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Commit Graph

11075 Commits

Author SHA1 Message Date
Dean Herbert
9ff9611296 Merge branch 'master' into realm-stable-subscriptions 2022-01-24 18:25:47 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
40aa873190 Rename register methods to better explain their purpose 2022-01-24 14:37:36 +09:00
Bartłomiej Dach
bd748686fa
Adjust spacing of time signature numerator input box 2022-01-23 15:21:32 +01:00
Dean Herbert
e9e3e024a1 Update all usages of QueryAsyncWithNotifications to use new Register pathway 2022-01-23 20:28:04 +09:00
Dean Herbert
61cef42be9 Proof of concept realm subscriptions via Register 2022-01-23 20:28:04 +09:00
Dean Herbert
a5493ce0d1 Fix incorrect nesting of statements causing completely broken logic 2022-01-23 17:51:32 +09:00
Salman Ahmed
e4758c9dbb Mark LabelledTimeSignature as public 2022-01-23 10:14:37 +03:00
Salman Ahmed
326f12f847 Add IExpandable support for SettingsToolboxGroup 2022-01-23 05:41:16 +03:00
Bartłomiej Dach
54f7b1b8d0
Use new time signature control on timing screen 2022-01-22 20:50:32 +01:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures 2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Dean Herbert
33d3a10708
Merge branch 'master' into fix-intro-realm-usage 2022-01-22 23:28:43 +09:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes 2022-01-22 14:12:57 +01:00
Bartłomiej Dach
1b2cca4a0d
Merge branch 'master' into realm-migration-ui 2022-01-22 13:52:19 +01:00
Dean Herbert
9946003069
Update osu.Game/Screens/Menu/IntroScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 05:09:40 +09:00
Dean Herbert
1f157d729d Update existing subscriptions to new style
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
2006620a2c Fix IntroScreen retrieving and iterating all realm beatmap sets 2022-01-21 18:03:16 +09:00
Dean Herbert
8f1dfa33a2 Merge branch 'master' into realm-context-use-update-when-feasible 2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
3bcdce128c Use dictionary add for safety 2022-01-21 15:29:21 +09:00
Dean Herbert
ff4f40db8a Merge branch 'master' into carousel-performance-n 2022-01-21 15:27:42 +09:00
Dan Balasescu
c4f24ef96c
Merge pull request #16542 from peppy/carousel-search-performance-less-simple
Avoid performing full filter when updating carousel beatmap sets
2022-01-21 15:05:30 +09:00
Dean Herbert
5622d2ba4f Show realm migration progress at Loader 2022-01-21 14:56:49 +09:00
Dean Herbert
bed7b69464 Apply NRT to CarouselGroup 2022-01-21 13:26:29 +09:00
Dean Herbert
5b24800b0e Avoid applying filter in UpdateBeatmapSet flow 2022-01-21 13:26:25 +09:00
Dean Herbert
45bf35c425 Avoid performing keyword filtering at song select unless keywords are specified 2022-01-21 12:26:24 +09:00
Henry Lin
e0fe8af365 Schedule setPerformanceValue 2022-01-21 08:54:08 +08:00
Dean Herbert
ba31ddee01 Revert beatmapSets reference to fix tests
New version changed order.
2022-01-21 00:34:12 +09:00
Dean Herbert
80f3a67876 Use for instead of foreach to avoid enumerator overhead 2022-01-20 22:21:00 +09:00
Dean Herbert
0b93f3c88f Add <Guid,CarouselBeatmapSet> dictionary to speed up update operations in carousel 2022-01-20 22:12:49 +09:00
Dean Herbert
9a864267d2 Fix CarouselGroupEagerSelect not invoking subclassed AddChild from AddChildren calls 2022-01-20 21:57:16 +09:00
Dean Herbert
a8ce2c5edf Detach before sending BeatmapSetInfo to any handling method 2022-01-20 21:14:10 +09:00
Dean Herbert
b1cf3befa6 Fix incorrect query in comment 2022-01-20 18:36:20 +09:00
Dean Herbert
3ba712703b Add a note about hidden beatmap check 2022-01-20 17:50:17 +09:00
Dean Herbert
1dabf6c8a5 Fix BeatmapCarousel signalling it is finished loading before catching up on realm changes 2022-01-20 16:39:42 +09:00
Henry Lin
261fae6873 Move checks out of PopIn() 2022-01-20 08:39:33 +08:00
Dean Herbert
6c46fd6931 Fix some failing tests due to realm beatmaps overwriting test beatmaps 2022-01-20 00:19:16 +09:00
Dean Herbert
2789986699 Use asynchronous loading for beatmap carousel again 2022-01-19 18:15:43 +09:00
Dean Herbert
200fcb6f83 Detach beatmap set before checking hidden state 2022-01-19 16:59:49 +09:00
Henry Lin
0d708efb73 Split off PerformanceBreakdown and its own calculation logic 2022-01-19 15:33:33 +08:00
Dan Balasescu
9920ff51a6
Merge pull request #16446 from peppy/summary-timeline-control-point-optimisation
Reduce number of redundant control points displayed on summary timeline
2022-01-19 15:51:20 +09:00
Dan Balasescu
2475a62f2d
Merge pull request #16518 from nekodex/participantlist-cleanup
Remove unused BDL parameter in `ParticipantList`
2022-01-19 14:59:40 +09:00
Dean Herbert
5f5765d6a2 Reduce redundancy time range to create a bit more visual blending on the timeline 2022-01-19 14:57:01 +09:00
Dean Herbert
03ac91a3ee Consider all points in a group to meet redundancy check 2022-01-19 14:56:44 +09:00
Dean Herbert
93cd07f7fb Merge branch 'master' into summary-timeline-control-point-optimisation 2022-01-19 14:50:45 +09:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Jamie Taylor
493a970ed5
Remove unused AudioManager 2022-01-19 14:08:21 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
9be5bf38c6 Simplify binding/invalidation in TopLocalRank 2022-01-19 13:20:52 +09:00
Dean Herbert
e60fd358d0 Merge branch 'master' into top-local-rank-optimisation 2022-01-19 13:04:14 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Henry Lin
31e03e99cd Improve display of "total PP" 2022-01-18 22:11:43 +08:00
Henry Lin
a5b53c01c8 Add comments and tidy up 2022-01-18 21:59:51 +08:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Henry Lin
43e5bd731c Compare performance to a perfect play 2022-01-18 21:57:12 +08:00
Dean Herbert
f5b8653491 Add spaces to query string 2022-01-18 19:28:09 +09:00
Dean Herbert
27ea37c690 Rewrite TopLocalRank to use realm subscriptions
This addresses the number one performance concern with realm (when
entering song select). Previous logic was causing instantiation and
property reads of every score in the database due to the `AsEnumerable`
specfication.
2022-01-18 18:17:53 +09:00
Dean Herbert
d10d657073
Merge pull request #16421 from Susko3/textbox-AllowIme-false
Add `AllowIme => false` to text boxes where applicable
2022-01-18 18:02:47 +09:00
Dean Herbert
39c9c4985b
Merge branch 'master' into textbox-AllowIme-false 2022-01-18 17:03:51 +09:00
Henry Lin
83387cb00b Add a comment 2022-01-17 21:41:17 +08:00
Henry Lin
eddf453294 Fix code quality issues 2022-01-17 21:32:13 +08:00
Henry Lin
c49cd60487 Add bar chart to tooltip 2022-01-17 21:26:55 +08:00
Henry Lin
85c60bfc2d Improve tooltip design 2022-01-17 20:36:18 +08:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
Dean Herbert
11ca1b6e7b Remove one more usage of IsManaged which could potentially go wrong 2022-01-17 13:40:27 +09:00
Dean Herbert
5601f6f1fe Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
Dean Herbert
566d341b1e Split conditions out for readability 2022-01-16 22:04:29 +09:00
Dean Herbert
565611ee00 Fix typo in inline comment 2022-01-15 23:57:20 +09:00
Dean Herbert
236fa6da7e Rename ControlPointVisualisation interface type to be less specific 2022-01-15 23:56:00 +09:00
Dean Herbert
c5cae4e3ee Rename methods and add xmldoc 2022-01-15 23:55:11 +09:00
Dean Herbert
4ca2822d40
Merge pull request #16447 from nekodex/mp-host-changed-sfx
Add audio feedback for host change in multiplayer rooms
2022-01-15 23:43:35 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Dean Herbert
671a3d47b8 Move bindable binding to LoadComplete and remove unnecessary unbind 2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543 Reorder private/protected methods 2022-01-15 21:19:02 +09:00
Dean Herbert
64c499d9d6 Revert unintended temporary commenting (was used during benchmarking) 2022-01-15 15:24:30 +09:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
7acd1b545f Remove unnecessary Live conversion in IntroScreen (handled by GetWorkingBeatmap) 2022-01-14 19:55:09 +09:00
Dean Herbert
34dbde6023 Only copy across Hash and ID so statistics aren't lost 2022-01-14 18:22:52 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer 2022-01-14 18:11:00 +09:00
Dean Herbert
916b591b1b Fix watch replay button not working immediately after playing 2022-01-14 18:03:06 +09:00
Dean Herbert
c64a919a9d Reduce number of redundant control points displayed on summary timeline
As pointed out in https://github.com/ppy/osu/discussions/16435, beatmaps
with too many control points (usually added via external automation
apps) could cause the lazer editor to grind to a halt.

