Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
...
Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
3d64dc53a6
Merge branch 'master' into audio-adjustment-breakage-alt
2022-05-12 14:18:28 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 13:59:35 +09:00
Dan Balasescu
effc92475b
Merge pull request #18227 from frenzibyte/fix-results-screen-test-failure
...
Fix intermittent test failures in results screen
2022-05-12 11:19:13 +09:00
Jai Sharma
c45e8f619b
Update ChannelList
test scene
2022-05-11 22:52:25 +01:00
Bartłomiej Dach
7ac6073f13
Fix column test scene to work
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
315c67a316
Add failing test case for ruleset without all mod types
2022-05-11 22:03:41 +02:00
Bartłomiej Dach
9b7ff9f2ee
Rename modSelect{Screen -> Overlay}2
variable
2022-05-11 18:05:09 +02:00
Bartłomiej Dach
62f6caf76d
Rename ModSelect{Screen -> Overlay}
test scenes
2022-05-11 18:04:39 +02:00
Salman Ahmed
9d30b490ad
Fix intermittent test failures in results screen
2022-05-11 18:28:30 +03:00
Salman Ahmed
a97986df1c
Merge branch 'master' into update-libraries
2022-05-11 15:58:45 +03:00
Dean Herbert
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
Salman Ahmed
d51689e9ae
Unfocus textbox when dismissing popover in test scene
2022-05-11 11:25:41 +03:00
Salman Ahmed
f797514bce
Add failing test cases
2022-05-11 09:51:59 +03:00
Salman Ahmed
e43ce28ada
Remove references of "difficulty point" in sample point test scene
...
Fat-fingered.
2022-05-11 09:51:09 +03:00
Dean Herbert
53259251af
Merge branch 'master' into mod-overlay/rename-new
2022-05-11 10:15:59 +09:00
Dean Herbert
dd316befb4
Merge pull request #18214 from bdach/mod-overlay/delete-old
...
Remove old mod overlay code
2022-05-11 10:09:42 +09:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
c4c7556fb2
Make remains of TestSceneModSettings
non-visual
...
As they're not really testing anything visual.
2022-05-10 22:07:26 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons
2022-05-10 21:58:22 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay
2022-05-10 21:52:17 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay
2022-05-10 21:45:57 +02:00
Bartłomiej Dach
9cfe2cc310
Move TestCustomisableModRuleset
out of TestSceneModSettings
2022-05-10 21:43:57 +02:00
Salman Ahmed
a0f1c48e80
Fix ModTimeRampTest
failing due to changes in Update
method
2022-05-10 19:24:36 +03:00
Dean Herbert
0eb29d56f2
Rename new test method to be english
2022-05-10 18:06:03 +03:00
Dean Herbert
87f6f74795
Add failing test coverage of adding a file to a detached beatmap across threads
2022-05-10 21:04:30 +09:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Salman Ahmed
14a21e9224
Workaround interface mocks in TestSceneFirstRunSetupOverlay
breaking with hot reload
2022-05-10 11:41:41 +03:00
Dean Herbert
a5b454edc7
Remove unnecessary DI caching of SentryLogger
2022-05-10 16:09:16 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
...
