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Fix barlines showing up in the osu!mania editor's timeline

This commit is contained in:
Dean Herbert
2021-03-25 16:30:31 +09:00
Unverified
parent 41cf261286
commit 8d4ff867bf
@@ -268,6 +268,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void addBlueprintFor(HitObject hitObject)
{
if (hitObject is IBarLine)
return;
if (blueprintMap.ContainsKey(hitObject))
return;