The overheads here are mostly from the GL side. An eventual goal would
be to render this in a smarter way, rather than using thousands of
drawables. Until that, this optimisation should help reduce the overhead
by omitting control points in close proximity that are redundant for
display purposes.

I've tried to contain this in the display logic directly, with the goal
that it can be ripped out as fast as it was added. Certainly required
more changes than I hoped for, but I don't think it's too ugly.
2022-01-14 17:13:26 +09:00
Dean Herbert
54804ebfbd Fix delete/clear scores buttons not working 2022-01-13 18:38:38 +09:00
Jamie Taylor
c6ae255326
Add volume dip to track during fail sequence 2022-01-13 18:31:32 +09:00
Dean Herbert
069d6d2954 Remove pointless compatibility parameter BeatmapSetInfoID 2022-01-13 18:02:10 +09:00
Dean Herbert
6025fe325d Fix filter criteria not being applied after carousel loads new beatmap sets 2022-01-13 15:08:51 +09:00
Dean Herbert
0a133c7e97 Fix typo in comment in IntroScreen 2022-01-13 13:47:23 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
ef0f794fd6 Remove stay newline 2022-01-12 18:13:14 +09:00
Dean Herbert
eb70a1eeb7 Replace compatibility properties with direct references 2022-01-12 18:13:14 +09:00
Dean Herbert
482cf29e28
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-12 17:57:14 +09:00
Dean Herbert
34aa1bf21d Sanitise and remove some usages of Detach which are no longer required 2022-01-12 17:49:11 +09:00
Dean Herbert
dc3730f334 Fix song select import popup not always showing 2022-01-12 17:49:11 +09:00
Dean Herbert
0aff1c232b Fix deleted/hidden carousel queries 2022-01-12 17:49:11 +09:00
Dean Herbert
46e92c3b60 Clean up BeatmapManager query methods 2022-01-12 17:49:11 +09:00
Dean Herbert
e8dcbaf29a Fix intro screen hitting null reference if intro beatmap is unavailable 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
80eee6d7b0 Make RealmArchiveModelManager.Update work using automapper 2022-01-12 17:49:11 +09:00
Dean Herbert
7509a9ff8f Update BeatmapModelManager.Save to work for editor scenarios 2022-01-12 17:49:11 +09:00
Dean Herbert
58f8aae731 Fix one missed instance of GetResultSafely 2022-01-12 17:49:11 +09:00
Dean Herbert
02d0ca2741 Fix protected beatmaps showing up in the song select carousel 2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5 Fix beatmap carousel test failures 2022-01-12 17:49:10 +09:00
Dean Herbert
f4a1fa85a1 Fix incorrect conditional for deciding whether scores can be deleted from UI 2022-01-12 17:49:10 +09:00
Dan Balasescu
52e240230b
Merge branch 'master' into mouse-button-disable-disables-touch 2022-01-12 17:14:39 +09:00
Dean Herbert
5dd0bb1218 Ensure Score created by GameplayState has a valid ruleset 2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
6919df18fa Fix incorrect ordering and grouping of difficulties at song select 2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce Detach and reattach scores to make work 2022-01-12 17:00:16 +09:00
Dean Herbert
60d2de8a3b Fix potential nullref when song select filters to no results 2022-01-12 17:00:16 +09:00
Dean Herbert
de3a338d02 Update realm queries to use Filter to allow for indirect property filtering 2022-01-12 17:00:16 +09:00
Dean Herbert
8461eaab46 BeatmapSetInfo detach support 2022-01-12 17:00:16 +09:00
Dean Herbert
de076678fe Fix some remaining test failures 2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520 Fix some null inspections 2022-01-12 17:00:16 +09:00
Dean Herbert
33060990b7 Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows 2022-01-12 17:00:16 +09:00
Dean Herbert
4295815c7d Fix invalid equality comparison in BeatmapLeaderboard 2022-01-12 17:00:16 +09:00
Dean Herbert
86ce2256be Replace SpectatorScreen event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
6d60aa7d9c Replace TopLocalRank event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
c9257e9ecc Fix missing disposal of realm subscriptions in BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
5dc497e949 Replace BeatmapLeaderboard event flow with realm subscriptions 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
db05727ec4 Remove unused includeProtected parameter 2022-01-12 17:00:16 +09:00
Dean Herbert
a3276758b8 Remove unnecessary re-query of beatmap set in editor menu construction 2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0 "Update" BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627 Fix intro screen
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
83cbee39de Mark cases where BeatmapSet is generally guaranteed to be non-null 2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969 Miscellaneous fixes that don't fit elsewhere 2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479 Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
Susko3
a0842838e7 Add AllowIme => false where applicable
Also adds `AllowWordNavigation => false` to password text box.
2022-01-12 00:15:17 +01:00
Dean Herbert
e333831c45
Merge pull request #16371 from bdach/angle-of-rotation-display
Add tooltip with relative rotation in degrees to rotation handles
2022-01-10 22:19:50 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Dean Herbert
02d8a6359a Update FilterMatchingTest and filter code to use ruleset's OnlineID
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.

This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).

Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Bartłomiej Dach
d76c674abc
Add tooltip with relative rotation in degrees to rotation handles 2022-01-08 20:24:15 +01:00
Bartłomiej Dach
24d377fddb
Move implementation of drag handle operations to concrete classes 2022-01-08 20:24:00 +01:00
Bartłomiej Dach
9370e84460
Fix effect point multiplier text box displaying too much decimal digits 2022-01-08 16:12:52 +01:00
Bartłomiej Dach
c5ac996e3f
Restore ruleset using current playlist item on resuming room sub screen
Ensures that the ruleset selected at the multiplayer song selection
screen does not overwrite the current playlist item's ruleset.
2022-01-08 14:56:01 +01:00
Dean Herbert
0698ef6330 Fix one missed rename 2022-01-07 17:36:29 +09:00
Dean Herbert
2ef791069c Fix typon on AdvancedStats 2022-01-07 17:33:38 +09:00
Dean Herbert
3cd996eb4a Merge branch 'master' into async-deadlock-safety 2022-01-07 17:28:59 +09:00
Dan Balasescu
bf328dc9e0
Merge pull request #16291 from peppy/fix-mods-mutated-outside-lease
Fix `MultiplayerMatchSubScreen` mutating mods outside of bindable lease
2022-01-07 17:12:12 +09:00
Bartłomiej Dach
f5742d3d2a
Merge branch 'master' into editor-toolbox-expand 2022-01-06 19:01:02 +01:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
5baaf356aa Split out SettingsToolboxGroup from PlayerSettingsGroup 2022-01-06 21:05:00 +09:00
Dean Herbert
df6a755c36 Update player loader screen mouse disable text to use localised version 2022-01-05 18:29:09 +09:00
Dean Herbert
6779503e57 Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Dean Herbert
13cce50fa7 Remove existing handling of flip hotkeys 2022-01-05 16:30:42 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00
Dean Herbert
675bdd3213 Fix MultiplayerMatchSubScreen mutating mods outside of bindable lease
As seen at https://github.com/peppy/osu/runs/4674501626?check_suite_focus=true.
2022-01-01 12:13:59 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Bartłomiej Dach
5a591713ae
Fix legacy combo counter not fully hiding for rulesets that implement their own 2021-12-26 16:49:20 +01:00
Dan Balasescu
a43cc20ae2 Apply changes to GameplayCompleted from reviews 2021-12-24 21:58:20 +09:00
Dan Balasescu
c6854b37c8 Unbind event on disposal 2021-12-24 21:58:09 +09:00
Dan Balasescu
727335dcad Improve reliability of exiting gameplay 2021-12-24 14:23:09 +09:00
Dan Balasescu
67e6b50c12
Merge pull request #16135 from stanriders/refactor-diffcalc
Slightly refactor difficulty and pp calculators
2021-12-22 19:44:02 +09:00
Dean Herbert
5b3a154431 Fix potential errors thrown during beatmap leaderboard display due to incorrect beatmap reference
Specifically, the global `BeatmapInfo` is referenced inside the web
request's success callback, and used to attempt population via methods
which expect non-null beatmap inputs.

