mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 01:30:05 +08:00
Compare commits
1113 Commits
@@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2020.2.4",
|
||||
"version": "2020.3.2",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
+3
-3
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tk" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
Vendored
+9
-9
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
@@ -19,7 +19,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
@@ -31,7 +31,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
@@ -43,7 +43,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
@@ -55,7 +55,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -68,7 +68,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -81,7 +81,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -94,7 +94,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -105,7 +105,7 @@
|
||||
"name": "Benchmark",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll",
|
||||
"args": [
|
||||
"--filter",
|
||||
"*"
|
||||
|
||||
+15
-7
@@ -16,9 +16,9 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
@@ -28,9 +28,17 @@
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
<!--
|
||||
NU1701:
|
||||
DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740
|
||||
|
||||
CA9998:
|
||||
Microsoft.CodeAnalysis.FxCopAnalyzers has been deprecated.
|
||||
The entire package will be able to be removed after migrating to .NET 5,
|
||||
as analysers are shipped as part of the .NET 5 SDK anyway.
|
||||
-->
|
||||
<NoWarn>$(NoWarn);NU1701;CA9998</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<IsPackable>false</IsPackable>
|
||||
@@ -40,7 +48,7 @@
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||
<Copyright>Copyright (c) 2021 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
+29
-27
@@ -1,27 +1,27 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.2)
|
||||
CFPropertyList (3.0.3)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-partitions (1.413.0)
|
||||
aws-sdk-core (3.110.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sdk-kms (1.40.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-s3 (1.87.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-sigv4 (1.2.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
babosa (1.0.4)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@@ -29,22 +29,23 @@ GEM
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
digest-crc (0.6.3)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
emoji_regex (3.2.1)
|
||||
excon (0.78.1)
|
||||
faraday (1.2.0)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
ruby2_keywords
|
||||
faraday-cookie_jar (0.0.7)
|
||||
faraday (>= 0.8.0)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
fastimage (2.2.1)
|
||||
fastlane (2.170.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
@@ -96,17 +97,17 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.3)
|
||||
google-cloud-env (1.4.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.27.0)
|
||||
google-cloud-storage (1.29.2)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.13.1)
|
||||
googleauth (0.14.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@@ -118,10 +119,10 @@ GEM
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
json (2.5.1)
|
||||
jwt (2.2.2)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.15.0)
|
||||
@@ -132,14 +133,15 @@ GEM
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
public_suffix (4.0.6)
|
||||
rake (13.0.3)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
ruby2_keywords (0.0.2)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.14.0)
|
||||
@@ -168,7 +170,7 @@ GEM
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.18.0)
|
||||
xcodeproj (1.19.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -36,8 +36,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
|
||||
- When running on Windows 7 or 8.1, *[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/windows?tabs=net50&pivots=os-windows#dependencies)** may be required to correctly run .NET 5 applications if your operating system is not up-to-date with the latest service packs.
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Developing a custom ruleset
|
||||
@@ -50,7 +49,7 @@ You can see some examples of custom rulesets by visiting the [custom ruleset dir
|
||||
|
||||
Please make sure you have the following prerequisites:
|
||||
|
||||
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- A desktop platform with the [.NET 5.0 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||
|
||||
+60
-13
@@ -1,21 +1,68 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
configuration: Release
|
||||
build:
|
||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- job_name: osu-game
|
||||
- job_name: osu-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: taiko-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: catch-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: mania-ruleset
|
||||
job_depends_on: osu-game
|
||||
|
||||
nuget:
|
||||
project_feed: true
|
||||
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-game
|
||||
build_script:
|
||||
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: taiko-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: catch-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: mania-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
|
||||
artifacts:
|
||||
- path: '**\*.nupkg'
|
||||
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
name: nuget
|
||||
+12
-6
@@ -48,9 +48,12 @@ desc 'Deploy to play store'
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
@@ -107,9 +110,12 @@ platform :ios do
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do
|
||||
nuget_restore(
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
platform: "ios",
|
||||
|
||||
-10
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"sdk": {
|
||||
"allowPrerelease": false,
|
||||
"rollForward": "minor",
|
||||
"version": "3.1.100"
|
||||
},
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "3.0.2"
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1214.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.128.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
@@ -11,13 +13,19 @@ using Android.OS;
|
||||
using Android.Provider;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||
[IntentFilter(new[] { Intent.ActionDefault, Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataPathPatterns = new[] { ".*\\.osz", ".*\\.osk" }, DataMimeType = "application/*")]
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
private static readonly string[] osu_url_schemes = { "osu", "osump" };
|
||||
|
||||
private OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
@@ -48,41 +56,59 @@ namespace osu.Android
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUri(intent.Data);
|
||||
handleImportFromUris(intent.Data);
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
case Intent.ActionSendMultiple:
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(0);
|
||||
if (content != null)
|
||||
handleImportFromUri(content.Uri);
|
||||
var uris = new List<Uri>();
|
||||
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri);
|
||||
}
|
||||
handleImportFromUris(uris.ToArray());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
|
||||
private void handleImportFromUris(params Uri[] uris) => Task.Factory.StartNew(async () =>
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||
var tasks = new List<ImportTask>();
|
||||
|
||||
if (cursor == null)
|
||||
return;
|
||||
await Task.WhenAll(uris.Select(async uri =>
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||
|
||||
cursor.MoveToFirst();
|
||||
if (cursor == null)
|
||||
return;
|
||||
|
||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
cursor.MoveToFirst();
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||
await stream.CopyToAsync(copy);
|
||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
await game.Import(copy, filename);
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||
await stream.CopyToAsync(copy);
|
||||
|
||||
lock (tasks)
|
||||
{
|
||||
tasks.Add(new ImportTask(copy, filename));
|
||||
}
|
||||
}));
|
||||
|
||||
await game.Import(tasks.ToArray());
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
@@ -26,18 +27,20 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
private Bindable<User> user;
|
||||
private IBindable<User> user;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider provider)
|
||||
private void load(IAPIProvider provider, OsuConfigManager config)
|
||||
{
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
@@ -51,6 +54,8 @@ namespace osu.Desktop
|
||||
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
@@ -63,6 +68,7 @@ namespace osu.Desktop
|
||||
ruleset.BindValueChanged(_ => updateStatus());
|
||||
status.BindValueChanged(_ => updateStatus());
|
||||
activity.BindValueChanged(_ => updateStatus());
|
||||
privacyMode.BindValueChanged(_ => updateStatus());
|
||||
|
||||
client.Initialize();
|
||||
}
|
||||
@@ -78,7 +84,7 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value is UserStatusOffline)
|
||||
if (status.Value is UserStatusOffline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
@@ -96,7 +102,10 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
// update user information
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
@@ -137,7 +146,7 @@ namespace osu.Desktop
|
||||
return edit.Beatmap.ToString();
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return lobby.Room.Name.Value;
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Overlays;
|
||||
@@ -56,16 +57,16 @@ namespace osu.Desktop
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
try
|
||||
{
|
||||
stableInstallPath = getStableInstallPathFromRegistry();
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
@@ -79,6 +80,13 @@ namespace osu.Desktop
|
||||
return null;
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private string getStableInstallPathFromRegistry()
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
}
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
switch (RuntimeInfo.OS)
|
||||
|
||||
@@ -26,9 +26,11 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
FillFlowContainer mainFill;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
mainFill = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@@ -55,23 +57,30 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!game.IsDeployedBuild)
|
||||
{
|
||||
mainFill.AddRange(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
@@ -24,16 +24,13 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.169" />
|
||||
<!-- .NET 3.1 SDK seems to cause issues with a runtime specification. This will likely be resolved in .NET 5. -->
|
||||
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />
|
||||
<PackageReference Include="System.Runtime.InteropServices" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
||||
@@ -0,0 +1,151 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
|
||||
