Dean Herbert
bbc4ea1203
Merge branch 'master' into better-new-difficulty-naming
2022-02-17 19:21:33 +09:00
dekrain
f4d1e6f600
Add tests for timerefs
2022-02-17 10:38:29 +01:00
Bartłomiej Dach
e459523afe
Adjust beatmap creation test cases to new behaviour
2022-02-17 00:28:18 +01:00
Dean Herbert
0138f22c8d
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
Dan Balasescu
5dd9771c5f
Remove mod multipliers from being applied to scores
2022-02-16 16:27:27 +09:00
Dean Herbert
7e24b36f26
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-16 14:24:57 +09:00
Dean Herbert
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
Dean Herbert
187870b794
Merge branch 'master' into fix-multi-cache-dependencies
2022-02-16 09:44:37 +09:00
Salman Ahmed
0992bec2c8
Change "distance spacing" multipler type to double
...
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.
Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true ).
2022-02-16 03:28:12 +03:00
Salman Ahmed
7654584e40
Allow using SizeSlider
on different value types
2022-02-16 03:25:03 +03:00
Dean Herbert
954ae60b81
Merge branch 'master' into copy-existing-difficulty
2022-02-16 08:55:12 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6
2022-02-16 00:40:04 +09:00
Dan Balasescu
f5b34e0313
Fix some test failures due to now-async lookups
2022-02-16 00:01:22 +09:00
Dan Balasescu
bdc3b76df0
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
Dan Balasescu
ccd265ebe7
Handle beatmap lookup requests in TestRoomRequestsHandler
2022-02-15 23:41:50 +09:00
Dan Balasescu
539cbe62c6
Fix incorrect usages of user lookup cache in tests
2022-02-15 21:23:24 +09:00
Dan Balasescu
c48a0dc993
Move UserLookupCache to online play test dependencies
2022-02-15 20:56:46 +09:00
Dean Herbert
a8f09a8676
Merge branch 'master' into remove-playlistitem-ruleset-mods
2022-02-15 17:40:39 +09:00
Dan Balasescu
03106e846c
Fix test failures due to async mod icon loads
2022-02-15 17:15:00 +09:00
Dean Herbert
b1cf014dc2
Add test coverage of EF to Realm migration process
2022-02-15 17:00:17 +09:00
Dan Balasescu
5b765581d8
Fix free mod selection not showing allowed mods
2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f
Remove ruleset and mod bindables from PlaylistItem
2022-02-15 16:28:15 +09:00
Salman Ahmed
cbc8f7ff90
Remove test coverage of "shift" hotkey behaviour
2022-02-15 02:29:09 +03:00
Salman Ahmed
9504942cfd
Add test case for distance spacing hotkeys scrolling behaviour
2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c
Expose distance spacing in IPositionSnapProvider
for updating distance grid
...
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
1685e214d3
Adjust test coverage to cover desired copy naming scheme
2022-02-14 19:59:54 +01:00
Dean Herbert
db74a226c0
Fix test regression due to mouse overlapping settings overlay
2022-02-15 02:54:45 +09:00
Dean Herbert
02f58a82fc
Use WaitSafely()
in tests where it was not already being used
2022-02-15 02:35:08 +09:00
Dean Herbert
5b30921cbf
Merge branch 'master' into net6
2022-02-14 22:06:35 +09:00
Dean Herbert
b9d9fc56af
Move files to UI namespace
2022-02-14 17:51:39 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls
2022-02-14 16:57:45 +09:00
Bartłomiej Dach
13abc392bd
Add failing test coverage for not copying online properties
2022-02-13 18:54:52 +01:00
Bartłomiej Dach
90c48de9f8
Add failing test coverage for save of copied beatmap keeping old beatmap file
2022-02-13 14:01:23 +01:00
Bartłomiej Dach
1292722a00
Add failing test coverage for correct combo colour copy
2022-02-13 14:01:22 +01:00
Bartłomiej Dach
fd1c8c3614
Add failing test coverage for correct beatmap difficulty copy
2022-02-13 14:01:21 +01:00
Bartłomiej Dach
eb939547a9
Add test coverage for difficulty copy flow
2022-02-13 14:01:21 +01:00
Bartłomiej Dach
0d1171b7fa
Adjust existing test coverage to pass
2022-02-13 14:01:20 +01:00
Dean Herbert
6005daeba8
Fix fire-and-forget async calls to use WaitSafely
2022-02-11 16:02:42 +09:00
Dean Herbert
f012f64fd1
Add test coverage checking carousel panel visual state after ruleset filter change
2022-02-11 15:21:01 +09:00
Dean Herbert
eda213e4de
Merge pull request #16827 from smoogipoo/spectator-state-rework
...
Add user state to SpectatorState, allowing multiplayer to continue to results
2022-02-11 01:48:47 +09:00
Dean Herbert
19cb8cb03a
Update tests
2022-02-10 19:35:28 +09:00
Dan Balasescu
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
Dan Balasescu
4966c4e974
Remove redundant parameter
2022-02-09 11:51:47 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
Dan Balasescu
0d99017178
Add state tests
2022-02-08 20:27:08 +09:00
Dan Balasescu
45b3f472ab
Merge branch 'master' into spectator-state-rework
2022-02-08 19:51:50 +09:00
Henry Lin
b31c1513f6
Fix test failure
...
The cursor was clicking too far to the right.
2022-02-05 22:41:04 +08:00
Dean Herbert
ee0ff5c33f
Merge pull request #16774 from smoogipoo/fix-broken-test-scene
...
Fix test scene broken without being logged in
2022-02-04 23:55:51 +09:00
Dan Balasescu
09728a29ed
Merge branch 'fix-broken-test-scene' into spectator-state-rework
2022-02-04 22:42:10 +09:00
Dean Herbert
98f61415c2
Merge branch 'master' into mvp-safe-area-support
2022-02-04 20:05:35 +09:00
Dean Herbert
002cc7261b
Merge pull request #16773 from smoogipoo/fix-spectator-restart-crash
...
Fix crash when gameplay is started while inside multiplayer spectator screen
2022-02-04 19:23:08 +09:00
Dan Balasescu
fa3d1115fa
Remove online api requirement
2022-02-04 19:17:50 +09:00
Dan Balasescu
dd63b1a350
Fix broken spectator playback test scene
2022-02-04 19:12:02 +09:00
Dean Herbert
6457cf8d9b
Fix weird formatting in TestSceneSafeArea
2022-02-04 18:45:40 +09:00
Dan Balasescu
d5269ba05b
Merge branch 'fix-spectator-restart-crash' into spectator-state-rework
2022-02-04 17:59:18 +09:00
Dan Balasescu
b41655d5b9
Fix crash when gameplay starts while in multi-spectator screen
2022-02-04 17:47:41 +09:00
Dean Herbert
1444df4d50
Add test scene for playing with safe areas
2022-02-04 16:39:10 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
...
Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Salman Ahmed
bbef12e72c
Refactor ExpandingControlContainer
to no longer rely on controls
2022-02-04 05:45:12 +03:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3
2022-02-03 16:36:18 +01:00
Dan Balasescu
d4ebff6ea1
Add failing test
2022-02-03 23:18:22 +09:00
Dan Balasescu
483977d5c8
Merge branch 'master' into spectator-state-rework
2022-02-03 19:59:07 +09:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls
2022-02-03 19:23:34 +09:00
Dean Herbert
df9d99f5aa
Merge branch 'master' into extended-statistics-without-replay
2022-02-03 18:59:48 +09:00
Henry Lin
a27d0572ed
Add test cases for manual testing
2022-02-03 17:00:40 +08:00
Dean Herbert
41aa4b8cca
Fix TestSelectingFilteredRuleset
failing under visual tests due to using local database
2022-02-03 16:04:05 +09:00
Dean Herbert
6355ac6663
Wait for DialogOverlay
load in more tests
...
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true ).
This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition
2022-02-02 21:57:10 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation
2022-02-02 21:55:34 +01:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31
Update test which has now been resolved
2022-02-02 23:09:38 +09:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae
Fix crash when selecting swap mod as freemod
2022-02-02 18:42:22 +09:00
Dean Herbert
6d962e7925
Merge pull request #16726 from dekrain/leaderboard-score-tooltip
...
Add basic tooltip for leaderboard scores
2022-02-02 13:56:45 +09:00
Dean Herbert
35b7653290
Revert mod flow changes and add visual test coverage showing an overflow case
2022-02-02 09:13:19 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Dan Balasescu
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
Dean Herbert
3ca2c90684
Add test scores in BeatmapLeaderboard
test scene with more mods
2022-02-01 16:35:25 +09:00
Dan Balasescu
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
Dan Balasescu
502e6af008
Remove PlayingUsers list from SpectatorClient
2022-02-01 14:42:30 +09:00
Dan Balasescu
0641264a11
Merge branch 'master' into spectator-consistency-frames
2022-02-01 14:35:30 +09:00
Dan Balasescu
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Dan Balasescu
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
...
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dean Herbert
575d9671bf
Merge pull request #16717 from peppy/fix-dialog-overlay-missing-test-failures
...
Fix test failures if `DialogOverlay` is not loaded in time
2022-01-31 17:06:24 +09:00
Dean Herbert
9001c3a396
Fix test failures if DialogOverlay
is not loaded in time
...