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Salman Ahmed
beb86a7f7c
Remove usage of player settings in TestSceneSettingsToolboxGroup
2022-05-09 23:57:27 +03:00
Bartłomiej Dach
38e463d31d
Add failing test case for invalid mod adjustment management
2022-05-09 22:16:04 +02:00
Jai Sharma
ebb64d1f1a
Use AddUntilStep
to wait for channel to load and become visible
2022-05-09 20:15:43 +01:00
Salman Ahmed
5726cf660f
Improve test coverage to use existing ThemeComparisonTestScene
2022-05-09 21:19:34 +03:00
Salman Ahmed
ceb6276d2f
Add failing test case
2022-05-09 18:19:29 +03:00
Jai Sharma
9ec8b609a8
Update channel visibility tests to be more correct
2022-05-09 12:11:25 +01:00
Jai Sharma
5f3bea846b
Simplify fetching of DrawableChannel
2022-05-09 12:11:25 +01:00
Salman Ahmed
deda1c83e6
Add failing test case
2022-05-09 13:48:51 +03:00
Salman Ahmed
0fe121f48a
Move and rename settings toolbox group test scene
2022-05-09 13:25:33 +03:00
Dan Balasescu
a16f2349aa
Fix next queued item not selecting after gameplay
2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
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Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
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Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Salman Ahmed
1677f1d696
Merge branch 'master' into results-screen-scaling
2022-05-09 11:11:55 +03:00
Joseph Madamba
bc839be4d8
Add failing rapid back button exit test
2022-05-08 14:40:29 -07:00
Salman Ahmed
077c77d524
Add method for scaling results screen in tests
2022-05-08 16:00:07 +03:00
Bartłomiej Dach
38c004d734
Add test coverage for hiding mod columns
2022-05-08 14:54:06 +02:00
Bartłomiej Dach
cbd1169495
Move cache declarations of ISamplePlaybackDisabler
to interface
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
9ae019eb39
Move ISamplePlaybackDisabler
to more general namespace
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
bdea6d8654
Add failing test for mod overlay not closing on entering skin editor
2022-05-07 22:47:19 +02:00
Bartłomiej Dach
a3e61fddcb
Rename skin editor scene library test scene to be more general
2022-05-07 22:43:53 +02:00
Bartłomiej Dach
836de49135
Adjust skin editor scene library test for extensibility
2022-05-07 22:43:47 +02:00
Bartłomiej Dach
5d6d7bb324
Fix incorrect assert in multiplayer song select test scene
2022-05-07 13:15:16 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Bartłomiej Dach
9d3e67b10d
Update free mod select/deselect all test after back button addition
2022-05-07 10:25:23 +02:00
Bartłomiej Dach
1c029552d7
Add test coverage for mod select back button
2022-05-07 10:23:49 +02:00
Bartłomiej Dach
e1953c484c
Add test coverage for selecting/deselecting all mods on free mod select
2022-05-07 09:50:08 +02:00
Bartłomiej Dach
35c106efaa
Add test coverage for deselecting all mods on user mod select
2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
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Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Bartłomiej Dach
380cd1e036
Add test coverage for lack of customisation on free mod select
2022-05-06 21:35:22 +02:00
Salman Ahmed
f222affe88
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 17:54:14 +03:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test
2022-05-06 17:29:27 +03:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 13:47:36 +02:00
Bartłomiej Dach
19297375e2
Update tests to reflect new expected behaviour
2022-05-06 13:47:13 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
...
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Dean Herbert
daed42513e
Fix outdated test asserts
2022-05-06 18:44:25 +09:00
Bartłomiej Dach
8f217d1e97
Add failing test case for broken hover behaviour
2022-05-06 11:37:50 +02:00
Dean Herbert
32b40bdabf
Rename DistanceBetweenTick
to be plural
2022-05-06 15:45:36 +09:00
Dean Herbert
060461a431
Add test coverage of multiplayer gameplay exit flow
2022-05-06 15:22:22 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-06 14:00:44 +09:00
Jai Sharma
7ffe3b132f
Use BindableFloat
in chat height tests
2022-05-05 23:13:43 +01:00
Bartłomiej Dach
a2ab79620a
Update song select exit via click test to match new expectations
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
d296f78dfe
Replace references to old mod select classes in multiplayer match screen test
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
ecc2805099
Replace references to old mod select classes in match song select test
...
Also note the change from `songSelect.ChildrenOfType<>()...` to
`this.ChildrenOfType<>()...` - because the new design is registered at
game-level, the mod select is not a child of the song select screen
anymore.
2022-05-05 22:16:57 +02:00
Bartłomiej Dach
199bdb8e7d
Replace reference to old mod select in multiplayer test
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
17c19063f7
Fix user dim test scene accumulating no fail instances in SelectedMods
...
The old design was apparently somehow tolerant of multiple instances of
the same mod in `SelectedMods`, but the new one is not.
Fix the test, because appending to a list of mods that was getting
modified by previous tests is generally not how tests should be
written.