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
ConfigureTest(useBeatmapSkin, true, true);
|
||||
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestBeatmapSkin.HYPER_DASH_COLOUR);
|
||||
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
ConfigureTest(useBeatmapSkin, false, true);
|
||||
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestSkin.HYPER_DASH_COLOUR);
|
||||
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||
}
|
||||
|
||||
protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
|
||||
|
||||
private class CatchExposedPlayer : ExposedPlayer
|
||||
{
|
||||
public CatchExposedPlayer(bool userHasCustomColours)
|
||||
: base(userHasCustomColours)
|
||||
{
|
||||
}
|
||||
|
||||
public Color4 UsableHyperDashColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
|
||||
.Value ?? Color4.Red;
|
||||
|
||||
public Color4 UsableHyperDashAfterImageColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
|
||||
.Value ?? Color4.Red;
|
||||
|
||||
public Color4 UsableHyperDashFruitColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
|
||||
.Value ?? Color4.Red;
|
||||
}
|
||||
|
||||
private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
|
||||
{
|
||||
public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||
: base(createBeatmap(), audio, hasColours)
|
||||
{
|
||||
}
|
||||
|
||||
private static IBeatmap createBeatmap() =>
|
||||
new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo(),
|
||||
Ruleset = new CatchRuleset().RulesetInfo
|
||||
},
|
||||
HitObjects = { new Fruit { StartTime = 1816, X = 56, NewCombo = true } }
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!catch (ruleset)</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Catch</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
||||
@@ -355,7 +355,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -176,7 +176,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
|
||||
@@ -5,11 +5,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
@@ -56,31 +56,30 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
(animation as IFramedAnimation)?.GotoFrame(0);
|
||||
|
||||
this.FadeInFromZero(20, Easing.Out)
|
||||
.Then().Delay(160)
|
||||
.FadeOutFromOne(40, Easing.In);
|
||||
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.None:
|
||||
break;
|
||||
|
||||
case HitResult.Miss:
|
||||
animation.ScaleTo(1.6f);
|
||||
animation.ScaleTo(1, 100, Easing.In);
|
||||
|
||||
animation.MoveTo(Vector2.Zero);
|
||||
animation.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
animation.ScaleTo(1.2f).Then().ScaleTo(1, 100, Easing.Out);
|
||||
|
||||
animation.RotateTo(0);
|
||||
animation.RotateTo(40, 800, Easing.InQuint);
|
||||
|
||||
this.FadeOutFromOne(800);
|
||||
animation.RotateTo(RNG.NextSingle(-5.73f, 5.73f), 100, Easing.Out);
|
||||
break;
|
||||
|
||||
default:
|
||||
animation.ScaleTo(0.8f);
|
||||
animation.ScaleTo(1, 250, Easing.OutElastic);
|
||||
|
||||
animation.Delay(50).ScaleTo(0.75f, 250);
|
||||
|
||||
this.Delay(50).FadeOut(200);
|
||||
animation.ScaleTo(0.8f)
|
||||
.Then().ScaleTo(1, 40)
|
||||
// this is actually correct to match stable; there were overlapping transforms.
|
||||
.Then().ScaleTo(0.85f)
|
||||
.Then().ScaleTo(0.7f, 40)
|
||||
.Then().Delay(100)
|
||||
.Then().ScaleTo(0.4f, 40, Easing.In);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!mania (ruleset)</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Mania</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
@@ -18,8 +22,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust(),
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 8
|
||||
}
|
||||
},
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new HitCircle { StartTime = 1000 },
|
||||
new HitCircle { StartTime = 2000 }
|
||||
}
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = checkSomeHit
|
||||
PassCondition = () => checkSomeHit() && checkObjectsScale(0.29f)
|
||||
});
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,103 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneLegacyBeatmapSkin : ScreenTestScene
|
||||
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
|
||||
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBeatmapComboColours(bool customSkinColoursPresent)
|
||||
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
ExposedPlayer player = null;
|
||||
|
||||
AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
|
||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||
|
||||
AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapNoComboColours()
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
{
|
||||
ExposedPlayer player = null;
|
||||
|
||||
AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
|
||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||
|
||||
AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapNoComboColoursSkinOverride()
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
ExposedPlayer player = null;
|
||||
|
||||
AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
|
||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||
|
||||
AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
ExposedPlayer player;
|
||||
|
||||
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
|
||||
|
||||
LoadScreen(player = new ExposedPlayer(userHasCustomColours));
|
||||
|
||||
return player;
|
||||
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
private class ExposedPlayer : Player
|
||||
private class OsuCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
|
||||
{
|
||||
private readonly bool userHasCustomColours;
|
||||
|
||||
public ExposedPlayer(bool userHasCustomColours)
|
||||
: base(false, false)
|
||||
public OsuCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||
: base(createBeatmap(), audio, hasColours)
|
||||
{
|
||||
this.userHasCustomColours = userHasCustomColours;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<ISkinSource>(new TestSkin(userHasCustomColours));
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
public IReadOnlyList<Color4> UsableComboColours =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
}
|
||||
|
||||
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||
{
|
||||
private readonly bool hasColours;
|
||||
|
||||
public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||
: base(new Beatmap
|
||||
private static IBeatmap createBeatmap() =>
|
||||
new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@@ -105,50 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
},
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
}, null, null, audio)
|
||||
{
|
||||
this.hasColours = hasColours;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
|
||||
}
|
||||
|
||||
private class TestBeatmapSkin : LegacyBeatmapSkin
|
||||
{
|
||||
public static Color4[] Colours { get; } =
|
||||
{
|
||||
new Color4(50, 100, 150, 255),
|
||||
new Color4(40, 80, 120, 255),
|
||||
};
|
||||
|
||||
public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
|
||||
: base(beatmap, new ResourceStore<byte[]>(), null)
|
||||
{
|
||||
if (hasColours)
|
||||
Configuration.AddComboColours(Colours);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestSkin : LegacySkin, ISkinSource
|
||||
{
|
||||
public static Color4[] Colours { get; } =
|
||||
{
|
||||
new Color4(150, 100, 50, 255),
|
||||
new Color4(20, 20, 20, 255),
|
||||
};
|
||||
|
||||
public TestSkin(bool hasCustomColours)
|
||||
: base(new SkinInfo(), null, null, string.Empty)
|
||||
{
|
||||
if (hasCustomColours)
|
||||
Configuration.AddComboColours(Colours);
|
||||
}
|
||||
|
||||
public event Action SourceChanged
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -439,7 +439,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,6 +52,31 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
checkNextHitObject(null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapColourDefault()
|
||||
{
|
||||
AddStep("enable user provider", () => testUserSkin.Enabled = true);
|
||||
|
||||
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
|
||||
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
|
||||
checkNextHitObject("beatmap");
|
||||
|
||||
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
|
||||
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
|
||||
checkNextHitObject("beatmap");
|
||||
|
||||
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
|
||||
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
|
||||
checkNextHitObject("user");
|
||||
|
||||
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
|
||||
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
|
||||
checkNextHitObject("user");
|
||||
|
||||
AddStep("disable user provider", () => testUserSkin.Enabled = false);
|
||||
checkNextHitObject(null);
|
||||
}
|
||||
|
||||
private void checkNextHitObject(string skin) =>
|
||||
AddUntilStep($"check skin from {skin}", () =>
|
||||
{
|
||||
|
||||
@@ -378,7 +378,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
: base(score, false, false)
|
||||
: base(score, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = false,
|
||||
ShowResults = false,
|
||||
})
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -34,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[TestCase(true)]
|
||||
public void TestLongSpinner(bool autoplay)
|
||||
{
|
||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 2000)));
|
||||
AddStep("Very long spinner", () => SetContents(() => testSingle(5, autoplay, 4000)));
|
||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
|
||||
}
|
||||
@@ -55,7 +57,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = Time.Current + delay,
|
||||
EndTime = Time.Current + delay + length
|
||||
EndTime = Time.Current + delay + length,
|
||||
Samples = new List<HitSampleInfo>
|
||||
{
|
||||
new HitSampleInfo("hitnormal")
|
||||
}
|
||||
};
|
||||
|
||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
if (Attributes.ApproachRate > 10.33)
|
||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
||||
else if (Attributes.ApproachRate < 8.0)
|
||||
approachRateFactor += 0.1 * (8.0 - Attributes.ApproachRate);
|
||||
approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
|
||||
|
||||
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
||||
|
||||
|
||||
@@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
|
||||
public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IEditorChangeHandler changeHandler { get; set; }
|
||||
|
||||
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
|
||||
|
||||
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
|
||||
private readonly IBindable<int> pathVersion = new Bindable<int>();
|
||||
|
||||
|
||||
@@ -157,10 +157,16 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
foreach (var h in hitObjects)
|
||||
{
|
||||
h.Position = new Vector2(
|
||||
quad.TopLeft.X + (h.X - quad.TopLeft.X) / quad.Width * (quad.Width + scale.X),
|
||||
quad.TopLeft.Y + (h.Y - quad.TopLeft.Y) / quad.Height * (quad.Height + scale.Y)
|
||||
);
|
||||
var newPosition = h.Position;
|
||||
|
||||
// guard against no-ops and NaN.
