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Split background chooser to own component
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145
osu.Game/Screens/Edit/Setup/BackgroundChooser.cs
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145
osu.Game/Screens/Edit/Setup/BackgroundChooser.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Edit.Setup
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{
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public class BackgroundChooser : CompositeDrawable, ICanAcceptFiles
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{
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public IEnumerable<string> HandledExtensions => ImageExtensions;
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public static string[] ImageExtensions { get; } = { ".jpg", ".jpeg", ".png" };
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[Resolved]
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private OsuGameBase game { get; set; }
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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private IBindable<WorkingBeatmap> working { get; set; }
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private readonly Container content;
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public BackgroundChooser()
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{
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InternalChild = content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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updateBackgroundSprite();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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game.RegisterImportHandler(this);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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game?.UnregisterImportHandler(this);
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}
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Task ICanAcceptFiles.Import(params string[] paths)
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{
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Schedule(() =>
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{
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var firstFile = new FileInfo(paths.First());
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ChangeBackgroundImage(firstFile.FullName);
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});
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return Task.CompletedTask;
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}
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Task ICanAcceptFiles.Import(params ImportTask[] tasks) => throw new NotImplementedException();
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public bool ChangeBackgroundImage(string path)
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{
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var info = new FileInfo(path);
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if (!info.Exists)
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return false;
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var set = working.Value.BeatmapSetInfo;
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// remove the previous background for now.
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// in the future we probably want to check if this is being used elsewhere (other difficulties?)
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var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile);
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using (var stream = info.OpenRead())
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{
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if (oldFile != null)
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beatmaps.ReplaceFile(set, oldFile, stream, info.Name);
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else
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beatmaps.AddFile(set, stream, info.Name);
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}
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working.Value.Metadata.BackgroundFile = info.Name;
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updateBackgroundSprite();
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return true;
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}
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private void updateBackgroundSprite()
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{
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LoadComponentAsync(new BeatmapBackgroundSprite(working.Value)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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}, background =>
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{
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if (background.Texture != null)
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content.Child = background;
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else
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{
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content.Children = new Drawable[]
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{
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new Box
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{
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Colour = colours.GreySeafoamDarker,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24))
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{
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Text = "Drag image here to set beatmap background!",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.X,
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}
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};
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}
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background.FadeInFromZero(500);
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});
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}
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}
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}
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@ -10,13 +10,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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@ -25,13 +21,10 @@ namespace osu.Game.Screens.Edit.Setup
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internal class ResourcesSection : SetupSection, ICanAcceptFiles
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{
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private LabelledTextBox audioTrackTextBox;
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private Container backgroundSpriteContainer;
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public override LocalisableString Title => "Resources";
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public IEnumerable<string> HandledExtensions => ImageExtensions.Concat(AudioExtensions);
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public static string[] ImageExtensions { get; } = { ".jpg", ".jpeg", ".png" };
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public IEnumerable<string> HandledExtensions => AudioExtensions;
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public static string[] AudioExtensions { get; } = { ".mp3", ".ogg" };
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@ -61,12 +54,10 @@ namespace osu.Game.Screens.Edit.Setup
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Children = new Drawable[]
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{
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backgroundSpriteContainer = new Container
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new BackgroundChooser
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{
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RelativeSizeAxes = Axes.X,
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Height = 250,
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Masking = true,
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CornerRadius = 10,
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},
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audioTrackTextBox = new FileChooserLabelledTextBox
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{
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@ -79,8 +70,6 @@ namespace osu.Game.Screens.Edit.Setup
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audioTrackFileChooserContainer,
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};
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updateBackgroundSprite();
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audioTrackTextBox.Current.BindValueChanged(audioTrackChanged);
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}
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@ -90,14 +79,7 @@ namespace osu.Game.Screens.Edit.Setup
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{
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var firstFile = new FileInfo(paths.First());
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if (ImageExtensions.Contains(firstFile.Extension))
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{
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ChangeBackgroundImage(firstFile.FullName);
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}
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else if (AudioExtensions.Contains(firstFile.Extension))
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{
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audioTrackTextBox.Text = firstFile.FullName;
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}
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audioTrackTextBox.Text = firstFile.FullName;
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});
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return Task.CompletedTask;
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}
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@ -110,33 +92,6 @@ namespace osu.Game.Screens.Edit.Setup
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game.RegisterImportHandler(this);
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}
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public bool ChangeBackgroundImage(string path)
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{
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var info = new FileInfo(path);
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if (!info.Exists)
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return false;
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var set = working.Value.BeatmapSetInfo;
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// remove the previous background for now.
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// in the future we probably want to check if this is being used elsewhere (other difficulties?)
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var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile);
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using (var stream = info.OpenRead())
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{
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if (oldFile != null)
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beatmaps.ReplaceFile(set, oldFile, stream, info.Name);
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else
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beatmaps.AddFile(set, stream, info.Name);
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}
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working.Value.Metadata.BackgroundFile = info.Name;
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updateBackgroundSprite();
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return true;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -177,40 +132,5 @@ namespace osu.Game.Screens.Edit.Setup
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if (!ChangeAudioTrack(filePath.NewValue))
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audioTrackTextBox.Current.Value = filePath.OldValue;
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}
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private void updateBackgroundSprite()
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{
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LoadComponentAsync(new BeatmapBackgroundSprite(working.Value)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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}, background =>
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{
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if (background.Texture != null)
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backgroundSpriteContainer.Child = background;
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else
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{
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backgroundSpriteContainer.Children = new Drawable[]
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{
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new Box
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{
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Colour = Colours.GreySeafoamDarker,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24))
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{
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Text = "Drag image here to set beatmap background!",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.X,
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}
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};
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}
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background.FadeInFromZero(500);
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});
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}
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}
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}
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