Closes #16211.
2021-12-22 17:24:48 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc 2021-12-22 12:31:28 +09:00
Bartłomiej Dach
7ab1c0c99d
Improve contrast of timeline blueprint foreground content for pastel combo colours 2021-12-21 12:54:17 +01:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
Dan Balasescu
a34d24fb20 Disallow expired items from showing delete button
This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
51b7e920c0 Fix delete button being able to show on current item 2021-12-21 16:57:58 +09:00
Dan Balasescu
32fbaf47c0
Merge pull request #16192 from peppy/add-room-lost-logging
Add logging of `MultiplayerMatchSubScreen` exiting from room loss
2021-12-21 16:37:08 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Dean Herbert
d08b66a5ff Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
Dean Herbert
ddadf3c4b5 Add logging of MultiplayerMatchSubScreen exiting from room loss 2021-12-21 14:53:24 +09:00
Dean Herbert
edcbd4de6d Fix incorrect event unbind logic 2021-12-21 13:05:26 +09:00
Dean Herbert
52db7b36fc Move Schedule call to base implementation of error meter for extra safety 2021-12-21 12:55:21 +09:00
Dean Herbert
28d6ff5d9c Fix potential wrong thread mutation in ColourHitErrorMeter 2021-12-21 12:36:04 +09:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item 2021-12-20 13:32:42 +01:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix 2021-12-15 22:20:30 +01:00
Dean Herbert
cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
Dean Herbert
33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dean Herbert
ef4ab74565 Also only expose Expanded state of BeatmapCard as read-only 2021-12-15 16:26:19 +09:00
Dan Balasescu
9ade8069a1 Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
Dan Balasescu
4c81fd8b7c
Merge pull request #16068 from peppy/fix-fail-animation-background-dim
Improve appearance of player-wide background after failing with low background dim
2021-12-15 06:32:02 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync 2021-12-14 21:31:10 +01:00
Dean Herbert
8c6f50ddb1 Fix BackgroundScreenDefault incorrectly updating current background after being inactive
If the beatmap was changed but then reverted to the previously displayed
map, the background may have displayed incorrectly on resuming.

Closes #15804.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a Add failing test coverage of BackgroundScreeNDefault's beatmap background tracking when active/non-active 2021-12-14 16:40:34 +09:00
Dean Herbert
7e576ae9d3 Add note about how the background colour is restored 2021-12-14 13:25:19 +09:00
Dan Balasescu
2f1dc91211 Add AbortLoad() method to abort gameplay loads 2021-12-14 11:30:42 +09:00
Dan Balasescu
70045494ba Re-simplify code by removing BeatmapManager event instead 2021-12-13 16:09:54 +09:00
Dean Herbert
cac684c044 Improve appearance of player-wide background after failing with low background dim 2021-12-13 14:53:11 +09:00
Dean Herbert
c097dc8048 Add note about reasoning behind MultiplayerClient.GetAPIBeatmap call 2021-12-13 13:39:32 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-12 16:37:41 +09:00
Dan Balasescu
a6e77f172d Add some comments 2021-12-12 16:30:37 +09:00
Dan Balasescu
d6c08fae48 Fix incorrect global beatmap with availability changes 2021-12-11 23:08:21 +09:00
Dan Balasescu
ece2cddb7f Fix DrawableRoomPlaylistItem lookup interfering with tests 2021-12-11 22:51:20 +09:00
Dan Balasescu
25b274c323 Fix starting gameplay too early after import 2021-12-11 22:47:50 +09:00
Dan Balasescu
1aac978a7b
Merge pull request #16029 from peppy/editor-mod-reset
Fix editor not resetting mods when entering
2021-12-11 20:20:11 +09:00
Dan Balasescu
63a017bc8e Use Array.Empty instead 2021-12-11 19:33:37 +09:00
Dan Balasescu
cdb8237a4b
Merge branch 'master' into pre-realm-score-tidy 2021-12-11 19:25:39 +09:00
Dan Balasescu
6057037e35 Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
Dean Herbert
c1b3ee6bb2 Fix editor not resetting mods when entering
Would leave the user potentially in a test mode that is in a weird
state (ie. if cinema mod was enabled). Eventually we'll add the ability
to choose mods for test play, but that will be done in a saner way.

Closes #15870.
2021-12-10 18:57:45 +09:00
Dean Herbert
f7c5a3f506 Use similar method of consuming OnlineID as done in beatmap classes 2021-12-10 18:34:31 +09:00
Dan Balasescu
e98060ac37
Remove unused using 2021-12-10 17:55:18 +09:00
Dean Herbert
970a9ae074 Add update thread asserts to RoomManager methods 2021-12-10 17:22:24 +09:00
Dean Herbert
3633494509
Merge pull request #16020 from smoogipoo/host-enqueue-2
Add support for enqueueing items in host-only mode, and changing arbitrary playlist items
2021-12-10 16:23:48 +09:00
Dean Herbert
dbb08f7d46 Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
Dan Balasescu
4e6286920c
Merge pull request #16017 from peppy/fix-child-set-after-disposal
Fix potential crash due to children being mutated after disposal
2021-12-10 15:38:34 +09:00
Dan Balasescu
de0f37b08d Separate editing and adding playlist items 2021-12-10 15:26:48 +09:00
Dean Herbert
88670c3b01 Document OpenSongSelection and mark null param 2021-12-10 14:14:22 +09:00
Dean Herbert
50bf2f368d
Merge branch 'master' into host-enqueue-2 2021-12-10 14:09:19 +09:00
Dean Herbert
9ac8e6c81c Add missing null check before attempting to populate bpm info 2021-12-10 13:53:48 +09:00
Dean Herbert
612f47bb9f Add the ability to create playlists of 2 weeks ~ 3 months in duration 2021-12-10 13:45:29 +09:00
Dean Herbert
1952819db2
Merge pull request #16019 from smoogipoo/cleanup-playlist-item-buttons
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-10 12:01:26 +09:00
Dan Balasescu
35a208a478
Merge pull request #15999 from peppy/restore-user-volume-muted-notification
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
2021-12-10 02:58:59 +09:00
Dan Balasescu
671582a925 Allow host to enqeue items and items to be edited 2021-12-10 01:15:19 +09:00
Dan Balasescu
048a495115 Add edit button to DrawableRoomPlaylistItem 2021-12-10 01:08:54 +09:00
Dan Balasescu
05aa9635a8 Privatise button again 2021-12-10 00:38:18 +09:00
Dan Balasescu
f9af239ed9 Cleanup duplicated classes in DrawableRoomPlaylistItem 2021-12-09 23:56:49 +09:00
Dean Herbert
538a822760
Merge branch 'master' into multiplayer-playlist-deletion 2021-12-09 19:04:06 +09:00
Dean Herbert
a3b53ac2f6 Change comparison to match in all locations 2021-12-09 18:58:47 +09:00
Dean Herbert
b393f83028
Merge pull request #16009 from smoogipoo/cleanup-drawable-playlist
Cleanup DrawableRoomPlaylist and DrawableRoomPlaylistItem
2021-12-09 18:54:16 +09:00
Dean Herbert
e7e61cd9ab Fix potential crash due to children being mutated after disposal
This is a bit of an unfortunate edge case where the unbind-on-disposal
doesn't help, since the binding is happening in BDL, and the usage is in
a nested `LoadComponentAsync` call. Combine those and you have a recipe
for disaster.
2021-12-09 18:52:00 +09:00
Dean Herbert
dfe19f3509 Minor code reformatting 2021-12-09 17:53:40 +09:00
Dan Balasescu
0963b00453 Disallow item selection in playlists song select 2021-12-09 17:33:59 +09:00
Dan Balasescu
17d676200b
Xmldoc fixes from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-12-09 17:33:36 +09:00
Dan Balasescu
1a0945daba Siplify condition, allow host to always remove items 2021-12-09 14:33:50 +09:00
Dan Balasescu
8398f86440 Don't consider expired items in visibility check 2021-12-09 04:02:16 +09:00
Dan Balasescu
c34c580ad4 Add client-side + interface implementation 2021-12-09 03:08:59 +09:00
Dan Balasescu
23332995d1 Invert naming of exposed actions 2021-12-09 01:52:59 +09:00
Dan Balasescu
273042aa16 Add virtual method for creating different DrawablePlaylistItem types 2021-12-09 01:49:34 +09:00
Dan Balasescu
3b4833ca8e A bit of cleanup + xmldocs on classes/members 2021-12-09 01:40:16 +09:00
Dan Balasescu
be2dbf42c3 Flatten DrawableRoomPlaylistWithResults into base class 2021-12-09 01:40:16 +09:00
Dan Balasescu
26f6c5e5a5 Remove ctor params from PlaylistsRoomPlaylist 2021-12-09 01:16:37 +09:00
Dan Balasescu
3be4d8b68d Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem 2021-12-09 01:04:56 +09:00
Dean Herbert
8d9c37a825 Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
Dan Balasescu
beb5d61a42 Separate playlist item deletion to Playlists-specific class 2021-12-08 20:50:25 +09:00
Dan Balasescu
65a09692da
Merge pull request #16001 from peppy/fix-own-rank-results-panel-in-multiplayer
Fix the local user's rank not showing on multiplayer/playlist results screen
2021-12-08 16:34:36 +09:00
Dean Herbert
872e0884c0 Fix the local user's rank not showing on multiplayer/playlist results screen
Applying the simple solution for now. Not sure how this will evolve over
time, but seems sane enough.
2021-12-08 15:22:10 +09:00
Dean Herbert
6ec3f41839 Fix LegacyComboCounter not handling non-default anchor/origin specifications correctly 2021-12-08 15:07:15 +09:00
Dean Herbert
0775053a18 Fix the unmute notification potentially overwriting user's volume levels unnecessarily
I've also changed the cutoffs to 5% rather than zero, as this seems like
a saner method of showing this dialog. With levels 5% or less, the game
is basically inaudible.

