Dean Herbert
b210147c2e
Update combo counter to read from default score display's position correctly
2020-10-15 17:14:42 +09:00
Dean Herbert
950c47287c
Fix positioning of score display in HUD overlay
2020-10-15 17:14:42 +09:00
Dean Herbert
e1da64398e
Add and consume skinnable score counter
2020-10-15 17:14:42 +09:00
Dean Herbert
219cbec6bd
Split out DefaultScoreCounter and make ScoreCounter abstract
2020-10-15 16:32:30 +09:00
Dean Herbert
d5f2aab52e
Tidy up SkinnableComboCounter class slightly
2020-10-15 15:37:40 +09:00
Dean Herbert
e0210f5c4c
Ignore failed casts to make tests happy
2020-10-14 23:52:58 +09:00
Dean Herbert
e3eaba7b2c
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
Dean Herbert
ac4f56403d
Adjust size/position
2020-10-14 19:16:34 +09:00
Dean Herbert
7f5ea57bd4
Clean-up pass (best effort) on LegacyComboCounter
2020-10-14 19:16:34 +09:00
Dean Herbert
9bb8a43bce
Combine LegacyComboCounter and ComboCounter classes
2020-10-14 19:16:34 +09:00
Dean Herbert
fbbea48c8c
Add score text skinnability
2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32
Add basic legacy combo counter and updating positioning logic
2020-10-14 19:16:34 +09:00
Dean Herbert
6a6718ebab
Allow bypassing origin/anchor setting of skinnable components
...
It makes little sense to set these when using RelativeSizeAxes.Both
2020-10-14 19:16:34 +09:00
Dean Herbert
899bac6ca5
Rename catch combo counter for clarity
2020-10-14 19:16:34 +09:00
Dean Herbert
f5623ee21e
Setup skinnable combo counter component with default implementation
2020-10-14 19:16:34 +09:00
Dean Herbert
60603d2918
Add skin components and interfaces
2020-10-14 19:16:34 +09:00
Dean Herbert
98acf1e31d
Make field read only
2020-10-14 19:16:25 +09:00
Dean Herbert
a7f8e26e35
Adjust bottom-right elements positions based on song progress display
2020-10-14 18:51:53 +09:00
Dean Herbert
0cf3e90904
Update SongProgress height based on its dynamic height during resize
2020-10-14 18:44:22 +09:00
Dean Herbert
ace9fbc8d3
Confine available area for HUD components to excluse the song progress area
2020-10-14 18:44:22 +09:00
Dean Herbert
30e1fce7a4
Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
2020-10-14 15:10:50 +09:00
Dean Herbert
07e6609e6d
Disable difficulty calculation for set-level difficulty icons
2020-10-14 14:16:22 +09:00
Dean Herbert
e662dc5342
Add missing licence headers
2020-10-13 20:57:26 +09:00
Dean Herbert
8057ea1097
Fix formatting issues
2020-10-13 20:50:36 +09:00
Dean Herbert
3d416f4d64
Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e
Remove unnecessary hack (fixed via framework update)
2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753
Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
2020-10-13 19:31:29 +09:00
Dean Herbert
37daefc2b5
Remove outdated comment
2020-10-13 19:12:33 +09:00
Dean Herbert
8eca28e8bc
Add comment about off-screen loading
2020-10-13 19:10:35 +09:00
Dean Herbert
834b0186f4
Adjust fade duration to be slightly shorter
2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04
Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
...
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00
Dean Herbert
a1801f8ae4
Unmark todo for now
2020-10-13 18:47:36 +09:00
Dean Herbert
40a0ab7aaa
Avoid allocating CarouselItems for bounds checks
2020-10-13 18:33:31 +09:00
Dean Herbert
4f4f222514
Remove unnecessary fade (already applied by base DrawableCarouselItem)
2020-10-13 18:28:28 +09:00
Dean Herbert
83358d487f
Remove logging
2020-10-13 18:18:22 +09:00
Dean Herbert
3d9ea852ec
Remove masking override (no longer needed as our size is now correct)
2020-10-13 18:14:23 +09:00
Dean Herbert
69650c16fc
Simplify vertical position calculations by including spacing in height definition
2020-10-13 18:13:36 +09:00
Dean Herbert
b1ddb08a4e
Fix right click context menus appearing in incorrect locations
2020-10-13 18:01:12 +09:00
Dean Herbert
d9a6a6b245
Split content out into own class
2020-10-13 18:01:12 +09:00
Dean Herbert
9b2ebb8f0f
Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
2020-10-13 17:45:41 +09:00
Dean Herbert
f3b937e358
Fix masking issues with certain aspect ratio displays
2020-10-13 17:37:33 +09:00
Dean Herbert
fdd4d95cdc
Fix difficulties being at incorrect vertical positions after filter is applied
2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd
Fix failing tests
2020-10-13 17:37:33 +09:00
Dean Herbert
b536f571fd
Move header height propagation to update for safety
2020-10-13 17:37:33 +09:00
Dean Herbert
ded09b78cb
Avoid usage of AutoSize for DrawableCarouselItems in general
2020-10-13 17:37:33 +09:00
Dean Herbert
cecdf14f53
Avoid reconstructing beatmap difficulties that were recently displayed
2020-10-13 17:37:33 +09:00
Dean Herbert
1da49073ab
Calculate content height automatically
2020-10-13 17:37:33 +09:00
Dean Herbert
c08b5e8d03
Align beatmap difficulties correctly
2020-10-13 17:37:33 +09:00
Dean Herbert
cfec4f4fc1
Extract header element from base DrawableCarouselItem class
2020-10-13 17:37:33 +09:00
Dean Herbert
2aad482545
Fix x offsets of difficulties not being updated
2020-10-13 17:37:33 +09:00
Dean Herbert
1b7e3397c6
Use expiry to avoid ToArray
2020-10-13 17:37:33 +09:00
Dean Herbert
075bf23714
Better track off-screen drawables (and return to pool less often)
2020-10-13 17:37:33 +09:00
Dean Herbert
29983afcef
Replace pool/cleanup logic with simplest form possible
...
This will temporarily break panels that go off-screen, as they will
disappear immediately
2020-10-13 17:37:33 +09:00
Dean Herbert
06e84c8eb3
Add comments and split out update steps into a more logical flow
2020-10-13 17:37:33 +09:00
Dean Herbert
20b54fb904
Move transform clean-up to pooling free call
2020-10-13 17:37:33 +09:00
Dean Herbert
f6aa448523
Store y positions inside items rather than in a separate array
2020-10-13 17:37:33 +09:00
Dean Herbert
b92c22ad42
Add logging
2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f
Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
2020-10-13 17:37:33 +09:00
Dean Herbert
975cd5a840
Add back beatmap difficulty appear/disappear movement
2020-10-13 17:37:33 +09:00
Dean Herbert
fd8654cff3
Add back difficulty panel spacing
2020-10-13 17:37:33 +09:00
Dean Herbert
ce67f65084
Fix single results not showing up
2020-10-13 17:37:33 +09:00
Dean Herbert
220c8ba2c4
Fix incorrect vertical offsets when difficulties are filtered away
2020-10-13 17:37:33 +09:00
Dean Herbert
82f9ca3de9
Bind to filter event changes in base drawable item
2020-10-13 17:37:33 +09:00
Dean Herbert
813ee19728
Use existing event flow for rendering beatmap difficulties
2020-10-13 17:37:33 +09:00
Dean Herbert
8847cedf29
Add initial pass of vertical transforms
2020-10-13 17:37:33 +09:00
Dean Herbert
15325f5f51
Base bounds checks on +1 (to avoid worrying about current item heights)
2020-10-13 17:37:33 +09:00
Dean Herbert
bb03c5d77c
Temporarily disable masking temporarily to fix panels disappearing at extents
2020-10-13 17:37:33 +09:00
Dean Herbert
524419d5e4
Fix filtered items being considered for height calculation
2020-10-13 17:37:33 +09:00
Dean Herbert
0a144a1388
Correctly free panels after use to avoid finalizer disposal of subtree
2020-10-13 17:37:33 +09:00
Dean Herbert
c5a6f4b453
Fix scroll to selected beatmap
2020-10-13 17:37:33 +09:00
Dean Herbert
5c29aa8cce
Fix multiple difficulties being expanded at once
2020-10-13 17:37:33 +09:00
Dean Herbert
5c2f134665
Add back left offset for selected set
2020-10-13 17:37:33 +09:00
Dean Herbert
3cfc0dc82d
Add safeties to beatmap panel loading code
2020-10-13 17:37:33 +09:00
Dean Herbert
954d43ef56
Debounce state application events
2020-10-13 17:37:33 +09:00
Dean Herbert
ca1f5dcada
Add back panel padding
2020-10-13 17:37:33 +09:00
Dean Herbert
0400b34349
Load more components asynchronously after pool resolution
2020-10-13 17:37:33 +09:00
Dean Herbert
f3b24b9bb5
Avoid performing eager selection constantly on adding ranges of new children
2020-10-13 17:37:33 +09:00
Dean Herbert
0a978c6131
Add basic pooling setup
2020-10-13 17:37:33 +09:00
Dean Herbert
f17d661c1a
Add basic range-based invalidation
2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b
Refactor how drawable carousel items are constructed
2020-10-13 17:37:33 +09:00
Dean Herbert
9193f5b0ba
Expose panel height from non-drawable models
2020-10-13 17:37:33 +09:00
Dean Herbert
a393bbe8f7
Remove direct drawable storage from carousel models
2020-10-13 17:37:33 +09:00
Dean Herbert
b08e7ce1f5
Update BaseColour specification
2020-10-13 17:37:24 +09:00
Bartłomiej Dach
68b505ab86
Extract helper function for pp value handling
2020-10-12 22:14:45 +02:00
Dean Herbert
8431a5a23c
Merge pull request #10483 from Joehuu/add-extended-stats-keyboard-shortcut
2020-10-11 22:48:42 +09:00
Dean Herbert
a246991c50
Merge pull request #10472 from LeNitrous/expose-player-isbreaktime
...
Expose BreakTracker.IsBreakTime in Player
2020-10-11 22:36:24 +09:00
Dean Herbert
de6fe34361
Bind to local bindable and combine dual bindings
2020-10-11 21:51:48 +09:00
Dean Herbert
5fcdee6fd8
Remove cast and expose as IBindable
2020-10-11 21:46:55 +09:00
Joehu
8faa86b048
Add ability to toggle extended statistics using space or enter
2020-10-10 18:32:22 -07:00
unknown
6a52c98a42
make IsBreakTime its own bindable and bind it to BreakTracker on load
2020-10-11 06:15:20 +08:00
Lucas A
e845cc92b8
Round pp values to nearest integer.
2020-10-10 19:58:06 +02:00
Lucas A
de522d53ea
Make CalculatePerformanceAsync() nullable.
