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mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:42:54 +08:00
osu-lazer/osu.Game/Screens
2020-09-08 16:36:36 +09:00
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Backgrounds Change background path with resource change 2020-07-03 11:36:03 +02:00
Edit Increase max sane BPM value 2020-09-07 18:20:47 +09:00
Menu Fix merge conflicts. 2020-09-03 21:56:47 +02:00
Multi Make ShowDragHandle into a bindable 2020-09-08 16:36:36 +09:00
Play Fix merge conflicts. 2020-09-03 21:56:47 +02:00
Ranking Exclude misses and empty window hits from UR calculation 2020-08-31 14:29:37 +02:00
Select Fix button input and tests 2020-09-08 14:36:38 +09:00
BackgroundScreen.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Expose an immutable bindable in interface. 2020-09-02 19:55:46 +02:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Fix and add XMLDoc 2020-09-02 20:55:26 +02:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00