Arguably, the cutoff can be increased to 10%.
2021-12-08 13:38:43 +09:00
Bartłomiej Dach
10dd64e07c
Fix being able to paste objects while composer is loading
Would lead to exceptions due to modification of `Beatmap.HitObjects`
during its enumeration by `DrawableRuleset`, which was happening as an
async load via `EditorScreenWithTimeline.CreateMainContent()`.
2021-12-07 21:00:25 +01:00
Dan Balasescu
86eacfdbd8
Merge pull request #15879 from peppy/multiplayer-delayed-playlist-load-broken
Load playlist panels on demand to reduce initial load time when joining a room
2021-12-08 00:42:20 +09:00
Dean Herbert
d6e68feadc
Merge pull request #15948 from bdach/beatmap-card/difficulty-dropdown
Add difficulty dropdown to beatmap card
2021-12-07 23:40:06 +09:00
Dan Balasescu
7e236c3a41 Remove unused dependency 2021-12-07 23:36:48 +09:00
Dan Balasescu
52230a6f00
Merge branch 'master' into multiplayer-delayed-playlist-load-broken 2021-12-07 22:45:05 +09:00
Dean Herbert
a8c20368c0
Merge pull request #15976 from smoogipoo/add-modes-to-room-panels
Add match type and queue mode to multiplayer room panels
2021-12-07 22:08:30 +09:00
Dan Balasescu
4683193f09 Move implementation to base class 2021-12-07 20:36:39 +09:00
Dan Balasescu
5ffe702dd6 Add match type and queue mode to multiplayer room panels 2021-12-07 18:57:13 +09:00
Dean Herbert
dea7f2308c Fix participant panels potentially keeping a reference to an old user
If a user leave and then rejoins a multiplayer match while another user
is not at the lobby screen, there is a potential the `ParticipantPanel`
tracking the user will not correctly be recreated to reference the new
instance of the `MultiplayerUser`.

This happens because the `OnRoomUpdated` call is scheduled, which means
it is not running in the background, coupled with the local logic that
relies on `IEquatable(MultiplayerRoomUser)` (which in turn falls back to
a UserID comparison).

Changing this to a reference comparison is the easiest way to resolve
this. Whether we change the `IEquatable` implementation is up for
discussion.

Closes https://github.com/ppy/osu/issues/15970.
2021-12-07 17:24:04 +09:00
Dean Herbert
0ea7a69084 Ensure user is returned to the RoomSubScreen before gameplay is started
This covers the scenario where a user may be at the song select screen
while another user (the room host) starts the match. This was only made
possible with the new queue modes, so is quite a recent regression.
2021-12-06 14:03:52 +09:00
Dean Herbert
a76cfbea21 Add test coverage of incorrect beatmap being used in multiplayer when match started from song select 2021-12-06 14:03:33 +09:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen 2021-12-05 20:07:58 +01:00
Dean Herbert
e1897f9998 Don't debounce MultiplayerRoomComposite events
This avoids accidental usage which could result in data being lost or
ignored (as only the last `user` in a single frame would arrive).

This was added specifically to debounce sample playback, but given that
it's only debouncing on a single frame (hardly noticeable) I'm not going
to add back support for that yet. It should be handled by sample
playback concurrency or something more local to the usage.
2021-12-05 01:38:39 +09:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store 2021-12-04 15:05:39 +01:00
Bartłomiej Dach
53a6ef22ce
Add null check to resolve inspection 2021-12-04 14:55:35 +01:00
Bartłomiej Dach
b3b239c9a1
Fix test failures due to beatmap lookup logic being active even when model is populated 2021-12-04 13:59:01 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist 2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b Give playlist items a PlayedAt date 2021-12-03 20:25:51 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
2acf46154a Remove many unused resolutions of RulesetStore 2021-12-03 18:16:29 +09:00
Dean Herbert
e75e209053 Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Dean Herbert
6b73672403 Stop Player from blocking volume adjust when Alt it held
Similar case to what we already have in `OsuScrollContainer`, so there
is precedent for handling this locally in this fashion.
2021-12-03 17:18:07 +09:00
Dan Balasescu
487a71312e Split out code so base methods aren't called 2021-12-03 16:40:20 +09:00
Dan Balasescu
0a1304b92a Remove gameplay_order, use existing playlist_order 2021-12-03 15:45:13 +09:00
Dan Balasescu
b75a5b778e Update history list to also sort by gameplay order 2021-12-03 15:05:56 +09:00
Dan Balasescu
933fd49cff Fix missed callbacks due to AddOnce() schedules 2021-12-02 22:33:14 +09:00
Dan Balasescu
9760a2b087 Update MultiplayerQueueList to take advantage of GameplayOrder 2021-12-02 22:33:14 +09:00
Dean Herbert
512818648f Add some more breathing room between tab control and queue content 2021-12-02 16:56:30 +09:00
Dean Herbert
a8e17cb3a5 Add relative size specs so partially on-screen panels still start loading
Without this, panels at the top of the list but not fully on-screen
wouldn't begin their metadata loading process.
2021-12-01 22:46:38 +09:00
Dean Herbert
d262baefad Only query for the owner user metadata in the case it is actually required 2021-12-01 22:43:32 +09:00
Dean Herbert
a0ff86f5e8 Ensure all read and write operations on APIRoom are done on the update thread 2021-12-01 22:43:03 +09:00
Dan Balasescu
e5e2ae8ab4 Fix dangling line post-rebase 2021-12-01 21:36:25 +09:00
Dan Balasescu
e87b0003fb Fix queue mode not being bound to in all cases 2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b Fix queue list not considering expired items 2021-12-01 21:35:23 +09:00
Dan Balasescu
e2f289eeff Xmldocs 2021-12-01 21:35:23 +09:00
Dan Balasescu
93a7726f4a Remove now-unused parameter 2021-12-01 21:35:23 +09:00
Dan Balasescu
d70355237d Fix selected item not bound 2021-12-01 21:35:23 +09:00
Dan Balasescu
c3dfe10a8a Add new list to match subscreen 2021-12-01 21:35:22 +09:00
Dan Balasescu
1152c4e8e9 Fix tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
7847ce6253 Redesign with tab control 2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597 Extract class to file 2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8 Add playlist queue tests 2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8 Remove ctor params 2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8 Rename QueueList -> MultiplayerQueueList 2021-12-01 21:35:22 +09:00
Dan Balasescu
6b198ce112 Document simulation 2021-12-01 21:35:22 +09:00
Dan Balasescu
ef170471f0 Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:35:22 +09:00
Dan Balasescu
9806c75743 Implement better round robin algorithm 2021-12-01 21:35:12 +09:00
Dan Balasescu
68bb49fc1e Add QueueList tests 2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18 Separate out QueueList 2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist 2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd Merge branch 'master' into new-multiplayer-playlist 2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a Initial implementation of MultiplayerPlaylist 2021-12-01 21:32:56 +09:00
Dean Herbert
e4ba66877d Improve transitions when loading new data into a playlist panel 2021-11-30 19:54:26 +09:00
Dean Herbert
fe119da044 Add fetching of beatmap and user data when playlist panels come on screen 2021-11-30 19:52:36 +09:00
Bartłomiej Dach
95373649a4 Skip null items in star rating range display 2021-11-30 19:44:50 +09:00
Bartłomiej Dach
695167a749 Add support for null item display in DrawableRoomPlaylistItem 2021-11-30 19:44:50 +09:00
Dean Herbert
a7e4e7be3a Remove the ability to specify a filename in ReplaceFile 2021-11-29 18:11:51 +09:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons 2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace 2021-11-27 15:06:57 +01:00
Dean Herbert
b8a47755fa Don't show loading tooltip for now
Should probably be replaced with a loading spinner in the future, don't
really like "loading" tooltips.
2021-11-26 22:54:11 +09:00
Dan Balasescu
e1445dcb05 Only show owner in match subscreen 2021-11-26 17:40:45 +09:00
Dan Balasescu
8be2defd09 Right-align avatar 2021-11-26 17:17:06 +09:00
Dan Balasescu
8541db1e85 Merge branch 'master' into playlist-item-add-owner 2021-11-26 17:13:23 +09:00
Bartłomiej Dach
a188d6662f
Use beatmap card in solo spectator screen 2021-11-25 22:31:02 +01:00
Dan Balasescu
1f5d95666e Add owner avatar to multiplayer items 2021-11-25 23:15:29 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
09dd054283 Fix SongSelect-related test failures 2021-11-25 21:11:13 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dan Balasescu
d3a4890c31
Merge branch 'master' into realm-integration/stable-export-flow 2021-11-25 19:06:18 +09:00
Dean Herbert
e2ebcf7a26 Remove unnecessary manager parameter
Confused why I added this in the first place..
2021-11-25 18:36:03 +09:00
Dean Herbert
a2ab9f457d Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
Dean Herbert
716543b5b3 Move beatmap download logic out of BeatmapManager 2021-11-25 17:29:41 +09:00
Dean Herbert
79459c1aeb Fix typo in class and variable names 2021-11-25 17:12:15 +09:00
Dean Herbert
cc1b91e4bd Split out legacy model export logic into LegacyModelExporter classes 2021-11-25 16:41:12 +09:00
Dean Herbert
9dcb20a821 Rename Stable to Legacy and add xmldoc 2021-11-25 15:39:05 +09:00
Dan Balasescu
132bb59203 Update working beatmap when returning to match 2021-11-24 19:56:02 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
bbd3ea5b77 Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
Dan Balasescu
6183d1cd46
Merge pull request #15769 from peppy/model-equality-consistency
Update cases where equality can be used instead of primary key equality
2021-11-24 13:45:57 +09:00
Dan Balasescu
6ffba8a546
Merge pull request #15768 from peppy/standardise-ruleset-create-instance
Remove nullability of `Ruleset.CreateInstance`
2021-11-24 13:43:23 +09:00
Dean Herbert
729f681938 Update cases where equality can be used instead of primary key equality 2021-11-24 12:49:57 +09:00
Dean Herbert
0eea026afb Remove null checks on CreateInstance() calls 2021-11-24 12:23:09 +09:00
Dan Balasescu
6363833fb3 Revert unnecessary changes 2021-11-23 16:17:09 +09:00
Dan Balasescu
1f13669636 Don't poll while in room
Fixes timeout in `TestJoinRoomWithoutPassword`, because the 'server' returns
out-of-date data while the `MatchSubScreen` has possible not been entered
yet (and thus hasn't disabled polling itself yet).