2020-10-10 19:16:21 +02:00
unknown
7bbdd6ab25
expose break time bindable
2020-10-10 21:07:17 +08:00
Dean Herbert
73c238fae3
Add the ability to search for local beatmaps via online IDs
...
Closes #10470 .
2020-10-10 21:34:11 +09:00
Dean Herbert
b0f8a7794a
Make SelectionHandler require EditorBeatmap presence
2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling
2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
...
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
...
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
...
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6
Reference EditorBeatmap directly for selected objects
2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 18:35:44 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
...
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
...
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
...
Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
5d888f687a
Account for the width of points so they don't suddenly appear at timeline edges
2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33
Only run regeneration when passing a new min/max tick boundary
2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496
Only recalculate when display actually changes
2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942
Add local pooling to TimelineTickDisplay
2020-10-09 15:48:24 +09:00
Dean Herbert
8be19fd820
Increase height of contracted score panel to fit mods again
2020-10-09 13:26:09 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
68039cff40
Set beatmap to sane default on exiting editor
2020-10-09 13:12:48 +09:00
Dean Herbert
825e10ec8c
Add reverse handler button to selection box
2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a
Fix SliderPath not handling Clear correctly
2020-10-09 06:31:59 +09:00
Dean Herbert
85b33fffd0
Fix incorrect comments
2020-10-09 05:14:44 +09:00
Dean Herbert
ff5a1937f5
Fix test logic and stabilise rounding direction
2020-10-09 05:04:03 +09:00
Dean Herbert
a5b2c4195e
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 04:41:45 +09:00
Dean Herbert
5966205037
Fix ternary button states not updating correctly after a paste operation
2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07
Reset new combo button state after successful placement
2020-10-09 03:31:01 +09:00
Dean Herbert
8dddd8aff5
Merge pull request #9883 from swoolcock/confine-during-gameplay
...
Add "During Gameplay" option for mouse confining
2020-10-08 20:25:27 +09:00
Dean Herbert
4ccd751604
Further simplify non-transactional change logic
2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09
Add missing non-transactional SaveState calls
2020-10-08 18:41:03 +09:00
Dean Herbert
dbdb25ccf7
Move reset logic to OsuGame
2020-10-08 18:29:19 +09:00
Dean Herbert
43a575484a
Remove pointless comments
2020-10-08 18:29:09 +09:00
Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff
Copy list content before firing events to avoid pollution
2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5
Update usages of ChangeHandler to EditorBeatmap where relevant
2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f
Hook ChangeHandler to transactional events rather than individual ones
2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443
Make EditorBeatmap implement TransactionalCommitComponent
2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0
Make component and add hooking events
2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053
Split transaction handling code out into base class
2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba
Add missing UpdateHitObject calls and move local to usages (not via bindables)
2020-10-08 18:04:07 +09:00
Bartłomiej Dach
ac44f6f679
Ensure control point group exists after move
...
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c
Move event subscription to LoadComplete
...
Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Bartłomiej Dach
4ba8d823d3
Merge branch 'master' into fix-quick-retry-music-playback
2020-10-07 20:57:10 +02:00
Lucas A
a425cf4a31
Fix broken class reference.
2020-10-07 13:29:10 +02:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
0f6eb9d4cb
Ensure music playback is stopped when retrying by any means
2020-10-07 17:40:54 +09:00
Dean Herbert
5171c18a4b
Merge branch 'master' into ruleset-result-types
2020-10-07 17:04:02 +09:00
Dean Herbert
f77ad8cf39
Remove unused using
2020-10-07 17:03:34 +09:00
Dean Herbert
31d347be5c
Make extended score panel taller to better fit all information
2020-10-07 16:50:00 +09:00
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
...
Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
67398b5d95
Move timestamp text out of flow and attach to bottom edge
2020-10-07 16:30:14 +09:00
Shane Woolcock
2e0a9f53c1
Add test coverage
2020-10-07 17:52:39 +10:30
Dean Herbert
6ac70945f2
Show bonus judgements on expanded panel
2020-10-07 16:17:28 +09:00
Dean Herbert
c0bc6a75b3
Show auxiliary judgements on next line
2020-10-07 16:17:17 +09:00
Dean Herbert
e281d724b8
Consume display name logic
2020-10-07 15:43:52 +09:00
Shane Woolcock
8b8eb00bd7
Permit nulls rather than casting to OsuGame
2020-10-07 16:16:58 +10:30
Shane Woolcock
485bd962c7
Also reset LocalUserPlaying in OnSuspending
2020-10-07 16:15:17 +10:30
Shane Woolcock
7fff762dfc
Rename IsGameplay
2020-10-07 16:14:49 +10:30
Dean Herbert
a6d1484ad5
Add arbirary precision specification for now
2020-10-07 14:26:01 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support
2020-10-07 14:08:49 +09:00
Dean Herbert
c1a8fe01ef
Fix postprocess order in batch events
2020-10-07 11:09:45 +09:00
Shane Woolcock
8847b88e65
Fix unit tests trying to resolve OsuGame
2020-10-07 11:44:41 +10:30
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Dean Herbert
09f5e9c9eb
Use batch change application in many places that can benefit from it
2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244
Add a very simple method of applying batch changes to EditorBeatmap
2020-10-06 22:10:07 +09:00
Shane Woolcock
478f2dec96
Maintain the current gameplay state in OsuGame
2020-10-06 22:39:35 +10:30
Dan Balasescu
aae4a74d14
Merge branch 'master' into editor-setup-screen-difficulty-adjust
2020-10-06 20:11:44 +09:00
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
...
Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dan Balasescu
7d4b495197
Merge pull request #10395 from peppy/editor-timeline-show-repeats
...
Add repeats display to timeline blueprints
2020-10-06 19:53:50 +09:00
Dean Herbert
461be02e6f
Update with underlying changes
2020-10-06 19:34:21 +09:00
Dean Herbert
87d4e86cad
Merge branch 'editor-setup-sections-container' into editor-setup-screen-difficulty-adjust
2020-10-06 19:30:32 +09:00
Dan Balasescu
77ccbb087c
Merge pull request #10393 from peppy/fix-editor-backwards-seek
...
Increase backwards seek magnitude when the track is running
2020-10-06 19:28:28 +09:00
Dean Herbert
06a51297a3
Use content instead of exposing the flow container
2020-10-06 19:26:57 +09:00
Dean Herbert
a2796d2c01
Add repeats display to timeline blueprints
2020-10-06 19:22:35 +09:00
Dan Balasescu
fa65e14455
Merge pull request #10392 from peppy/fix-editor-seek-modifier
...
Seek at 4x normal speed when holding shift (not 2x)
2020-10-06 19:19:41 +09:00
Shane Woolcock
782fc1d60f
Use OsuGame.OverlayActivationMode rather than per-Player
2020-10-06 20:27:35 +10:30
Dan Balasescu
064d081138
Merge branch 'master' into editor-setup-sections-container
2020-10-06 18:36:11 +09:00
Dan Balasescu
e2d081e3cc
Merge pull request #10388 from peppy/editor-setup-placeholder-text
...
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 18:29:01 +09:00
Dean Herbert
d5782c95bd
Merge branch 'master' into confine-during-gameplay
2020-10-06 18:05:15 +09:00
Dean Herbert
b1a64f89d7
Increase backwards seek magnitude when the track is running
...
This matches osu-stable. When the track is running, seeking backwards
(against the flow) is harder than seeking forwards. Adding a mutliplier
makes it feel much better.
Note that this is additive not multiplicative because for larger seeks
the (where `amount` > 1) we don't want to jump an insanely huge amount -
just offset the seek slightly to account for playing audio.
2020-10-06 17:53:12 +09:00
Dean Herbert
3ce234d552
Seek at 4x normal speed when holding shift
...
This matches osu-stable 1:1. Not sure if it feels better or not but
let's stick with what people are used to for the time being.
