mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 00:02:54 +08:00
Update existing subscriptions to new style
Fix missing detach calls in `MusicController`
This commit is contained in:
parent
45aea9add5
commit
1f157d729d
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Database
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{
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bool callbackRan = false;
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realmFactory.Run(realm =>
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realmFactory.Register(realm =>
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{
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var subscription = realm.All<BeatmapInfo>().QueryAsyncWithNotifications((sender, changes, error) =>
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{
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@ -60,6 +60,7 @@ namespace osu.Game.Tests.Database
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realmFactory.Run(r => r.Refresh());
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subscription?.Dispose();
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return null;
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});
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Assert.IsTrue(callbackRan);
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@ -234,7 +234,7 @@ namespace osu.Game.Tests.Database
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{
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int changesTriggered = 0;
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realmFactory.Run(outerRealm =>
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realmFactory.Register(outerRealm =>
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{
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outerRealm.All<BeatmapInfo>().QueryAsyncWithNotifications(gotChange);
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ILive<BeatmapInfo>? liveBeatmap = null;
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@ -277,6 +277,8 @@ namespace osu.Game.Tests.Database
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r.Remove(resolved);
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});
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});
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return null;
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});
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void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error)
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@ -244,7 +244,6 @@ namespace osu.Game.Database
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if (!ThreadSafety.IsUpdateThread)
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throw new InvalidOperationException(@$"{nameof(Register)} must be called from the update thread.");
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subscriptionActions.Add(action, null);
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registerSubscription(action);
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return new InvokeOnDisposal(() =>
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@ -264,10 +263,8 @@ namespace osu.Game.Database
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lock (contextLock)
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{
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Debug.Assert(context != null);
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current_thread_subscriptions_allowed.Value = true;
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subscriptionActions[action] = action(context);
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subscriptionActions[action] = action(Context);
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current_thread_subscriptions_allowed.Value = false;
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}
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}
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@ -23,7 +23,6 @@ namespace osu.Game.Input.Bindings
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private readonly int? variant;
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private IDisposable realmSubscription;
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private IQueryable<RealmKeyBinding> realmKeyBindings;
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[Resolved]
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private RealmContextFactory realmFactory { get; set; }
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@ -47,22 +46,25 @@ namespace osu.Game.Input.Bindings
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throw new InvalidOperationException($"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided.");
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}
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private IQueryable<RealmKeyBinding> realmKeyBindings
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{
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get
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{
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string rulesetName = ruleset?.ShortName;
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return realmFactory.Context.All<RealmKeyBinding>()
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.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
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}
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}
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protected override void LoadComplete()
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{
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string rulesetName = ruleset?.ShortName;
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realmKeyBindings = realmFactory.Context.All<RealmKeyBinding>()
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.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
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realmSubscription = realmKeyBindings
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realmSubscription = realmFactory.Register(realm => realmKeyBindings
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.QueryAsyncWithNotifications((sender, changes, error) =>
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{
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// first subscription ignored as we are handling this in LoadComplete.
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if (changes == null)
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return;
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// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
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// but this is safest in case the subscription is restored after a context recycle.
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ReloadMappings();
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});
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}));
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base.LoadComplete();
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}
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@ -42,7 +42,7 @@ namespace osu.Game.Online
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// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
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var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
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realmSubscription = realmContextFactory.Context.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending).QueryAsyncWithNotifications((items, changes, ___) =>
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realmSubscription = realmContextFactory.Register(realm => realm.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending).QueryAsyncWithNotifications((items, changes, ___) =>
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{
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if (items.Any())
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Schedule(() => UpdateState(DownloadState.LocallyAvailable));
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@ -54,7 +54,7 @@ namespace osu.Game.Online
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attachDownload(Downloader.GetExistingDownload(beatmapSetInfo));
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});
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}
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});
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}));
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}
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private void downloadBegan(ArchiveDownloadRequest<IBeatmapSetInfo> request) => Schedule(() =>
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@ -78,13 +78,13 @@ namespace osu.Game.Online.Rooms
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// handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow).