Can be tested by adding a `Task.Delay(3000);` at the end of
the `MultiplayerClient.JoinRoom()` task.
2021-11-23 16:14:01 +09:00
Dan Balasescu
69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dan Balasescu
4b498c7bd6 Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.

To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5 Replace existing cases with new helper method 2021-11-19 22:15:41 +09:00
Dan Balasescu
d397524878
Merge pull request #15676 from peppy/multiplayer-incorrect-beatmap-error
Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 18:59:46 +09:00
Dan Balasescu
de0e8ad822 Merge branch 'master' into multi-queueing-modes 2021-11-19 18:58:15 +09:00
Dan Balasescu
4c8c34b43f Use full name for round robin 2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2 Update queue mode names 2021-11-19 18:28:43 +09:00
Dan Balasescu
12e1142b07 Rename settings section 2021-11-19 15:47:40 +09:00
Dan Balasescu
a922ce2fd9 Remove unnecessary nameofs 2021-11-19 15:45:45 +09:00
Dean Herbert
0c289bf8e5 Remove pointless namespace 2021-11-19 14:46:53 +09:00
Dean Herbert
284e554cbf Only show user displayable portion of server errors when seleting a song in multiplayer 2021-11-19 13:58:03 +09:00
Dean Herbert
c901a4fd7e Show better error message when selecting an unavailable beatmap during multiplayer room creation 2021-11-19 13:28:42 +09:00
Dean Herbert
cb2547a6be Merge branch 'master' into multi-queueing-modes 2021-11-19 13:20:57 +09:00
Dan Balasescu
6ebe54b183
Merge pull request #15494 from Tollii/beatmap-cancellation-token
Add support for cancellation tokens for beatmap difficulty calculation
2021-11-19 10:54:32 +09:00
Joseph Madamba
a09589f833 Fix score panels sometimes jumping when toggling statistics fast 2021-11-17 23:15:51 -08:00
Dan Balasescu
1dacc50ecb Merge branch 'master' into multi-queueing-modes 2021-11-18 15:16:27 +09:00
Dean Herbert
66c307e0ee Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
Dean Herbert
7599efac30 Update editor cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Dean Herbert
3de8125eac Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Bartłomiej Dach
8b134914cf
Merge branch 'master' into beatmap-cancellation-token 2021-11-17 21:52:30 +01:00
Dan Balasescu
e4aec3f519
Merge pull request #15648 from peppy/playlist-show-invalid-beatmaps
Highlight invalid playlist items during room creation
2021-11-17 22:24:22 +09:00
Dean Herbert
214705f1e5 Adjust error message, take 2 2021-11-17 21:11:37 +09:00
Dan Balasescu
5fb5baa4c9 Adjust error message 2021-11-17 21:06:33 +09:00
Dean Herbert
7c2e79f911 Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Dean Herbert
96e983bbad Disallow playlist item selection at playlist room creation screen
Wasn't being used for anything, confusing that it's even possible.
2021-11-17 14:40:07 +09:00
Dean Herbert
8e9b55ef6d Disallow selection of invalid items 2021-11-17 11:28:43 +09:00
Dean Herbert
0715d40ea0 Merge branch 'master' into beatmap-cancellation-token 2021-11-17 11:16:10 +09:00
Dean Herbert
13f3e2eea9 Add back default timeout to GetPlayableBeatmap 2021-11-17 11:06:31 +09:00
Dan Balasescu
843b0f9641
Merge pull request #15649 from peppy/fix-leaderboard-cancellation-failure
Fix song select leaderboard potentially displaying outdated or incorrect content
2021-11-16 19:10:48 +09:00
Dan Balasescu
f9e3d9bb92
Merge branch 'master' into i-working-beatmap/difficulty-calculator 2021-11-16 17:46:38 +09:00
Dean Herbert
2dd721f760 Fix incorrect CancellationToken being used for inner check during leaderboard updates 2021-11-16 17:41:16 +09:00
Dean Herbert
6dd684588a Merge branch 'master' into playlist-show-invalid-beatmaps 2021-11-16 17:25:33 +09:00
Dean Herbert
2d125893fc Add tests and disable selection on invalid items 2021-11-16 17:23:52 +09:00
Dean Herbert
6f82e6351f Parse osu-web error text to present invalid items to the user in a more approachable format 2021-11-16 17:14:15 +09:00
Dean Herbert
e78c5d0858 Show loadingLayer before calling CreateRoom
This fixes `TestScenePlaylistsMatchSettingsOverlay` incorrectly leaving
the loading layer visible.
2021-11-16 17:14:15 +09:00
Dean Herbert
aa188d5a52 Add ability for playlist items to be marked as invalid 2021-11-16 17:01:24 +09:00
Dean Herbert
49cdcffa30 Simplify schedule logic in DrawableRoomPlaylistItem 2021-11-16 16:58:44 +09:00
Dan Balasescu
ddf2fade1a
Merge branch 'master' into playlist-item-iruleset 2021-11-16 16:19:10 +09:00
Dean Herbert
726a0cc091 Merge branch 'master' into beatmap-collection-inteface-types 2021-11-16 15:31:10 +09:00
Dan Balasescu
29d0d5badf Rename QueueModes -> QueueMode 2021-11-16 14:53:10 +09:00
Dan Balasescu
5c3141d16a Fix ready button tooltip showing when locally available 2021-11-16 14:48:52 +09:00
Dean Herbert
6cca657a2d Standardise naming of CancellationToken parameters 2021-11-16 14:45:51 +09:00
Dean Herbert
53c0682a08 Merge branch 'master' into beatmap-cancellation-token 2021-11-16 14:43:13 +09:00
Dan Balasescu
459e819a5d Update todo 2021-11-16 00:50:23 +09:00
Dan Balasescu
d27edb3a25 Fix another potential crash from async load 2021-11-16 00:31:46 +09:00
Dan Balasescu
b9e38269e3 Prevent playlist mangling selection if not allowed 2021-11-16 00:31:46 +09:00
Dan Balasescu
8e014ca17a Reverse in-match playlist 2021-11-16 00:31:46 +09:00
Dan Balasescu
eb983ed548 Fix potential crash from playlist updating during async load 2021-11-16 00:02:38 +09:00
Dan Balasescu
f743a3647f Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dean Herbert
960cecf3db Merge branch 'beatmap-collection-inteface-types' into i-working-beatmap/difficulty-calculator 2021-11-15 19:16:47 +09:00
Dean Herbert
5489b19c57 Update PlaylistItem to use IRulesetInfo 2021-11-15 16:13:03 +09:00
Dean Herbert
1988b263c6 One more missed usage.. 2021-11-15 16:02:08 +09:00
Dean Herbert
73cb80d8a4 Update one more missed usage 2021-11-15 16:00:45 +09:00
Dan Balasescu
5e2ccd5c85 Merge branch 'master' into multi-queueing-modes 2021-11-15 15:26:34 +09:00
Dean Herbert
285b161da7 Update other usages of online ID comparisons to use new extension method 2021-11-15 14:44:08 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple 2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state 2021-11-15 13:49:17 +09:00
Dean Herbert
a4aa008793 Fix frequency ramping a second time incorrectly after fail 2021-11-14 14:41:17 +09:00
Bartłomiej Dach
6b4b6de554
Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
Bartłomiej Dach
2562412125
Propagate clock state from gameplay test back to editor 2021-11-13 22:11:00 +01:00
Bartłomiej Dach
d2ddc25ab3
Propagate clock state from editor to gameplay test 2021-11-13 22:10:59 +01:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple 2021-11-13 23:47:12 +09:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
Bartłomiej Dach
b47c0b63f4
Tweak loader transition when testing gameplay in editor 2021-11-13 13:39:18 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
Bartłomiej Dach
d567d2be97
Fix multiple issues with textbox content display
- Sometimes would display too many decimal digits due to floating point
  representation errors.