2020-10-06 17:47:25 +09:00
Dean Herbert
7e8ab1cb95
Add description text
2020-10-06 17:36:18 +09:00
Dean Herbert
7a20a34aff
Add support to EditorBeatmap to update all hitobjects
2020-10-06 17:36:18 +09:00
Dean Herbert
6d7f12ad4b
Add basic difficulty setting sliders
2020-10-06 17:33:50 +09:00
Dean Herbert
13b67b93a5
Add difficulty section
2020-10-06 17:33:50 +09:00
Dean Herbert
505dd37a75
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:33:50 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
28756d862b
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 17:21:01 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
46f6e84a33
Fix disclaimer potentially running same code from two different threads
2020-10-06 12:33:57 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
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Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb
Fix remaining conflicts
2020-10-05 20:09:18 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
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Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dan Balasescu
ef8e6b3d96
Merge pull request #10310 from peppy/osu-selection-flip-rotate-buttons
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Add buttons to flip/rotate the current selection by known amounts
2020-10-05 20:02:09 +09:00
Dean Herbert
e20c28f166
Merge pull request #10306 from smoogipoo/dynamic-difficulty-icon
2020-10-05 19:40:18 +09:00
Dan Balasescu
a920342a09
Merge branch 'master' into editor-file-drop-support
2020-10-05 19:28:44 +09:00
Dan Balasescu
2b824787c1
Guard against potential nullref
2020-10-05 19:28:13 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation
2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
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Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dean Herbert
365a38e92f
Merge branch 'master' into dynamic-difficulty-icon
2020-10-05 17:37:01 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles
2020-10-05 17:33:18 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing
2020-10-05 16:21:28 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
Dan Balasescu
39f1ceb2ad
Merge pull request #10366 from peppy/fix-editor-save-new-beatmap
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Fix editor persisting new beatmap even when user chooses not to
2020-10-05 14:38:43 +09:00
Dean Herbert
e4710f82ec
Fix sample disabled status not being updated correctly from seek state
2020-10-05 14:27:51 +09:00
Shane Woolcock
a483dfd2d7
Allow confineMouseTracker to be null
2020-10-05 11:54:39 +10:30
Shane Woolcock
5859755886
Use current OverlayActivationMode to determine confine logic
2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
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# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
9ca0e48acc
Change exit logic to be more test-friendly
2020-10-04 23:57:28 +09:00
Dean Herbert
02e4f3ddaf
Fix the editor saving new beatmaps even when the user chooses not to
2020-10-04 23:47:16 +09:00
Bartłomiej Dach
6f2b991b32
Ensure true gameplay rate is finite when paused externally
2020-10-04 14:54:51 +02:00
Dean Herbert
ec30ca24c5
Merge pull request #10343 from bdach/hitresult-miss-fixes
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Replace direct references to HitResult.Miss wherever applicable
2020-10-04 21:36:26 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles
2020-10-04 12:53:10 +02:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
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Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Dean Herbert
dab50bff6f
Protect "use current time" button against crash when no timing point is selected
2020-10-03 01:27:42 +09:00
Dean Herbert
0d3a95d8fc
Remove unnecessary string interpolation
2020-10-02 19:54:13 +09:00
Dean Herbert
2f15d558a3
Merge branch 'master' into control-point-timeline-representation
2020-10-02 19:53:25 +09:00
Dean Herbert
fcc6cb36e4
Change text colour to black
2020-10-02 18:50:47 +09:00
Dean Herbert
66f5187e6a
Remove redundant access permission
2020-10-02 18:20:59 +09:00
Dean Herbert
519c3ac2bd
Change SliderWithTextBoxInput to transfer on commit
2020-10-02 17:59:57 +09:00
Dean Herbert
9fc9009dbe
Add change handling for sample section
2020-10-02 17:59:47 +09:00
Dean Herbert
08faef694b
Add change handling for difficulty section
2020-10-02 17:58:27 +09:00
Dean Herbert
693a4ff474
Add change handling for effects section
2020-10-02 17:58:23 +09:00
Dean Herbert
98fd661b23
Add change handling for timing section
2020-10-02 17:55:47 +09:00
Dean Herbert
c1c5b5da8e
Push state change on control point group addition / removal
2020-10-02 17:49:38 +09:00
Dean Herbert
436cc572d3
Expose ChangeHandler.SaveState via interface
2020-10-02 17:37:29 +09:00
Dean Herbert
00eed29527
Don't update time if it hasn't changed
2020-10-02 17:35:41 +09:00
Dean Herbert
fc920a8899
Add change handler logic
2020-10-02 17:32:34 +09:00
Dean Herbert
2a02f8f3f3
Add support for background changing
2020-10-02 16:52:45 +09:00
Dean Herbert
b7aba19441
Add audio file drag-drop support at editor setup screen
2020-10-02 16:31:11 +09:00
Dean Herbert
f3c8cd91f4
Remove unused method
2020-10-02 16:14:27 +09:00
Dean Herbert
0cb3926e1d
Add event on EditorChangeHandler state change
2020-10-02 15:44:34 +09:00
Dean Herbert
2698dc513f
Add basic textbox error handling
2020-10-02 15:33:33 +09:00
Dean Herbert
959c8730f6
Add settings section from TimingPointGroups on timing screen
2020-10-02 15:30:32 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
Dan Balasescu
73edb87363
Merge pull request #10303 from peppy/more-textbox-entry
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Add textbox entry for speed multiplier and volume
2020-10-01 20:42:14 +09:00
Dean Herbert
5ad2944e26
Fix ticks displaying higher than control point info
2020-10-01 19:31:41 +09:00
Dean Herbert
e96e30a19d
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
Dean Herbert
fcccce8b4e
Use pink for sample control points to avoid clash with waveform blue
2020-10-01 19:03:17 +09:00
Dean Herbert
589a26a149
Ensure stable display order for control points in the same group
2020-10-01 18:59:35 +09:00
Dean Herbert
b75c202a7e
Add sample control point display in timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
0bced34272
Add visualisation of bpm (timing) changes to timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
70931abcb0
Separate out timeline control point display from summary timeline display
2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f
Fix elements appearing in front of hitobjects
2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879
Also add toggle for ticks display
2020-10-01 18:16:49 +09:00
Dean Herbert
b654396a4c
Move ticks display to timeline
2020-10-01 18:16:30 +09:00
Dean Herbert
0d03084cdc
Move control point display to the base timeline class
...
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
60e6cfa45c
Avoid recreating child hierarchy when unnecessary
2020-10-01 16:36:03 +09:00
Dean Herbert
1aff263419
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
Dean Herbert
db1ad4243e
Remove need for ScaleDragHandle class
2020-10-01 16:27:42 +09:00
Dean Herbert
4e6a505a99
Add new icons and tooltips
2020-10-01 16:25:40 +09:00
Dean Herbert
78c5d57074
Add flip event flow and stop passing raw input events to handle methods
2020-10-01 16:25:29 +09:00
Dean Herbert
02f14ab4b0
Rename operation start/end to be more encompassing
2020-10-01 16:24:09 +09:00
Dean Herbert
b1f2bdd579
Add missing xmldoc
2020-10-01 13:47:49 +09:00
Dean Herbert
e0a0902a15
Ensure textbox always reverts to sane state on out-of-range failures
2020-10-01 13:06:24 +09:00
Dean Herbert
9d07dce5e4
Merge pull request #10251 from smoogipoo/additional-hit-results
2020-10-01 12:19:48 +09:00
Bartłomiej Dach
10ae93cc2e
Merge branch 'master' into more-textbox-entry
2020-09-30 23:54:00 +02:00
smoogipoo
fde00d3431
Make DifficultyIcon support dynamic star rating
2020-10-01 00:53:25 +09:00
Dan Balasescu
148e2769c8
Merge pull request #10304 from peppy/fix-control-point-bindable-updates
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Fix control point timeline display not updating with changes
2020-09-30 23:30:35 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dan Balasescu
6def54548b
Merge branch 'master' into fix-control-point-bindable-updates
2020-09-30 21:35:36 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 21:33:15 +09:00
Dan Balasescu
7eb45990a4
Merge pull request #10302 from peppy/timing-screen-clean-up
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Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
Dan Balasescu
3af7e59103
Merge pull request #10289 from peppy/timeline-ux-improvements
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Improve the usability of the editor timeline with combo colour and indices
2020-09-30 20:32:55 +09:00
Dean Herbert
fa742a2ef1
Update to consume framework fixes
2020-09-30 20:28:02 +09:00
Dean Herbert
df9d4bc2f0
Merge branch 'master' into fix-control-point-bindable-updates
2020-09-30 20:27:25 +09:00
Dean Herbert
a11c74d600
Update to consume framework fixes
2020-09-30 20:27:02 +09:00
Dean Herbert
f9d6aed2df
Merge branch 'master' into timing-screen-clean-up
2020-09-30 20:26:02 +09:00
Dean Herbert
5242f5648d
Fix timeline control point display not updating with changes
2020-09-30 18:34:13 +09:00
Dean Herbert
44fc0c6723
Fix default value of bpm being too high
2020-09-30 18:08:55 +09:00
Dean Herbert
bc943dee53
Add textbox entry for speed multiplier and volume
2020-09-30 17:52:12 +09:00
Dean Herbert
b0f8e11bd4
Fix incorrect caching
2020-09-30 17:34:14 +09:00
Dean Herbert
3422db1bb2
Use top-left colour for deciding the text colour (gradient was added in some cases)
2020-09-30 17:10:22 +09:00
Dean Herbert
7f579850dd
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 17:03:23 +09:00
Dean Herbert
698042268f
Show control points in timing screen timeline
2020-09-30 17:00:42 +09:00
Dean Herbert
5b200a8ca4
Change default zoom of timing screen timeline to most zoomed out
2020-09-30 16:39:27 +09:00
Dean Herbert
a40c2ea5ee
Simplify control point group binding/update logic
2020-09-30 16:02:22 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dan Balasescu
466d37a450
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-30 15:43:56 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
Dean Herbert
ae9e884a48
Fix header casing
2020-09-30 15:35:25 +09:00
Dean Herbert
d6c88ecd69
Merge branch 'master' into osu-selection-scaling
2020-09-30 15:09:04 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
39b55a85df
Move a lot of the implementation to base SelectionHandler
2020-09-30 13:52:57 +09:00
Dean Herbert
f2c26c0927
Move information text underneath the selection box
2020-09-30 13:07:24 +09:00
Dean Herbert
1386c9fe66
Standardise time display formats across the editor
2020-09-30 12:45:43 +09:00
Lucas A
35f7de2084
Apply review suggestions.
2020-09-29 18:08:21 +02:00
Dean Herbert
a2e2cca396
Add proper change handler support
2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0
Add scaling support to osu! editor
2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65
Add basic selection box with drag handles
2020-09-29 20:08:56 +09:00
Dean Herbert
6e1ea00443
Don't apply gradient to non-duration objects
2020-09-29 17:34:50 +09:00
Dean Herbert
c47652c97a
Add gradient to hide subtractive colour issues
...
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
Dean Herbert
8d8d45a0c0
Add combo index display support
2020-09-29 17:26:54 +09:00
Dean Herbert
f16fc29071
Add combo colour display support
2020-09-29 17:26:54 +09:00
Dean Herbert
53b3d23842
Expose HitObjectComposer for other components in the Compose csreen to use
2020-09-29 17:26:54 +09:00
Dean Herbert
136843c8e4
Make DrawableStoryboardSample a SkinnableSound
...
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
74e74e1c31
Fix pause loop sound not working because paused
2020-09-29 14:20:41 +09:00
Dean Herbert
c5f6b77bba
Add missing cached type
2020-09-29 13:42:17 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c
Handle paused state correctly
2020-09-29 12:17:38 +09:00
Lucas A
6efc4c4250
Cache performance calculations to prevent recomputations.
2020-09-28 19:04:39 +02:00
Dean Herbert
4f0c0ea5f9
Fix hit samples playing while paused / seeking in the editor
2020-09-28 18:17:47 +09:00
Dean Herbert
fd58a24183
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-28 17:45:48 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
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Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
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Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay
2020-09-28 16:43:08 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
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Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dean Herbert
7949eabaac
Remove left-over using
2020-09-28 15:49:45 +09:00
Dean Herbert
d9ac5866b6
Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
2020-09-28 15:48:37 +09:00
Dean Herbert
a4e9c85333
Trigger a hitobject update after blueprint drag ends
2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82
Fix new placement hitobjects in the editor not getting the default sample added
2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4
Avoid unnecessary object updates from SelectionHandlers
2020-09-28 15:33:49 +09:00
Dean Herbert
3cf430f494
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 15:30:51 +09:00
Lucas A
ddede85704
Split performance calculation to its own class.
