneEditorSummaryTimeline()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
}
Add(new SummaryTimeline
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("create timeline", () =>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 50)
// required for track
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Add(new SummaryTimeline
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 50)
});
});
}
}

View File

@ -25,6 +25,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Utils;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
@ -48,6 +49,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached]
private readonly VolumeOverlay volumeOverlay;
[Cached(typeof(BatteryInfo))]
private readonly LocalBatteryInfo batteryInfo = new LocalBatteryInfo();
private readonly ChangelogOverlay changelogOverlay;
public TestScenePlayerLoader()
@ -288,6 +292,33 @@ namespace osu.Game.Tests.Visual.Gameplay
}
}
[TestCase(false, 1.0, false)] // not charging, above cutoff --> no warning
[TestCase(true, 0.1, false)] // charging, below cutoff --> no warning
[TestCase(false, 0.25, true)] // not charging, at cutoff --> warning
public void TestLowBatteryNotification(bool isCharging, double chargeLevel, bool shouldWarn)
{
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).Value = false);
// set charge status and level
AddStep("load player", () => resetPlayer(false, () =>
{
batteryInfo.SetCharging(isCharging);
batteryInfo.SetChargeLevel(chargeLevel);
}));
AddUntilStep("wait for player", () => player?.LoadState == LoadState.Ready);
AddAssert($"notification {(shouldWarn ? "triggered" : "not triggered")}", () => notificationOverlay.UnreadCount.Value == (shouldWarn ? 1 : 0));
AddStep("click notification", () =>
{
var scrollContainer = (OsuScrollContainer)notificationOverlay.Children.Last();
var flowContainer = scrollContainer.Children.OfType<FillFlowContainer<NotificationSection>>().First();
var notification = flowContainer.First();
InputManager.MoveMouseTo(notification);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for player load", () => player.IsLoaded);
}
[Test]
public void TestEpilepsyWarningEarlyExit()
{
@ -321,6 +352,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override string Name => string.Empty;
public override string Acronym => string.Empty;
public override double ScoreMultiplier => 1;
public override string Description => string.Empty;
public bool Applied { get; private set; }
@ -348,5 +380,29 @@ namespace osu.Game.Tests.Visual.Gameplay
throw new TimeoutException();
}
}
/// <summary>
/// Mutable dummy BatteryInfo class for <see cref="TestScenePlayerLoader.TestLowBatteryNotification"/>
/// </summary>
/// <inheritdoc/>
private class LocalBatteryInfo : BatteryInfo
{
private bool isCharging = true;
private double chargeLevel = 1;
public override bool IsCharging => isCharging;
public override double ChargeLevel => chargeLevel;
public void SetCharging(bool value)
{
isCharging = value;
}
public void SetChargeLevel(double value)
{
chargeLevel = value;
}
}
}
}

View File

@ -57,6 +57,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private abstract class TestMod : Mod, IApplicableMod
{
public override double ScoreMultiplier => 1.0;
public override string Description => "This is a test mod.";
}
}
}

View File

@ -226,6 +226,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public override double ScoreMultiplier => 1.0;
public override string Description => "This is a customisable test mod.";
public override ModType Type => ModType.Conversion;
[SettingSource("Sample float", "Change something for a mod")]

View File

@ -22,4 +22,4 @@
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
</Project>
</Project>

View File

@ -16,6 +16,7 @@ namespace osu.Game.Configuration
{
SetDefault(Static.LoginOverlayDisplayed, false);
SetDefault(Static.MutedAudioNotificationShownOnce, false);
SetDefault(Static.LowBatteryNotificationShownOnce, false);
SetDefault(Static.LastHoverSoundPlaybackTime, (double?)null);
SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
}
@ -25,6 +26,7 @@ namespace osu.Game.Configuration
{
LoginOverlayDisplayed,
MutedAudioNotificationShownOnce,
LowBatteryNotificationShownOnce,
/// <summary>
/// Info about seasonal backgrounds available fetched from API - see <see cref="APISeasonalBackgrounds"/>.

View File

@ -40,6 +40,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Skinning;
using osu.Game.Utils;
using osuTK.Input;
using RuntimeInfo = osu.Framework.RuntimeInfo;
@ -156,6 +157,8 @@ namespace osu.Game
protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
protected virtual BatteryInfo CreateBatteryInfo() => null;
/// <summary>
/// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects.
/// </summary>
@ -281,6 +284,11 @@ namespace osu.Game
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));
var powerStatus = CreateBatteryInfo();
if (powerStatus != null)
dependencies.CacheAs(powerStatus);
dependencies.Cache(new SessionStatics());
dependencies.Cache(new OsuColour());

View File

@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mods
/// The user readable description of this mod.
/// </summary>
[JsonIgnore]
public virtual string Description => string.Empty;
public abstract string Description { get; }
/// <summary>
/// The tooltip to display for this mod when used in a <see cref="ModIcon"/>.