As seen at https://github.com/ppy/osu/runs/4999391205?check_suite_focus=true , where `DialogOverlay` hasn't loaded in single file yet.
2022-01-31 15:17:07 +09:00
Dean Herbert
c8c0ae5658
Merge branch 'master' into flush-frames-end-play
2022-01-31 15:12:41 +09:00
Dean Herbert
57f793aff0
Rename dictionary and make private
for added safety
2022-01-31 15:12:08 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
...
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Dean Herbert
f8939af5e6
Track loading via state as well
2022-01-31 01:12:03 +09:00
Dean Herbert
6a21d58325
Avoid test failures on non-triangle intro tests
2022-01-30 18:59:18 +09:00
Dean Herbert
1dbcb5ab63
Add test coverage of intro fail scenario
2022-01-30 18:51:16 +09:00
Dean Herbert
04dbb5d3c6
Disallow setting "NoScores" externally as it is handled internally
2022-01-30 16:18:19 +09:00
Dean Herbert
acc1199add
Consolidate flows of Set
operations, either result or error
2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8
Also refactor placeholder
logic to make more sense
2022-01-30 10:50:32 +09:00
Salman Ahmed
4f4f60248f
Add failing test case
2022-01-30 01:46:10 +03:00
Dean Herbert
06660ff960
Fix null beatmap in test scene
2022-01-30 03:02:56 +09:00
Dean Herbert
d21464ea61
Fix assertions to work in both directions
2022-01-30 02:54:51 +09:00
Dean Herbert
51acf79935
Change test exposure to property instead of method
2022-01-30 02:29:51 +09:00
Dean Herbert
9861c50b33
Remove pointless tests that no longer show anything valid
2022-01-30 00:03:22 +09:00
Dean Herbert
a915b9cd30
Fix occasional failures in TestSceneDeleteLocalScore
2022-01-29 23:58:57 +09:00
Dean Herbert
661fec7c8a
Make score setter private
2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5
Rename methods to make more sense (and always run through AddOnce
)
2022-01-29 23:58:57 +09:00
Dean Herbert
4c97ed676f
Fix score presentation tests not correctly entering song select before running
2022-01-29 14:46:24 +09:00
Bartłomiej Dach
1253e1ecc1
Replace LINQ Count()
invocation with count property access
2022-01-28 20:25:12 +01:00
Dan Balasescu
3037a3a769
Purge final spectator frames before ending play
2022-01-28 22:26:05 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
...
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dean Herbert
2453bf5ed0
Add test coverage of the same thing but via "clear all scores" button
2022-01-28 15:54:53 +09:00
Dean Herbert
778eebc94d
Add test coverage of local score import and deletion
2022-01-28 15:50:36 +09:00
Dan Balasescu
32f9299fe0
Remove unused using
2022-01-28 15:26:29 +09:00
Dean Herbert
28c8e07e3f
Ensure hold for menu button fades out if the cursor is never moved
...
Closes https://github.com/ppy/osu/discussions/16669 .
2022-01-28 14:48:35 +09:00
Dean Herbert
f32d56e213
Bring HoldForMenuButton
tests up-to-date in code quality
2022-01-28 14:48:17 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete
2022-01-27 20:46:19 +01:00
Dean Herbert
e872877185
Merge pull request #16648 from peppy/fix-song-select-tests
...
Fix song select tests not waiting for beatmap imports to arrive
2022-01-27 23:00:58 +09:00
Dean Herbert
fae4f8bd8e
Move nulling of previous songSelect
to SetUpSteps
instead
2022-01-27 21:59:44 +09:00
Dean Herbert
831fa44433
Fix song select tests not waiting for beatmap imports to arrive
...
After the change to realm, notification fires could take a frame or two.
We aren't accounting for this.
Fixes test failures like
https://github.com/ppy/osu/runs/4963255990?check_suite_focus=true
2022-01-27 19:35:42 +09:00
Dean Herbert
a5d422e82c
Merge branch 'master' into ruleset-id-fixes
2022-01-27 17:07:18 +09:00
Dean Herbert
f2cecad83b
Add failing test coverage showing carousel deletions don't keep scroll position
2022-01-27 16:52:02 +09:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Bartłomiej Dach
e0616476e2
Fix test gameplay tests failing due to beatmap refetch on suspend
2022-01-26 21:15:49 +01:00
Bartłomiej Dach
4382adad82
Add test coverage for editor changes not resetting after exit without save
2022-01-26 21:15:49 +01:00
Dan Balasescu
cdca1285ab
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 19:01:33 +09:00
Salman Ahmed
a34b8fc4d0
Merge branch 'master' into expandable-controls
2022-01-26 10:36:22 +03:00
Salman Ahmed
eb83b7fe0a
Update existing implementation with changes
2022-01-26 10:18:17 +03:00
Dean Herbert
68ee80c5de
Merge pull request #16623 from frenzibyte/refactor-editor-save-test
...
Refactor editor saving test scene for scalability
2022-01-26 15:40:39 +09:00
Dan Balasescu
701f00a4b1
Merge pull request #16609 from peppy/fix-realm-related-failures
...
Fix some realm-related test failures
2022-01-26 15:31:18 +09:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
ba46827ac0
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 15:11:14 +09:00
Salman Ahmed
064468faad
Refactor editor saving test scene for scalability
2022-01-26 07:57:46 +03:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom
2022-01-26 03:40:53 +09:00
Dean Herbert
5085eb6801
Ensure gameplay starts by dismissing any notifications in TestSceneChangeAndUseGameplayBindings
2022-01-26 03:39:01 +09:00
Salman Ahmed
ad18bc4983
Update timeline selection test scene with zoom changes
2022-01-25 18:57:39 +03:00
Dean Herbert
5b82eaf112
Merge branch 'master' into fix-beat-divisor-not-saving
2022-01-25 23:29:37 +09:00
Salman Ahmed
6c69df815a
Update editor test scenes to set working beatmap properly
2022-01-25 15:56:27 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving
2022-01-25 12:30:05 +03:00
Salman Ahmed
b2b6672095
Add failing test asserts
2022-01-25 11:56:38 +03:00
Dean Herbert
c0ed308016
Use more correct method of deletion in TestScenePlaySongSelect
2022-01-25 17:55:39 +09:00
Dean Herbert
90a7dd7711
In gameplay bindings test, ensure a selection is made before attempting to enter gameplay
2022-01-25 17:55:33 +09:00
Dean Herbert
83b0e4572a
Fix test failures
2022-01-25 16:51:21 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Dean Herbert
3e5c9e8436
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00
Dean Herbert
f30894840c
Update terminology to realm "instance" rather than "context"
...
This matches the terminology used by realm themselves, which feels
better.
2022-01-24 20:38:38 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter
2022-01-24 15:46:44 +09:00
Dean Herbert
6581e8c2d3
Merge pull request #16549 from Susko3/LoginPanel-flag
...
Hide the login panel when clicking the country flag
2022-01-24 15:38:50 +09:00
Bartłomiej Dach
e236f5d604
Add failing test coverage for correct beatmap filename generation on save
2022-01-23 20:28:19 +01:00
Salman Ahmed
1ea5a2e6a7
Fix incorrect assert step name
2022-01-23 10:11:12 +03:00
Salman Ahmed
6b35c0fe01
Add test scene for ExpandingControlContainer
2022-01-23 05:41:16 +03:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures
2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Susko3
9b63f15e68
Add failing test
2022-01-21 13:58:30 +01:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
...
Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers
2022-01-19 23:12:35 +01:00
Bartłomiej Dach
d925e44b40
Add test coverage for beatmap card expanded content clipping
2022-01-19 22:08:52 +01:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
...
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
201f2d7813
Add comprehensive test coverage for TopLocalRank
2022-01-19 13:48:00 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
...
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Bartłomiej Dach
7df18c7767
Merge branch 'master' into playlist-test-coverage
2022-01-18 20:17:48 +01:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
02baad30d7
Merge branch 'master' into global-bindable-thread-safety
2022-01-18 18:12:00 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 17:31:37 +09:00
Dean Herbert
3e9e7a8fb6
Fix PLaylistsResultsScreen
tests falling over due to missing beatmap
2022-01-18 16:48:27 +09:00
Dean Herbert
8978b88f69
Add test coverage of startup ruleset being non-default
2022-01-18 16:22:15 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
d26f4d50bd
Add test coverage of aggregate room scores displaying correctly
2022-01-18 14:00:12 +09:00
Dean Herbert
c3d3c03f0f
Fix TestScenePlaylistsScreen
crashing on entering room
2022-01-18 13:42:41 +09:00
Dean Herbert
da9a60a695
Update broken test scenes to match new OsuTestScene
logic
2022-01-18 13:41:50 +09:00
Dan Balasescu
e9c96908d5
Merge pull request #16481 from peppy/fix-scores-container-tests
...
Rewrite `TestSceneScoresContainer` to work again
2022-01-17 20:39:14 +09:00
Dean Herbert
0ba0b5f11a
Fix test step not being until
when it needs to be
2022-01-17 19:45:32 +09:00
Dan Balasescu
f6b9d36acf
Remove unused using
2022-01-17 17:06:04 +09:00
Dean Herbert
a80e461000
Add better test coverage of user top scores
2022-01-17 16:23:58 +09:00
Dean Herbert
12fd279b7d
Add test to check full flow of rebinding gameplay key bindings
...
Addresses a regression found in realm PR that was not covered by tests.