2020-09-27 12:44:29 +02:00
Lucas A
3cb9103fe0
Inherit PerformanceStatistic from CounterStatistic
2020-09-27 09:37:57 +02:00
Lucas A
4d94bf3163
Rename CalculateScorePerformance -> CalculatePerformance
2020-09-25 19:16:33 +02:00
Lucas A
77a9d92f42
Add dynamic pp calculation to score panels for local scores
2020-09-25 19:15:40 +02:00
smoogipoo
a07597c369
Adjust displays to use new results/orderings
2020-09-25 20:22:59 +09:00
Dean Herbert
b2261f03e2
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 20:21:35 +09:00
Dan Balasescu
2280568d27
Merge pull request #10245 from peppy/editor-sample-addition-buttons
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Add sample toggle buttons to toolbox
2020-09-25 20:09:10 +09:00
Dan Balasescu
93a137ed84
Merge pull request #10234 from peppy/editor-load-audio
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Add audio track selection to editor setup screen
2020-09-25 19:58:23 +09:00
Dan Balasescu
cc41b4bb9e
Merge branch 'master' into editor-sample-addition-buttons
2020-09-25 19:39:12 +09:00
Dean Herbert
204024c76e
Merge branch 'master' into editor-load-audio
2020-09-25 18:32:51 +09:00
Dean Herbert
8e6bf516d9
Merge branch 'master' into editor-ternary-buttons
2020-09-25 18:30:59 +09:00
Dean Herbert
dbfa05d3b3
Fix placement object not getting updated with initial state
2020-09-25 18:00:17 +09:00
Dean Herbert
b561429f92
Add toolbar toggle buttons for hit samples
2020-09-25 17:53:41 +09:00
Dean Herbert
346d14d40b
Rename variables to match
2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3
Ensure toggles are not instantiated more than once for safety
2020-09-25 17:43:09 +09:00
Dean Herbert
51cc644b7b
Fix set access to SelectionHandler
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-25 17:42:49 +09:00
Dean Herbert
b8e9f19b92
Move common HitSampleInfo lookup to static method
2020-09-25 17:30:31 +09:00
Dean Herbert
98c6027352
Remove unused using
2020-09-25 17:07:58 +09:00
Dean Herbert
ae68dcd962
Add ternary toggle buttons to editor toolbox selection
2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea
Merge branch 'editor-ternary-states' into new-combo-toggle
2020-09-25 15:36:33 +09:00
Dean Herbert
a859fe78ee
Expose update ternary state method and use better state determination function
2020-09-25 15:32:36 +09:00
Dean Herbert
50290f3cb4
Rework ternary states to fix context menus not updating after already displayed
2020-09-25 15:10:13 +09:00
Dan Balasescu
e828cf1607
Merge branch 'master' into editor-load-audio
2020-09-25 14:49:54 +09:00
Dean Herbert
a6adf8334e
Use existing method to update combo state of selection
2020-09-25 14:19:35 +09:00
Dean Herbert
e009264f10
Add new combo toggle to main composer interface
2020-09-25 14:10:30 +09:00
Dean Herbert
26ba7d3100
Remove unused method (was moved to a more local location)
2020-09-25 13:20:19 +09:00
Dan Balasescu
952e84396a
Merge branch 'master' into editor-object-object-snapping
2020-09-25 13:17:30 +09:00
Dean Herbert
7df8b5bce7
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 13:17:03 +09:00
Dean Herbert
ea971ecb90
Remove local file handling from SetupScreen
2020-09-25 13:16:30 +09:00
Dean Herbert
f047ff10bf
Remove local specification for file selector search path
2020-09-25 12:30:05 +09:00
Dean Herbert
b1e72c311e
Add null check because we can
2020-09-25 12:28:41 +09:00
Dean Herbert
a17eac3692
Rename reload method to not mention beatmap unnecessarily
2020-09-25 12:27:08 +09:00
Dean Herbert
44a6637c36
Use SingleOrDefault
2020-09-25 12:20:37 +09:00
Dean Herbert
b9196718b7
Merge branch 'master' into editor-object-object-snapping
2020-09-25 12:15:10 +09:00
Dean Herbert
011b176244
Add test coverage of audio track changing
2020-09-24 22:00:13 +09:00
Dean Herbert
cc9ae32811
Fix summary timeline not updating to new track length correctly
2020-09-24 21:05:29 +09:00
Dean Herbert
833ff1c1d7
Fix test failures due to editor dependency
2020-09-24 20:56:35 +09:00
Dean Herbert
7e7e2fd64a
Use bindable for track to fix rate adjustments not applying correctly
2020-09-24 20:56:35 +09:00
Dean Herbert
978f6edf38
Add basic track reloading support while inside the editor
2020-09-24 20:56:35 +09:00
Dean Herbert
65e6dd2ac3
Remove the previous audio file before adding a new one
2020-09-24 20:56:35 +09:00
Dean Herbert
4d714866cd
Add ability to actually import a new audio file to the beatmap / database
2020-09-24 20:56:35 +09:00
Dean Herbert
4b9581bca0
Add audio selection to song setup screen
2020-09-24 20:56:35 +09:00
Dean Herbert
158d307126
Avoid destroying editor screens when changing between modes
2020-09-24 17:03:54 +09:00
Dan Balasescu
ad30c20b8c
Merge pull request #10227 from peppy/editor-negative-current-time
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Fix editor not showing sign when time goes negative
2020-09-24 16:27:05 +09:00
Dean Herbert
44be0ab762
Add basic osu! object to object snapping
2020-09-24 16:24:35 +09:00
Dan Balasescu
f84b5087bd
Merge pull request #10226 from peppy/results-fix-relayout-misalignment
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Fix score panel being incorrectly vertically aligned on screen resize
2020-09-24 15:50:31 +09:00
Dan Balasescu
02d8355321
Merge pull request #10224 from peppy/results-statistics-replay-button
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Add more descriptive description and download button when statistics not available
2020-09-24 14:31:38 +09:00
Dean Herbert
9c074e0ffb
Fix editor not showing sign when time goes negative
2020-09-24 13:10:54 +09:00
Dean Herbert
5612357574
Fix score panel being incorrectly vertically aligned on screen resize
2020-09-24 12:49:32 +09:00
Dean Herbert
fda6e88dd3
Fix braces style
2020-09-24 12:39:08 +09:00
Dean Herbert
cb903ec9e2
Fix extended statistics not being vertically centered
2020-09-24 12:21:46 +09:00
Dean Herbert
f4d2c2684d
Add more descriptive description and download button when statistics not available
2020-09-24 12:21:08 +09:00
Dan Balasescu
37af9e767f
Merge branch 'master' into fix-taiko-change-handling
2020-09-23 19:47:29 +09:00
Dan Balasescu
d1e41e41f7
Merge pull request #10214 from peppy/new-combo-editor-toggle
...
Add the ability to toggle new combo state from composer context menu
2020-09-23 19:46:55 +09:00
Dean Herbert
ccb3ef5020
Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6
Fix incorrect cast logic
2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6
Add missing change handler scopings to taiko context menu operations
2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72
Add xmldoc
2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982
Add the ability to toggle new combo state from composer context menu
2020-09-23 16:38:16 +09:00
Joehu
c5b684bd2e
Fix typo in log when beatmap fails to load
2020-09-23 00:30:20 -07:00
Dean Herbert
c38cd50723
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:16:50 +09:00
Dean Herbert
80fb8f074c
Merge branch 'master' into add-editor-keybindings
2020-09-23 12:32:04 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
Dean Herbert
3276b9ae9c
Fix fail animation breaking on post-fail judgements
2020-09-22 15:08:53 +09:00
Dean Herbert
508278505f
Make local clock private
2020-09-21 19:40:57 +09:00
Dean Herbert
3f788da06d
Fix SPM changing incorrectly with playback rate changes
2020-09-21 19:39:54 +09:00
Dean Herbert
1fcf443314
Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events
2020-09-18 19:33:03 +09:00
Joehu
c6386ea605
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00
Dean Herbert
3c70b3127c
Fix potential nullref in FilterControl during asynchronous load
2020-09-15 23:19:31 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard
2020-09-15 16:05:43 +09:00
Dan Balasescu
6cbff98295
Merge branch 'master' into add-collections-to-beatmap-options
2020-09-15 15:23:33 +09:00
Dean Herbert
2c7492d717
Add null check in SongSelect disposal for safety
2020-09-15 14:34:58 +09:00
Joehu
43daabc982
Remove unused using and move dialog to BDL
2020-09-14 12:10:00 -07:00
Joehu
c833f5fcc4
Reorder buttons to match stable
2020-09-14 11:23:41 -07:00
Joehu
57610ddad5
Fix beatmap options absorbing input from toolbar ruleset selector
2020-09-14 11:22:16 -07:00
Joehu
c30174cea3
Add manage collections button to beatmap options
2020-09-14 11:21:23 -07:00
Joehu
1a8a7ae7f8
Remove hardcoded key param from AddButton
2020-09-14 11:19:18 -07:00
Joehu
368aca015a
Move override methods to bottom
2020-09-14 11:18:00 -07:00
Bartłomiej Dach
a377cccb4d
Unsubscribe from track changed event on disposal
2020-09-14 17:10:35 +02:00
Bartłomiej Dach
6ed4c7caef
Merge branch 'master' into flaky-song-select-tests-v2
2020-09-14 16:42:40 +02:00
Dean Herbert
daf54c7eb9
Revert EditorBeatmap.Remove API
2020-09-14 17:55:41 +09:00
Dan Balasescu
3118f635f6
Merge branch 'master' into editor-fix-multiple-selection
2020-09-14 16:45:30 +09:00
Dean Herbert
62c55165d4
Merge branch 'editor-fix-multiple-selection' into editor-clipboard
2020-09-14 15:47:20 +09:00
Dean Herbert
b7a06524fb
Update comment to make more sense
2020-09-14 15:47:10 +09:00
Dean Herbert
75e4f224e5
Add back accidentally removed remove
2020-09-14 15:47:04 +09:00
Dean Herbert
692f2c8489
Simplify debounced update pathway
2020-09-14 14:58:00 +09:00
Dean Herbert
320e314356
Use minimum start time to handle SelectedHitObjects not being sorted
2020-09-13 22:53:30 +09:00
Dean Herbert
c573392bb2
Remove completed todo
2020-09-13 22:31:59 +09:00
Dean Herbert
0079d94676
Merge branch 'master' into editor-clipboard
2020-09-13 22:30:13 +09:00
Bartłomiej Dach
f17b2f1359
Ensure track is looping in song select immediately
2020-09-12 20:43:17 +02:00
Dean Herbert
5e108e1d6a
Merge branch 'master' into nowplaying-collections-filter
2020-09-12 21:33:07 +09:00
Dean Herbert
1a9f0ac16a
Select new objects
2020-09-12 21:23:12 +09:00
Dean Herbert
3854caae9b
Remove secondary schedule logic
2020-09-12 21:23:12 +09:00
Dean Herbert
81f30cd264
Select blueprint if object is already selected at the point of adding
2020-09-12 21:23:11 +09:00
Dean Herbert
2d9b0acabe
Fix empty selection via keyboard shortcuts crashing
2020-09-12 21:23:10 +09:00
Dean Herbert
001cd1194c
Consume BindCollectionChanged
2020-09-11 22:53:03 +09:00
Dean Herbert
94d929d8cd
Remove unnecessary contains checks
2020-09-11 22:03:19 +09:00
Dean Herbert
08be45c9e7
Merge branch 'master' into editor-clipboard
2020-09-11 20:35:05 +09:00
Dean Herbert
97b995246a
Merge branch 'editor-fix-multiple-selection' into editor-clipboard
2020-09-11 20:34:58 +09:00
Dean Herbert
22e6df02b6
Fix editor selected hitobjects containing the selection up to five times
2020-09-11 20:27:07 +09:00
Dean Herbert
2858296c25
Avoid editor confirm-save dialog looping infinitely when using keyboard shortcut to exit
...
Will now exit without saving if the keyboard shortcut is activated twice
in a row, as expected.
Closes #10136 .