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
8f65e0e60f
Add failing test coverage for toggling mod overlay with hotkey
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
8002726c9c
Add test coverage for dismissing customisation area with Escape
2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay
2022-05-05 23:12:31 +09:00
Jai Sharma
5657e7f11e
Fix chat height saving/loading test
2022-05-05 14:52:03 +01:00
Jai Sharma
9cb52f8879
Add tests for chat height saving/loading
2022-05-05 14:21:26 +01:00
Dean Herbert
5029710de7
Merge branch 'master' into distance-snapping-test
2022-05-05 22:00:40 +09:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal
2022-05-05 14:45:58 +02:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes
2022-05-05 20:57:51 +09:00
Salman Ahmed
8501a41619
Bring back separate bool properties as non-cascading
2022-05-05 14:37:38 +03:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Dean Herbert
e7205d8593
Reset all test data before each test method to avoid channels stuck in joined state
2022-05-05 19:09:56 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay
2022-05-05 18:57:00 +09:00
Salman Ahmed
269e15c167
Add test coverage of distance spacing multiplier working with distance snap grid
2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb
Rename misleading DistanceSpacing
variable
2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Salman Ahmed
86aa2125fe
Add test coverage for multiplayer mod validity methods
2022-05-05 08:13:29 +03:00
Salman Ahmed
a26793cd65
Add missing Test
prefix
2022-05-05 06:12:24 +03:00
Salman Ahmed
f28978b856
Handle against playlists which disallow selection
...
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Dean Herbert
a27fcda9f1
Fix failing tests due to CurrentDialog
being unexpectedly not set after Push
2022-05-05 01:52:39 +09:00
Salman Ahmed
8f04db5df5
Bring back behaviour of checking incompatibility on gameplay validity
2022-05-04 17:21:19 +03:00
Salman Ahmed
e9ecf26b6a
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-04 17:12:03 +03:00
Jai Sharma
1a85e1267b
Ensure focus is directed to ChatTextBox
from ChatOverlay
and add tests
2022-05-04 14:43:40 +01:00
Dean Herbert
e920bbd497
Merge pull request #18081 from bdach/mod-overlay/test-coverage-parity
...
Port test coverage from old mod select overlay to new design
2022-05-04 20:24:50 +09:00
Dean Herbert
cf220f171b
Add test coverage of cross-thread transforms if a dialog is pushed too early
2022-05-04 20:23:36 +09:00
Bartłomiej Dach
ec27fa8e85
Add test coverage for keyboard selection
2022-05-04 13:15:10 +02:00
Bartłomiej Dach
6380216263
Nudge click location to avoid placement failures
2022-05-04 11:56:44 +02:00
Bartłomiej Dach
a759e641eb
Enforce composer aspect ratio to avoid depending on ambient window size
2022-05-04 11:56:29 +02:00
Dean Herbert
f899c3e68f
Add test coverage of circle placement around editor toolboxes
2022-05-04 17:56:53 +09:00
Huo Yaoyuan
8e96af8ff0
Update indentation to be clearer
2022-05-04 13:43:59 +08:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests
2022-05-03 22:31:34 +02:00
Bartłomiej Dach
216dfb7e91
Expand incompatibility test to cover logic more thoroughly
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
970361676b
Fix setting items not creating if mods initially not empty
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
89d8ed8e20
Port existing test coverage
2022-05-03 21:45:39 +02:00
Dean Herbert
4fb66a812f
Merge branch 'master' into sheared-search-textbox
2022-05-03 14:12:59 +09:00
Huo Yaoyuan
5513710b2e
Fix IDE0055
2022-05-03 13:09:19 +08:00
Ganendra Afrasya
e6fbb19951
Implement new search textbox design
2022-05-03 11:13:07 +07:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
...
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Dean Herbert
53d65e8215
Merge pull request #18021 from frenzibyte/overlay-ruleset-selector-redesign
...
Update overlay ruleset selector inline with osu-web design
2022-05-02 17:53:01 +09:00
Jai Sharma
bcce807311
Fix chat command test as reference equality checks on PM channels doesn't seem to to work
2022-05-01 12:20:54 +01:00
Jai Sharma
de393f735f
Implement basic layout and behaviour of new chat overlay
...
