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Remove pointless compatibility parameter BeatmapSetInfoID
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@ -163,9 +163,6 @@ namespace osu.Game.Beatmaps
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}
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}
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[Ignored]
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public Guid BeatmapSetInfoID => BeatmapSet?.ID ?? Guid.Empty;
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[Ignored]
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[IgnoreMap]
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public BeatmapDifficulty BaseDifficulty
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@ -486,7 +486,7 @@ namespace osu.Game.Screens.Select
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{
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if (beatmap != null && beatmapInfoPrevious != null && Time.Current - audioFeedbackLastPlaybackTime >= 50)
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{
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if (beatmap.BeatmapSetInfoID == beatmapInfoPrevious.BeatmapSetInfoID)
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if (beatmap.BeatmapSet?.ID == beatmapInfoPrevious.BeatmapSet?.ID)
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sampleChangeDifficulty.Play();
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else
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sampleChangeBeatmap.Play();
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