2022-01-17 16:00:17 +09:00
Dean Herbert
6436b6186f
Rewrite TestScenScoresContainer
to work again
2022-01-17 15:15:39 +09:00
Dean Herbert
5dc7425b2c
Fix incorrect realm (non-isolated instance) being used in two test scenes
2022-01-17 14:55:23 +09:00
Dean Herbert
90166829c3
Update tests which were importing scores without a valid beatmap
2022-01-17 14:47:19 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Susko3
9af9155e66
Fix osu.Game.Tests.Android
not building
2022-01-14 17:37:58 +01:00
Dean Herbert
8d4a3cc569
Remove pointless Metadata
set
2022-01-14 23:27:33 +09:00
Dean Herbert
9900a3f408
Remove outdated comment
2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f
Update one more mismatched test implementation
2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7
Add local ContextFactory
caching to all remaining test scenes that create local managers
2022-01-14 19:59:21 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
...
Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Dean Herbert
4f8d29c1c0
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-13 18:25:09 +09:00
Dean Herbert
7147799895
Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
...
Normalise more identifier names
2022-01-13 17:06:57 +09:00
Dean Herbert
e1f5acd689
Remove names from user dictionary
2022-01-13 12:40:19 +09:00
Dan Balasescu
672c1d36dc
Fix intermitten screen navigation tests
2022-01-13 05:52:04 +09:00
Bartłomiej Dach
07fc772c24
Merge branch 'master' into slider-paste-parsing-failures-2
2022-01-12 19:06:36 +01:00
Dean Herbert
2212bea17f
Fix test failures due to double BeginPlaying
calls
2022-01-13 01:34:29 +09:00
Dean Herbert
b2d09b7b10
Fix further warnings
2022-01-12 23:42:12 +09:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098
Add missing ruleset in test scores
2022-01-12 18:51:30 +09:00
Dean Herbert
34aa1bf21d
Sanitise and remove some usages of Detach
which are no longer required
2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c
Localise EF context factory usage to migration only
2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551
Fix most remaining test issues
2022-01-12 17:49:11 +09:00
Dean Herbert
b7ee6d1866
Add protections against test null refs when beatmap load fails
2022-01-12 17:49:11 +09:00
Dean Herbert
dc9ea4adeb
Remove incorrect test assertion
2022-01-12 17:49:11 +09:00
Dean Herbert
dd19487eb8
Fix custom import process in TestSceneDrawableRoomPlaylist
not working with realm
2022-01-12 17:49:11 +09:00
Dean Herbert
6613a7e4ae
Fix another case of test ruleset without overriding ShortName
primary key
2022-01-12 17:49:11 +09:00
Dean Herbert
cd88ccab4f
Fix TestScenePlaySongSelect
failure due to detach clone depth
2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3
Fix incorrect realm factory isolation in TestScenePlaySongSelect
2022-01-12 17:49:11 +09:00
Dean Herbert
ac3b7aa893
Fix more incorrect test access to ILive
2022-01-12 17:49:10 +09:00
Dean Herbert
8e79898e26
Fix a couple of minor issues with TestSceneBeatmapRecommendations
2022-01-12 17:49:10 +09:00
Dean Herbert
5cbd731864
Add RulesetInfo
hashcode implementation and tidy up equality
2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53
Add missing "non-null" elements missing from some tests
2022-01-12 17:49:10 +09:00
Dean Herbert
4b690703b3
Remove unnecessary DI dependencies from cache test
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
8ecfb9172e
Fix multiple tests with incorrect access to beatmap imports
2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8
Fix unsupported realm operations in multiple tests
2022-01-12 17:49:10 +09:00
Dean Herbert
fa7dddcf3c
Fix TestScenePresentScore
sharing metadata/difficulty across multiple beatmaps
2022-01-12 17:00:17 +09:00
Dean Herbert
6251713796
Add missing Ruleset
in ReplayRecorder
tests
2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
52ca649159
Fix results screen test failures due to relation query
2022-01-12 17:00:17 +09:00
Dean Herbert
de076678fe
Fix some remaining test failures
2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e
Update ToLive
usages in line with recent changes
2022-01-12 17:00:16 +09:00
Dean Herbert
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a
Remove EF FileStore
2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969
Miscellaneous fixes that don't fit elsewhere
2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599
Remove unnecessary assigns of EF foreign ID
fields in tests
2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52
Remove unnecessary assigns of BeatmapSetInfo.Metadata
2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26
Update usages of APIUser
to RealmUser
2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8
Update sets of BeatmapSet.Metadata
to instead create a Beatmap
2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping
2022-01-11 21:39:49 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste
2022-01-11 21:34:22 +01:00
Dan Balasescu
60e42bf45e
Add lenience to fix test failures
2022-01-11 23:01:17 +09:00
Dan Balasescu
3cb5f43f77
Fix incorrect action returned for wiki links in DEBUG mode
2022-01-11 17:46:49 +09:00
Dan Balasescu
269df08fc9
Make ChatLink tests into proper unit test methods
2022-01-11 17:42:02 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
...
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Bartłomiej Dach
82d6639a3b
Decouple rankings table test from online API
2022-01-09 14:42:19 +01:00
Bartłomiej Dach
446962446e
Add test coverage for correct revert of mods when play starts at song select
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
3dd5705a81
Add test coverage for correct revert of mods after new item is queued
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
50077f05bd
Add test coverage for correct revert of ruleset when play starts at song select
2022-01-08 14:50:57 +01:00
Bartłomiej Dach
f026973b19
Add failing test for ruleset incorrectly applying from latest picked item
2022-01-08 14:50:54 +01:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time
2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
...
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).
To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
...
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
5ed69338a6
Add omission of pages when there are too many
2022-01-04 19:05:14 +09:00
Dean Herbert
86f72b71b1
Prepare tests and general structure to support omission of pages
2022-01-04 18:46:44 +09:00
Dean Herbert
5a11ee7810
Use OverlayColourProvider
and fix font weight
2022-01-04 18:14:42 +09:00
Dean Herbert
d10b8c79b3
Remove pointless test coverage of DrawablePage
2022-01-04 17:53:24 +09:00
Dean Herbert
ee4f5c0e79
Rename button classes to make more sense
2022-01-04 17:52:40 +09:00
Dean Herbert
1c899e4402
Fix post-merge issues
2022-01-04 16:46:42 +09:00
Dean Herbert
69e7ee0f48
Merge branch 'master' into page-selector
2022-01-04 16:44:22 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Dean Herbert
f6b1405fa0
Merge branch 'master' into fix-listing-terminal-breakage
2022-01-04 11:49:02 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import
2022-01-03 22:00:47 +01:00
Bartłomiej Dach
2660f41339
Add failing test case for old cards not expiring correctly
2022-01-03 19:28:14 +01:00
Dean Herbert
04d8fd3a58
Improve reliability of TestStoryboardSkipOutro
...
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true .
Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Dean Herbert
f53a675ca3
Fix TestSceneMultiSpectatorLeaderboard
not waiting for user population
2021-12-31 00:48:31 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track
2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option
2021-12-26 16:49:18 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
...
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing
2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08
Fix OsuButton event binding + inital-enablement colour
2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723
Refactor OsuAnimatedButton test scene
2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching
2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control
2021-12-23 15:55:36 +01:00
Dean Herbert
d31c9db08b
Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
...
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.
As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true .
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
...
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case
2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
...
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
...
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383
Fix delete button test failures
...
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
...
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
e2f8c71081
Fix test
2021-12-21 18:38:31 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
...
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
...
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
c0a8758839
Fix intermittent test failures on TestSceneResultsScreen
due to long delay step
...
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
...
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64
Fix intermittent failures on TestSceneBeatmapListingOverlay
...
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.
As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true .
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958
Add note about local button clicking usage
2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e
Remove unused method in TestSceneMultiplayerQueueList
2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4
Centralise all multiplayer button clicking test logic
...
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true .
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra
2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure
2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset
2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test
2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb
Rename TestMultiplayerScreenStack
to TestMultiplayerComponents
2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc
Name some screen stacks for better logging context
2021-12-20 18:24:14 +09:00
Dean Herbert
87051d5d61
Add better defined steps to TestLoseHostWhileReady
ready button test
...
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.
As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true .
2021-12-20 17:47:06 +09:00
Dean Herbert
5c8e317a6e
Chooser earlier items in song select tests to avoid potentially not having enough
2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d
Fix weird loop logic
2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912
Add wait step to TestScenePlaylistResultScreen
explicitly for screen load
2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
...
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dan Balasescu
9316abc278
Better fix for intermittent multiplayer tests
2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5
Wait for previous screen to be hidden in test
2021-12-20 12:44:23 +09:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display
2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
...
- Removed online code that didn't work anyway after the introduction of
the development web instance.
- Removed some weird test steps.
- Fixed online/offline test steps not working at all due to identical
user ID.
