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Add audio feedback for host change in multiplayer
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@ -21,6 +21,7 @@ using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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namespace osu.Game.Screens.OnlinePlay.Match
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{
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@ -101,6 +102,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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InternalChildren = new Drawable[]
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{
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beatmapAvailabilityTracker,
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new MultiplayerRoomSounds(),
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -0,0 +1,66 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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public class MultiplayerRoomSounds : MultiplayerRoomComposite
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{
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private Sample hostChangedSample;
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private Sample userJoinedSample;
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private Sample userLeftSample;
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private Sample userKickedSample;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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hostChangedSample = audio.Samples.Get(@"Multiplayer/host-changed");
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userJoinedSample = audio.Samples.Get(@"Multiplayer/player-joined");
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userLeftSample = audio.Samples.Get(@"Multiplayer/player-left");
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userKickedSample = audio.Samples.Get(@"Multiplayer/player-kicked");
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Host.ValueChanged += hostChanged;
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}
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private void hostChanged(ValueChangedEvent<APIUser> value)
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{
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if (value.OldValue == null) return;
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hostChangedSample?.Play();
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}
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protected override void UserJoined(MultiplayerRoomUser user)
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{
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base.UserJoined(user);
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userJoinedSample?.Play();
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}
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protected override void UserLeft(MultiplayerRoomUser user)
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{
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base.UserLeft(user);
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userLeftSample?.Play();
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}
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protected override void UserKicked(MultiplayerRoomUser user)
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{
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base.UserKicked(user);
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userKickedSample?.Play();
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Host.ValueChanged -= hostChanged;
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}
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}
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}
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@ -4,12 +4,10 @@
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Online.Multiplayer;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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@ -18,10 +16,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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{
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private FillFlowContainer<ParticipantPanel> panels;
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private Sample userJoinSample;
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private Sample userLeftSample;
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private Sample userKickedSample;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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@ -41,31 +35,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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}
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}
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};
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userJoinSample = audio.Samples.Get(@"Multiplayer/player-joined");
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userLeftSample = audio.Samples.Get(@"Multiplayer/player-left");
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userKickedSample = audio.Samples.Get(@"Multiplayer/player-kicked");
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}
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protected override void UserJoined(MultiplayerRoomUser user)
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{
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base.UserJoined(user);
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userJoinSample?.Play();
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}
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protected override void UserLeft(MultiplayerRoomUser user)
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{
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base.UserLeft(user);
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userLeftSample?.Play();
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}
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protected override void UserKicked(MultiplayerRoomUser user)
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{
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base.UserKicked(user);
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userKickedSample?.Play();
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}
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protected override void OnRoomUpdated()
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