- Placeholder would also look wrong if text was removed during a
  multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
Dan Balasescu
3b24ec3643 Merge branch 'master' into multi-queueing-modes 2021-11-12 22:16:04 +09:00
Dean Herbert
d2d66766d4
Merge branch 'master' into songselect-audio-improvements 2021-11-12 19:40:04 +09:00
Dean Herbert
338e5a78b8 Adjust easing of logo to better match the sound
I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
2021-11-12 19:30:35 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Bartłomiej Dach
759450502f
Merge branch 'master' into pp-counter-fixed-width 2021-11-12 08:05:56 +01:00
Dean Herbert
54ae307a3d Trigger test via button click when using keyboard shortcut 2021-11-12 14:42:33 +09:00
Jamie Taylor
113c95f3f5
Only apply high-pass temporarily 2021-11-12 14:22:43 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test 2021-11-12 14:14:06 +09:00
Dean Herbert
e891c0ce53 Add keyboard shortcut to start test mode in editor 2021-11-12 14:13:11 +09:00
Dean Herbert
321aa456a7 Adjust button size slightly 2021-11-12 14:04:34 +09:00
Dean Herbert
b9f9c27770 Standardise spacing and padding between UR and PP counters 2021-11-12 13:59:22 +09:00
Dean Herbert
e31ea49dd4 Use fixed width font for performance points counter
Matches all other display counters for in-game metrics.