|
||||
if (scale.X != 0 && quad.Width > 0)
|
||||
newPosition.X = quad.TopLeft.X + (h.X - quad.TopLeft.X) / quad.Width * (quad.Width + scale.X);
|
||||
|
||||
if (scale.Y != 0 && quad.Height > 0)
|
||||
newPosition.Y = quad.TopLeft.Y + (h.Y - quad.TopLeft.Y) / quad.Height * (quad.Height + scale.Y);
|
||||
|
||||
h.Position = newPosition;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -230,7 +236,20 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
/// </summary>
|
||||
/// <param name="hitObjects">The hit objects to calculate a quad for.</param>
|
||||
private Quad getSurroundingQuad(OsuHitObject[] hitObjects) =>
|
||||
getSurroundingQuad(hitObjects.SelectMany(h => new[] { h.Position, h.EndPosition }));
|
||||
getSurroundingQuad(hitObjects.SelectMany(h =>
|
||||
{
|
||||
if (h is IHasPath path)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
h.Position,
|
||||
// can't use EndPosition for reverse slider cases.
|
||||
h.Position + path.Path.PositionAt(1)
|
||||
};
|
||||
}
|
||||
|
||||
return new[] { h.Position };
|
||||
}));
|
||||
|
||||
/// <summary>
|
||||
/// Returns a gamefield-space quad surrounding the provided points.
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var destination = e.MousePosition;
|
||||
|
||||
FlashlightPosition = Interpolation.ValueAt(
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
Math.Min(Math.Abs(Clock.ElapsedFrameTime), follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
@@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
if (tracking.NewValue)
|
||||
{
|
||||
spinningSample?.Play();
|
||||
spinningSample?.VolumeTo(1, 200);
|
||||
spinningSample?.Play(!spinningSample.IsPlaying);
|
||||
spinningSample?.VolumeTo(1, 300);
|
||||
}
|
||||
else
|
||||
{
|
||||
spinningSample?.VolumeTo(0, 200).Finally(_ => spinningSample.Stop());
|
||||
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -20,17 +20,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
public LegacyCursorTrail()
|
||||
{
|
||||
Blending = BlendingParameters.Additive;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin, OsuConfigManager config)
|
||||
{
|
||||
Texture = skin.GetTexture("cursortrail");
|
||||
disjointTrail = skin.GetTexture("cursormiddle") == null;
|
||||
|
||||
Blending = !disjointTrail ? BlendingParameters.Additive : BlendingParameters.Inherit;
|
||||
|
||||
if (Texture != null)
|
||||
{
|
||||
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu! (ruleset)</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Osu</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
||||
@@ -25,16 +25,22 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
|
||||
private ScrollingHitObjectContainer hitObjectContainer;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
=> AddStep("create SHOC", () => Child = hitObjectContainer = new ScrollingHitObjectContainer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = hitObjectContainer = new ScrollingHitObjectContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = new FramedClock(new StopwatchClock())
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
=> AddStep("clear SHOC", () => hitObjectContainer.Clear(false));
|
||||
|
||||
protected void AddHitObject(DrawableHitObject hitObject)
|
||||
=> AddStep("add to SHOC", () => hitObjectContainer.Add(hitObject));
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[TestCase("sample-to-type-conversions")]
|
||||
[TestCase("slider-conversion-v6")]
|
||||
[TestCase("slider-conversion-v14")]
|
||||
[TestCase("slider-generating-drumroll-2")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
@@ -12,12 +12,13 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[Test]
|
||||
public void TestApplyNewBarLine()
|
||||
{
|
||||
DrawableBarLine barLine = new DrawableBarLine(PrepareObject(new BarLine
|
||||
DrawableBarLine barLine = new DrawableBarLine();
|
||||
|
||||
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
|
||||
{
|
||||
StartTime = 400,
|
||||
Major = true
|
||||
}));
|
||||
|
||||
}), null));
|
||||
AddHitObject(barLine);
|
||||
RemoveHitObject(barLine);
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneDrumRollApplication : HitObjectApplicationTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestApplyNewDrumRoll()
|
||||
{
|
||||
var drumRoll = new DrawableDrumRoll();
|
||||
|
||||
AddStep("apply new drum roll", () => drumRoll.Apply(PrepareObject(new DrumRoll
|
||||
{
|
||||
StartTime = 300,
|
||||
Duration = 500,
|
||||
IsStrong = false,
|
||||
TickRate = 2
|
||||
}), null));
|
||||
|
||||
AddHitObject(drumRoll);
|
||||
RemoveHitObject(drumRoll);
|
||||
|
||||
AddStep("apply new drum roll", () => drumRoll.Apply(PrepareObject(new DrumRoll
|
||||
{
|
||||
StartTime = 150,
|
||||
Duration = 400,
|
||||
IsStrong = true,
|
||||
TickRate = 16
|
||||
}), null));
|
||||
|
||||
AddHitObject(drumRoll);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneHitApplication : HitObjectApplicationTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestApplyNewHit()
|
||||
{
|
||||
var hit = new DrawableHit();
|
||||
|
||||
AddStep("apply new hit", () => hit.Apply(PrepareObject(new Hit
|
||||
{
|
||||
Type = HitType.Rim,
|
||||
IsStrong = false,
|
||||
StartTime = 300
|
||||
}), null));
|
||||
|
||||
AddHitObject(hit);
|
||||
RemoveHitObject(hit);
|
||||
|
||||
AddStep("apply new hit", () => hit.Apply(PrepareObject(new Hit
|
||||
{
|
||||
Type = HitType.Centre,
|
||||
IsStrong = true,
|
||||
StartTime = 500
|
||||
}), null));
|
||||
|
||||
AddHitObject(hit);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
@@ -18,24 +19,33 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
AddAssert("has correct samples", () =>
|
||||
|
||||
var expectedSampleNames = new[]
|
||||
{
|
||||
var names = Player.DrawableRuleset.Playfield.AllHitObjects.OfType<DrawableHit>().Select(h => string.Join(',', h.GetSamples().Select(s => s.Name)));
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
HitSampleInfo.HIT_FINISH,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
};
|
||||
var actualSampleNames = new List<string>();
|
||||
|
||||
var expected = new[]
|
||||
{
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
HitSampleInfo.HIT_FINISH,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
};
|
||||
// due to pooling we can't access all samples right away due to object re-use,
|
||||
// so we need to collect as we go.
