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Remove unnecessary Live conversion in IntroScreen (handled by GetWorkingBeatmap)
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@@ -109,7 +109,7 @@ namespace osu.Game.Screens.Menu
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if (s.Beatmaps.Count == 0)
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return;
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initialBeatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0].ToLive(realmContextFactory));
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initialBeatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]);
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});
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}
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}
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