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realmSubscription?.Dispose();
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realmSubscription = filteredBeatmaps().QueryAsyncWithNotifications((items, changes, ___) =>
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realmSubscription = realmContextFactory.Register(realm => filteredBeatmaps().QueryAsyncWithNotifications((items, changes, ___) =>
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{
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if (changes == null)
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return;
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Scheduler.AddOnce(updateAvailability);
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});
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}));
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}, true);
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}
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@ -47,7 +47,7 @@ namespace osu.Game.Online
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Downloader.DownloadBegan += downloadBegan;
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Downloader.DownloadFailed += downloadFailed;
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realmSubscription = realmContextFactory.Context.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending).QueryAsyncWithNotifications((items, changes, ___) =>
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realmSubscription = realmContextFactory.Register(realm => realm.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending).QueryAsyncWithNotifications((items, changes, ___) =>
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{
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if (items.Any())
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Schedule(() => UpdateState(DownloadState.LocallyAvailable));
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@ -59,7 +59,7 @@ namespace osu.Game.Online
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attachDownload(Downloader.GetExistingDownload(scoreInfo));
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});
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}
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});
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}));
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}
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private void downloadBegan(ArchiveDownloadRequest<IScoreInfo> request) => Schedule(() =>
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@ -80,26 +80,31 @@ namespace osu.Game.Overlays
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mods.BindValueChanged(_ => ResetTrackAdjustments(), true);
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}
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private IQueryable<BeatmapSetInfo> availableBeatmaps => realmFactory.Context
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.All<BeatmapSetInfo>()
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.Where(s => !s.DeletePending);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var availableBeatmaps = realmFactory.Context
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.All<BeatmapSetInfo>()
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.Where(s => !s.DeletePending);
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// ensure we're ready before completing async load.
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// probably not a good way of handling this (as there is a period we aren't watching for changes until the realm subscription finishes up.
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foreach (var s in availableBeatmaps)
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beatmapSets.Add(s);
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beatmapSets.Add(s.Detach());
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beatmapSubscription = availableBeatmaps.QueryAsyncWithNotifications(beatmapsChanged);
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beatmapSubscription = realmFactory.Register(realm => availableBeatmaps.QueryAsyncWithNotifications(beatmapsChanged));
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}
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private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error)
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{
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if (changes == null)
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{
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beatmapSets.Clear();
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foreach (var s in sender)
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beatmapSets.Add(s.Detach());
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return;
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}
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foreach (int i in changes.InsertedIndices)
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beatmapSets.Insert(i, sender[i].Detach());
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@ -33,6 +33,10 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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using (realmFactory.BlockAllOperations())
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{
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}
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// retrieve context to revive realm subscriptions.
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// TODO: should we do this from OsuGame or RealmContextFactory or something? Answer: yes.
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var _ = realmFactory.Context;
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}
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},
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};
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@ -50,7 +50,12 @@ namespace osu.Game.Overlays.Settings.Sections
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private RealmContextFactory realmFactory { get; set; }
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private IDisposable realmSubscription;
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private IQueryable<SkinInfo> realmSkins;
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private IQueryable<SkinInfo> realmSkins =>
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realmFactory.Context.All<SkinInfo>()
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.Where(s => !s.DeletePending)
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.OrderByDescending(s => s.Protected) // protected skins should be at the top.
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.ThenBy(s => s.Name, StringComparer.OrdinalIgnoreCase);
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuConfigManager config, [CanBeNull] SkinEditorOverlay skinEditor)
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@ -78,20 +83,13 @@ namespace osu.Game.Overlays.Settings.Sections
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skinDropdown.Current = dropdownBindable;
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realmSkins = realmFactory.Context.All<SkinInfo>()
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.Where(s => !s.DeletePending)
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.OrderByDescending(s => s.Protected) // protected skins should be at the top.
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.ThenBy(s => s.Name, StringComparer.OrdinalIgnoreCase);
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realmSubscription = realmSkins
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realmSubscription = realmFactory.Register(realm => realmSkins
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.QueryAsyncWithNotifications((sender, changes, error) =>
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{
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if (changes == null)
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return;
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// Eventually this should be handling the individual changes rather than refreshing the whole dropdown.
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// The first fire of this is a bit redundant due to the call below,
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// but this is safest in case the subscription is restored after a context recycle.
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updateItems();
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});
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}));
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updateItems();
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@ -190,13 +190,13 @@ namespace osu.Game.Screens.Select
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{
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base.LoadComplete();
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subscriptionSets = getBeatmapSets(realmFactory.Context).QueryAsyncWithNotifications(beatmapSetsChanged);
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subscriptionBeatmaps = realmFactory.Context.All<BeatmapInfo>().Where(b => !b.Hidden).QueryAsyncWithNotifications(beatmapsChanged);
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subscriptionSets = realmFactory.Register(realm => getBeatmapSets(realm).QueryAsyncWithNotifications(beatmapSetsChanged));
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subscriptionBeatmaps = realmFactory.Register(realm => realm.All<BeatmapInfo>().Where(b => !b.Hidden).QueryAsyncWithNotifications(beatmapsChanged));
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// Can't use main subscriptions because we can't lookup deleted indices.
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// https://github.com/realm/realm-dotnet/discussions/2634#discussioncomment-1605595.