2020-09-11 19:58:37 +09:00
Dean Herbert
de3d8e83e1
Add keyboard shortcuts
2020-09-11 19:55:41 +09:00
Dean Herbert
7d7401123c
Add initial implementation of editor clipboard
2020-09-11 19:54:20 +09:00
Dean Herbert
8e028dd88f
Fix incorrect ordering of ApplyDefaults for newly added objects
2020-09-11 19:54:11 +09:00
smoogipoo
06c49070b1
Remove player collection settings
2020-09-11 16:04:09 +09:00
smoogipoo
5b80a7db5f
Re-namespace collections dropdown
2020-09-11 16:01:01 +09:00
Dean Herbert
033bd82953
Merge branch 'master' into fix-filtercontrol-order
2020-09-11 13:07:41 +09:00
Dean Herbert
b594a2a507
Import collections on initial import-from-stable step
2020-09-11 11:16:00 +09:00
smoogipoo
314cd13b74
Fix song select filter ordering
2020-09-10 23:36:22 +09:00
Dean Herbert
18d96738a1
Fix hard crash on deleting a collection with no collection selected
2020-09-10 19:52:34 +09:00
Dean Herbert
ef44c7d063
Merge branch 'master' into score-recalc
2020-09-10 18:30:41 +09:00
Dean Herbert
4faddd0088
Merge branch 'master' into collection-database
2020-09-10 00:07:49 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
...
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
smoogipoo
6b56c6e83f
Rename to CollectionMenuItem
2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad
Store raw BeatmapCollection in filter control
2020-09-09 23:10:21 +09:00
Dean Herbert
af412947b2
Merge branch 'master' into collection-database
2020-09-09 22:59:46 +09:00
smoogipoo
be2d34d5dc
Merge branch 'master' into score-recalc
2020-09-09 21:31:31 +09:00
Dan Balasescu
53a9804455
Merge branch 'master' into add-editor-tool-icons
2020-09-09 21:21:56 +09:00
Dean Herbert
1803ecad80
Add cancel exit button
2020-09-09 20:04:25 +09:00
Dean Herbert
c6e72dabd3
Add test coverage
2020-09-09 20:04:25 +09:00
Dean Herbert
327179a81e
Expose unsaved changes state
2020-09-09 19:42:03 +09:00
Dean Herbert
6f067ff300
Only show confirmation if changes have been made since last save
2020-09-09 19:40:41 +09:00
Dean Herbert
ac0c4fcb8c
Add prompt to save beatmap on exiting editor
2020-09-09 19:31:19 +09:00
Dean Herbert
d3957e6155
Move title specification for settings groups to constructor
...
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
smoogipoo
37a659b2af
Refactor/add xmldocs
2020-09-09 17:36:47 +09:00
smoogipoo
1a023d2c88
Fix a few more tests
2020-09-09 16:33:48 +09:00
smoogipoo
0360f7d845
Move CollectionManager to OsuGame
2020-09-09 15:39:15 +09:00
smoogipoo
4ddf5f054b
Rename BeatmapCollectionManager -> CollectionManager
2020-09-09 15:31:08 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
66d3bda962
Merge branch 'master' into collection-database
2020-09-08 23:18:47 +09:00
Dan Balasescu
53496aab33
Merge pull request #10090 from peppy/editor-song-setup
...
Add basic metadata info editing support to editor
2020-09-08 22:26:20 +09:00
Dan Balasescu
69f482f2cf
Merge pull request #10089 from peppy/fix-editor-multiple-screens
...
Avoid multiple editor screens potentially loading on top of each other
2020-09-08 21:26:10 +09:00
Dean Herbert
c38e7d796a
Fix tab key not working
2020-09-08 19:52:56 +09:00
Dean Herbert
b55b6e3746
Bring design somewhat in line with collections dialog
2020-09-08 19:52:56 +09:00
Dean Herbert
c8281b17bd
Remove editor screen fade (looks bad)
2020-09-08 19:52:56 +09:00
Dean Herbert
fe31edfa26
Add rudimentary saving logic
2020-09-08 19:52:56 +09:00
Dean Herbert
f43f8cf6b9
Add basic setup for song select screen
2020-09-08 19:52:56 +09:00
Dean Herbert
a501df954b
Avoid multiple editor screens potentially loading on top of each other
2020-09-08 19:52:05 +09:00
smoogipoo
a5e1e8d043
Rename More... to Manage...
2020-09-08 18:57:18 +09:00
smoogipoo
ae022d7559
Show all items in dropdown, set global max height
2020-09-08 18:55:53 +09:00
smoogipoo
4962213cc4
Rename manage collections filter/text
2020-09-08 18:42:55 +09:00
Dan Balasescu
68f3a1ea9a
Merge branch 'master' into collection-database
2020-09-08 18:30:01 +09:00
smoogipoo
f581df47c8
Add "New collection..." item to dropdown
2020-09-08 18:25:09 +09:00
Dean Herbert
c3123bf117
Rename drag blueprint selection method for discoverability
2020-09-08 17:22:59 +09:00
smoogipoo
1260e30cde
Make ShowDragHandle into a bindable
2020-09-08 16:36:36 +09:00
smoogipoo
c2da3d9c84
Fix button input and tests
2020-09-08 14:36:38 +09:00
smoogipoo
8a3c8a6185
Show button when selected or preselected
2020-09-08 14:03:49 +09:00
smoogipoo
32e3f5d091
Adjust button styling
2020-09-08 13:45:26 +09:00
Dean Herbert
8b770626fa
Add missing '...' from some popup menu items
2020-09-08 12:18:08 +09:00
Dean Herbert
b15bbc882a
Move items up in menu
2020-09-08 12:04:35 +09:00
Dean Herbert
3e5ea6c42f
Change "Add to" to "Collections"
...
Doesn't make send to be 'add to' when it can also remove
2020-09-08 12:00:00 +09:00
Dean Herbert
9e559cb9ac
Merge branch 'master' into editor-new-beatmap
2020-09-08 02:58:38 +09:00
smoogipoo
ca4423af74
Fix tests
2020-09-08 00:07:12 +09:00
smoogipoo
e37c04cb6d
Change back to solid icon
2020-09-08 00:04:03 +09:00
smoogipoo
a1214512bc
Add filter control tests
2020-09-07 23:57:49 +09:00
smoogipoo
98e9c4dc25
General refactorings
2020-09-07 21:08:48 +09:00
smoogipoo
c1d255a04c
Split filter control into separate class
2020-09-07 20:44:39 +09:00
smoogipoo
120dfd50a6
Fix collection names not updating in dropdown
2020-09-07 20:29:28 +09:00
smoogipoo
b91a376f0a
Split dropdown into separate file
2020-09-07 20:06:38 +09:00
smoogipoo
6cc4517600
Merge branch 'master' into collection-database
2020-09-07 20:03:11 +09:00
Dan Balasescu
f19d9a29c5
Merge pull request #10077 from peppy/editor-bpm-usability
...
Improve usability of BPM modifying in timing setup view
2020-09-07 20:02:49 +09:00
Dean Herbert
6b50d44dde
Merge branch 'master' into editor-new-beatmap
2020-09-07 18:43:16 +09:00
Dean Herbert
4792b44911
Merge branch 'master' into editor-new-beatmap
2020-09-07 18:42:51 +09:00
Dean Herbert
1468b9589f
Increase max sane BPM value
2020-09-07 18:20:47 +09:00
Dean Herbert
98676af7bb
Move default declarations for readability
2020-09-07 18:18:50 +09:00
Dean Herbert
86512d6e8d
Add BPM entry textbox
2020-09-07 18:18:50 +09:00
Dean Herbert
6091714f15
Limit BPM entry via slider to a sane range
2020-09-07 18:18:50 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
Dan Balasescu
476c325626
Merge branch 'master' into gameplay-disable-overlays
2020-09-07 15:34:02 +09:00
smoogipoo
9ab6d584d3
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00
Bartłomiej Dach
f138b92078
Merge branch 'master' into editor-new-beatmap
2020-09-06 18:24:02 +02:00
Yao Chung Hu
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
smoogipoo
4b4dd02942
Make collection name a bindable
2020-09-05 04:43:59 +09:00
smoogipoo
345fb9d8e0
Rename classes
2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7
Add a collection management dialog
2020-09-05 03:52:07 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dan Balasescu
743c888986
Merge branch 'master' into expose-wedge-icons
2020-09-04 16:22:14 +09:00
Dan Balasescu
b631430a5b
Merge pull request #10045 from peppy/add-info-wedge-icons
...
Update and add missing beatmap statistic icons to info wedge
2020-09-04 16:22:01 +09:00
smoogipoo
4399f5976c
Fix global mods being retained by rooms
2020-09-04 15:20:55 +09:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Dean Herbert
fba253f131
Take user argument in CreateNew method parameters
2020-09-04 13:17:43 +09:00
Dean Herbert
1f2f21e07a
Merge branch 'master' into editor-new-beatmap
2020-09-04 13:11:59 +09:00
Dean Herbert
cd253ab055
Further tweaks to get closer to design originals
2020-09-04 13:05:39 +09:00
Dean Herbert
d6b46936a0
Adjust sizing to match updated textures with less padding
2020-09-04 12:55:28 +09:00
Lucas A
82e314da59
Fix merge conflicts.
2020-09-03 21:56:47 +02:00
Dean Herbert
a99e7a1dc2
Merge branch 'master' into add-info-wedge-icons
2020-09-03 21:57:58 +09:00
Dan Balasescu
4d9a5f7ba8
Merge branch 'master' into update-icons
2020-09-03 20:19:51 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore
2020-09-03 18:11:04 +09:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
Dean Herbert
942276d88f
Remove outdated SearchableList classes
2020-09-03 16:34:58 +09:00
Dean Herbert
4c011a88ce
Merge branch 'master' into update-framework
2020-09-03 15:08:18 +09:00
Dean Herbert
fe524ec491
Merge branch 'master' into update-framework
2020-09-03 14:58:32 +09:00
Dan Balasescu
cf89a6e1a4
Merge pull request #10043 from peppy/better-outro-music-fade
...
Improve music fade on game exit
2020-09-03 14:24:46 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode
2020-09-03 13:34:22 +09:00
Dean Herbert
d849f7f2b5
Use the local user's username when saving a new beatmap
2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
Dean Herbert
2f42c57f4b
Add safeties to ensure the current track doesn't loop or change
2020-09-03 13:15:23 +09:00
Dean Herbert
547c8090e5
Improve game exit music fade
2020-09-03 13:15:23 +09:00
Lucas A
754274a146
Fix and add XMLDoc
2020-09-02 20:55:26 +02:00
Lucas A
3fc6a74fdf
Expose an immutable bindable in interface.
