mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Fix filter criteria not being applied after carousel loads new beatmap sets
This commit is contained in:
parent
0a133c7e97
commit
6025fe325d
@ -124,8 +124,7 @@ namespace osu.Game.Screens.Select
|
||||
itemsCache.Invalidate();
|
||||
ScrollToSelected();
|
||||
|
||||
// apply any pending filter operation that may have been delayed (see applyActiveCriteria's scheduling behaviour when BeatmapSetsLoaded is false).
|
||||
FlushPendingFilterOperations();
|
||||
applyActiveCriteria(false);
|
||||
|
||||
// Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run.
|
||||
SchedulerAfterChildren.Add(() =>
|
||||
|
Loading…
Reference in New Issue
Block a user