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Merge pull request #15879 from peppy/multiplayer-delayed-playlist-load-broken
Load playlist panels on demand to reduce initial load time when joining a room
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commit
86eacfdbd8
@ -163,7 +163,7 @@ namespace osu.Game.Online.Multiplayer
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Debug.Assert(joinedRoom != null);
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// Populate playlist items.
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var playlistItems = await Task.WhenAll(joinedRoom.Playlist.Select(createPlaylistItem)).ConfigureAwait(false);
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var playlistItems = await Task.WhenAll(joinedRoom.Playlist.Select(item => createPlaylistItem(item, item.ID == joinedRoom.Settings.PlaylistItemId))).ConfigureAwait(false);
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// Populate users.
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Debug.Assert(joinedRoom.Users != null);
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@ -470,7 +470,32 @@ namespace osu.Game.Online.Multiplayer
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Task IMultiplayerClient.SettingsChanged(MultiplayerRoomSettings newSettings)
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{
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Scheduler.Add(() => updateLocalRoomSettings(newSettings));
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Debug.Assert(APIRoom != null);
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Debug.Assert(Room != null);
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Scheduler.Add(() =>
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{
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// ensure the new selected item is populated immediately.
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var playlistItem = APIRoom.Playlist.Single(p => p.ID == newSettings.PlaylistItemId);
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if (playlistItem != null)
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{
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GetAPIBeatmap(playlistItem.BeatmapID).ContinueWith(b =>
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{
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// Should be called outside of the `Scheduler` logic (and specifically accessing `Exception`) to suppress an exception from firing outwards.
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bool success = b.Exception == null;
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Scheduler.Add(() =>
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{
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if (success)
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playlistItem.Beatmap.Value = b.Result;
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updateLocalRoomSettings(newSettings);
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});
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});
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}
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});
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return Task.CompletedTask;
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}
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@ -629,7 +654,7 @@ namespace osu.Game.Online.Multiplayer
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if (Room == null)
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return;
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var playlistItem = await createPlaylistItem(item).ConfigureAwait(false);
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var playlistItem = await createPlaylistItem(item, true).ConfigureAwait(false);
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Scheduler.Add(() =>
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{
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@ -673,7 +698,7 @@ namespace osu.Game.Online.Multiplayer
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if (Room == null)
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return;
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var playlistItem = await createPlaylistItem(item).ConfigureAwait(false);
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var playlistItem = await createPlaylistItem(item, true).ConfigureAwait(false);
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Scheduler.Add(() =>
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{
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@ -728,10 +753,8 @@ namespace osu.Game.Online.Multiplayer
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CurrentMatchPlayingItem.Value = APIRoom.Playlist.SingleOrDefault(p => p.ID == settings.PlaylistItemId);
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}
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private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item)
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private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item, bool populateBeatmapImmediately)
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{
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var apiBeatmap = await GetAPIBeatmap(item.BeatmapID).ConfigureAwait(false);
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var ruleset = Rulesets.GetRuleset(item.RulesetID);
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Debug.Assert(ruleset != null);
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@ -741,8 +764,8 @@ namespace osu.Game.Online.Multiplayer
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var playlistItem = new PlaylistItem
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{
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ID = item.ID,
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BeatmapID = item.BeatmapID,
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OwnerID = item.OwnerID,
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Beatmap = { Value = apiBeatmap },
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Ruleset = { Value = ruleset },
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Expired = item.Expired,
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PlaylistOrder = item.PlaylistOrder,
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@ -752,6 +775,9 @@ namespace osu.Game.Online.Multiplayer
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playlistItem.RequiredMods.AddRange(item.RequiredMods.Select(m => m.ToMod(rulesetInstance)));
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playlistItem.AllowedMods.AddRange(item.AllowedMods.Select(m => m.ToMod(rulesetInstance)));
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if (populateBeatmapImmediately)
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playlistItem.Beatmap.Value = await GetAPIBeatmap(item.BeatmapID).ConfigureAwait(false);
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return playlistItem;
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}
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
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private void updateRange(object sender, NotifyCollectionChangedEventArgs e)
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{
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var orderedDifficulties = Playlist.Select(p => p.Beatmap.Value).OrderBy(b => b.StarRating).ToArray();
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var orderedDifficulties = Playlist.Where(p => p.Beatmap.Value != null).Select(p => p.Beatmap.Value).OrderBy(b => b.StarRating).ToArray();
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StarDifficulty minDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[0].StarRating : 0, 0);
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StarDifficulty maxDifficulty = new StarDifficulty(orderedDifficulties.Length > 0 ? orderedDifficulties[^1].StarRating : 0, 0);
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@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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@ -50,6 +51,7 @@ namespace osu.Game.Screens.OnlinePlay
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private LinkFlowContainer authorText;
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private ExplicitContentBeatmapPill explicitContentPill;
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private ModDisplay modDisplay;
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private FillFlowContainer buttonsFlow;
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private UpdateableAvatar ownerAvatar;
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private readonly IBindable<bool> valid = new Bindable<bool>();
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@ -66,10 +68,19 @@ namespace osu.Game.Screens.OnlinePlay
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[Resolved]
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private UserLookupCache userLookupCache { get; set; }
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[Resolved]
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private BeatmapLookupCache beatmapLookupCache { get; set; }
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private PanelBackground panelBackground;
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private readonly DelayedLoadWrapper onScreenLoader = new DelayedLoadWrapper(Empty) { RelativeSizeAxes = Axes.Both };
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private readonly bool allowEdit;
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private readonly bool allowSelection;
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private readonly bool showItemOwner;
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private FillFlowContainer mainFillFlow;
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protected override bool ShouldBeConsideredForInput(Drawable child) => allowEdit || !allowSelection || SelectedItem.Value == Model;