As mentioned in https://github.com/ppy/osu/discussions/15584.
2021-11-12 13:18:47 +09:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion 2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion 2021-11-11 20:54:36 +01:00
Bartłomiej Dach
59727ce836
Add minimal implementation of gameplay testing from editor 2021-11-11 20:54:35 +01:00
Bartłomiej Dach
b66758dac7
Fix missing unsubscribe from JudgementReverted 2021-11-11 18:11:18 +01:00
Bartłomiej Dach
32b5a736c8
Add preview gameplay button to bottom editor bar 2021-11-11 17:12:21 +01:00
Bartłomiej Dach
2e3acffd1d
Perform initial update of PP counter value on load complete 2021-11-11 16:33:33 +01:00
Dan Balasescu
07a7b4bcdc Merge branch 'master' into multi-queueing-modes 2021-11-11 22:19:30 +09:00
Bartłomiej Dach
576417947e
Round unstable rate in counter rather than truncating 2021-11-11 13:36:06 +01:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Jamie Taylor
069ee6980f
Add debounce to sample playback 2021-11-11 19:20:50 +09:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties 2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Bartłomiej Dach
9664b9a97c
Fix being able to switch own team by clicking other players' team indicators 2021-11-11 09:01:50 +01:00
Jamie Taylor
e33c1f9a41
Lower filter cutoff frequency 2021-11-11 11:00:55 +09:00
Dean Herbert
8371307709
Merge branch 'master' into editor-clipboard-refactor 2021-11-11 01:09:39 +09:00
Bartłomiej Dach
30efc589d1
Fix logo sample always playing in main menu when initially logged out 2021-11-10 14:03:34 +01:00
Bartłomiej Dach
b25ad8dfcb
Copy editor timestamp to OS clipboard even when triggered via menu bar
Would only work when triggered via Ctrl+C before, and not work at all
for Ctrl+X.
2021-11-10 12:49:10 +01:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
Dan Balasescu
aad4b8ff80 Fix ready button remaining enabled for expired items 2021-11-10 18:42:46 +09:00
Dan Balasescu
02efe24e39 Fix checksum not passed to AddPlaylistItem 2021-11-10 18:36:55 +09:00
Dan Balasescu
c7381b4df0 Fix host check
Although the underlying issue is that the host user is not populated.
Not sure whether this should be fixed at all.
2021-11-10 18:36:22 +09:00
Jamie Taylor
b13d020a49
Don't re-use confim-selection sample for the skip intro button 2021-11-10 17:15:08 +09:00
Jamie Taylor
5f462b6441
Move beatmap/difficulty change sample playback to outside of debounce 2021-11-10 17:15:08 +09:00
Jamie Taylor
8d0f5b0d82
Add high-pass filter when song selection is confirmed 2021-11-10 17:15:08 +09:00
Jamie Taylor
6dc13ef396
Use default hover sample instead of song-ping (they're the same sample anyway) 2021-11-10 17:14:20 +09:00
smoogipoo
35a5182ebf Merge branch 'master' into multi-queueing-modes 2021-11-10 15:01:13 +09:00
Dean Herbert
328c72c358 Fix TeamDisplay not showing after changing to team versus 2021-11-10 13:44:31 +09:00
Dean Herbert
52c740b377 Add failing test showing team display display failure 2021-11-10 13:44:31 +09:00
Bartłomiej Dach
042b05a250
Move clipboard action availability logic down to editor screens 2021-11-09 19:54:37 +01:00
Bartłomiej Dach
286754f6f7
Move clipboard operation implementation down to current screen 2021-11-09 19:54:37 +01:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master 2021-11-09 08:40:52 +01:00
Chinmay Patil
d5ad776c33 Remove decimal part of UR Counter and rename methods 2021-11-08 06:27:25 -07:00
smoogipoo
c716051530 Merge branch 'master' into multi-queueing-modes 2021-11-08 19:19:50 +09:00
Dean Herbert
97345ac9e6 Remove unnecessary TimeSpan timeout parameter (CancellationToken can now be used) 2021-11-08 14:33:32 +09:00
Dean Herbert
e338340c6a Merge branch 'master' into beatmap-cancellation-token 2021-11-08 14:32:56 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events 2021-11-08 13:35:49 +09:00
Dan Balasescu
da0d9726f5
Merge pull request #15466 from peppy/user-class-cleanup
Clean up `User` class
2021-11-08 13:27:26 +09:00
Dean Herbert
8dbe69dec5
Merge pull request #15515 from Joehuu/fix-statistics-loading-spinner
Fix loading spinner potentially showing on statistics unavailable message
2021-11-08 13:02:39 +09:00
Dean Herbert
62600b47b1 Merge branch 'master' into user-class-cleanup 2021-11-08 12:51:12 +09:00
Joseph Madamba
9e13c20bd4 Move spinner hiding before newScore null check 2021-11-07 19:35:30 -08:00
Joseph Madamba
ac5d9853d3 Fix loading spinner potentially showing on statistics unavailable message 2021-11-07 17:25:33 -08:00
Chinmay Patil
a8c9ad73c1 Make UR Counter isValid into a bindable boolean 2021-11-07 18:06:13 -07:00
Chinmay Patil
cc0bcf6b2c Clean up judgement checks and clean up setter/getter for UR counter Text 2021-11-07 17:44:50 -07:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename 2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Tollii
cf0b757b16 Fix PR comments.
Nitpick, more cancellation token checks.
2021-11-06 16:03:53 +01:00
Tollii
f0caa10066 Add support for a provided cancellation token for GetPlayableBeatmap() 2021-11-05 23:53:48 +01:00
Chinmay Patil
77e853ce25 Optimized UR Counter and removed redundant code 2021-11-05 12:16:58 -06:00
Dean Herbert
54f72d68ca Revert weird event flow in model manager/importers 2021-11-05 19:12:49 +09:00
smoogipoo
e6deb0c873 Merge branch 'master' into multi-queueing-modes 2021-11-05 15:57:25 +09:00
Dean Herbert
6399c695e8 Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
Chinmay Patil
8bfcb89221 Fixed issue where UR counter was always invalid 2021-11-04 21:24:25 -06:00
Chinmay Patil
0ffd41bb70 Slight logical error in the setValid method 2021-11-04 14:32:28 -06:00
Chinmay Patil
8923561b05 Removed Unnessicary class in the Test file, and optimized UR counter 2021-11-04 14:27:48 -06:00
Dean Herbert
7049d0de66 Merge branch 'master' into beatmap-refactor/remove-online-info 2021-11-05 01:16:11 +09:00
Chinmay Patil
a76878e053 A bit more formatting 2021-11-04 09:52:16 -06:00
Chinmay Patil
c568888500 Edited to remove unessicary blank lines 2021-11-04 09:47:52 -06:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dan Balasescu
45dcf187b9
Merge branch 'master' into beatmap-refactor/playlist-use-api-beatmap-extended 2021-11-04 18:59:04 +09:00
Dean Herbert
86540d1fb6 Update existing usages of Author as string to access Username directly 2021-11-04 18:57:54 +09:00
Dean Herbert
b9983add15 Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
Dean Herbert
df3c3a32ce Fix unintentionally broken background update logic 2021-11-04 18:07:39 +09:00
Dean Herbert
d2831b1152 Merge branch 'beatmap-refactor/remove-online-info' into beatmap-refactor/to-model-removal-2 2021-11-04 17:09:50 +09:00
Dean Herbert
c820d445ad
Merge pull request #15461 from peppy/fix-more-computationally-expensive
Fix a few more "maybe null" inspections
2021-11-04 16:49:38 +09:00
Dean Herbert
317506d4d7 Fix a few more "maybe null" inspections 2021-11-04 16:11:23 +09:00
Dean Herbert
09701d0af1 Use explicit primitive type specification 2021-11-04 16:02:37 +09:00
Dean Herbert
0f4f1349db Merge branch 'master' into editor-context-menu-on-select 2021-11-04 15:59:06 +09:00
Dean Herbert
a5a7181915 Fix unintentionally broken background update logic 2021-11-04 15:35:32 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Dean Herbert
0d0eab90bc Merge branch 'beatmap-refactor/playlist-use-api-beatmap-extended' into beatmap-refactor/remove-online-info 2021-11-04 15:23:02 +09:00
Dean Herbert
d1e6d1cb98 Update some other missed incorrect null/empty usages 2021-11-04 14:50:43 +09:00
Dean Herbert
a49366ff84 Remove nullability from IBeatmapInfo.Metadata 2021-11-04 14:28:39 +09:00
Dean Herbert
67d9590a79 Fix new inspections 2021-11-04 14:02:09 +09:00
Dean Herbert
0df339d0b8 Fix incorrect invocation of download method in SoloSpectator 2021-11-04 13:50:04 +09:00
Dean Herbert
9f9c960fe3 Revert PlaylistItem.APIBeatmap to be private 2021-11-04 13:36:32 +09:00
Dean Herbert
05f1fd4bc9 Remove unnecessary properties and parameters 2021-11-04 13:33:54 +09:00
Chinmay Patil
9aa3021bbc Added Unstable Rate Counter as a skinable element 2021-11-03 22:22:44 -06:00
Dean Herbert
3453160a8b Change PlaylistItem.Beatmap to be an IBeatmapInfo 2021-11-04 13:16:56 +09:00
Dean Herbert
6fdeb66dc1 Use APIBeatmap instead of BeatmapInfo in playlist display classes where feasible 2021-11-04 11:55:50 +09:00
Bartłomiej Dach
098fa181b4
Fix text flow wrapping incorrectly in multiplayer usages 2021-11-03 18:36:43 +01:00
Bartłomiej Dach
ed00cd9fc5
Remove simple localisable .ToString() calls 2021-11-02 21:42:02 +01:00
Bartłomiej Dach
11de924704
Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Bartłomiej Dach
ad98ab0a26
Fix drawable room playlist item assuming single sprite text 2021-11-02 21:42:02 +01:00
Bartłomiej Dach
b95c95527e
Accept LocalisableStrings in LinkFlowContainer 2021-11-02 21:42:01 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String 2021-11-02 21:42:01 +01:00
Dean Herbert
6efd3d3115 Don't perform background difficulty calculation for multiplayer panels
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
smoogipoo
3db199292f Fix queue mode not passed from room to settings overlay 2021-11-01 18:52:57 +09:00
smoogipoo
65b920e4c1 Merge branch 'master' into multi-queueing-modes 2021-11-01 18:37:16 +09:00
Dean Herbert
b21e0e7efb Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays 2021-11-01 18:07:51 +09:00
Dean Herbert
b98faf6159 Merge branch 'master' into score-refactor/isolated-serialisation 2021-11-01 15:49:25 +09:00
Dan Balasescu
9e633a1b17
Merge pull request #15321 from peppy/beatmap-refactor/download-tracker
Replace `DownloadTrackingComposite` with instantiable `DownloadTracker` components
2021-11-01 15:48:12 +09:00
Dean Herbert
123b10f647 Fix playlist item download button being clickable when it shouldn't 2021-11-01 15:10:32 +09:00
Dean Herbert
19feae4a8e
Merge branch 'master' into beatmap-refactor/download-tracker 2021-11-01 13:15:36 +09:00
Dean Herbert
02e69626e3 Reduce fail animation tint slightly 2021-11-01 13:06:26 +09:00
Bartłomiej Dach
914e5c0f9d
Fix star rating not updating for some mods on details tab in song select
`AdvancedStats` was locally assuming that the only changes in mods that
are relevant to it are if the mods are `IApplicableToDifficulty`. This
is not true, as other mods (such as `IApplicableToRate` mods, or more
recently, Flashlight) can also affect star difficulty, which is shown on
one of the bars in `AdvancedStats`.
2021-10-31 18:58:17 +01:00
Bartłomiej Dach
8053b2c320
Merge branch 'master' into score-refactor/isolated-serialisation 2021-10-30 15:07:34 +02:00
Dean Herbert
5311fe2d02
Merge branch 'master' into beatmap-refactor/beatmap-overlays 2021-10-29 22:37:29 +09:00
Dean Herbert
a16c8f1ebc Update all beatmap overlay views to use APIBeatmap/APIBeatmapSet 2021-10-29 18:50:55 +09:00
Dean Herbert
8ad33d43d0 Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays 2021-10-29 18:01:17 +09:00
smoogipoo
e667ef4eea Add basic tests 2021-10-29 15:44:48 +09:00
Dean Herbert
3f030cebf4 Remove local score copying in GetScoresRequest to allow APIScoreInfo.Beatmap to be APIBeatmap 2021-10-29 14:14:25 +09:00
Dean Herbert
1944c255a7 Implement score interfaces 2021-10-29 13:49:30 +09:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
Dean Herbert
414d920ca2 Revert to previous exposure of RoomSubScreen.BeatmapAvailability 2021-10-29 12:02:10 +09:00
Dean Herbert
b252b176d4 Seal implementation and add comment about LoadComplete execution order 2021-10-29 11:59:07 +09:00
Dean Herbert
3b095e1626 Merge branch 'master' into beatmap-refactor/download-tracker 2021-10-29 11:50:54 +09:00
smoogipoo
f076b72fbe Merge branch 'master' into multi-queueing-modes 2021-10-29 10:48:16 +09:00
Dean Herbert
6f5040722a Merge branch 'master' into beatmap-refactor/uncontested 2021-10-28 16:37:26 +09:00
Dean Herbert
a9208838a9
Merge pull request #15307 from peppy/playlist-remaining-attempt-display
Show remaining attempts again on playlist screen
2021-10-28 05:28:20 +09:00
Dean Herbert
746d6a4c16 Fix some oversights and test failures 2021-10-27 23:42:27 +09:00
Dean Herbert
f014ceaead Update remaining usages of download tracking 2021-10-27 21:00:46 +09:00
Dean Herbert
f268363924 Update UpdateableBeatmapBackgroundSprite to accept IBeatmapInfo 2021-10-27 16:38:48 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Jason Won
c633e2e952 only propagate unmodified right click 2021-10-26 16:24:53 -04:00
Jason Won
f64fa65fd5 right click on unselected object shows context menu 2021-10-26 14:52:15 -04:00
Dean Herbert
c15bfb2cf4 Handle bindable changes to fix new playlist creation not showing correct details 2021-10-26 18:19:05 +09:00
Dean Herbert
42d8d4fd38 Add tooltips to start button to explain why it's not clickable 2021-10-26 18:06:08 +09:00
Dean Herbert
1c578f285a Disable playlist start button when attempts have been exhausted 2021-10-26 18:06:08 +09:00
Dean Herbert
bffd9162ba Tint attempt count red when no attempts remain 2021-10-26 18:06:08 +09:00
Dean Herbert
708d40931b Add back remaining attempt display on playlist room screen 2021-10-26 18:06:08 +09:00
Dean Herbert
ea55ba7ba9 Remove unused using statement 2021-10-26 16:08:21 +09:00
Dan Balasescu
7b8982c87c
Merge pull request #15302 from peppy/fix-multiplayer-chat-escape-focus
Fix gameplay chat display not losing focus on escape key press
2021-10-26 15:34:05 +09:00
Dan Balasescu
efe6763226
Merge branch 'master' into move-online-beatmap-metrics 2021-10-26 14:24:40 +09:00
Dean Herbert
6c38028d06 Fix gameplay chat display not losing focus on escape key press
Closes #15293.
2021-10-26 13:55:08 +09:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth and add AutoSizeAxes specs to all usages 2021-10-25 20:24:48 +02:00
Dean Herbert
2c308f3008 Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094 Move online metrics out of BeatmapInfo model 2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
Dan Balasescu
c6ca0e5895
Merge branch 'master' into fix-password-popover-focus 2021-10-22 22:52:46 +09:00
smoogipoo
04b0529a7f Fix list overflowing subscreen background 2021-10-22 22:17:26 +09:00
smoogipoo
d7a98097a1 Make DrawableRoomPlaylist handle expired items 2021-10-22 21:04:52 +09:00
smoogipoo
95ab82fb58 Remove BeatmapSelectionControl and inline at usage sites 2021-10-22 19:41:36 +09:00
Dean Herbert
90477e3788 Remove unused BeatmapTypeInfo class
Helps reduce the scope of upcoming changes.
2021-10-22 19:13:50 +09:00
Dean Herbert
91cc77407d Fix low-pass filter continuing to take effect after fail animation has already ended 2021-10-22 17:02:02 +09:00
smoogipoo
db87e42d47 Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
Dean Herbert
c580ec865f APIBeatmapSet.Covers is never null 2021-10-21 19:34:01 +09:00
Dean Herbert
69e7810dad Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
smoogipoo
f41cf822b0 Rename request 2021-10-21 17:02:11 +09:00
Dean Herbert
0706ad70fb Move BeatmapSetOnlineInfo to an interface type 2021-10-21 16:58:42 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours 2021-10-20 22:49:25 +02:00
smoogipoo
691e414acb Add request to add a new playlist item 2021-10-20 21:08:58 +09:00
smoogipoo
67090fc598 Re-namespace enum 2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1 Add implementation to settings overlay 2021-10-20 20:29:06 +09:00
smoogipoo
0e446105fb Rename to "picking mode" as simpler english 2021-10-20 17:52:51 +09:00
smoogipoo
bc57190fb4 Make dropdown not move the selection control 2021-10-20 17:52:05 +09:00
smoogipoo
116ce09e49 Merge branch 'master' into multi-queueing-modes 2021-10-20 17:27:25 +09:00
smoogipoo
ea9c070e59 Add setting for queue mode 2021-10-20 14:51:59 +09:00
Dean Herbert
7cf4395875 Merge branch 'master' into default-value-indicator 2021-10-19 16:23:02 +09:00
Dean Herbert
480dc57102 Schedule joinFailed callback for added safety 2021-10-19 15:54:12 +09:00
Dean Herbert
da524261c0 Fix focus potentially being transferred too far up when password is being verified 2021-10-19 15:53:29 +09:00
Dean Herbert
a589964dc7 Centralise join logic 2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78 Add basic test coverage of DrawableLoungeRoom 2021-10-19 15:36:27 +09:00
Dean Herbert
473459d191 Add layout duration to PasswordEntryPopover to make error text look a bit smoother 2021-10-19 15:36:27 +09:00
Dean Herbert
d35fe5493a Change default value of DrawableLoungeRoom.matchingFilter so they display by default 2021-10-19 15:36:27 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check 2021-10-18 23:45:06 +02:00
Bartłomiej Dach
6d9d85685f
Fix settings item having zero height 2021-10-18 23:30:38 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
Dean Herbert
59dc04017e Fix epilepsy warning not being faded out on an early exit from PlayerLoader 2021-10-18 13:30:37 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check 2021-10-16 16:10:42 +02:00
Dean Herbert
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
smoogipoo
2fd101ad50 Reorder elements to follow designs 2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb Remove unnecessary extra GridContainer 2021-10-15 20:18:25 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
Dean Herbert
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672 Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence 2021-10-14 16:45:34 +09:00
Dean Herbert
e0babe4b79 Add global logging of WorkingBeatmap changes 2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733 Add logging of WorkingBeatmapCache.Invalidate calls 2021-10-14 14:05:33 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-14 10:17:01 +09:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh 2021-10-13 23:53:14 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming 2021-10-13 22:32:54 +02:00
smoogipoo
fdf7142711 Remove Room.Position 2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dean Herbert
26a1e40d24 Fix storyboard outro during fail test not being lenient enough 2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829 Improve PlayerLoader audio and visual transitions 2021-10-13 13:26:20 +09:00
Dean Herbert
3d6602b8df Ensure FailAnimation is disposed synchronously to avoid test failures 2021-10-11 14:05:31 +09:00
Dean Herbert
794b4c46cf Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
Dean Herbert
06cce0119c Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
Dean Herbert
446f091d32 Use comma separator for tournament score displays 2021-10-10 16:06:12 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
436ead421a Move low pass fail effect to FailAnimation 2021-10-08 12:27:04 +09:00
Dean Herbert
da96cc73d8 Fix dual specification of SuspensionHandler and move fields around slightly 2021-10-07 23:40:47 +09:00
Dean Herbert
310d7965b6 Merge branch 'master' into more-filter-effects 2021-10-07 20:52:38 +09:00
Dan Balasescu
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect 2021-10-07 18:56:07 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect 2021-10-07 18:40:21 +09:00
Jamie Taylor
cc209f0f2d
Add filter effect to fail sequence 2021-10-07 17:55:30 +09:00
Jamie Taylor
5c48340520
Add filter effect to beatmap loading 2021-10-07 17:55:21 +09:00
Dean Herbert
0df409c050 Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-07 16:50:10 +09:00
Dean Herbert
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
Dean Herbert
5f129ae33c Remove local overridden storage of Mods in Player
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.