2020-09-02 19:55:46 +02:00
smoogipoo
fca0324264
Disallow being able to add dummy beatmap
2020-09-02 23:34:38 +09:00
smoogipoo
d83264f538
Add max height
2020-09-02 22:56:13 +09:00
smoogipoo
7fcbc3a814
Respond to changes in beatmap
2020-09-02 22:06:17 +09:00
smoogipoo
661eac8f1d
Add add/remove button to dropdown items
2020-09-02 22:03:38 +09:00
smoogipoo
02a908752f
Fix stackoverflow
2020-09-02 21:52:56 +09:00
smoogipoo
5ebead2bfd
Prevent ValueChanged binds to external bindable
2020-09-02 21:44:07 +09:00
smoogipoo
d363a5d164
Add basic ordering
2020-09-02 21:19:15 +09:00
smoogipoo
094ddecc95
Add dropdowns to carousel items
2020-09-02 21:08:31 +09:00
smoogipoo
6d5e155106
Change to BindableList to notify of changes
2020-09-02 20:44:26 +09:00
smoogipoo
9dde37fe40
Hook up collection filter
2020-09-02 20:25:42 +09:00
smoogipoo
bb090a55e0
Add dropdown to filter control
2020-09-02 20:25:25 +09:00
Dean Herbert
6a765d2d76
Add smooth fading between audio tracks on transition
2020-09-02 20:04:56 +09:00
Dean Herbert
c964e4036e
Merge branch 'master' into update-framework
2020-09-02 15:49:19 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework
2020-09-02 15:24:46 +09:00
smoogipoo
7a6e02c558
Allow null rank
2020-09-02 14:28:31 +09:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
9835d98942
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-09-01 17:39:35 +02:00
smoogipoo
7e1844ed77
Fix track adjusments being reset incorrectly
2020-09-01 18:07:19 +09:00
smoogipoo
26b4226b55
Fix ModTimeRamp not working
2020-09-01 16:55:10 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
smoogipoo
9e3b809cab
Rename to user_score to match API
2020-09-01 15:42:47 +09:00
Dean Herbert
d1f79a6a48
Fix potentially incorrect zoom level getting set on very short audio
...
track
2020-09-01 15:41:36 +09:00
Dean Herbert
d45a1521a1
Update BindableList usages
2020-09-01 11:56:23 +09:00
Dean Herbert
44c02d7d58
Merge branch 'master' into wedge-star-difficulty
2020-09-01 09:33:28 +09:00
Bartłomiej Dach
876fd21230
Apply shear to right-anchored items
2020-08-31 19:31:47 +02:00
Bartłomiej Dach
2e2f26449d
Change anchoring to TopRight
2020-08-31 19:23:19 +02:00
Bartłomiej Dach
3ca2a7767a
Exclude misses and empty window hits from UR calculation
2020-08-31 14:29:37 +02:00
Bartłomiej Dach
3b22b891d1
Add failing test cases
2020-08-31 14:29:18 +02:00
smoogipoo
5e77e8cfcf
Reduce min size of chat
2020-08-31 20:21:57 +09:00
smoogipoo
61d580b6ba
Don't highlight top score
2020-08-31 20:17:23 +09:00
smoogipoo
8cf26979fb
Allow null user score
2020-08-31 20:16:28 +09:00
smoogipoo
6ed191786f
Add support for position
2020-08-31 20:01:59 +09:00
smoogipoo
77698ec31e
Add support for showing own top score in timeshift
2020-08-31 19:54:57 +09:00
smoogipoo
d1ceb81797
Rename request
2020-08-31 19:54:41 +09:00
smoogipoo
ed74c39b55
Move UserTopScoreContainer into base leaderboard
2020-08-31 19:54:22 +09:00
Bartłomiej Dach
88ae9ca91d
Merge branch 'master' into fix-unhide-hud-not-updating-stats
2020-08-31 11:48:19 +02:00
Dan Balasescu
cccf5b8a35
Merge pull request #10017 from peppy/fix-first-editor-scroll-wheel
...
Fix first scroll wheel in editor incorrectly advancing twice
2020-08-31 18:32:34 +09:00
Lucas A
dd093f44d8
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
Dean Herbert
a171d0e292
Remove unused methods and classes
2020-08-31 18:14:22 +09:00
Bartłomiej Dach
7d273d631b
Do not show star difficulty on wedge if zero
2020-08-31 11:05:42 +02:00
Dean Herbert
bee01bdd38
Fix first scroll wheel in editor incorrectly advancing twice
2020-08-31 18:01:16 +09:00
Bartłomiej Dach
4736845318
Add spacing between star rating and beatmap status
2020-08-31 10:56:06 +02:00
smoogipoo
c3bfce6ccf
Add star rating to beatmap wedge
2020-08-31 15:03:41 +09:00
Dean Herbert
abdb991923
Hide misses from timing distribution graph
2020-08-31 14:15:47 +09:00
Craftplacer
db413686bb
Add BeatmapSkin to EditorBeatmap
2020-08-30 21:12:45 +02:00
Craftplacer
b39ec74bb8
Scope down to IBeatmapSkin in EditorChangeHandler
2020-08-30 16:07:06 +02:00
Craftplacer
f5c82d41eb
Remove if-cast
2020-08-30 16:06:48 +02:00
Craftplacer
00b68b050c
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-30 10:16:38 +02:00
Lucas A
03b7c8b889
Remove unneeded access modifier.
2020-08-29 19:39:50 +02:00
Lucas A
8de7744b52
Add back disabling of overlays on exiting game.
2020-08-29 19:34:53 +02:00
Lucas A
ad223bc460
Make game bindable immutable.
2020-08-29 19:34:53 +02:00
Lucas A
5949a281fc
Make Introduce bindable property OverlayActivationMode in OsuScreen
2020-08-29 19:34:35 +02:00
Joehu
0a643fd5e5
Fix replay download button always being disabled when initial score's replay is unavailable
2020-08-29 09:33:01 -07:00
smoogipoo
c1838902a6
Add to more places
2020-08-28 22:51:48 +09:00
Dan Balasescu
4765f989b6
Merge branch 'master' into unstable-rate
2020-08-28 16:02:13 +09:00
Dan Balasescu
de222ddc24
Merge pull request #9984 from Poliwrath/lingering-circles
...
Fix lingering small ring in circles! intro
2020-08-28 15:15:56 +09:00
Bartłomiej Dach
6846a245f4
Reapply lost anchoring fix
2020-08-27 20:51:28 +02:00
Bartłomiej Dach
ea1f07e311
Simplify/rename SimpleStatisticRow mess
2020-08-27 20:37:10 +02:00
Bartłomiej Dach
ce013ac9b4
Make statistic header optional
2020-08-27 20:18:53 +02:00
Bartłomiej Dach
f152e1b924
Revert IStatisticRow changes
2020-08-27 20:13:44 +02:00
Bartłomiej Dach
f8042e6fd3
Add fade to prevent jarring transitions
2020-08-26 22:34:28 +02:00
Bartłomiej Dach
c3197da3da
Adjust simple statistic item font sizes
2020-08-26 22:34:28 +02:00
Bartłomiej Dach
d81d538b7e
Move out row anchor/origin set to one central place
2020-08-26 22:34:27 +02:00
Bartłomiej Dach
5973e2ce4e
Add component for unstable rate statistic
2020-08-26 22:06:27 +02:00
Bartłomiej Dach
7c3368ecbe
Reintroduce SimpleStatisticRow as a data class
2020-08-26 19:33:33 +02:00
Bartłomiej Dach
f5e52c80b4
Rename {-> Drawable}SimpleStatisticRow
2020-08-26 19:25:59 +02:00
Bartłomiej Dach
927a2a3d2d
Introduce IStatisticRow interface
2020-08-26 19:19:42 +02:00
Poliwrath
edc15c965c
Update osu.Game/Screens/Menu/IntroSequence.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-26 12:52:39 -04:00
Dean Herbert
f65991f31f
Revert some usages based on review feedback
2020-08-26 23:28:58 +09:00
Dean Herbert
b51db90147
Merge branch 'master' into beatmap-track-rework
2020-08-26 23:20:56 +09:00
Poliwrath
c50e495e03
fix lingering small ring in circles! intro
2020-08-26 02:49:55 -04:00
Bartłomiej Dach
f09f882cc7
Add component for displaying simple statistics on result screen
2020-08-25 22:51:40 +02:00
Bartłomiej Dach
29b4d98aac
Show retry/fail graph when either list is present
2020-08-24 20:41:50 +02:00
Bartłomiej Dach
cc6ae8e3bd
Fix crash if only one count list is received from API
2020-08-24 20:41:31 +02:00
Dean Herbert
dca307e933
Use beatmap directly in ReadyButton
2020-08-24 13:02:39 +09:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Dean Herbert
122265ff0e
Revert non-track usage
2020-08-22 19:47:08 +09:00
Keijia
b5b2e523ad
change switch cases
2020-08-22 12:10:31 +03:00
Keijia
0b6185cd14
add "hp" filter keyword
2020-08-22 01:09:35 +03:00
Dean Herbert
f63d1ba612
Remove stray call to LoadTrack that was forgotten
2020-08-21 18:52:53 +09:00
Dean Herbert
1edafc39ba
Fix intro welcome playing double due to missing conditional
2020-08-21 18:33:24 +09:00
Dean Herbert
a47b8222b5
Restore multiplayer to use beatmap track
2020-08-21 17:11:29 +09:00
Dean Herbert
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
Dean Herbert
3b03116179
Remove unnecessary using statement
2020-08-21 16:45:59 +09:00
Dean Herbert
0ae460fb8f
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
Dean Herbert
f7e4feee34
Update remaining Player components to use WorkingBeatmap again
2020-08-21 15:25:57 +09:00
Dean Herbert
0b0ff62647
Switch timeline to use track directly from beatmap again
2020-08-21 14:49:34 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
...
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Salman Ahmed
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
Salman Ahmed
8f1a71c6b1
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
Dean Herbert
5ade1e8259
Merge branch 'master' into beatmap-track-rework
2020-08-18 13:03:49 +09:00
Dean Herbert
b969bc03e0
Add loading spinner while editor screen loads
2020-08-18 00:47:32 +09:00
Dean Herbert
93a8bc3d5a
Remove local reset method in GameplayClockContainer
2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156
Add explicit LoadTrack method
2020-08-17 15:38:16 +09:00
Dean Herbert
0c4aefb15e
Merge branch 'master' into beatmap-track-rework
2020-08-17 15:00:29 +09:00
Lucas A
589d4eeb52
Remove setting.