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subscriptionDeletedSets = realmFactory.Context.All<BeatmapSetInfo>().Where(s => s.DeletePending && !s.Protected).QueryAsyncWithNotifications(deletedBeatmapSetsChanged);
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subscriptionHiddenBeatmaps = realmFactory.Context.All<BeatmapInfo>().Where(b => b.Hidden).QueryAsyncWithNotifications(beatmapsChanged);
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subscriptionDeletedSets = realmFactory.Register(realm => realm.All<BeatmapSetInfo>().Where(s => s.DeletePending && !s.Protected).QueryAsyncWithNotifications(deletedBeatmapSetsChanged));
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subscriptionHiddenBeatmaps = realmFactory.Register(realm => realm.All<BeatmapInfo>().Where(b => b.Hidden).QueryAsyncWithNotifications(beatmapsChanged));
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}
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private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error)
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@ -552,10 +552,11 @@ namespace osu.Game.Screens.Select
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private void signalBeatmapsLoaded()
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{
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Debug.Assert(BeatmapSetsLoaded == false);
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BeatmapSetsChanged?.Invoke();
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BeatmapSetsLoaded = true;
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if (!BeatmapSetsLoaded)
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{
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BeatmapSetsChanged?.Invoke();
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BeatmapSetsLoaded = true;
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}
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itemsCache.Invalidate();
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}
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@ -48,18 +48,19 @@ namespace osu.Game.Screens.Select.Carousel
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ruleset.BindValueChanged(_ =>
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{
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scoreSubscription?.Dispose();
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scoreSubscription = realmFactory.Context.All<ScoreInfo>()
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.Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
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+ $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
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+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
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+ $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
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.OrderByDescending(s => s.TotalScore)
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.QueryAsyncWithNotifications((items, changes, ___) =>
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{
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Rank = items.FirstOrDefault()?.Rank;
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// Required since presence is changed via IsPresent override
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Invalidate(Invalidation.Presence);
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});
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scoreSubscription = realmFactory.Register(realm =>
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realm.All<ScoreInfo>()
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.Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
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+ $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
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+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
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+ $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
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.OrderByDescending(s => s.TotalScore)
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.QueryAsyncWithNotifications((items, changes, ___) =>
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{
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Rank = items.FirstOrDefault()?.Rank;
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// Required since presence is changed via IsPresent override
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Invalidate(Invalidation.Presence);
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}));
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}, true);
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}
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@ -44,9 +44,13 @@ namespace osu.Game.Screens.Select.Leaderboards
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beatmapInfo = value;
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Scores = null;
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UpdateScores();
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if (IsLoaded)
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refreshRealmSubscription();
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if (IsOnlineScope)
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UpdateScores();
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else
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{
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if (IsLoaded)
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refreshRealmSubscription();
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}
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}
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}
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@ -109,15 +113,14 @@ namespace osu.Game.Screens.Select.Leaderboards
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if (beatmapInfo == null)
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return;
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scoreSubscription = realmFactory.Context.All<ScoreInfo>()
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.Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} = $0", beatmapInfo.ID)
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.QueryAsyncWithNotifications((_, changes, ___) =>
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{
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if (changes == null)
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return;
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RefreshScores();
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});
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scoreSubscription = realmFactory.Register(realm =>
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realm.All<ScoreInfo>()
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.Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} = $0", beatmapInfo.ID)
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.QueryAsyncWithNotifications((_, changes, ___) =>
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{
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if (!IsOnlineScope)
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RefreshScores();
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}));
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}
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protected override void Reset()
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@ -79,17 +79,17 @@ namespace osu.Game.Screens.Spectate
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playingUserStates.BindTo(spectatorClient.PlayingUserStates);
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playingUserStates.BindCollectionChanged(onPlayingUserStatesChanged, true);
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realmSubscription = realmContextFactory.Context
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.All<BeatmapSetInfo>()
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.Where(s => !s.DeletePending)
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.QueryAsyncWithNotifications((items, changes, ___) =>
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{
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if (changes?.InsertedIndices == null)
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return;
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realmSubscription = realmContextFactory.Register(realm =>
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realm.All<BeatmapSetInfo>()
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.Where(s => !s.DeletePending)
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.QueryAsyncWithNotifications((items, changes, ___) =>
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{
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if (changes?.InsertedIndices == null)
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return;
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foreach (int c in changes.InsertedIndices)
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beatmapUpdated(items[c]);
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});
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foreach (int c in changes.InsertedIndices)
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beatmapUpdated(items[c]);
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}));
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foreach ((int id, var _) in userMap)
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spectatorClient.WatchUser(id);
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