2021-12-19 13:40:21 +01:00
Bartłomiej Dach
883fcf2604
Fix tests
2021-12-17 11:45:01 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip
2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Dan Balasescu
488374b4a2
Don't show multiplayer channels in chat overlay
2021-12-16 16:41:47 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix
2021-12-15 22:20:30 +01:00
Dean Herbert
9e82a3e79a
Merge branch 'master' into forego-resetting-spectate-state
2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207
Don't reset spectating state if gameplay is finished
2021-12-15 17:40:30 +09:00
Dean Herbert
39a0a21132
Add test coverage of same scenario without deletion
2021-12-15 17:30:09 +09:00
Dan Balasescu
d22e1b9001
Add another until step to guard against async test issues
2021-12-15 17:00:06 +09:00
Dan Balasescu
740a6f16c7
Fix exception when updating the room's visual playlist
2021-12-15 16:53:25 +09:00
Dean Herbert
e9187cc3cf
Add failing test showing expanded state being unexpectedly lost
2021-12-15 16:26:19 +09:00
Dan Balasescu
2cea39a92a
Merge pull request #16083 from peppy/fix-online-availability-after-reimport
...
Fix `OnlinePlayBeatmapAvailabilityTracker` failng after modified reimport of existing beatmap
2021-12-15 08:31:02 +09:00
Dan Balasescu
da00c020be
Remove whitespace
2021-12-15 07:33:49 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync
2021-12-14 21:31:10 +01:00
Dean Herbert
0950d8d327
Add back PlaylistRoomCreation
test
...
Was spiritually removed in https://github.com/ppy/osu/pull/16045 .
This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dean Herbert
04551ea61e
Merge pull request #16080 from smoogipoo/fix-storyboard-start-time
...
Fix incorrect storyboard life time start with looping commands
2021-12-14 18:33:56 +09:00
Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
...
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
25a056dfad
Remove pointless/broken test steps
...
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a
Add failing test coverage of BackgroundScreeNDefault
's beatmap background tracking when active/non-active
2021-12-14 16:40:34 +09:00
Dan Balasescu
eb3050b2ac
Fix incorrect test
2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93
Provide a realm factory to usages of ToLive
/RealmLive
2021-12-14 14:26:34 +09:00
Dan Balasescu
6e3558b222
Remove weird test
2021-12-14 06:38:57 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec
Move "excess mods" test behaviour to local usages
...
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe
Simplify usages where the ruleset being used is osu! ruleset
2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
...
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1
Fix results sometimes showing incorrect score position
2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-12 16:37:41 +09:00
Dan Balasescu
9f792fec49
Fix test failures from async item loading
2021-12-12 16:11:48 +09:00
Dan Balasescu
99cd36d2f6
Resolve some test failures due to async population
2021-12-11 22:52:08 +09:00
Dan Balasescu
25b274c323
Fix starting gameplay too early after import
2021-12-11 22:47:50 +09:00
Dan Balasescu
1aac978a7b
Merge pull request #16029 from peppy/editor-mod-reset
...
Fix editor not resetting mods when entering
2021-12-11 20:20:11 +09:00
Dan Balasescu
cdb8237a4b
Merge branch 'master' into pre-realm-score-tidy
2021-12-11 19:25:39 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
5e9510be36
Add test coverage of editor resetting mods on entering
2021-12-10 18:57:33 +09:00
Dean Herbert
bff02bedbf
Rename APIScoreInfo
to APIScore
2021-12-10 16:11:49 +09:00
Dean Herbert
dbb08f7d46
Use OnlineID
for set operations
2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc
Use OnlineID
instead of legacy IDs for equality and lookups
2021-12-10 16:11:48 +09:00
Dean Herbert
261847bbec
Avoid touching ScoreInfo.User
directly
2021-12-10 15:39:29 +09:00
Dean Herbert
50bf2f368d
Merge branch 'master' into host-enqueue-2
2021-12-10 14:09:19 +09:00
Dean Herbert
1952819db2
Merge pull request #16019 from smoogipoo/cleanup-playlist-item-buttons
...
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-10 12:01:26 +09:00
Dan Balasescu
35a208a478
Merge pull request #15999 from peppy/restore-user-volume-muted-notification
...
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
2021-12-10 02:58:59 +09:00
Dan Balasescu
a445dcd2c6
Fix incorrect test namespace
2021-12-10 02:09:31 +09:00
Dan Balasescu
671582a925
Allow host to enqeue items and items to be edited
2021-12-10 01:15:19 +09:00
Dan Balasescu
048a495115
Add edit button to DrawableRoomPlaylistItem
2021-12-10 01:08:54 +09:00
Dan Balasescu
05aa9635a8
Privatise button again
2021-12-10 00:38:18 +09:00
Dan Balasescu
f9af239ed9
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-09 23:56:49 +09:00
Dean Herbert
538a822760
Merge branch 'master' into multiplayer-playlist-deletion
2021-12-09 19:04:06 +09:00
Dean Herbert
b393f83028
Merge pull request #16009 from smoogipoo/cleanup-drawable-playlist
...
Cleanup DrawableRoomPlaylist and DrawableRoomPlaylistItem
2021-12-09 18:54:16 +09:00
Dean Herbert
dfe19f3509
Minor code reformatting
2021-12-09 17:53:40 +09:00
Dan Balasescu
1a0945daba
Siplify condition, allow host to always remove items
2021-12-09 14:33:50 +09:00
Dan Balasescu
25620d1eef
Merge branch 'cleanup-drawable-playlist' into multiplayer-playlist-deletion
2021-12-09 14:01:04 +09:00
Bartłomiej Dach
3ecfaa532c
Add source field to extra beatmap card
2021-12-08 22:56:28 +01:00
Bartłomiej Dach
a32492cdd5
Duplicate BeatmapCard{-> Extra}
as blueprint for extra card size
2021-12-08 22:53:51 +01:00
Dan Balasescu
aec36adf6c
Fix test failures
2021-12-09 04:22:34 +09:00
Dan Balasescu
c34c580ad4
Add client-side + interface implementation
2021-12-09 03:08:59 +09:00
Dan Balasescu
3b4833ca8e
A bit of cleanup + xmldocs on classes/members
2021-12-09 01:40:16 +09:00
Dan Balasescu
26f6c5e5a5
Remove ctor params from PlaylistsRoomPlaylist
2021-12-09 01:16:37 +09:00
Dan Balasescu
3be4d8b68d
Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem
2021-12-09 01:04:56 +09:00
Dean Herbert
8d9c37a825
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
Dan Balasescu
beb5d61a42
Separate playlist item deletion to Playlists-specific class
2021-12-08 20:50:25 +09:00
Dean Herbert
a969fe3ef8
Add test coverage showing intended UX of user's volume levels being retained when unmuting
2021-12-08 13:37:47 +09:00
Dean Herbert
724d72b975
Merge pull request #15988 from bdach/fix-team-versus-test-failure
...
Fix test failures in team versus test
2021-12-08 11:54:00 +09:00
Bartłomiej Dach
7720a1b69b
Fix test to wait for drawable ruleset load before attempting paste
2021-12-07 21:10:45 +01:00
Bartłomiej Dach
e9694dc74e
Wait for match type changes in team versus test
2021-12-07 20:40:10 +01:00
Dean Herbert
d6e68feadc
Merge pull request #15948 from bdach/beatmap-card/difficulty-dropdown
...
Add difficulty dropdown to beatmap card
2021-12-07 23:40:06 +09:00
Dan Balasescu
5ffe702dd6
Add match type and queue mode to multiplayer room panels
2021-12-07 18:57:13 +09:00
Dean Herbert
9033169177
Merge pull request #15951 from peppy/fix-failing-recorder-tests-w
...
Fix intermittent test failures in scenes using `SpectatorClient`
2021-12-06 18:40:27 +09:00
Dan Balasescu
568364b604
Fix indentation
2021-12-06 17:38:57 +09:00
Dean Herbert
cf34b3f70e
Merge pull request #15859 from peppy/realm-integration/skins-rebase
...
Use realm for skins
2021-12-06 17:12:23 +09:00
Dean Herbert
0d3d22d3e1
Update TestSceneReplayReocorder
to be safer about disposal
2021-12-06 17:09:12 +09:00
Dean Herbert
50a5f52f92
Remove duplicated test scene (see TestSceeneReplayRecorder
)
2021-12-06 17:09:11 +09:00
Dean Herbert
d58b85b381
Refactor TestScenSpectatorPlayback
to properly clean up without async disposal
2021-12-06 17:09:11 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dean Herbert
0fa1a96e9d
Wait for beatmap sets to finish loading to avoid test failures
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-12-06 15:03:17 +09:00
Dean Herbert
a76cfbea21
Add test coverage of incorrect beatmap being used in multiplayer when match started from song select
2021-12-06 14:03:33 +09:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen
2021-12-05 20:07:58 +01:00
Bartłomiej Dach
a07f8c74dc
Add basic structure for composable card dropdown
2021-12-05 15:26:37 +01:00
ColdVolcano
86c908c657
Add test coverage
2021-12-05 03:53:36 -06:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store
2021-12-04 15:05:39 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist
2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b
Give playlist items a PlayedAt date
2021-12-03 20:25:51 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
...