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.
Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Dean Herbert
670b51324e
Add basic test at top of first run scene to make adjusting UI easier
2022-04-29 23:45:02 +09:00
Dean Herbert
5c04ab18ec
Merge pull request #18011 from frenzibyte/rewind-shift-click
...
Allow rewinding random in song select with "Shift + Left Click"
2022-04-29 23:10:29 +09:00
Salman Ahmed
55c03dc04d
Fix silly mistake in ordering and update test colour scheme
2022-04-29 12:40:46 +03:00
Salman Ahmed
5e19bdbf43
Refactor beatmap ruleset selector test scene
2022-04-29 12:23:02 +03:00
Salman Ahmed
fae8d86e15
Fix regressed profile ruleset selector test scene
...
Due to the changes in `APIUser`, which change equality to be based on ID.
2022-04-29 12:20:35 +03:00
Salman Ahmed
856ca96b66
Allow right-clicking to rewind on random button
2022-04-29 10:12:24 +03:00
Dean Herbert
1f1845d69b
Merge branch 'master' into multiplayer-force-start-2
2022-04-29 14:45:40 +09:00
Salman Ahmed
fef94d49f4
Revert "Convert data type of DistanceSpacing
to float"
...
This reverts commit 7aaa88cac2
.
2022-04-29 08:02:07 +03:00
Dan Balasescu
fc21de8138
Merge pull request #18008 from peppy/add-tutorial
...
Add first run "beatmaps" screen
2022-04-29 13:10:45 +09:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
...
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
a75051cd00
Merge branch 'master' into add-tutorial
2022-04-29 11:25:17 +09:00
Salman Ahmed
294340279e
Add inputting test coverage
2022-04-29 04:14:09 +03:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
Dean Herbert
b902e69634
Update test expectations based on new screen order
2022-04-28 20:16:32 +09:00
Dean Herbert
3c0bdcaf38
Rename screen, add tests and add stable import step
2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113
Add tutorial download support and improve the visuals "slightly"
2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805
Add very basic implementation of bundled beatmap downloader
2022-04-28 19:01:21 +09:00
Salman Ahmed
abb88b0907
Move distance spacing application to DistanceSnapGrid
2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90
Minor cleanup
...
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
71533808e9
Add test case for DistanceSpacingMultiplier
in distance snapping test scene
2022-04-28 07:14:43 +03:00
Salman Ahmed
66c730c382
Change distance spacing keybind to Ctrl+Alt
2022-04-27 17:11:23 +03:00
Dean Herbert
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
Dean Herbert
20a50ddb6e
Add missing OverlayColourProvider
in test scene
2022-04-27 18:45:40 +09:00
Dean Herbert
18e6629161
Merge branch 'master' into first-run-behaviour-screen
2022-04-27 16:02:57 +09:00
Bartłomiej Dach
a849bfcf60
Rewrite dim test to pass headless
...
Unfortunately neuters the test a touch, but alas.
2022-04-26 23:11:41 +02:00
Salman Ahmed
8842847b18
Fix wrong result applied
2022-04-27 00:05:49 +03:00
Salman Ahmed
1676c2c3f6
Change boolean argument to HitResult
instead
2022-04-27 00:05:15 +03:00
Salman Ahmed
a884f20c65
Add failing test case
2022-04-26 23:27:03 +03:00
Dean Herbert
52a8f3848d
Expose font size and add big button test
2022-04-26 18:14:57 +09:00
Salman Ahmed
4638dd97db
Merge branch 'master' into first-run-behaviour-screen
2022-04-26 12:09:32 +03:00
Dean Herbert
6864623bac
Add ShearedButton
test coverage
2022-04-26 18:03:27 +09:00
Dean Herbert
c52c08fe97
Rename test to increase scope
2022-04-26 17:31:39 +09:00
Dean Herbert
942f4e8ac2
Merge branch 'first-run-show-get-started' into first-run-behaviour-screen
2022-04-26 16:10:16 +09:00
Dean Herbert
d310886c26
Add test coverage of IsPlaying
state during fail and pause
2022-04-26 12:09:18 +09:00
Bartłomiej Dach
24a1eb8003
Add test coverage for column dimming behaviour
2022-04-25 23:41:40 +02:00
Dean Herbert
7ac3ba132c
Remove unused using statements
2022-04-25 18:55:12 +09:00
Dean Herbert
a0e80cf901
Merge branch 'master' into scene-library-incompatible-mods
2022-04-25 18:54:40 +09:00
Dean Herbert
83970f009c
Merge branch 'master' into settings-filter-regression-fix-2
2022-04-24 17:40:25 +09:00
Dean Herbert
60f513abd9
Merge pull request #17957 from peppy/disable-first-run-temporary
...