|
||||
AddStep("collect sample names", () => Player.DrawableRuleset.Playfield.NewResult += (dho, _) =>
|
||||
{
|
||||
if (!(dho is DrawableHit h))
|
||||
return;
|
||||
|
||||
return names.SequenceEqual(expected);
|
||||
actualSampleNames.Add(string.Join(',', h.GetSamples().Select(s => s.Name)));
|
||||
});
|
||||
|
||||
AddUntilStep("all samples collected", () => actualSampleNames.Count == expectedSampleNames.Length);
|
||||
|
||||
AddAssert("samples are correct", () => actualSampleNames.SequenceEqual(expectedSampleNames));
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TaikoBeatmapConversionTest().GetBeatmap("sample-to-type-conversions");
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out int taikoDuration, out double tickSpacing)
|
||||
{
|
||||
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||
@@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
|
||||
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||
taikoDuration = distance / taikoVelocity * beatLength;
|
||||
taikoDuration = (int)(distance / taikoVelocity * beatLength);
|
||||
|
||||
if (isForCurrentRuleset)
|
||||
{
|
||||
@@ -200,7 +200,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
beatLength = timingPoint.BeatLength;
|
||||
|
||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, (double)taikoDuration / spans);
|
||||
|
||||
return tickSpacing > 0
|
||||
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
@@ -8,5 +9,16 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
public class TaikoModEasy : ModEasy
|
||||
{
|
||||
public override string Description => @"Beats move slower, and less accuracy required!";
|
||||
|
||||
/// <summary>
|
||||
/// Multiplier factor added to the scrolling speed.
|
||||
/// </summary>
|
||||
private const double slider_multiplier = 0.8;
|
||||
|
||||
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyToDifficulty(difficulty);
|
||||
difficulty.SliderMultiplier *= slider_multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
@@ -9,5 +10,21 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override bool Ranked => true;
|
||||
|
||||
/// <summary>
|
||||
/// Multiplier factor added to the scrolling speed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This factor is made up of two parts: the base part (1.4) and the aspect ratio adjustment (4/3).
|
||||
/// Stable applies the latter by dividing the width of the user's display by the width of a display with the same height, but 4:3 aspect ratio.
|
||||
/// TODO: Revisit if taiko playfield ever changes away from a hard-coded 16:9 (see https://github.com/ppy/osu/issues/5685).
|
||||
/// </remarks>
|
||||
private const double slider_multiplier = 1.4 * 4 / 3;
|
||||
|
||||
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyToDifficulty(difficulty);
|
||||
difficulty.SliderMultiplier *= slider_multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
@@ -31,15 +32,26 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
private int rollingHits;
|
||||
|
||||
private Container tickContainer;
|
||||
private readonly Container tickContainer;
|
||||
|
||||
private Color4 colourIdle;
|
||||
private Color4 colourEngaged;
|
||||
|
||||
public DrawableDrumRoll(DrumRoll drumRoll)
|
||||
public DrawableDrumRoll()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableDrumRoll([CanBeNull] DrumRoll drumRoll)
|
||||
: base(drumRoll)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Content.Add(tickContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -47,12 +59,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
colourIdle = colours.YellowDark;
|
||||
colourEngaged = colours.YellowDarker;
|
||||
|
||||
Content.Add(tickContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -68,6 +74,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
updateColour();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
rollingHits = 0;
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
base.AddNestedHitObject(hitObject);
|
||||
@@ -83,7 +95,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
tickContainer.Clear();
|
||||
tickContainer.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
@@ -114,7 +126,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
|
||||
updateColour();
|
||||
updateColour(100);
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
@@ -154,27 +166,34 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Content.X = DrawHeight / 2;
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRoll.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRoll.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private void updateColour()
|
||||
private void updateColour(double fadeDuration = 0)
|
||||
{
|
||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, 100);
|
||||
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
|
||||
}
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public StrongNestedHit(DrumRoll.StrongNestedHit nestedHit, DrawableDrumRoll drumRoll)
|
||||
: base(nestedHit, drumRoll)
|
||||
public new DrawableDrumRoll ParentHitObject => (DrawableDrumRoll)base.ParentHitObject;
|
||||
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit([CanBeNull] DrumRoll.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Judged)
|
||||
if (!ParentHitObject.Judged)
|
||||
return;
|
||||
|
||||
ApplyResult(r => r.Type = MainObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action) => false;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||
@@ -16,7 +17,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
public HitType JudgementType;
|
||||
|
||||
public DrawableDrumRollTick(DrumRollTick tick)
|
||||
public DrawableDrumRollTick()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableDrumRollTick([CanBeNull] DrumRollTick tick)
|
||||
: base(tick)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
@@ -61,21 +67,28 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
return UpdateResult(true);
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(DrumRollTick.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public StrongNestedHit(DrumRollTick.StrongNestedHit nestedHit, DrawableDrumRollTick tick)
|
||||
: base(nestedHit, tick)
|
||||
public new DrawableDrumRollTick ParentHitObject => (DrawableDrumRollTick)base.ParentHitObject;
|
||||
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit([CanBeNull] DrumRollTick.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Judged)
|
||||
if (!ParentHitObject.Judged)
|
||||
return;
|
||||
|
||||
ApplyResult(r => r.Type = MainObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action) => false;
|
||||
|
||||
@@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Audio;
|
||||
@@ -36,29 +36,51 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
private bool pressHandledThisFrame;
|
||||
|
||||
private readonly Bindable<HitType> type;
|
||||
private readonly Bindable<HitType> type = new Bindable<HitType>();
|
||||
|
||||
public DrawableHit(Hit hit)
|
||||
: base(hit)
|
||||
public DrawableHit()
|
||||
: this(null)
|
||||
{
|
||||
type = HitObject.TypeBindable.GetBoundCopy();
|
||||
FillMode = FillMode.Fit;
|
||||
|
||||
updateActionsFromType();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
public DrawableHit([CanBeNull] Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
type.BindTo(HitObject.TypeBindable);
|
||||
type.BindValueChanged(_ =>
|
||||
{
|
||||
updateActionsFromType();
|
||||
|
||||
// will overwrite samples, should only be called on change.
|
||||
// will overwrite samples, should only be called on subsequent changes
|
||||
// after the initial application.
|
||||
updateSamplesFromTypeChange();
|
||||
|
||||
RecreatePieces();
|
||||
});
|
||||
|
||||
// action update also has to happen immediately on application.