2020-08-16 17:18:40 +02:00
Dean Herbert
5d433c0b05
Fix a couple of new Resharper inspections
2020-08-16 23:11:29 +09:00
Dean Herbert
a6708c4286
Rename resolved variable in MainMenu
2020-08-16 23:04:54 +09:00
Shane Woolcock
85b3fff9c8
Update mouse confine when gameplay state changes
2020-08-16 23:11:09 +09:30
Dean Herbert
71f4e753f0
Merge branch 'master' into beatmap-track-rework
2020-08-16 22:35:32 +09:00
Craftplacer
cfd82104db
Minor changes and improvements
2020-08-16 01:00:28 +02:00
Craftplacer
48bdbb0cfb
Use existing field in Editor
2020-08-15 23:46:10 +02:00
voidedWarranties
f587781058
Allow LoungeSubScreen to be null (fix test)
2020-08-15 14:27:49 -07:00
Craftplacer
1448c9e381
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-15 23:01:38 +02:00
voidedWarranties
7a33a6b08a
Merge remote-tracking branch 'upstream/master' into duplicate-multi-room
2020-08-15 13:07:12 -07:00
voidedWarranties
9e4b9188e1
Cache LoungeSubScreen, separate method, rename option
2020-08-15 13:06:16 -07:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Bartłomiej Dach
a426ff1d5b
Refactor gameplay menu overlay to fix regression
2020-08-15 14:18:50 +02:00
Dean Herbert
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
Dan Balasescu
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-14 19:01:32 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load
2020-08-14 15:09:30 +09:00
smoogipoo
0500d82b5b
Fix playlist items sharing mod instances
2020-08-13 19:48:41 +09:00
Lucas A
84cb36b6a8
Defer subscriptions for updateOverlayActivationMode() to OnEntering()
2020-08-13 10:57:18 +02:00
Dean Herbert
99bea6b8e9
Add missing null check (player construction is potentially delayed now)
2020-08-13 12:52:35 +09:00
Dean Herbert
27cd9e119a
Delay beatmap load until after transition has finished
...
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.
Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
Dean Herbert
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
Dean Herbert
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-12 22:01:04 +09:00
Craftplacer
69590113d6
Temporary changes
2020-08-12 06:40:21 +02:00
smoogipoo
c0031955c9
Update with further framework changes
2020-08-12 01:50:18 +09:00
smoogipoo
e47a1eb313
Use adjustable ITrack
2020-08-12 01:41:21 +09:00
smoogipoo
eec94e1f53
Make track not-null in GameplayClockContainer/FailAnimation
2020-08-12 00:51:43 +09:00
smoogipoo
070d71ec27
More cleanups
2020-08-12 00:48:38 +09:00
smoogipoo
7d35893ecd
Make MusicController non-nullable
2020-08-11 12:40:58 +09:00
smoogipoo
c66a14e9c5
Remove beatmap from FailAnimation
2020-08-11 12:37:48 +09:00
Dean Herbert
d1b106a3b5
Include mention of old releases in error message
2020-08-11 10:59:28 +09:00
Lucas A
f74e162bbc
Fix overlay activation mode being updated when player is not current screen.
2020-08-10 20:27:42 +02:00
Lucas A
052bb06c91
Add ability to open overlays during gameplay breaks.
2020-08-10 20:13:50 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-10 23:55:51 +09:00
Dean Herbert
1f84e54151
Improve messaging when timeshift token retrieval fails
...
Obviously not a final solution, but should better help self-compiling
(or unofficial package) users better understand why this is happening.
2020-08-10 20:16:16 +09:00
voidedWarranties
3a97ee4712
Context menu for duplicating multi rooms
2020-08-09 16:16:01 -07:00
Bartłomiej Dach
9a09f97478
Extract constant to avoid double initial value spec
2020-08-08 21:21:30 +02:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
smoogipoo
b08ebe6f81
More inspections (rider is broken)
2020-08-07 21:14:45 +09:00
smoogipoo
961c6dab54
Fix more inspections
2020-08-07 21:08:03 +09:00
smoogipoo
5002d69f69
Update inspections
2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e
Ensure CurrentTrack is never null
2020-08-07 19:43:16 +09:00
Dean Herbert
e3105fd4c8
Add more resilient logic for whether to avoid playing SkinnableSound on no volume
2020-08-06 19:16:26 +09:00
smoogipoo
f8279dab32
Refactor MainMenu
2020-08-06 18:54:14 +09:00
smoogipoo
ef689d943a
Fix intros playing incorrectly
2020-08-06 18:54:08 +09:00
smoogipoo
2e3ecf71c7
Pass track from Player to components
2020-08-06 18:31:08 +09:00
smoogipoo
c8ebbc8594
Remove MusicController from EditorClock
2020-08-06 18:19:55 +09:00
smoogipoo
f058f5e977
Fix incorrect value being set
2020-08-06 16:24:14 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
smoogipoo
9a00ad48c6
Update components to use extension methods
2020-08-06 14:43:39 +09:00
Lucas A
71895964f4
Refactor overlay activation logic and reword tip.
2020-08-05 11:21:09 +02:00
Lucas A
30c7a6f6a7
Fix CI issue and use method instead of triggering change on bindable.
2020-08-03 21:33:18 +02:00
Lucas A
242a035f7e
Apply review suggestions.
2020-08-03 21:25:45 +02:00
Salman Ahmed
9d10658e3c
Allow providing custom sprite text for RollingCounter<T>
2020-08-03 20:14:17 +03:00
Lucas A
25ebb8619d
Add tests.
2020-08-03 16:04:11 +02:00
Dean Herbert
4d6f60edaf
Fix multiplayer match select forcing playback even when user paused
2020-08-03 22:43:50 +09:00
Lucas A
fe97d472df
Enable back overlays when a replay is loaded.
2020-08-02 21:53:13 +02:00
Lucas A
f1ba576438
Disable overlay activation when in gameplay.
2020-08-02 21:34:35 +02:00
smoogipoo
04b71a0c7c
Adjust xmldoc
2020-07-31 23:16:55 +09:00
smoogipoo
308f8bf9bf
Fix inverted naming
2020-07-31 23:11:42 +09:00
Dan Balasescu
d63f040477
Merge branch 'master' into multi-position
2020-07-31 23:10:25 +09:00
Dean Herbert
909b38a019
Merge branch 'master' into multi-pagination
2020-07-31 22:41:24 +09:00
smoogipoo
4f3795486d
Post-process responses to populate positions
2020-07-31 22:36:44 +09:00
smoogipoo
b361761d86
Add position display in contracted score panels
2020-07-31 22:02:25 +09:00
smoogipoo
f1e721e396
Rewrite test scene and add more tests
2020-07-31 21:39:50 +09:00
smoogipoo
17018ffa8b
Fix potentially triggering new requests too early
2020-07-31 21:33:04 +09:00
smoogipoo
a4a4c87612
Fix incorrect score id being used
2020-07-31 21:21:48 +09:00
smoogipoo
9966d4f3b3
Add more loading spinners
2020-07-31 19:57:05 +09:00
smoogipoo
6d728d27fc
Cleanup/consolidate indexing request
2020-07-31 19:11:56 +09:00
Dean Herbert
c4af19be76
Merge branch 'master' into send-exe-hash
2020-07-30 16:44:39 +09:00
Dean Herbert
e6a2409415
Merge branch 'master' into panel-load-debounce
2020-07-30 16:03:17 +09:00
Dean Herbert
5e8e9f1424
Merge branch 'master' into send-exe-hash
2020-07-30 15:32:10 +09:00
Dean Herbert
9e6d562872
Send in initial score request instead
2020-07-29 13:18:40 +09:00
Dean Herbert
2ca3c8a0ff
Merge pull request #9700 from ynjoe/vertical-failing-layer
2020-07-29 12:50:36 +09:00
Dean Herbert
6c7e806eac
Include executable hash when submitting multiplayer scores
2020-07-29 12:39:18 +09:00
smoogipoo
db91d1de50
Use response params in next page request
2020-07-28 21:45:12 +09:00
smoogipoo
9f6446d836
Add xmldocs + refactoring
2020-07-28 21:45:12 +09:00
smoogipoo
42e88c53d7
Embed behaviour into UserCoverBackground
2020-07-28 20:50:55 +09:00
smoogipoo
54d2f2c8cd
Delay loading of cover backgrounds in score panels
2020-07-28 20:34:09 +09:00
smoogipoo
255b733fe8
Merge branch 'master' into multi-pagination
2020-07-28 20:20:54 +09:00
Joe Yuan
e795b1ea31
Failing effect displays vertically
2020-07-28 00:42:48 -07:00
Dan Balasescu
33330701e1
Merge branch 'master' into osu-logo-no-update-transforms
2020-07-28 15:36:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170
2020-07-28 13:36:42 +09:00
Dean Herbert
5b724d9659
Adjust damp base component to provide ample tweening
2020-07-27 15:10:32 +09:00
Dean Herbert
c1b9b847ec
Merge branch 'master' into grey-logo-animation
2020-07-27 14:10:52 +09:00
Dean Herbert
5e6f1f6fbf
Merge branch 'master' into osu-logo-no-update-transforms
2020-07-27 13:25:22 +09:00
Dean Herbert
d2aaba3918
Merge pull request #9637 from smoogipoo/beatmap-difficulty-manager
...
Add dynamic computation of beatmap difficulty
2020-07-24 16:53:17 +09:00
smoogipoo
877b985e90
Remove local cancellation token
2020-07-24 16:11:28 +09:00
smoogipoo
b10b99a670
Change method signatures to remove tracked/untracked
2020-07-24 13:52:43 +09:00
Dean Herbert
0d44769288
Merge branch 'master' into osu-logo-no-update-transforms
2020-07-24 10:36:37 +09:00
smoogipoo
76284a0f01
Move cancellation out of condition
2020-07-23 23:18:51 +09:00
Dan Balasescu
01edce7130
Merge pull request #9642 from peppy/score-panel-expanded-cover-background
...
Add user cover background to expanded version of score panel
2020-07-23 20:36:15 +09:00
Dean Herbert
ee05d5cb14
Remove no-longer-necessary play trigger on skin change
2020-07-23 09:06:15 +09:00
jorolf
50f72ac9cb
rename classes
2020-07-22 22:10:59 +02:00
smoogipoo
46ea775cfb
Implement paging
2020-07-22 20:24:55 +09:00
smoogipoo
f8401a76a2
Use show/index requests in results screen
2020-07-22 19:40:00 +09:00
smoogipoo
d9633fee64
Rename request
2020-07-22 18:47:09 +09:00
smoogipoo
0957c5f74c
Re-namespace multiplayer requests/responses
2020-07-22 18:34:04 +09:00
Dean Herbert
fea6389f69
Hide HUD elements during break time by default
2020-07-22 12:41:06 +09:00
Dean Herbert
cccb47e6e0
Add user cover background to expanded version of score panel
2020-07-22 11:29:23 +09:00
smoogipoo
107b5ca4f2
Add support for bindable retrieval
2020-07-21 23:13:04 +09:00
smoogipoo
599a15edb8
Merge branch 'master' into beatmap-difficulty-manager
2020-07-21 20:09:53 +09:00
Gagah Pangeran
95f52573f7
change font size
2020-07-21 15:58:25 +07:00
Gagah Pangeran
055e31ddd5
update minor
2020-07-20 18:37:02 +07:00
Gagah Pangeran
6a144fba80
add epilepsy warning in metadata display
2020-07-20 17:24:17 +07:00
Dean Herbert
20096f9aea
Remove remaining per-Update transform in OsuLogo to reduce allocations
2020-07-18 11:44:18 +09:00
Dean Herbert
c803d88e22
Merge branch 'master' into Issue#9170
2020-07-17 19:33:22 +09:00
Dean Herbert
a39c4236c7
Fix multiple issues and standardise transforms
2020-07-17 19:08:50 +09:00
Dean Herbert
aa992f2e34
Merge branch 'master' into Issue#9170
2020-07-17 18:29:40 +09:00
Dan Balasescu
288c0402ee
Merge branch 'master' into editor-show-selected-count
2020-07-17 18:00:35 +09:00
Dan Balasescu
96c12bdf61
Merge pull request #9591 from peppy/editor-fix-double-click
...