Disable first run screen from appearing on startup until it is more complete
2022-04-24 17:37:17 +09:00
Dean Herbert
d0fee3c212
Merge pull request #17950 from Susko3/ButtonSystem-keys
...
Allow any key to trigger the osu! cookie in the initial state
2022-04-24 17:30:22 +09:00
Dean Herbert
1b2467d3ed
Disable first run screen from appearing on startup until it is more complete
2022-04-24 16:35:41 +09:00
Dean Herbert
a40d140353
Merge pull request #17956 from frenzibyte/sections-container-pagination
...
Fix page up / down in `SectionsContainer` with fixed header skipping content
2022-04-24 15:36:35 +09:00
Salman Ahmed
70a93c0e7e
Move DistanceSpacingMultiplier
bindable to its own IDistanceSnapProvider
interface
2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b
Merge branch 'master' into osu-distance-spacing
2022-04-24 05:23:30 +03:00
Salman Ahmed
05736fb84c
Add failing test case for navigation via PageUp/PageDown
2022-04-24 01:52:11 +03:00
Salman Ahmed
e8cf4466b0
Make sections container test scene more usable
...
Head busted the moment I opened this test scene.
Cleaned it up a bit to make it easier to test changes.
2022-04-24 01:52:10 +03:00
Salman Ahmed
60e76d62c1
Add failing test cases
2022-04-23 23:16:06 +03:00
Salman Ahmed
6ab188f8f9
Split skin editor scene library test to own file
...
Rather than stuffing more random cases to `TestSceneScreenNavigation`.
2022-04-23 23:15:45 +03:00
Salman Ahmed
daadc3fc21
Simplfiy and share notification dimsiss method across test scenes
...
Might as well inline, but I feel like it will require adding the same
comment across all usages, because just `State.Value = Hidden` in an
until step feels off, dunno.
2022-04-23 23:14:19 +03:00
Susko3
684d88ba75
Add full OsuGame tests
...
These tests ensure the expected behaviour is not broken in the future.
2022-04-23 19:01:55 +02:00
Susko3
cdfef08846
Add tests for shortcut keys
2022-04-23 18:44:50 +02:00
Dean Herbert
d97dc22e79
Add missing dependencies for behaviour screen test
2022-04-23 21:23:41 +09:00
Bartłomiej Dach
98b7b156c7
Merge branch 'master' into first-run-setup-sheared-overlay
2022-04-23 00:32:07 +02:00
Bartłomiej Dach
e246357b36
Merge branch 'master' into sheared-overlay-container-click-away
2022-04-22 22:26:35 +02:00
Salman Ahmed
5120faa830
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 22:19:42 +03:00
Salman Ahmed
2961c383f6
Add failing test case
2022-04-22 20:33:37 +03:00
Dan Balasescu
b293d3923c
Merge branch 'master' into multiplayer-force-start-2
2022-04-23 01:03:55 +09:00
Dean Herbert
1caee38768
Add first-run "behaviour" screen to allow users a choice of more familiar UX
2022-04-22 18:06:56 +09:00
Dan Balasescu
b1cf917b49
Merge pull request #17823 from peppy/settings-filter-fixes
...
Fix incorrect settings state if searching too quickly (during load process)
2022-04-22 16:38:41 +09:00
Dean Herbert
f735d381a7
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 16:26:46 +09:00
Dean Herbert
14e17c8b7b
Update TestIncompatibilityDisplay
in line with new functionality
2022-04-22 16:22:18 +09:00
Dean Herbert
06594ca0c8
Refine assertion to ensure correct section is current, rather than any section
2022-04-22 15:30:12 +09:00
Dean Herbert
27c7864562
Merge pull request #17917 from bdach/mod-overlay/flaky-free-mod-select-test
...