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
2acf46154a
Remove many unused resolutions of RulesetStore
2021-12-03 18:16:29 +09:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
2927b235de
Add test coverage of mouse wheel scroll adjusting volume
2021-12-03 17:18:07 +09:00
Dan Balasescu
10932dd282
Remove now unnecessary test
2021-12-02 22:58:25 +09:00
Dean Herbert
ec700e9142
Remove unused using statement
2021-12-02 14:01:57 +09:00
Dean Herbert
e855a49833
Add test coverage of default skin edit and export
2021-12-02 14:01:18 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Dan Balasescu
89c47708a1
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:23 +09:00
Dan Balasescu
f9b4e6f004
Add test considering expired items
2021-12-01 21:35:23 +09:00
Dan Balasescu
e87b0003fb
Fix queue mode not being bound to in all cases
2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b
Fix queue list not considering expired items
2021-12-01 21:35:23 +09:00
Dan Balasescu
1152c4e8e9
Fix tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597
Extract class to file
2021-12-01 21:35:22 +09:00
Dan Balasescu
11c137cf83
Ignore test
2021-12-01 21:35:22 +09:00
Dan Balasescu
0b3cc47a51
Fix list not repopulating on new room
2021-12-01 21:35:22 +09:00
Dan Balasescu
a4cd22d5a9
Clear lists on room leave
2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8
Add playlist queue tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8
Remove ctor params
2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8
Rename QueueList -> MultiplayerQueueList
2021-12-01 21:35:22 +09:00
Dan Balasescu
01108016a7
Add reorder test
2021-12-01 21:35:22 +09:00
Dan Balasescu
89d22824c3
Fix incorrect comment
2021-12-01 21:35:22 +09:00
Dan Balasescu
7e800659aa
Fix incorrect assertion
2021-12-01 21:35:22 +09:00
Dan Balasescu
48a181af1f
Fix test button display
2021-12-01 21:35:22 +09:00
Dan Balasescu
ef170471f0
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:22 +09:00
Dan Balasescu
68bb49fc1e
Add QueueList tests
2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18
Separate out QueueList
2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa
Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist
2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a
Initial implementation of MultiplayerPlaylist
2021-12-01 21:32:56 +09:00
Dan Balasescu
7d0135063e
Merge pull request #15875 from peppy/fix-match-type-propagation
...
Fix match type not being propagated correctly to other users' settings
2021-12-01 11:23:28 +09:00
Bartłomiej Dach
de034b4d9c
Fix test failures due to wrong asserts & uninitialised playlist
...
* The "create room" button was disabled headless due to not specifying
the imported beatmap. In visual tests it seems to work due to
selecting from the local database randomly.
* The test asserts are brought in line with expectations.
2021-11-30 20:57:08 +01:00
Bartłomiej Dach
b74b09eb3a
Add extra until step to make cause of potential failures more obvious
2021-11-30 20:56:11 +01:00
Dean Herbert
dda7142f48
Fix double screen exit in multiplayer song select tests potentially causing failure
2021-12-01 02:06:40 +09:00
Dean Herbert
8de06803a8
Fix incorrect test step text
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-11-30 17:16:30 +09:00
Dean Herbert
049d9ce5ef
Add test coverage of match type propagating to other users' settings
2021-11-30 17:09:32 +09:00
Dean Herbert
1ff0326f8e
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 15:50:10 +09:00
Dean Herbert
a73919917c
Fix intermittent test failures in TestScenBeatmapInfoWedge
due to async load
...
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true
Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.
51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
Bartłomiej Dach
0fc4d6dc2a
Implement beatmap card difficulty list
2021-11-29 22:04:09 +01:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8
Update tests and file access code
2021-11-29 18:28:25 +09:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons
2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace
2021-11-27 15:06:57 +01:00
Bartłomiej Dach
567c985da0
Remove beatmap panel test scene
2021-11-27 14:56:27 +01:00
Dan Balasescu
e1445dcb05
Only show owner in match subscreen
2021-11-26 17:40:45 +09:00
Dan Balasescu
e9a19aacd7
Fix tests by requiring host
2021-11-26 17:23:50 +09:00
Dan Balasescu
8541db1e85
Merge branch 'master' into playlist-item-add-owner
2021-11-26 17:13:23 +09:00
Dan Balasescu
1f5d95666e
Add owner avatar to multiplayer items
2021-11-25 23:15:29 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
...
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
d0c0b7ce47
Fix intermittent beatmap thumbnail test
2021-11-25 22:05:39 +09:00
Dan Balasescu
09dd054283
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
e6cfe44652
Fix occasional test failure due to default value oversight in TestSceneBeatmapCarousel
2021-11-25 16:29:06 +09:00
Dean Herbert
1533e245de
Merge pull request #15767 from bdach/beatmap-card/track-preview
...
Add preview track playback function to beatmap card
2021-11-25 12:08:03 +09:00
Bartłomiej Dach
1907b42f82
Use constant online IDs in tests to avoid preview not working randomly
2021-11-24 20:34:33 +01:00
Dan Balasescu
132bb59203
Update working beatmap when returning to match
2021-11-24 19:56:02 +09:00
Dan Balasescu
e176083898
Merge pull request #15781 from peppy/beatmap-set-status
...
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
2021-11-24 19:25:29 +09:00
Dean Herbert
b739b6a725
Merge branch 'master' into beatmap-card/track-preview
2021-11-24 18:54:25 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
0fe27cc8a1
Replace one more usage
2021-11-24 18:29:33 +09:00
Dean Herbert
7603f7eb36
Fix a few incorrectly updated arguments
2021-11-24 18:14:18 +09:00
Dean Herbert
0c819b9cfb
Combine all test data BeatmapSetInfo
creation into a single method
2021-11-24 18:07:32 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
44c34ca7b2
Revert changes causing BeatmapSet.Metadata
to be expectedly null in some tests
2021-11-24 14:52:08 +09:00
Dan Balasescu
cf17c51df2
Merge pull request #15770 from peppy/fix-incorrect-id-usage-in-tests
...
Fix incorrect usage of `ID` in `TestSceneMultiplayerResults`
2021-11-24 13:51:30 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
b1f3e98045
Fix incorrect usage of ID
in TestSceneMultiplayerResults
2021-11-24 13:05:51 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
...
Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Bartłomiej Dach
1a1603f0db
Implement preview track playback
2021-11-23 23:17:30 +01:00
Bartłomiej Dach
9164f006aa
Implement basic behaviour of play button
2021-11-23 22:44:09 +01:00
Bartłomiej Dach
b44db9f5e5
Add test scene for thumbnail component
2021-11-23 22:44:08 +01:00
Dan Balasescu
a521d1b835
Wait for ready button to be enabled first
2021-11-23 17:09:38 +09:00
Dan Balasescu
fd4d5e98a7
Merge pull request #15745 from bdach/settings-number-box-stack-overflow
...
Fix crashes on trying to play back replays of seeded mods with seed value over 1 billion
2021-11-23 16:36:05 +09:00
Dan Balasescu
6363833fb3
Revert unnecessary changes
2021-11-23 16:17:09 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Bartłomiej Dach
b596a0204c
Rewrite overflow test step for legibility
2021-11-23 06:43:17 +01:00
Dan Balasescu
10bd7176e0
Fix potential test failure in TestSceneMultiplayerReadyButton
...
Couldn't exactly reproduce https://github.com/ppy/osu/runs/4294316800 ,
but I found a similar issue via:
```diff
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
index 84b63a5733..29cac9b061 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
@@ -3,6 +3,7 @@
using System;
using System.Linq;
+using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
@@ -81,6 +82,8 @@ private void load(GameHost host, AudioManager audio)
await Client.ToggleReady();
+ Thread.Sleep(1000);
+
readyClickOperation.Dispose();
});
}
```
2021-11-23 14:07:55 +09:00
Dean Herbert
e580fc5abc
Merge pull request #15735 from peppy/remove-ruleset-info-inheritance
...
Remove subclassing of `RulesetInfo`
2021-11-23 10:18:32 +09:00
Bartłomiej Dach
dced6a2e68
Add extended test coverage for desired input handling
2021-11-22 20:39:44 +01:00
Bartłomiej Dach
2350806b4c
Add failing test case for number box stack overflow scenario
2021-11-22 20:26:45 +01:00
Dean Herbert
001f7c36f3
Use Equals
in carousel tests for better realm compatibility
2021-11-22 17:20:21 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dan Balasescu
f64d20ed71
Fix APIRoom queue mode not updated on change
2021-11-22 13:46:01 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes
2021-11-22 12:32:47 +09:00
Dan Balasescu
cad6d1d25d
Adjust test to match new logic
2021-11-22 11:20:19 +09:00
Dan Balasescu
53dbbd6d64
Compare playlist item IDs instead in tests
2021-11-22 11:17:32 +09:00
Dan Balasescu
4b498c7bd6
Merge branch 'master' into multi-queueing-modes
2021-11-22 07:46:45 +09:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button
2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5
Replace existing cases with new helper method
2021-11-19 22:15:41 +09:00
Dan Balasescu
de0e8ad822
Merge branch 'master' into multi-queueing-modes
2021-11-19 18:58:15 +09:00
Dan Balasescu
4e625b78e2
Update queue mode names
2021-11-19 18:28:43 +09:00
Dan Balasescu
a6a786b167
Remove namespacing of queue tests
2021-11-19 15:43:11 +09:00
Dean Herbert
0c289bf8e5
Remove pointless namespace
2021-11-19 14:46:53 +09:00
Dean Herbert
6dc6ca1bbb
Fix potential null reference in FadeAccessibleBackground
test class
2021-11-19 14:03:07 +09:00
Dean Herbert
cb2547a6be
Merge branch 'master' into multi-queueing-modes
2021-11-19 13:20:57 +09:00
Bartłomiej Dach
8a1d6757af
Merge branch 'master' into beatmap-card/download-button
2021-11-18 22:37:35 +01:00
Bartłomiej Dach
412abf30d9
Refactor buttons again to work with latest design guidelines
2021-11-18 22:34:40 +01:00
Dan Balasescu
1dacc50ecb
Merge branch 'master' into multi-queueing-modes
2021-11-18 15:16:27 +09:00
Dean Herbert
d7b178ea37
Update test scenes which should not handle key repeat
2021-11-18 13:13:36 +09:00
Dan Balasescu
e4aec3f519
Merge pull request #15648 from peppy/playlist-show-invalid-beatmaps
...
