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mirror of https://github.com/ppy/osu.git synced 2024-09-22 18:07:24 +08:00
osu-lazer/osu.Game
Dean Herbert 02d8a6359a Update FilterMatchingTest and filter code to use ruleset's OnlineID
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.

This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).

Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
..
Audio Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Beatmaps Change expanded card content height to 200 2022-01-04 13:22:00 +09:00
Collections Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Configuration Add migration of positional hitsounds setting to new level based setting 2022-01-03 12:46:20 +09:00
Database Fix online lookup cache not clearing completed task on early return 2021-12-21 11:13:41 +01:00
Extensions Fix cursors sent to osu-web being potentially string formatted in incorrect culture 2022-01-04 17:20:46 +09:00
Graphics Fix failing test due to changed reset page logic 2022-01-05 14:53:32 +09:00
Input Add global flip hotkeys 2022-01-05 16:48:07 +09:00
IO Remove usage of .Result in ArchiveReader 2021-12-31 01:52:01 +09:00
IPC Update IPC usage to return null 2021-12-03 14:30:15 +09:00
Localisation Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Migrations Fix stray typo 2021-11-19 13:27:06 +09:00
Models Add missing equality implementations on IRulesetInfo 2021-12-03 18:01:45 +09:00
Online Handle score submission request in submission test scene 2022-01-06 12:57:26 +01:00
Overlays Add references to web implementation wrt property used 2022-01-09 14:46:15 +01:00
Performance Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
Properties
Replays Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Rulesets Use ExpandingButtonContainer in editor composer 2022-01-06 21:10:45 +09:00
Scoring Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Screens Update FilterMatchingTest and filter code to use ruleset's OnlineID 2022-01-10 12:30:34 +09:00
Skinning Fix incorrect origin specification for SkinSelectionHandler flips 2022-01-06 14:47:44 +09:00
Stores Revert "Apply NRT to WorkingBeatmap" 2021-12-22 19:14:18 +09:00
Storyboards Use longer form to read better 2021-12-14 17:41:09 +09:00
Tests Protect against test failures due to logger being set too early (and beginning logging) 2021-12-25 02:21:49 +09:00
Updater Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Users Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Utils Fix xmldoc reference 2021-11-17 11:46:06 +09:00
.editorconfig Add localisation license header to editorconfig 2021-08-02 11:44:10 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-12-27 23:04:10 +09:00
OsuGame.cs Rename method and simplify SetDefault calling code 2021-12-21 15:34:32 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00