Closes #14912.
2021-10-07 14:53:39 +09:00
Dean Herbert
9705c7b546 Use cloned mods in one more place 2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403 Fix rate mods not working if pp counter is displayed 2021-10-06 21:26:30 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9 Copy difficulty settings back out to BeatmapInfo on editor changes 2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dean Herbert
d9849bcf49 Fix dragging on an editor file selection text box causing repeated popover display
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.

Closes #14969.
2021-10-06 13:15:05 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage 2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces 2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
5a4474e1b2 Fix incorrect DI retrieval in ReplayDownloadButton 2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2 Handle judgement reverts with actual display updates 2021-10-05 19:08:30 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
0859c336de Also dim counter during initial calculation phase 2021-10-05 17:24:36 +09:00
Dean Herbert
f64226ded6 Fix display not displaying correctly after initial load 2021-10-05 17:10:32 +09:00
Dean Herbert
599d82e383 Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906 Add easing to rolling counter value 2021-10-05 16:51:49 +09:00
Dean Herbert
565e888f58 Tidy up attribute retrieval code 2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9 Remove unnecessary dependency 2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e Fade display out during rewind (as the value displayed is no longer valid) 2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc Adjust default location slightly, fix alignment of "pp" subtext 2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434 Apply some code quality refactoring 2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5 Revert Player.Score to protected 2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4 Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85 Rename APIRequest.Result to Response 2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6 Fix incorrect CancellationToken usage
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc Further asyncify load process 2021-10-05 11:26:13 +09:00
smoogipoo
d120678e30 Fix redundant default value 2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94 Pass score into GameplayState 2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e Fix missing CanBeNull 2021-10-04 20:59:31 +09:00
smoogipoo
1837e1bf3c Share rounding with PerformanceStatistic 2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87 Add todo 2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c Drop "default" prefix 2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240 Use GameplayState 2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5 Make Mods readonly 2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e Merge branch 'master' into realtime-pp-display 2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86 Merge branch 'master' into importer-returns-live 2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
916342c837 Merge branch 'master' into importer-returns-live 2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59 Merge branch 'master' into rename-beatmap-info-beatmap-fields 2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
017756cbca
Use Torus alternates on online play screens as per design 2021-10-04 00:26:41 +02:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Dean Herbert
7e009f6168 Add full xmldoc 2021-10-02 02:31:41 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
05ca3aec4f Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
smoogipoo
0ee148b53f Extra guard against no attributes 2021-10-01 21:31:26 +09:00
smoogipoo
a1f880a36a Split classes 2021-10-01 21:00:39 +09:00
smoogipoo
d0081908c5 Make Score internal 2021-10-01 20:52:48 +09:00
smoogipoo
5820a71652 Fix mania difficulty calculator crashing 2021-10-01 19:57:45 +09:00