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Mark cases where BeatmapSet
is generally guaranteed to be non-null
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parent
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework;
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@ -777,6 +778,8 @@ namespace osu.Game.Screens.Edit
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var beatmapSet = beatmapManager.QueryBeatmapSet(bs => bs.ID == Beatmap.Value.BeatmapSetInfo.ID) ?? playableBeatmap.BeatmapInfo.BeatmapSet;
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Debug.Assert(beatmapSet != null);
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var difficultyItems = new List<MenuItem>();
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foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.RulesetID).OrderBy(group => group.Key))
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