Fix editor double-click incorrectly firing when clicks target different hitobjects
2020-07-17 17:58:15 +09:00
Dean Herbert
b4b230288b
Shift hue of selection handler box to not collide with blueprints
2020-07-17 17:51:39 +09:00
Dean Herbert
ea6f257dc2
Add a display of count of selected objects in editor
2020-07-17 17:48:27 +09:00
Dean Herbert
222a22182e
Fix double-click incorrectly firing across disparate targets
2020-07-17 17:03:57 +09:00
Dean Herbert
039790ce4f
Perform next timing point check before ensuring movement
2020-07-17 16:40:02 +09:00
Dean Herbert
e96e558728
Fix reversing scroll direction not always behaving as expected
2020-07-17 16:03:23 +09:00
smoogipoo
9a52058a7a
Update carousel beatmap SR on mod/ruleset changes
2020-07-16 21:08:24 +09:00
smoogipoo
24f14751ce
Update beatmap details SR on ruleset/mod changes
2020-07-16 21:08:08 +09:00
jorolf
87f7d8744d
simplify transform
2020-07-15 12:40:46 +02:00
Dean Herbert
fe68e8276d
Merge branch 'master' into logo-shader
2020-07-15 19:06:35 +09:00
Dean Herbert
675544ec2f
Tidy up colour and variable usage
2020-07-15 19:03:59 +09:00
Dean Herbert
afae79662c
Merge pull request #9566 from Joehuu/seek-replay/auto-with-arrow-keys
2020-07-15 18:46:44 +09:00
Dean Herbert
0125a7ef3b
Fix single-frame glitch in SS grade display animation
2020-07-15 15:36:17 +09:00
Dan Balasescu
b1c06c1e90
Merge branch 'master' into fix-screens-blocking-home/altf4
2020-07-15 13:17:53 +09:00
smoogipoo
e2c043737d
Reword xmldoc to specify intended usage
2020-07-15 13:08:57 +09:00
smoogipoo
350a4a153b
Fix possible nullref
2020-07-15 12:59:31 +09:00
Joehu
ecbd8067e9
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
Joehu
73e1bf0d89
Check sub screen's OnBackButton instead
2020-07-14 13:19:48 -07:00
Joehu
21ed9df1ea
Add xmldoc for OnBackButton
2020-07-14 13:14:59 -07:00
Dan Balasescu
c49ce65326
Merge pull request #9540 from peppy/gameplay-pause-via-middle-mouse
...
Allow pausing gameplay via middle mouse button
2020-07-14 21:13:31 +09:00
Dan Balasescu
3bae34653e
Merge branch 'master' into gameplay-pause-via-middle-mouse
2020-07-14 20:31:35 +09:00
Dean Herbert
2626ab41c3
Add implicit braces for clarity
2020-07-14 20:15:31 +09:00
Dean Herbert
c7d3b025ad
Rename variable and change default to true
2020-07-14 20:11:54 +09:00
Dean Herbert
690f2fd482
Merge branch 'master' into always-combo-break
2020-07-14 20:11:02 +09:00
Dan Balasescu
0e31982b4e
Merge pull request #9557 from peppy/fix-user-request-population
...
Fix some web requests retrieving the user too early
2020-07-14 17:56:31 +09:00
Joehu
36041fc245
Fix back button not working correctly with multi song select's mod select
2020-07-14 00:29:57 -07:00
Joehu
3573460d9c
Fix multiplayer screens blocking home and alt f4
2020-07-14 00:02:01 -07:00
Joehu
daa7430fd8
Fix statistics screen blocking retry, home, and alt f4
2020-07-14 00:00:43 -07:00
Joehu
4caf4d31d4
Fix mod select blocking home and alt f4 in song select
2020-07-14 00:00:10 -07:00
Joehu
1a2f5cb477
Add OnBackButton bool to OsuScreen
2020-07-13 23:59:20 -07:00
Dean Herbert
7fe69bb199
Fix some web requests retrieving the user too early
2020-07-14 13:07:17 +09:00
Dean Herbert
42dfc47fe3
Merge branch 'master' into legacy-background
2020-07-14 11:03:47 +09:00
Dean Herbert
f36c23928b
Merge branch 'master' into legacy-background
2020-07-14 11:02:24 +09:00
Dean Herbert
064814f70a
Merge branch 'master' into gameplay-pause-via-middle-mouse
2020-07-14 07:39:02 +09:00
Dean Herbert
ef3ab7a858
Merge branch 'master' into fix-carousel-filter-application
2020-07-13 17:05:45 +09:00
Joehu
79ea6dbd5c
Only allow link clicking and tooltips of multi room drawables when selected
2020-07-12 22:24:11 -07:00
Dean Herbert
0718e9e4b6
Update outdated comment
2020-07-13 13:08:41 +09:00
Dean Herbert
f442df75a9
Add missing released conditional
2020-07-13 09:00:10 +09:00
Dean Herbert
c1aafe83fa
Add note about future behaviour
2020-07-12 23:05:47 +09:00
Dean Herbert
08696b9bca
Allow pausing gameplay via middle mouse button
2020-07-12 23:03:03 +09:00
Dean Herbert
ab11a112b7
Fix correct filter criteria not being applied to beatmap carousel if beatmaps take too long to load
2020-07-12 22:33:41 +09:00
Joehu
fa0c2d7f84
Fix room name overflowing on multiplayer lounge
2020-07-10 10:42:41 -07:00
Yao Chung Hu
d40f209f4b
Move Playfield Border to OsuPlayfield Ruleset
2020-07-10 07:36:21 -05:00
Yao Chung Hu
0d95b768aa
Rename and Move EditorPlayfieldBorder to PlayfieldBorder for general purpose
2020-07-10 07:34:48 -05:00
Dan Balasescu
895c129151
Merge pull request #9492 from peppy/ensure-music-playing-mainmenu-lounge
...
Ensure music playing when returning to lounge or main menu
2020-07-10 21:23:24 +09:00
Dan Balasescu
6345af6f3b
Merge pull request #9494 from peppy/playlist-results-button
...
Replace large "show results" button with embedded button each playlist item
2020-07-10 20:58:12 +09:00
Dan Balasescu
be2c892c30
Merge branch 'master' into ensure-music-playing-mainmenu-lounge
2020-07-10 20:48:16 +09:00
Dean Herbert
d3367bb0f1
Remove unused public property
2020-07-10 20:32:47 +09:00
Dean Herbert
9556166c1b
Replace large "show results" button with embedded button each playlist item
2020-07-10 20:19:17 +09:00
smoogipoo
fe585611e7
Fix + simplify web request
2020-07-10 19:54:09 +09:00
Dean Herbert
64e8dce1ad
Highlight spotlight rooms with a different colour
2020-07-10 19:38:33 +09:00
Dean Herbert
cf3251a950
Default to showing all rooms
2020-07-10 19:38:13 +09:00
Dean Herbert
24132c7cf9
Merge branch 'master' into multiplayer-categories
2020-07-10 19:00:57 +09:00
Dean Herbert
1760cc2427
Fix behavioural regression by splitting methods out
2020-07-10 18:03:56 +09:00
smoogipoo
926279e39b
Implement category dropdown for multiplayer
2020-07-10 17:26:42 +09:00
Dean Herbert
44fdb5b82e
Ensure music starts when returning to lounge or main menu
2020-07-10 17:20:27 +09:00
smoogipoo
1f2689f7cb
Merge branch 'master' into un-nest-overlined-display
2020-07-10 15:37:43 +09:00
smoogipoo
2ed8d42d22
Remove whitespace
2020-07-10 15:37:13 +09:00
smoogipoo
a9faa11dcb
Add back playlist header
2020-07-10 15:37:08 +09:00
Dan Balasescu
14eaf75009
Merge branch 'master' into un-nest-overlined-display
2020-07-10 14:41:31 +09:00
Yao Chung Hu
321815f535
Add playfield bounds box with toggle and dim slider
2020-07-09 14:01:28 -05:00
Dean Herbert
973b6c680a
Merge branch 'master' into un-nest-overlined-display
2020-07-09 18:26:23 +09:00
Dean Herbert
115bb40816
Select via select action
2020-07-09 18:25:14 +09:00
Dean Herbert
601101147e
Allow keyboard selection of rooms at the multiplayer lounge
2020-07-09 18:25:14 +09:00
Dean Herbert
80f6f87e01
Scroll selected room into view on selection
2020-07-09 17:45:29 +09:00
Dean Herbert
69062a3ed1
Remove unused search container in lounge
2020-07-09 17:43:26 +09:00
Dean Herbert
f231b5925f
Add "show converted" checkbox to song select for convenience
2020-07-09 13:47:23 +09:00
Dean Herbert
bbbe8d6f68
Remove group selector for now, tidy up code somewhat
2020-07-09 13:47:11 +09:00
Dean Herbert
fd56db2156
Merge pull request #9467 from peppy/less-poo
2020-07-09 12:41:37 +09:00
Dean Herbert
efdf179906
Replace poo icon at disclaimer screen
2020-07-09 12:31:20 +09:00
Joehu
c10cf2ef49
Fix multi header title not aligning correctly when changing screens
2020-07-08 19:01:12 -07:00
BananeVolante
f03303573e
formating
2020-07-08 13:54:22 +02:00
Dean Herbert
35d3292200
Remove nesting of components inside overlined component
...
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00
Dean Herbert
4b4fcd39e3
Further layout adjustments based on fedback
2020-07-07 18:40:21 +09:00
Dean Herbert
4a1bea4874
Adjust layout to be two columns (and more friendly to vertical screens)
2020-07-07 18:28:43 +09:00
Dean Herbert
88b2a12c09
Reduce footer height to match back button
2020-07-07 17:38:42 +09:00
Dean Herbert
56a8b0d3f5
Merge branch 'master' into match-subscreen-redesign
2020-07-07 17:16:05 +09:00
Dean Herbert
3f3bfb1ffb
Minor reshuffling / recolouring
2020-07-06 23:51:16 +09:00
Dean Herbert
a650a5ec83
Move dialog classes to own file
2020-07-06 23:44:26 +09:00