|
||||
updateActionsFromType();
|
||||
|
||||
base.OnApply();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
||||
type.UnbindFrom(HitObject.TypeBindable);
|
||||
type.UnbindEvents();
|
||||
|
||||
UnproxyContent();
|
||||
|
||||
HitActions = null;
|
||||
HitAction = null;
|
||||
validActionPressed = pressHandledThisFrame = false;
|
||||
}
|
||||
|
||||
private HitSampleInfo[] getRimSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE).ToArray();
|
||||
@@ -228,32 +250,37 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(Hit.StrongNestedHit hitObject) => new StrongNestedHit(hitObject, this);
|
||||
protected override DrawableStrongNestedHit CreateStrongNestedHit(Hit.StrongNestedHit hitObject) => new StrongNestedHit(hitObject);
|
||||
|
||||
private class StrongNestedHit : DrawableStrongNestedHit
|
||||
public class StrongNestedHit : DrawableStrongNestedHit
|
||||
{
|
||||
public new DrawableHit ParentHitObject => (DrawableHit)base.ParentHitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The lenience for the second key press.
|
||||
/// This does not adjust by map difficulty in ScoreV2 yet.
|
||||
/// </summary>
|
||||
private const double second_hit_window = 30;
|
||||
|
||||
public new DrawableHit MainObject => (DrawableHit)base.MainObject;
|
||||
public StrongNestedHit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public StrongNestedHit(Hit.StrongNestedHit nestedHit, DrawableHit hit)
|
||||
: base(nestedHit, hit)
|
||||
public StrongNestedHit([CanBeNull] Hit.StrongNestedHit nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!MainObject.Result.HasResult)
|
||||
if (!ParentHitObject.Result.HasResult)
|
||||
{
|
||||
base.CheckForResult(userTriggered, timeOffset);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!MainObject.Result.IsHit)
|
||||
if (!ParentHitObject.Result.IsHit)
|
||||
{
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
return;
|
||||
@@ -261,27 +288,27 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (timeOffset - MainObject.Result.TimeOffset > second_hit_window)
|
||||
if (timeOffset - ParentHitObject.Result.TimeOffset > second_hit_window)
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.Abs(timeOffset - MainObject.Result.TimeOffset) <= second_hit_window)
|
||||
if (Math.Abs(timeOffset - ParentHitObject.Result.TimeOffset) <= second_hit_window)
|
||||
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(TaikoAction action)
|
||||
{
|
||||
// Don't process actions until the main hitobject is hit
|
||||
if (!MainObject.IsHit)
|
||||
if (!ParentHitObject.IsHit)
|
||||
return false;
|
||||
|
||||
// Don't process actions if the pressed button was released
|
||||
if (MainObject.HitAction == null)
|
||||
if (ParentHitObject.HitAction == null)
|
||||
return false;
|
||||
|
||||
// Don't handle invalid hit action presses
|
||||
if (!MainObject.HitActions.Contains(action))
|
||||
if (!ParentHitObject.HitActions.Contains(action))
|
||||
return false;
|
||||
|
||||
return UpdateResult(true);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
@@ -11,12 +11,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
/// </summary>
|
||||
public abstract class DrawableStrongNestedHit : DrawableTaikoHitObject
|
||||
{
|
||||
public readonly DrawableHitObject MainObject;
|
||||
public new DrawableTaikoHitObject ParentHitObject => (DrawableTaikoHitObject)base.ParentHitObject;
|
||||
|
||||
protected DrawableStrongNestedHit(StrongNestedHitObject nestedHit, DrawableHitObject mainObject)
|
||||
protected DrawableStrongNestedHit([CanBeNull] StrongNestedHitObject nestedHit)
|
||||
: base(nestedHit)
|
||||
{
|
||||
MainObject = mainObject;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -35,7 +36,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
private readonly CircularContainer targetRing;
|
||||
private readonly CircularContainer expandingRing;
|
||||
|
||||
public DrawableSwell(Swell swell)
|
||||
public DrawableSwell()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableSwell([CanBeNull] Swell swell)
|
||||
: base(swell)
|
||||
{
|
||||
FillMode = FillMode.Fit;
|
||||
@@ -123,12 +129,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
protected override void LoadComplete()
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.LoadComplete();
|
||||
base.OnFree();
|
||||
|
||||
// We need to set this here because RelativeSizeAxes won't/can't set our size by default with a different RelativeChildSize
|
||||
Width *= Parent.RelativeChildSize.X;
|
||||
UnproxyContent();
|
||||
|
||||
lastWasCentre = null;
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
@@ -146,7 +153,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
ticks.Clear();
|
||||
ticks.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
@@ -11,7 +12,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
public DrawableSwellTick(SwellTick hitObject)
|
||||
public DrawableSwellTick()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableSwellTick([CanBeNull] SwellTick hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
private readonly Container nonProxiedContent;
|
||||
|
||||
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
||||
protected DrawableTaikoHitObject([CanBeNull] TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
AddRangeInternal(new[]
|
||||
@@ -113,25 +113,23 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
public override Vector2 OriginPosition => new Vector2(DrawHeight / 2);
|
||||
|
||||
public new TObject HitObject;
|
||||
public new TObject HitObject => (TObject)base.HitObject;
|
||||
|
||||
protected Vector2 BaseSize;
|
||||
protected SkinnableDrawable MainPiece;
|
||||
|
||||
protected DrawableTaikoHitObject(TObject hitObject)
|
||||
protected DrawableTaikoHitObject([CanBeNull] TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.Custom;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
RecreatePieces();
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
@@ -16,28 +16,38 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
where TObject : TaikoStrongableHitObject
|
||||
where TStrongNestedObject : StrongNestedHitObject
|
||||
{
|
||||
private readonly Bindable<bool> isStrong;
|
||||
private readonly Bindable<bool> isStrong = new BindableBool();
|
||||
|
||||
private readonly Container<DrawableStrongNestedHit> strongHitContainer;
|
||||
|
||||
protected DrawableTaikoStrongableHitObject(TObject hitObject)
|
||||
protected DrawableTaikoStrongableHitObject([CanBeNull] TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
isStrong = HitObject.IsStrongBindable.GetBoundCopy();
|
||||
|
||||
AddInternal(strongHitContainer = new Container<DrawableStrongNestedHit>());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override void OnApply()
|
||||
{
|
||||
isStrong.BindTo(HitObject.IsStrongBindable);
|
||||
isStrong.BindValueChanged(_ =>
|
||||
{
|
||||
// will overwrite samples, should only be called on change.
|
||||
// will overwrite samples, should only be called on subsequent changes
|
||||
// after the initial application.
|
||||
updateSamplesFromStrong();
|
||||
|
||||
RecreatePieces();
|
||||
});
|
||||
|
||||
base.OnApply();
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
||||
isStrong.UnbindFrom(HitObject.IsStrongBindable);
|
||||
// ensure the next application does not accidentally overwrite samples.
