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mirror of https://github.com/ppy/osu.git synced 2024-09-22 12:47:25 +08:00
osu-lazer/osu.Game/Screens
2020-08-21 17:11:29 +09:00
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Backgrounds Change background path with resource change 2020-07-03 11:36:03 +02:00
Edit Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Menu Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Multi Restore multiplayer to use beatmap track 2020-08-21 17:11:29 +09:00
Play Remove unnecessary using statement 2020-08-21 16:45:59 +09:00
Ranking Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Select Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
BackgroundScreen.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Reword xmldoc to specify intended usage 2020-07-15 13:08:57 +09:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Add OnBackButton bool to OsuScreen 2020-07-13 23:59:20 -07:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00