Highlight invalid playlist items during room creation
2021-11-17 22:24:22 +09:00
Dean Herbert
a4953b5658
Update some remaining test usage of database ID
2021-11-17 20:56:57 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dan Balasescu
f9e3d9bb92
Merge branch 'master' into i-working-beatmap/difficulty-calculator
2021-11-16 17:46:38 +09:00
Dean Herbert
2d125893fc
Add tests and disable selection on invalid items
2021-11-16 17:23:52 +09:00
Dean Herbert
79e26b0703
Merge branch 'master' into fix-beatmap-recommendations-test
2021-11-16 16:19:47 +09:00
Dan Balasescu
29d0d5badf
Rename QueueModes -> QueueMode
2021-11-16 14:53:10 +09:00
Dean Herbert
4856180912
Use new helper method
2021-11-15 19:19:53 +09:00
Dean Herbert
86b8fd3720
Fix TestSceneBeatmapRecommendations
testing with an online ID of 0
2021-11-15 19:19:53 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dan Balasescu
5e2ccd5c85
Merge branch 'master' into multi-queueing-modes
2021-11-15 15:26:34 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple
2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state
2021-11-15 13:49:17 +09:00
Dean Herbert
5be22916bb
Add test coverage against frequency ramp increasing between fail animation and fail screen
2021-11-14 14:41:17 +09:00
Bartłomiej Dach
ca239ca40a
Add failing test case for sharing clock state with gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
76baf08140
Expand test coverage with desired bank text box placeholder behaviour
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once
2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9cf45e418a
Add failing test coverage for setting sample bank on multiple objects
2021-11-13 21:24:58 +01:00
Bartłomiej Dach
6ba154129b
Add failing test coverage for setting sample volume on multiple objects
2021-11-13 18:14:50 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation
2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple
2021-11-13 23:47:12 +09:00
Bartłomiej Dach
b58fe2d80a
Restructure card to use single tracker at the top level
2021-11-13 15:39:03 +01:00
Bartłomiej Dach
be3f225d4b
Update in line with Online{BeatmapSet -> }ID
changes
2021-11-13 15:01:37 +01:00
Bartłomiej Dach
c38c95b373
Merge branch 'master' into beatmap-card/download-button
2021-11-13 14:59:59 +01:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay
2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test
2021-11-13 13:50:57 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace
2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
b8b86cbd2a
Add failing tests for desired multiple selection behaviour
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation
2021-11-12 22:16:09 +01:00
Dan Balasescu
6fb2ccbb86
Add failing test ensuring room is updated after join
2021-11-13 02:32:00 +09:00
Dan Balasescu
060b4fa526
Fix failing multiplayer player test
2021-11-13 02:01:48 +09:00
Dan Balasescu
3b24ec3643
Merge branch 'master' into multi-queueing-modes
2021-11-12 22:16:04 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test
2021-11-12 14:14:06 +09:00
Bartłomiej Dach
459ec7b3bf
Fix test failures due to missing dependencies
2021-11-11 20:54:37 +01:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
6ce1a78723
Add test coverage for basic gameplay testing scenarios
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
32b5a736c8
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
Bartłomiej Dach
dbdbfc4723
Add failing test case for PP counter not initially updating
2021-11-11 16:33:31 +01:00
Dan Balasescu
5c8c121446
Update behaviour to match server (removing playlist items) + tests
2021-11-11 23:39:15 +09:00
Dan Balasescu
07a7b4bcdc
Merge branch 'master' into multi-queueing-modes
2021-11-11 22:19:30 +09:00
Bartłomiej Dach
9bad912dd0
Add failing test case
2021-11-11 13:22:06 +01:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties
2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
f38d6ef8db
Add failing test steps
2021-11-11 09:01:50 +01:00
Dean Herbert
8371307709
Merge branch 'master' into editor-clipboard-refactor
2021-11-11 01:09:39 +09:00
Bartłomiej Dach
91baaa73f3
Show download progress on card body rather than in button
2021-11-10 16:03:48 +01:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes
2021-11-10 12:36:23 +01:00
Bartłomiej Dach
343318c6f9
Merge branch 'master' into display-string
2021-11-10 11:10:38 +01:00
smoogipoo
35a5182ebf
Merge branch 'master' into multi-queueing-modes
2021-11-10 15:01:13 +09:00
Dean Herbert
52c740b377
Add failing test showing team display display failure
2021-11-10 13:44:31 +09:00
Bartłomiej Dach
410e9159d1
Fix test failures due to missing dependencies
2021-11-09 19:54:38 +01:00
Bartłomiej Dach
03a315b9f5
Fix missing beatmap in replay download test scene
...
Was causing nullrefs in `GetDisplayTitle()`.
2021-11-09 14:33:06 +01:00
Dean Herbert
3b485b5f37
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
...
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873 ) which stops exposing
the constructor.
Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master
2021-11-09 08:40:52 +01:00
Bartłomiej Dach
2186b51676
Implement detailed download button behaviour
2021-11-08 22:18:14 +01:00
Bartłomiej Dach
a60cceeda6
Implement basic appearance of download button
2021-11-08 22:18:14 +01:00
Bartłomiej Dach
c65e7a4436
Add test coverage for download button
2021-11-08 22:17:56 +01:00
Bartłomiej Dach
f4b8dee2d0
Update favourite statistic value on favourite button clicks
2021-11-08 11:53:54 +01:00
Bartłomiej Dach
5cb533004d
Add test coverage for favourite button
2021-11-08 11:53:53 +01:00
smoogipoo
c716051530
Merge branch 'master' into multi-queueing-modes
2021-11-08 19:19:50 +09:00
Dean Herbert
8b85c2c8de
Merge pull request #15491 from peppy/remove-stupid-weak-reference-bindable-events
...
Revert weird event flow in model manager/importers
2021-11-08 15:19:58 +09:00
Dean Herbert
a2dfb5fd8c
Merge pull request #15513 from bdach/beatmap-card/statistics
...
Add statistics display to beatmap card
2021-11-08 14:45:56 +09:00
Dan Balasescu
1c40d5bc08
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 14:41:32 +09:00
Dean Herbert
dede0e56ce
Merge branch 'master' into user-lookup-by-username-cleanup
2021-11-08 13:38:26 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Dean Herbert
1589b50d6e
Merge branch 'master' into beatmap-card/statistics
2021-11-08 13:28:31 +09:00
Dean Herbert
43f87844e2
Add text to test cards to better explain their purpose
2021-11-08 13:27:04 +09:00
Dean Herbert
62600b47b1
Merge branch 'master' into user-class-cleanup
2021-11-08 12:51:12 +09:00
Bartłomiej Dach
0e09edfce2
Do not show nomination info if hype info not present to match web
2021-11-07 21:33:42 +01:00
Bartłomiej Dach
1f405a7e71
Display extended statistics on card hover
2021-11-07 21:33:41 +01:00
Bartłomiej Dach
04c2a9cd59
Display basic statistics on card hover
2021-11-07 21:03:06 +01:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Bartłomiej Dach
6a1c27d67a
Merge branch 'master' into fix-more-null
2021-11-06 15:36:15 +01:00
Dean Herbert
b8fb22b769
Add missing test coverage of score import process being tracked correctly
2021-11-06 16:45:55 +09:00
Chinmay Patil
77e853ce25
Optimized UR Counter and removed redundant code
2021-11-05 12:16:58 -06:00
Dean Herbert
54f72d68ca
Revert weird event flow in model manager/importers
2021-11-05 19:12:49 +09:00
smoogipoo
7bbb2a7a67
Fix post-merge issues
2021-11-05 15:57:32 +09:00
smoogipoo
e6deb0c873
Merge branch 'master' into multi-queueing-modes
2021-11-05 15:57:25 +09:00
Salman Ahmed
b723975767
Replace pragma with add/remove => throw
2021-11-05 09:10:38 +03:00
Dean Herbert
ba74dd93b2
Remove weird fetchOnline
logic
2021-11-05 13:55:34 +09:00
Dean Herbert
1f5ca122b0
Merge branch 'master' into user-class-cleanup
2021-11-05 13:55:22 +09:00
Dean Herbert
ead64282dd
Split out a couple more nested classes
2021-11-05 13:40:44 +09:00
Dan Balasescu
acb06d4a99
Merge branch 'master' into beatmap-refactor/remove-online-info
2021-11-05 12:46:02 +09:00
Salman Ahmed
2764ad90ea
Merge branch 'master' into fix-more-null
2021-11-05 05:14:22 +03:00
Salman Ahmed
af6ae1cce5
Remove hacky code with explicit pragma disable
2021-11-05 03:49:35 +03:00
Bartłomiej Dach
9246adc349
Add failing test coverage for labelled drawable description visible
2021-11-04 21:43:20 +01:00
Chinmay Patil
8923561b05
Removed Unnessicary class in the Test file, and optimized UR counter
2021-11-04 14:27:48 -06:00
Dean Herbert
7049d0de66
Merge branch 'master' into beatmap-refactor/remove-online-info
2021-11-05 01:16:11 +09:00
Chinmay Patil
a76878e053
A bit more formatting
2021-11-04 09:52:16 -06:00
Chinmay Patil
c568888500
Edited to remove unessicary blank lines
2021-11-04 09:47:52 -06:00
Chinmay Patil
223efe55d5
Added Tests for UR counter
2021-11-04 09:23:29 -06:00
Dean Herbert
ed07ee8c61
Update all existing usages of AuthorString
/AuthorId
...