|
||||
isStrong.UnbindEvents();
|
||||
}
|
||||
|
||||
private HitSampleInfo[] getStrongSamples() => HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_FINISH).ToArray();
|
||||
@@ -86,7 +96,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
strongHitContainer.Clear();
|
||||
strongHitContainer.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
|
||||
+12
-295
@@ -1,7 +1,9 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"EndTime": 2000,
|
||||
"IsRim": false,
|
||||
@@ -23,7 +25,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"EndTime": 4000,
|
||||
"IsRim": false,
|
||||
@@ -45,7 +48,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"EndTime": 6000,
|
||||
"IsRim": true,
|
||||
@@ -76,300 +80,13 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"EndTime": 8000,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8026,
|
||||
"EndTime": 8026,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8053,
|
||||
"EndTime": 8053,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8080,
|
||||
"EndTime": 8080,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8107,
|
||||
"EndTime": 8107,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8133,
|
||||
"EndTime": 8133,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8160,
|
||||
"EndTime": 8160,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8187,
|
||||
"EndTime": 8187,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8214,
|
||||
"EndTime": 8214,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8241,
|
||||
"EndTime": 8241,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8267,
|
||||
"EndTime": 8267,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8294,
|
||||
"EndTime": 8294,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8321,
|
||||
"EndTime": 8321,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8348,
|
||||
"EndTime": 8348,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8374,
|
||||
"EndTime": 8374,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8401,
|
||||
"EndTime": 8401,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8428,
|
||||
"EndTime": 8428,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8455,
|
||||
"EndTime": 8455,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8482,
|
||||
"EndTime": 8482,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8508,
|
||||
"EndTime": 8508,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8535,
|
||||
"EndTime": 8535,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8562,
|
||||
"EndTime": 8562,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8589,
|
||||
"EndTime": 8589,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8615,
|
||||
"EndTime": 8615,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8642,
|
||||
"EndTime": 8642,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8669,
|
||||
"EndTime": 8669,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8696,
|
||||
"EndTime": 8696,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8723,
|
||||
"EndTime": 8723,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8749,
|
||||
"EndTime": 8749,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8776,
|
||||
"EndTime": 8776,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8803,
|
||||
"EndTime": 8803,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8830,
|
||||
"EndTime": 8830,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8857,
|
||||
"EndTime": 8857,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"EndTime": 52301,
|
||||
"IsRim": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:2
|
||||
CircleSize:3.2
|
||||
OverallDifficulty:2
|
||||
ApproachRate:3
|
||||
SliderMultiplier:0.999999999999999
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
763,384.615384615385,4,2,0,70,1,0
|
||||
49993,-90.9090909090909,4,2,0,75,0,1
|
||||
|
||||
[HitObjects]
|
||||
51,245,51532,2,0,P|18:150|17:122,2,110.000003356934,0|8|0,0:0|0:0|0:0,0:0:0:0:
|
||||
@@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Framework.Input;
|
||||
@@ -64,22 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
||||
|
||||
public override DrawableHitObject<TaikoHitObject> CreateDrawableRepresentation(TaikoHitObject h)
|
||||
{
|
||||
switch (h)
|
||||
{
|
||||
case Hit hit:
|
||||
return new DrawableHit(hit);
|
||||
|
||||
case DrumRoll drumRoll:
|
||||
return new DrawableDrumRoll(drumRoll);
|
||||
|
||||
case Swell swell:
|
||||
return new DrawableSwell(swell);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
public override DrawableHitObject<TaikoHitObject> CreateDrawableRepresentation(TaikoHitObject h) => null;
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay);
|
||||
|
||||
|
||||
@@ -147,6 +147,32 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
},
|
||||
drumRollHitContainer.CreateProxy(),
|
||||
};
|
||||
|
||||
RegisterPool<Hit, DrawableHit>(50);
|
||||
RegisterPool<Hit.StrongNestedHit, DrawableHit.StrongNestedHit>(50);
|
||||
|
||||
RegisterPool<DrumRoll, DrawableDrumRoll>(5);
|
||||
RegisterPool<DrumRoll.StrongNestedHit, DrawableDrumRoll.StrongNestedHit>(5);
|
||||
|
||||
RegisterPool<DrumRollTick, DrawableDrumRollTick>(100);
|
||||
RegisterPool<DrumRollTick.StrongNestedHit, DrawableDrumRollTick.StrongNestedHit>(100);
|
||||
|
||||
RegisterPool<Swell, DrawableSwell>(5);
|
||||
RegisterPool<SwellTick, DrawableSwellTick>(100);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
NewResult += OnNewResult;
|
||||
}
|
||||
|
||||
protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
|
||||
{
|
||||
base.OnNewDrawableHitObject(drawableHitObject);
|
||||
|
||||
var taikoObject = (DrawableTaikoHitObject)drawableHitObject;
|
||||
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@@ -207,9 +233,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
barLinePlayfield.Add(barLine);
|
||||
break;
|
||||
|
||||
case DrawableTaikoHitObject taikoObject:
|
||||
h.OnNewResult += OnNewResult;
|
||||
topLevelHitContainer.Add(taikoObject.CreateProxiedContent());
|
||||
case DrawableTaikoHitObject _:
|
||||
base.Add(h);
|
||||
break;
|
||||
|
||||
@@ -226,8 +250,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
return barLinePlayfield.Remove(barLine);
|
||||
|
||||
case DrawableTaikoHitObject _:
|
||||
h.OnNewResult -= OnNewResult;
|
||||
// todo: consider tidying of proxied content if required.
|
||||
return base.Remove(h);
|
||||
|
||||
default:
|
||||
@@ -248,7 +270,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
case TaikoStrongJudgement _:
|
||||
if (result.IsHit)
|
||||
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit();
|
||||
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).ParentHitObject)?.VisualiseSecondHit();
|
||||
break;
|
||||
|
||||
case TaikoDrumRollTickJudgement _:
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!taiko (ruleset)</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Taiko</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -95,6 +95,26 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutOfOrderStartTimes()
|
||||
{
|
||||
var decoder = new LegacyStoryboardDecoder();
|
||||
|
||||
using (var resStream = TestResources.OpenResource("out-of-order-starttimes.osb"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||
Assert.AreEqual(2, background.Elements.Count);
|
||||
|
||||
Assert.AreEqual(1500, background.Elements[0].StartTime);
|
||||
Assert.AreEqual(1000, background.Elements[1].StartTime);
|
||||
|
||||
Assert.AreEqual(1000, storyboard.EarliestEventTime);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeVariableWithSuffix()
|
||||
{
|
||||
|
||||
@@ -10,9 +10,11 @@ using NUnit.Framework;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -27,7 +29,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneStoryboardSamples : OsuTestScene
|
||||
public class TestSceneStoryboardSamples : OsuTestScene, IStorageResourceProvider
|
||||
{
|
||||
[Test]
|
||||
public void TestRetrieveTopLevelSample()
|
||||
@@ -35,7 +37,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
ISkin skin = null;
|
||||
SampleChannel channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("test-sample", Audio));
|
||||
AddStep("create skin", () => skin = new TestSkin("test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
|
||||
|
||||
AddAssert("sample is non-null", () => channel != null);
|
||||
@@ -47,7 +49,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
ISkin skin = null;
|
||||
SampleChannel channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", Audio));
|
||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
|
||||
|
||||
AddAssert("sample is non-null", () => channel != null);
|
||||
@@ -105,7 +107,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
AddStep("setup storyboard sample", () =>
|
||||
{
|
||||
Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, Audio);
|
||||
Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, this);
|
||||
SelectedMods.Value = new[] { testedMod };
|
||||
|
||||
var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
|
||||
@@ -128,8 +130,8 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
private class TestSkin : LegacySkin
|
||||
{
|
||||
public TestSkin(string resourceName, AudioManager audioManager)
|
||||
: base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), audioManager, "skin.ini")
|
||||
public TestSkin(string resourceName, IStorageResourceProvider resources)
|
||||
: base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), resources, "skin.ini")
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -158,15 +160,15 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
private class TestCustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||
{
|
||||
private readonly AudioManager audio;
|
||||
private readonly IStorageResourceProvider resources;
|
||||
|
||||
public TestCustomSkinWorkingBeatmap(RulesetInfo ruleset, AudioManager audio)
|
||||
: base(ruleset, null, audio)
|
||||
public TestCustomSkinWorkingBeatmap(RulesetInfo ruleset, IStorageResourceProvider resources)
|
||||
: base(ruleset, null, resources.AudioManager)
|
||||
{
|
||||
this.audio = audio;
|
||||
this.resources = resources;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => new TestSkin("test-sample", audio);
|
||||
protected override ISkin GetSkin() => new TestSkin("test-sample", resources);
|
||||
}
|
||||
|
||||
private class TestDrawableStoryboardSample : DrawableStoryboardSample
|
||||
@@ -176,5 +178,13 @@ namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
#region IResourceStorageProvider
|
||||
|
||||
public AudioManager AudioManager => Audio;
|
||||
public IResourceStore<byte[]> Files => null;
|
||||
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,5 +246,32 @@ namespace osu.Game.Tests.NonVisual
|
||||
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
|
||||
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateCopyIsDeepClone()
|
||||
{
|
||||