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public DrawableRoomPlaylistItem(PlaylistItem item, bool allowEdit, bool allowSelection, bool showItemOwner)
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@ -130,11 +141,34 @@ namespace osu.Game.Screens.OnlinePlay
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valid.BindValueChanged(_ => Scheduler.AddOnce(refresh));
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requiredMods.CollectionChanged += (_, __) => Scheduler.AddOnce(refresh);
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onScreenLoader.DelayedLoadStarted += _ =>
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{
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Task.Run(async () =>
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{
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try
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{
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if (showItemOwner)
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{
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var foundUser = await userLookupCache.GetUserAsync(Item.OwnerID).ConfigureAwait(false);
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Schedule(() => ownerAvatar.User = foundUser);
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}
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if (Item.Beatmap.Value == null)
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{
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var foundBeatmap = await beatmapLookupCache.GetBeatmapAsync(Item.BeatmapID).ConfigureAwait(false);
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Schedule(() => Item.Beatmap.Value = foundBeatmap);
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}
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}
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catch (Exception e)
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{
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Logger.Log($"Error while populating playlist item {e}");
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}
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});
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};
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refresh();
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}
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private PanelBackground panelBackground;
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private void refresh()
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{
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if (!valid.Value)
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@ -143,22 +177,22 @@ namespace osu.Game.Screens.OnlinePlay
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maskingContainer.BorderColour = colours.Red;
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}
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if (showItemOwner)
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{
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ownerAvatar.Show();
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userLookupCache.GetUserAsync(Item.OwnerID)
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.ContinueWith(u => Schedule(() => ownerAvatar.User = u.Result), TaskContinuationOptions.OnlyOnRanToCompletion);
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}
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difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(ICON_HEIGHT) };
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if (Item.Beatmap.Value != null)
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difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(ICON_HEIGHT) };
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else
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difficultyIconContainer.Clear();
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panelBackground.Beatmap.Value = Item.Beatmap.Value;
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beatmapText.Clear();
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineID.ToString(), null, text =>
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if (Item.Beatmap.Value != null)
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{
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text.Truncate = true;
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});
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineID.ToString(), null, text =>
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{
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text.Truncate = true;
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});
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}
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authorText.Clear();
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@ -168,10 +202,16 @@ namespace osu.Game.Screens.OnlinePlay
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authorText.AddUserLink(Item.Beatmap.Value.Metadata.Author);
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}
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bool hasExplicitContent = (Item.Beatmap.Value.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
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bool hasExplicitContent = (Item.Beatmap.Value?.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
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explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
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modDisplay.Current.Value = requiredMods.ToArray();
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buttonsFlow.Clear();
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buttonsFlow.ChildrenEnumerable = CreateButtons();
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difficultyIconContainer.FadeInFromZero(500, Easing.OutQuint);
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mainFillFlow.FadeInFromZero(500, Easing.OutQuint);
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}
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protected override Drawable CreateContent()
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@ -192,6 +232,7 @@ namespace osu.Game.Screens.OnlinePlay
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Alpha = 0,
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AlwaysPresent = true
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},
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onScreenLoader,
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panelBackground = new PanelBackground
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{
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RelativeSizeAxes = Axes.Both,
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@ -217,7 +258,7 @@ namespace osu.Game.Screens.OnlinePlay
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Left = 8, Right = 8 },
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},
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new FillFlowContainer
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mainFillFlow = new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -273,7 +314,7 @@ namespace osu.Game.Screens.OnlinePlay
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}
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}
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},
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new FillFlowContainer
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buttonsFlow = new FillFlowContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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@ -305,9 +346,9 @@ namespace osu.Game.Screens.OnlinePlay
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}
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protected virtual IEnumerable<Drawable> CreateButtons() =>
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new Drawable[]
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new[]
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{
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new PlaylistDownloadButton(Item),
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Item.Beatmap.Value == null ? Empty() : new PlaylistDownloadButton(Item),
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new PlaylistRemoveButton
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{
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Size = new Vector2(30, 30),
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@ -4,9 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Scoring;
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@ -89,15 +87,6 @@ namespace osu.Game.Tests.Visual.OnlinePlay
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getRoomRequest.TriggerSuccess(createResponseRoom(ServerSideRooms.Single(r => r.RoomID.Value == getRoomRequest.RoomId), true));
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return true;
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case GetBeatmapSetRequest getBeatmapSetRequest:
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var onlineReq = new GetBeatmapSetRequest(getBeatmapSetRequest.ID, getBeatmapSetRequest.Type);
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onlineReq.Success += res => getBeatmapSetRequest.TriggerSuccess(res);
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onlineReq.Failure += e => getBeatmapSetRequest.TriggerFailure(e);
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// Get the online API from the game's dependencies.
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game.Dependencies.Get<IAPIProvider>().Queue(onlineReq);
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return true;
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case CreateRoomScoreRequest createRoomScoreRequest:
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createRoomScoreRequest.TriggerSuccess(new APIScoreToken { ID = 1 });
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return true;
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