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dan Balasescu
45dcf187b9
Merge branch 'master' into beatmap-refactor/playlist-use-api-beatmap-extended
2021-11-04 18:59:04 +09:00
Dean Herbert
86540d1fb6
Update existing usages of Author
as string
to access Username
directly
2021-11-04 18:57:54 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
d2831b1152
Merge branch 'beatmap-refactor/remove-online-info' into beatmap-refactor/to-model-removal-2
2021-11-04 17:09:50 +09:00
Dean Herbert
77be610b26
Revert "Clean up DirectDownloadButton
test scene"
...
This reverts commit baabe99f78
.
2021-11-04 17:09:20 +09:00
Dean Herbert
5a078da4d9
Fix APIBeatmapSet.Beatmaps
being IEnumerable
, causing stupid issues
2021-11-04 16:50:14 +09:00
Dean Herbert
8f459e6ce8
Fix APIBeatmapSet.Beatmaps
being IEnumerable
, causing stupid issues
2021-11-04 16:44:17 +09:00
Dean Herbert
baabe99f78
Clean up DirectDownloadButton
test scene
2021-11-04 16:28:29 +09:00
Dean Herbert
0f4f1349db
Merge branch 'master' into editor-context-menu-on-select
2021-11-04 15:59:06 +09:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Dean Herbert
66f4516eee
Allow creating sample API models without specifying a ruleset
2021-11-04 15:23:04 +09:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Bartłomiej Dach
6e33fa088f
Add test case for drawable room with too long beatmap name
2021-11-03 17:32:53 +01:00
Bartłomiej Dach
cf7545e36c
Merge branch 'master' into beatmap-card-basics
2021-11-03 00:11:03 +01:00
Dean Herbert
1bfa1365a0
Rename "null user" tests to better explain purpose
2021-11-02 17:13:37 +09:00
Dean Herbert
e472656b37
Add test coverage of room participants updating on room join
2021-11-02 17:13:37 +09:00
Bartłomiej Dach
5962f16b1c
Implement basic card appearance
2021-11-01 19:41:11 +01:00
Bartłomiej Dach
d82564aab6
Add test scene for beatmap cards
2021-11-01 19:41:10 +01:00
Dean Herbert
caa9d8997b
Merge branch 'master' into score-refactor/less-create-score-info
2021-11-01 22:59:11 +09:00
Bartłomiej Dach
0d65493b56
Mark test usages of Ruleset.CreateInstance()
as returning non-null
2021-11-01 12:12:21 +01:00
Bartłomiej Dach
5dcff7d8b7
Merge branch 'master' into score-refactor/less-create-score-info
2021-11-01 11:41:20 +01:00
smoogipoo
887fa54988
Add FFA queueing mode tests
2021-11-01 19:25:47 +09:00
smoogipoo
1564048d8d
Add one more test
2021-11-01 18:55:42 +09:00
smoogipoo
3db199292f
Fix queue mode not passed from room to settings overlay
2021-11-01 18:52:57 +09:00
smoogipoo
65b920e4c1
Merge branch 'master' into multi-queueing-modes
2021-11-01 18:37:16 +09:00
Dean Herbert
b21e0e7efb
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-11-01 18:07:51 +09:00
Bartłomiej Dach
6a44cf3ff1
Add missing beatmap spec in test scene
2021-11-01 09:44:08 +01:00
Bartłomiej Dach
f5feed138d
Merge branch 'master' into score-refactor/isolated-serialisation
2021-11-01 09:43:51 +01:00
Dean Herbert
90a0a5e0b7
Fix attempting to set properties of null BeatmapSet
s in tests
2021-11-01 17:12:15 +09:00
Dean Herbert
63c9512ab1
Update dashboard components to use APIBeatmapSet
2021-11-01 16:04:01 +09:00
Dean Herbert
269a8df0ec
Fix HasReplay
not being corrrectly implemented by APIScoreInfo
2021-11-01 13:20:37 +09:00
Bartłomiej Dach
8053b2c320
Merge branch 'master' into score-refactor/isolated-serialisation
2021-10-30 15:07:34 +02:00
Dean Herbert
bb9769aa17
Fix null ruleset in another place
2021-10-29 20:12:12 +09:00
Dean Herbert
22c2f48e4d
Fix more null rulesets
2021-10-29 19:05:42 +09:00
Dean Herbert
a16c8f1ebc
Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
2021-10-29 18:50:55 +09:00
Dean Herbert
993a28b37e
Merge branch 'beatmap-refactor/difficulty-icons' into beatmap-refactor/beatmap-overlays
2021-10-29 18:35:26 +09:00
Dean Herbert
04acc7601c
Fix one more missed case
2021-10-29 18:35:15 +09:00
Dean Herbert
07e3ced315
Fix test scene and remove "impossible" nullable coalesce
2021-10-29 18:22:23 +09:00
Dean Herbert
8ad33d43d0
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-10-29 18:01:17 +09:00
Dean Herbert
3598adb344
Fix test implementing old version of class
2021-10-29 17:04:56 +09:00
smoogipoo
7c6b3cb080
Rename test scene
2021-10-29 16:45:40 +09:00
smoogipoo
2408011c81
Don't replace identical playlist items
2021-10-29 16:44:51 +09:00
smoogipoo
e667ef4eea
Add basic tests
2021-10-29 15:44:48 +09:00
Dean Herbert
31403daa20
Change DrawableProfileScore
to use APIScoreInfo
2021-10-29 15:14:52 +09:00
Dean Herbert
17a83f701a
Store mods as APIMods
for the time being
2021-10-29 15:13:49 +09:00
smoogipoo
746f4a49c1
Add base test scene
2021-10-29 13:56:07 +09:00
Dean Herbert
1944c255a7
Implement score interfaces
2021-10-29 13:49:30 +09:00
Dean Herbert
817369903a
Rename API score classes
2021-10-29 13:40:56 +09:00
smoogipoo
f076b72fbe
Merge branch 'master' into multi-queueing-modes
2021-10-29 10:48:16 +09:00
smoogipoo
c96b07c625
Remove unnecessary/wrong code
2021-10-28 18:24:04 +09:00
smoogipoo
2b3e63470d
Merge branch 'master' into always-unique-test-online-ids
2021-10-28 18:23:45 +09:00
Dan Balasescu
6e79a0947a
Merge pull request #15340 from peppy/add-number-setting-source-test
...
Add visual test for `SettingsNumberBox` usage in settings source context
2021-10-28 18:19:45 +09:00
Dean Herbert
4f4f2503aa
Merge pull request #15335 from smoogipoo/cleanup-multiplayer-screen-tests
...
Clean up multiplayer-screen tests by removing intermediate screen
2021-10-28 17:28:26 +09:00
Dean Herbert
c0848486d6
Add missing test coverage for attempt count display
2021-10-28 17:27:16 +09:00
Dean Herbert
8076e22e70
Replace weird import handling
2021-10-28 17:27:16 +09:00
Dan Balasescu
b21f42ec76
Merge branch 'master' into add-number-setting-source-test
2021-10-28 17:25:52 +09:00
Dan Balasescu
e5a7589859
Merge pull request #15317 from peppy/beatmap-refactor/uncontested
...
Update `UpdateableBeatmapBackgroundSprite` to accept `IBeatmapInfo`
2021-10-28 17:24:49 +09:00
Dean Herbert
b096bf6cd1
Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
...
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.
This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
Dean Herbert
6f5040722a
Merge branch 'master' into beatmap-refactor/uncontested
2021-10-28 16:37:26 +09:00
Dean Herbert
1e1f8c472a
Add icons to various progress notification states
2021-10-28 16:34:12 +09:00
Dean Herbert
dce19cf7e4
Add visual test for SettingsNumberBox
usage in settings source context
2021-10-28 15:42:06 +09:00
smoogipoo
e2c08fb2e5
Create room by clicking button
2021-10-28 15:41:59 +09:00
smoogipoo
b0b27a47d5
Rename test scene
2021-10-28 15:28:16 +09:00
smoogipoo
cf15282077
Merge branch 'master' into fix-playlists-room-subscreen-tests
2021-10-28 15:26:48 +09:00
Dean Herbert
56e3a42abe
Remove unused using statement
2021-10-28 15:14:29 +09:00
smoogipoo
0e293471c2
Clean up multiplayer-screen tests by removing intermediate screen
2021-10-28 14:29:49 +09:00
Dean Herbert
aaabaaa5dd
Merge pull request #15320 from smoogipoo/fix-online-play-request-handling
...