var cpi = new ControlPointInfo();
|
||||
|
||||
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
var cpiCopy = cpi.CreateCopy();
|
||||
|
||||
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
|
||||
Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
|
||||
cpi.TimingPoints[0].BeatLength = 800;
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class StatefulMultiplayerClientTest : MultiplayerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestPlayingUserTracking()
|
||||
{
|
||||
int id = 2000;
|
||||
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Playing);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Results);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(6, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(6);
|
||||
|
||||
AddStep("another user left", () => Client.RemoveUser(Client.Room?.Users.Last().User));
|
||||
checkPlayingUserCount(5);
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
}
|
||||
|
||||
private void checkPlayingUserCount(int expectedCount)
|
||||
=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.CurrentMatchPlayingUserIds.Count == expectedCount);
|
||||
|
||||
private void changeState(int userCount, MultiplayerUserState state)
|
||||
=> AddStep($"{"user".ToQuantity(userCount)} in {state}", () =>
|
||||
{
|
||||
for (int i = 0; i < userCount; ++i)
|
||||
{
|
||||
var userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
|
||||
Client.ChangeUserState(userId, state);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class OngoingOperationTrackerTest : OsuTestScene
|
||||
{
|
||||
private OngoingOperationTracker tracker;
|
||||
private IBindable<bool> operationInProgress;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
AddStep("create tracker", () => Child = tracker = new OngoingOperationTracker());
|
||||
AddStep("bind to operation status", () => operationInProgress = tracker.InProgress.GetBoundCopy());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOperationTracking()
|
||||
{
|
||||
IDisposable firstOperation = null;
|
||||
IDisposable secondOperation = null;
|
||||
|
||||
AddStep("begin first operation", () => firstOperation = tracker.BeginOperation());
|
||||
AddAssert("first operation in progress", () => operationInProgress.Value);
|
||||
|
||||
AddStep("cannot start another operation",
|
||||
() => Assert.Throws<InvalidOperationException>(() => tracker.BeginOperation()));
|
||||
|
||||
AddStep("end first operation", () => firstOperation.Dispose());
|
||||
AddAssert("first operation is ended", () => !operationInProgress.Value);
|
||||
|
||||
AddStep("start second operation", () => secondOperation = tracker.BeginOperation());
|
||||
AddAssert("second operation in progress", () => operationInProgress.Value);
|
||||
|
||||
AddStep("dispose first operation again", () => firstOperation.Dispose());
|
||||
AddAssert("second operation still in progress", () => operationInProgress.Value);
|
||||
|
||||
AddStep("dispose second operation", () => secondOperation.Dispose());
|
||||
AddAssert("second operation is ended", () => !operationInProgress.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOperationDisposalAfterTracker()
|
||||
{
|
||||
IDisposable operation = null;
|
||||
|
||||
AddStep("begin operation", () => operation = tracker.BeginOperation());
|
||||
AddStep("dispose tracker", () => tracker.Expire());
|
||||
AddStep("end operation", () => operation.Dispose());
|
||||
AddAssert("operation is ended", () => !operationInProgress.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
[Events]
|
||||
//Storyboard Layer 0 (Background)
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1500,1600,0,1
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1000,1100,0,1
|
||||
@@ -9,7 +9,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
@@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
});
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -106,6 +106,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public void TestStoryboardBackgroundVisibility()
|
||||
{
|
||||
performFullSetup();
|
||||
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||
createFakeStoryboard();
|
||||
AddStep("Enable Storyboard", () =>
|
||||
{
|
||||
@@ -198,8 +199,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
})));
|
||||
|
||||
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("Screen is undimmed, original background retained", () =>
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && songSelect.CheckBackgroundBlur(results.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -224,7 +226,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
AddStep("Resume PlayerLoader", () => player.Restart());
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
private void createFakeStoryboard() => AddStep("Create storyboard", () =>
|
||||
@@ -274,9 +276,11 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
private class DummySongSelect : PlaySongSelect
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
{
|
||||
FadeAccessibleBackground background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
DimEnabled.BindTo(background.EnableUserDim);
|
||||
return background;
|
||||
}
|
||||
@@ -294,25 +298,27 @@ namespace osu.Game.Tests.Visual.Background
|
||||
config.BindWith(OsuSetting.BlurLevel, BlurLevel);
|
||||
}
|
||||
|
||||
public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1f - ((FadeAccessibleBackground)Background).CurrentDim);
|
||||
public bool IsBackgroundDimmed() => background.CurrentColour == OsuColour.Gray(1f - background.CurrentDim);
|
||||
|
||||
public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
|
||||
public bool IsBackgroundUndimmed() => background.CurrentColour == Color4.White;
|
||||
|
||||
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
public bool IsUserBlurApplied() => background.CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
|
||||
public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
|
||||
public bool IsUserBlurDisabled() => background.CurrentBlur == new Vector2(0);
|
||||
|
||||
public bool IsBackgroundInvisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 0;
|
||||
public bool IsBackgroundInvisible() => background.CurrentAlpha == 0;
|
||||
|
||||
public bool IsBackgroundVisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 1;
|
||||
public bool IsBackgroundVisible() => background.CurrentAlpha == 1;
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public bool IsBlurCorrect() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
public bool CheckBackgroundBlur(Vector2 expected) => background.CurrentBlur == expected;
|
||||
|
||||
/// <summary>
|
||||
/// Make sure every time a screen gets pushed, the background doesn't get replaced
|
||||
/// </summary>
|
||||
/// <returns>Whether or not the original background (The one created in DummySongSelect) is still the current background</returns>
|
||||
public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen();
|
||||
public bool IsBackgroundCurrent() => background?.IsCurrentScreen() == true;
|
||||
}
|
||||
|
||||
private class FadeAccessibleResults : ResultsScreen
|
||||
@@ -324,12 +330,20 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
}
|
||||
|
||||
private class LoadBlockingTestPlayer : TestPlayer
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() =>
|
||||
new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
|
||||
}
|
||||
|
||||
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
|
||||
|
||||
@@ -354,15 +368,16 @@ namespace osu.Game.Tests.Visual.Background
|
||||
Thread.Sleep(1);
|
||||
|
||||
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
||||
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
public VisualSettings VisualSettingsPos => VisualSettings;
|
||||
public BackgroundScreen ScreenPos => Background;
|
||||
public BackgroundScreen ScreenPos => background;
|
||||
|
||||
public TestPlayerLoader(Player player)
|
||||
: base(() => player)
|
||||
@@ -371,9 +386,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
public void TriggerOnHover() => OnHover(new HoverEvent(new InputState()));
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() => background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
}
|
||||
|
||||
private class FadeAccessibleBackground : BackgroundScreenBeatmap
|
||||
|
||||
@@ -61,12 +61,12 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
createPoller(true);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust);
|
||||
checkCount(1);
|
||||
checkCount(2);
|
||||
checkCount(3);
|
||||
|
||||
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust * 5);
|
||||
checkCount(4);
|
||||
checkCount(4);
|
||||
checkCount(4);
|
||||
@@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
checkCount(5);
|
||||
checkCount(5);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust);
|
||||
checkCount(6);
|
||||
checkCount(7);
|
||||
}
|
||||
@@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
createPoller(false);
|
||||
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
|
||||
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls.Value = TimePerAction * safety_adjust * 5);
|
||||
checkCount(0);
|
||||
skip();
|
||||
checkCount(0);
|
||||
@@ -141,7 +141,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
public class TestSlowPoller : TestPoller
|
||||
{
|
||||
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
|
||||
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls.Value / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
@@ -100,7 +99,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
[Test]
|
||||
public void TestNonPresentTrack()
|
||||
{
|
||||
TestPreviewTrack track = null;
|
||||
TestPreviewTrackManager.TestPreviewTrack track = null;
|
||||
|
||||
AddStep("get non-present track", () =>
|
||||
{
|
||||
@@ -182,9 +181,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
private TestPreviewTrackManager.TestPreviewTrack getTrack() => (TestPreviewTrackManager.TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
private TestPreviewTrackManager.TestPreviewTrack getOwnedTrack()
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osuTK;
|
||||
|
||||
@@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
|
||||
{
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
||||
@@ -10,6 +10,8 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Storyboards;
|
||||
using osuTK;
|
||||
|
||||
@@ -50,7 +52,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
cancel();
|
||||
complete();
|
||||
|
||||
AddUntilStep("attempted to push ranking", () => ((FakeRankingPushPlayer)Player).GotoRankingInvoked);
|
||||
AddUntilStep("attempted to push ranking", () => ((FakeRankingPushPlayer)Player).ResultsCreated);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -84,7 +86,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
// wait to ensure there was no attempt of pushing the results screen.