View File

@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "No Mod";
public override string Acronym => "NM";
public override string Description => "No mods applied.";
public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.Ban;
public override ModType Type => ModType.System;

View File

@ -56,8 +56,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
public virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
public IReadOnlyList<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : (IReadOnlyList<DrawableHitObject>)Array.Empty<DrawableHitObject>();
private readonly List<DrawableHitObject> nestedHitObjects = new List<DrawableHitObject>();
public IReadOnlyList<DrawableHitObject> NestedHitObjects => nestedHitObjects;
/// <summary>
/// Whether this object should handle any user input events.
@ -249,7 +249,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
// Must be done before the nested DHO is added to occur before the nested Apply()!
drawableNested.ParentHitObject = this;
nestedHitObjects.Value.Add(drawableNested);
nestedHitObjects.Add(drawableNested);
AddNestedHitObject(drawableNested);
}
@ -305,19 +305,16 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (Samples != null)
Samples.Samples = null;
if (nestedHitObjects.IsValueCreated)
foreach (var obj in nestedHitObjects)
{
foreach (var obj in nestedHitObjects.Value)
{
obj.OnNewResult -= onNewResult;
obj.OnRevertResult -= onRevertResult;
obj.ApplyCustomUpdateState -= onApplyCustomUpdateState;
}
nestedHitObjects.Value.Clear();
ClearNestedHitObjects();
obj.OnNewResult -= onNewResult;
obj.OnRevertResult -= onRevertResult;
obj.ApplyCustomUpdateState -= onApplyCustomUpdateState;
}
nestedHitObjects.Clear();
ClearNestedHitObjects();
HitObject.DefaultsApplied -= onDefaultsApplied;
OnFree();

View File

@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.UI
var enumerable = HitObjectContainer.Objects;
if (nestedPlayfields.IsValueCreated)
if (nestedPlayfields.Count != 0)
enumerable = enumerable.Concat(NestedPlayfields.SelectMany(p => p.AllHitObjects));
return enumerable;
@ -76,9 +76,9 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// All <see cref="Playfield"/>s nested inside this <see cref="Playfield"/>.
/// </summary>
public IEnumerable<Playfield> NestedPlayfields => nestedPlayfields.IsValueCreated ? nestedPlayfields.Value : Enumerable.Empty<Playfield>();
public IEnumerable<Playfield> NestedPlayfields => nestedPlayfields;
private readonly Lazy<List<Playfield>> nestedPlayfields = new Lazy<List<Playfield>>();
private readonly List<Playfield> nestedPlayfields = new List<Playfield>();
/// <summary>
/// Whether judgements should be displayed by this and and all nested <see cref="Playfield"/>s.
@ -217,7 +217,7 @@ namespace osu.Game.Rulesets.UI
otherPlayfield.HitObjectUsageBegan += h => HitObjectUsageBegan?.Invoke(h);
otherPlayfield.HitObjectUsageFinished += h => HitObjectUsageFinished?.Invoke(h);
nestedPlayfields.Value.Add(otherPlayfield);
nestedPlayfields.Add(otherPlayfield);
}
protected override void LoadComplete()
@ -279,12 +279,7 @@ namespace osu.Game.Rulesets.UI
return true;
}
bool removedFromNested = false;
if (nestedPlayfields.IsValueCreated)
removedFromNested = nestedPlayfields.Value.Any(p => p.Remove(hitObject));
return removedFromNested;
return nestedPlayfields.Any(p => p.Remove(hitObject));
}
/// <summary>
@ -429,10 +424,7 @@ namespace osu.Game.Rulesets.UI
return;
}
if (!nestedPlayfields.IsValueCreated)
return;
foreach (var p in nestedPlayfields.Value)
foreach (var p in nestedPlayfields)
p.SetKeepAlive(hitObject, keepAlive);
}
@ -444,10 +436,7 @@ namespace osu.Game.Rulesets.UI
foreach (var (_, entry) in lifetimeEntryMap)
entry.KeepAlive = true;
if (!nestedPlayfields.IsValueCreated)
return;
foreach (var p in nestedPlayfields.Value)
foreach (var p in nestedPlayfields)
p.KeepAllAlive();
}
@ -461,10 +450,7 @@ namespace osu.Game.Rulesets.UI
{
HitObjectContainer.PastLifetimeExtension = value;
if (!nestedPlayfields.IsValueCreated)
return;
foreach (var nested in nestedPlayfields.Value)
foreach (var nested in nestedPlayfields)
nested.PastLifetimeExtension = value;
}
}
@ -479,10 +465,7 @@ namespace osu.Game.Rulesets.UI
{
HitObjectContainer.FutureLifetimeExtension = value;
if (!nestedPlayfields.IsValueCreated)
return;
foreach (var nested in nestedPlayfields.Value)
foreach (var nested in nestedPlayfields)
nested.FutureLifetimeExtension = value;
}
}

View File

@ -27,9 +27,12 @@ namespace osu.Game.Screens.Backgrounds
private WorkingBeatmap beatmap;
/// <summary>
/// Whether or not user-configured settings relating to brightness of elements should be ignored
/// Whether or not user-configured settings relating to brightness of elements should be ignored.
/// </summary>
public readonly Bindable<bool> IgnoreUserSettings = new Bindable<bool>();
/// <remarks>
/// Beatmap background screens should not apply user settings by default.
/// </remarks>
public readonly Bindable<bool> IgnoreUserSettings = new Bindable<bool>(true);
public readonly Bindable<bool> StoryboardReplacesBackground = new Bindable<bool>();

