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02d8a6359a
The tests were relying on the `RulesetID` being set to 0 in the example beatmap, even though the ruleset *instance* was set to ID 5. This explicitly adds that 0 value to show intent, and also removes the incorrect specification of 5 (which would cause the convert filter tests to fail). Also updates the filter code to use `OnlineID`, which is required in realm changes. |
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.. | ||
Backgrounds | ||
Edit | ||
Import | ||
Menu | ||
OnlinePlay | ||
Play | ||
Ranking | ||
Select | ||
Spectate | ||
BackgroundScreen.cs | ||
BackgroundScreenStack.cs | ||
IHandlePresentBeatmap.cs | ||
IHasSubScreenStack.cs | ||
IOsuScreen.cs | ||
Loader.cs | ||
OsuScreen.cs | ||
OsuScreenDependencies.cs | ||
OsuScreenStack.cs | ||
ScorePresentType.cs | ||
ScreenWhiteBox.cs | ||
StartupScreen.cs |