|
||||
AddWaitStep("wait", resultsDisplayWaitCount);
|
||||
AddAssert("no attempt to push ranking", () => !((FakeRankingPushPlayer)Player).GotoRankingInvoked);
|
||||
AddAssert("no attempt to push ranking", () => !((FakeRankingPushPlayer)Player).ResultsCreated);
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
@@ -110,16 +112,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public class FakeRankingPushPlayer : TestPlayer
|
||||
{
|
||||
public bool GotoRankingInvoked;
|
||||
public bool ResultsCreated { get; private set; }
|
||||
|
||||
public FakeRankingPushPlayer()
|
||||
: base(true, true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void GotoRanking()
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score)
|
||||
{
|
||||
GotoRankingInvoked = true;
|
||||
var results = base.CreateResults(score);
|
||||
ResultsCreated = true;
|
||||
return results;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@@ -26,7 +27,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(2),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
playerScore.Value = 1222333;
|
||||
});
|
||||
|
||||
AddStep("add player user", () => leaderboard.AddPlayer(playerScore, new User { Username = "You" }));
|
||||
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true));
|
||||
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
|
||||
}
|
||||
|
||||
@@ -49,29 +49,53 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
var player2Score = new BindableDouble(1234567);
|
||||
var player3Score = new BindableDouble(1111111);
|
||||
|
||||
AddStep("add player 2", () => leaderboard.AddPlayer(player2Score, new User { Username = "Player 2" }));
|
||||
AddStep("add player 3", () => leaderboard.AddPlayer(player3Score, new User { Username = "Player 3" }));
|
||||
AddStep("add player 2", () => createLeaderboardScore(player2Score, new User { Username = "Player 2" }));
|
||||
AddStep("add player 3", () => createLeaderboardScore(player3Score, new User { Username = "Player 3" }));
|
||||
|
||||
AddAssert("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddAssert("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score above player 3", () => player2Score.Value = playerScore.Value - 500);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score below players", () => player2Score.Value = playerScore.Value - 123456);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddAssert("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddUntilStep("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomScores()
|
||||
{
|
||||
int playerNumber = 1;
|
||||
AddRepeatStep("add player with random score", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExistingUsers()
|
||||
{
|
||||
AddStep("add peppy", () => createRandomScore(new User { Username = "peppy", Id = 2 }));
|
||||
AddStep("add smoogipoo", () => createRandomScore(new User { Username = "smoogipoo", Id = 1040328 }));
|
||||
AddStep("add flyte", () => createRandomScore(new User { Username = "flyte", Id = 3103765 }));
|
||||
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 }));
|
||||
}
|
||||
|
||||
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
|
||||
|
||||
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false)
|
||||
{
|
||||
var leaderboardScore = leaderboard.AddPlayer(user, isTracked);
|
||||
leaderboardScore.TotalScore.BindTo(score);
|
||||
}
|
||||
|
||||
private class TestGameplayLeaderboard : GameplayLeaderboard
|
||||
{
|
||||
public bool CheckPositionByUsername(string username, int? expectedPosition)
|
||||
{
|
||||
var scoreItem = this.FirstOrDefault(i => i.User.Username == username);
|
||||
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username);
|
||||
|
||||
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
|
||||
}
|
||||
|
||||
@@ -17,10 +17,12 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyHitResultOnKilled()
|
||||
{
|
||||
ManualClock clock = null;
|
||||
bool anyJudged = false;
|
||||
|
||||
void onNewResult(JudgementResult _) => anyJudged = true;
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
|
||||
|
||||
createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
|
||||
|
||||
AddStep("subscribe to new result", () =>
|
||||
{
|
||||
anyJudged = false;
|
||||
drawableRuleset.NewResult += onNewResult;
|
||||
});
|
||||
AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
|
||||
|
||||
AddAssert("object judged", () => anyJudged);
|
||||
|
||||
AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
|
||||
}
|
||||
|
||||
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
|
||||
{
|
||||
var ruleset = new TestPoolingRuleset();
|
||||
@@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void load()
|
||||
{
|
||||
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
|
||||
RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
|
||||
}
|
||||
|
||||
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
|
||||
@@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
yield return new TestHitObject
|
||||
switch (original)
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
case TestKilledHitObject h:
|
||||
yield return h;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
yield return new TestHitObject
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region HitObject
|
||||
#region HitObjects
|
||||
|
||||
private class TestHitObject : ConvertHitObject
|
||||
private class TestHitObject : ConvertHitObject, IHasDuration
|
||||
{
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
@@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
private class TestKilledHitObject : TestHitObject
|
||||
{
|
||||
}
|
||||
|
||||
private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
|
||||
{
|
||||
public DrawableTestKilledHitObject()
|
||||
: base(null)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
Expire();
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
||||
@@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
||||
@@ -9,7 +9,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -232,12 +233,17 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public class TestSpectatorStreamingClient : SpectatorStreamingClient
|
||||
{
|
||||
public readonly User StreamingUser = new User { Id = 1234, Username = "Test user" };
|
||||
public readonly User StreamingUser = new User { Id = 55, Username = "Test user" };
|
||||
|
||||
public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
|
||||
|
||||
private int beatmapId;
|
||||
|
||||
public TestSpectatorStreamingClient()
|
||||
: base(new DevelopmentEndpointConfiguration())
|
||||
{
|
||||
}
|
||||
|
||||
protected override Task Connect()
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
foreach (int user in args.NewItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
@@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
foreach (int user in args.OldItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
@@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user