View File

@ -28,7 +28,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => Colour = colours.Yellow;
private void load(OsuColour colours) => Colour = colours.GreyCarmineLight;
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
return;
}
Colour = controlPoints.Any(c => c is TimingControlPoint) ? colours.YellowDark : colours.Green;
Colour = Group.ControlPoints.First().GetRepresentingColour(colours);
}, true);
}
}

View File

@ -38,6 +38,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
},
new Container
{
Name = "centre line",
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray5,
Children = new Drawable[]
@ -45,7 +46,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
new Circle
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Origin = Anchor.Centre,
Size = new Vector2(5)
},
new Box
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
new Circle
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Origin = Anchor.Centre,
Size = new Vector2(5)
},
}
@ -69,7 +70,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.25f
Height = 0.10f
}
};
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
@ -10,19 +9,15 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
/// <summary>
/// Represents a spanning point on a timeline part.
/// </summary>
public class DurationVisualisation : Container
public class DurationVisualisation : Circle
{
protected DurationVisualisation(double startTime, double endTime)
{
Masking = true;
CornerRadius = 5;
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Both;
X = (float)startTime;
Width = (float)(endTime - startTime);
AddInternal(new Box { RelativeSizeAxes = Axes.Both });
}
}
}

View File

@ -9,7 +9,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
/// <summary>
/// Represents a singular point on a timeline part.
/// </summary>
public class PointVisualisation : Box
public class PointVisualisation : Circle
{
public const float MAX_WIDTH = 4;

View File

@ -24,6 +24,7 @@ using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Users;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
@ -112,6 +113,9 @@ namespace osu.Game.Screens.Play
[Resolved]
private AudioManager audioManager { get; set; }
[Resolved(CanBeNull = true)]
private BatteryInfo batteryInfo { get; set; }
public PlayerLoader(Func<Player> createPlayer)
{
this.createPlayer = createPlayer;
@ -121,6 +125,7 @@ namespace osu.Game.Screens.Play
private void load(SessionStatics sessionStatics)
{
muteWarningShownOnce = sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce);
batteryWarningShownOnce = sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce);
InternalChild = (content = new LogoTrackingContainer
{
@ -196,6 +201,7 @@ namespace osu.Game.Screens.Play
Scheduler.Add(new ScheduledDelegate(pushWhenLoaded, Clock.CurrentTime + 1800, 0));
showMuteWarningIfNeeded();
showBatteryWarningIfNeeded();
}
public override void OnResuming(IScreen last)
@ -470,5 +476,48 @@ namespace osu.Game.Screens.Play
}
#endregion
#region Low battery warning
private Bindable<bool> batteryWarningShownOnce;
private void showBatteryWarningIfNeeded()
{
if (batteryInfo == null) return;
if (!batteryWarningShownOnce.Value)
{
if (!batteryInfo.IsCharging && batteryInfo.ChargeLevel <= 0.25)
{
notificationOverlay?.Post(new BatteryWarningNotification());
batteryWarningShownOnce.Value = true;
}
}
}
private class BatteryWarningNotification : SimpleNotification
{
public override bool IsImportant => true;
public BatteryWarningNotification()
{
Text = "Your battery level is low! Charge your device to prevent interruptions during gameplay.";
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.BatteryQuarter;
IconBackgound.Colour = colours.RedDark;
Activated = delegate
{
notificationOverlay.Hide();
return true;
};
}
}
#endregion
}
}

View File

@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Utils
{
/// <summary>
/// Provides access to the system's power status.
/// </summary>
public abstract class BatteryInfo
{
/// <summary>
/// The charge level of the battery, from 0 to 1.
/// </summary>
public abstract double ChargeLevel { get; }
public abstract bool IsCharging { get; }
}
}

View File

@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
@ -29,7 +29,7 @@
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.413.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.415.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.412.0" />
<PackageReference Include="Sentry" Version="3.2.0" />
<PackageReference Include="SharpCompress" Version="0.28.1" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.413.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.415.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.412.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2021.413.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.415.0" />
<PackageReference Include="SharpCompress" Version="0.28.1" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -5,6 +5,8 @@ using System;
using Foundation;
using osu.Game;
using osu.Game.Updater;
using osu.Game.Utils;
using Xamarin.Essentials;
namespace osu.iOS
{
@ -13,5 +15,14 @@ namespace osu.iOS
public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
protected override BatteryInfo CreateBatteryInfo() => new IOSBatteryInfo();
private class IOSBatteryInfo : BatteryInfo
{
public override double ChargeLevel => Battery.ChargeLevel;
public override bool IsCharging => Battery.PowerSource != BatteryPowerSource.Battery;
}
}
}

View File

@ -116,5 +116,8 @@
<Visible>false</Visible>
</ImageAsset>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>