Fix online play request handling in tests
2021-10-28 14:24:00 +09:00
smoogipoo
1213c5553a
Remove forgotten attribute
2021-10-28 13:16:50 +09:00
Bartłomiej Dach
798349243f
Cache test request handler in screen navigation test
2021-10-27 20:38:52 +02:00
Bartłomiej Dach
cd04ca1240
Remove unused using statement
2021-10-27 20:35:19 +02:00
Dean Herbert
7245baba69
Remove IBeatmapSetOnlineInfo
implementation from BeatmapSetInfo
to avoid null cases
2021-10-28 00:50:45 +09:00
smoogipoo
72bb72a559
Fix a case of missed base.SetUpSteps()
2021-10-27 20:56:11 +09:00
smoogipoo
a87d8d0359
Fix dependency missing in a few TestScenes
...
Hopefully these are rather temporary cases until a better solution is
found for these dependency-loading screens.
2021-10-27 20:47:40 +09:00
smoogipoo
48f280440c
Fix incorrect clearing of room
2021-10-27 19:36:43 +09:00
smoogipoo
f3dba49aae
Rename room managers
2021-10-27 19:36:32 +09:00
Dean Herbert
d19580cf60
Fix incorrectly changed difficulty count in recently updated test
2021-10-27 16:44:11 +09:00
smoogipoo
676070946c
Fix missed base.SetUpSteps()
2021-10-27 15:25:26 +09:00
Dean Herbert
58237f6fee
Fix weird import flows
2021-10-27 14:26:37 +09:00
Dean Herbert
84bb3a962b
Centralise room "creation"
2021-10-27 14:11:57 +09:00
Dean Herbert
c4a253cc75
Replace local instantiation of TestBeatmap
with helper method
2021-10-27 13:55:14 +09:00
Dean Herbert
2bc2420012
Rename test scene
...
It's not testing the sub-screen. It's testing creating playlists.
2021-10-27 13:54:21 +09:00
Dean Herbert
95837990f3
Apply some second-pass inspections that appeared after previous changes
2021-10-27 13:09:30 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Bartłomiej Dach
3de994449d
Add support for changing dimensions of difficulty spectrum display
2021-10-26 23:06:52 +02:00
Bartłomiej Dach
1a77e98537
Implement difficulty spectrum display
2021-10-26 23:06:52 +02:00
Jason Won
c633e2e952
only propagate unmodified right click
2021-10-26 16:24:53 -04:00
Jason Won
4efa1f23bb
fix context menu test
2021-10-26 15:29:50 -04:00
Jason Won
f64fa65fd5
right click on unselected object shows context menu
2021-10-26 14:52:15 -04:00
Dean Herbert
b259192a8a
Add failing test coverage showing hitobject local control points are defaults
2021-10-26 16:06:03 +09:00
Dan Balasescu
f687ed8599
Merge pull request #15283 from peppy/test-api-beatmap-set
...
Add ability to make test `APIBeatmapSet`s from test scenes
2021-10-26 15:34:19 +09:00
Dan Balasescu
7b8982c87c
Merge pull request #15302 from peppy/fix-multiplayer-chat-escape-focus
...
Fix gameplay chat display not losing focus on escape key press
2021-10-26 15:34:05 +09:00
Dan Balasescu
efe6763226
Merge branch 'master' into move-online-beatmap-metrics
2021-10-26 14:24:40 +09:00
Dean Herbert
6c38028d06
Fix gameplay chat display not losing focus on escape key press
...
Closes #15293 .
2021-10-26 13:55:08 +09:00
Dan Balasescu
1e3c84b34b
Merge branch 'master' into use-beatmap-interfaces-more-uncontested
2021-10-26 13:51:55 +09:00
Bartłomiej Dach
5a03e1736e
Merge branch 'master' into update-beatmap-set-status-pill-appearance
2021-10-25 20:26:49 +02:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth
and add AutoSizeAxes
specs to all usages
2021-10-25 20:24:48 +02:00
Dean Herbert
2c308f3008
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094
Move online metrics out of BeatmapInfo
model
2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e
Move online metrics out of BeatmapSetInfo
model
2021-10-25 15:12:39 +09:00
Dean Herbert
94175bfb4a
Update PreviewTrackManager
to use IBeatmapSetInfo
2021-10-25 14:25:01 +09:00
Dean Herbert
19312435d0
Add ability to make test APIBeatmaps
from test scenes
...
Allow tests to create a sample `APIBeatmapSet`
One step towards removing calls to `ToBeatmap` / `ToBeatmapSet`.
2021-10-25 14:18:13 +09:00
Bartłomiej Dach
feedd53a53
Add support for setting fixed size of status pill
2021-10-24 21:37:00 +02:00
Bartłomiej Dach
207ccc4756
Add test scene for beatmapset online status pill display
2021-10-24 20:35:26 +02:00
Bartłomiej Dach
00732822c3
Replace insufficiently specific exception type
...
Resolves compilation failures for the newly-added Android build-only CI
job caused by inspection CA2201 ("Exception type System.Exception is not
sufficiently specific").
2021-10-24 17:45:39 +02:00
Dan Balasescu
c6ca0e5895
Merge branch 'master' into fix-password-popover-focus
2021-10-22 22:52:46 +09:00
smoogipoo
d7a98097a1
Make DrawableRoomPlaylist handle expired items
2021-10-22 21:04:52 +09:00
Dean Herbert
32d01f022f
Rename usages which rely on online backing
2021-10-21 16:58:42 +09:00
Dean Herbert
0706ad70fb
Move BeatmapSetOnlineInfo
to an interface type
2021-10-21 16:58:42 +09:00
Bartłomiej Dach
a7f3beabe3
Modify OsuTextBox
test scene to test against colour provider
2021-10-20 22:49:23 +02:00
Dean Herbert
fd01a226db
Remove redundant parenthesis
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-20 18:11:33 +09:00
smoogipoo
116ce09e49
Merge branch 'master' into multi-queueing-modes
2021-10-20 17:27:25 +09:00
Andrei Zavatski
0f8d270442
Remove online part since it doesn't really check anything
2021-10-20 11:27:24 +03:00
Andrei Zavatski
faabc75a3e
Fix failing test
2021-10-20 10:54:08 +03:00
Andrei Zavatski
6f38e6166d
Fix and improve TestSceneUserProfilePreviousUsernames
2021-10-20 10:32:00 +03:00
Bartłomiej Dach
6c18d46443
Add test scene for demonstrating OsuDropdown
appearance
2021-10-19 22:09:50 +02:00
Dean Herbert
7cf4395875
Merge branch 'master' into default-value-indicator
2021-10-19 16:23:02 +09:00
Dean Herbert
32cbf6e54b
Add test coverage ensuring password popover keeps focus
2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78
Add basic test coverage of DrawableLoungeRoom
2021-10-19 15:36:27 +09:00
Dean Herbert
f7ec135b9b
Fix TestSceneLoungeRoomsContainer
crashing on selecting a room with a password
2021-10-19 15:36:27 +09:00
Bartłomiej Dach
95ed9a431c
Add test coverage for no submission for ruleset with null ID
2021-10-19 00:06:07 +02:00
Bartłomiej Dach
cc9727ec11
Merge branch 'master' into default-value-indicator
2021-10-18 22:07:58 +02:00
Bartłomiej Dach
88a1b31fae
Remove grid usage in SettingsItem
2021-10-18 22:07:32 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
...
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
50bde0fe38
Refactor test to better keep existing toggle values
...
I also changed the type of the button to `float` because it was mentally
hard to parse a default button that is tracking a `bool` state. Probably
not what we want for a test like this.
2021-10-18 13:53:28 +09:00
Dean Herbert
0d992a0493
Add failing test showing epilepsy warning is not fading on early exit
2021-10-18 13:30:24 +09:00
Bartłomiej Dach
f422ebb281
Adjust SettingsItem
to accommodate new default value indicator
2021-10-17 21:50:03 +02:00
Bartłomiej Dach
818f35c35f
Restyle default value indicator
2021-10-17 21:50:03 +02:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
...
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
b34086a792
Add failing test case for incorrect RulesetID
population in submission flow
2021-10-16 16:10:42 +02:00
Bartłomiej Dach
29ec498f6c
Add failing test case for player sending wrong ruleset ID to spectator server
2021-10-16 13:34:24 +02:00
smoogipoo
6cc8184041
Make test scene create room immediately
2021-10-15 20:17:43 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 16:58:01 +09:00
Dean Herbert
c9d8645341
Fix startup import test waiting on potentially incorrect notification type
2021-10-15 13:26:31 +09:00
Dean Herbert
ec5c967e71
Add test coverage of SettingsCheckbox
2021-10-15 12:13:24 +09:00
Dean Herbert
b15137ecdc
Add test coverage of slider bars with colour provider applied
2021-10-15 11:48:08 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 11:14:45 +09:00
Dean Herbert
02d29097a2
Switch away from metadata screen before making any changes in test logic
2021-10-15 11:14:03 +09:00
Dean Herbert
ad0732484f
Just wait for metadata section to be loaded
2021-10-14 22:12:38 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
...
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
smoogipoo
0fd5fa17c0
Add more thorough check
2021-10-14 16:50:38 +09:00
Dean Herbert
119e9ad83e
Fix multiplayer gameplay flow test scene failures due to button not being ready
2021-10-14 15:58:42 +09:00
Dean Herbert
464bcd2b24
Merge pull request #15070 from bdach/dropdown-refresh
...
Refresh dropdown appearance & add themed variant to settings sidebar
2021-10-14 14:40:58 +09:00
Dean Herbert
2e0a2a28ab
Check mutations at each point in the process (and also check artist/title)
2021-10-14 14:40:20 +09:00