Fix flaky test in free mod select test scene
2022-04-22 12:54:47 +09:00
Bartłomiej Dach
e9bd87545e
Fix flaky test in free mod select test scene
2022-04-22 00:07:00 +02:00
Bartłomiej Dach
cd898344cb
Add test coverage of new incompatibility behaviour
2022-04-21 23:49:40 +02:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
Salman Ahmed
295558b24d
Merge branch 'master' into settings-filter-fixes
2022-04-21 20:06:14 +03:00
Salman Ahmed
6ad10672ee
Merge branch 'master' into update-framework
2022-04-21 19:30:57 +03:00
Dean Herbert
119a81849c
Merge branch 'update-framework' into settings-filter-fixes
2022-04-22 00:55:15 +09:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dan Balasescu
08d250fe58
Rename MatchStarted() -> GameplayStarted()
2022-04-21 22:39:24 +09:00
Dean Herbert
d17c16d904
Merge branch 'master' into first-run-setup
2022-04-21 19:50:26 +09:00
Dean Herbert
f5d24add58
Fix TestSceneSkinnableSound
not working under visual tests
...
oops
2022-04-21 16:49:21 +09:00
Dean Herbert
55270df6fc
Merge pull request #17833 from jai-x/new-chat-channel-list
...
Implement `ChannelList` for new chat design
2022-04-21 16:34:35 +09:00
Dean Herbert
0b81ae9de2
Convert to using sheared overlay container
...
Add better click-to-dismiss logic for sheader overlays
2022-04-21 16:28:44 +09:00
Dean Herbert
5c21a55e00
Merge branch 'sheared-overlay-container-click-away' into first-run-setup-sheared-overlay
2022-04-21 16:28:33 +09:00
Dean Herbert
2769d8e8cf
Add test coverage of ShearedOverlayContainer
2022-04-21 16:27:27 +09:00
Dean Herbert
7d8cf1bbb6
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
...
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Dean Herbert
a9163727db
Mark selected channel null in test when selector is activated
2022-04-21 13:44:14 +09:00
Joseph Madamba
0146949ad6
Fix failing string comparison tests
2022-04-20 16:52:24 -07:00
Jai Sharma
5319bce772
Revert DI usage of ChannelSelectorState
in favour of directly binding BindableBool
SelectorActive
2022-04-20 21:05:33 +01:00
Jai Sharma
e596c9d171
Use Bindable<ChannelSelectorState>
to control selector active visibility
2022-04-20 19:12:43 +01:00
Dean Herbert
b722ff8dc5
Merge branch 'master' into mod-overlay/extension-points
2022-04-20 23:17:04 +09:00
Dean Herbert
2906af323a
Fix incorrectly written string equality logic
2022-04-20 17:51:08 +09:00
Dean Herbert
1032dc235d
Rename PopupScreenTitle
to ShearedOverlayHeader
2022-04-20 16:01:15 +09:00
Dean Herbert
7e7fa633f0
Use direct localised string reference in test
2022-04-20 14:51:16 +09:00
Dean Herbert
c562004fe9
Add test coverage of only showing on first run
2022-04-19 17:08:38 +09:00
Dean Herbert
6d534046ff
Add keyboard traversal support for first run dialog (and tidy up step traversal logic)
2022-04-19 14:57:15 +09:00
Dean Herbert
a8d32a2061
Add test coverage of notification resume flow
2022-04-19 14:53:01 +09:00
Dean Herbert
5fd64a4c78
Add test coverage to ensure we don't leave any screens in the first run overlay
2022-04-19 14:53:01 +09:00
Dean Herbert
9074eb283d
Show a notification instead of blocking exit of wizard
2022-04-19 14:53:01 +09:00
Dean Herbert
fb7dc89503
Ensure wizard returns to initial screen after completion
2022-04-19 14:53:01 +09:00
Dean Herbert
ea52fab5b1
Tidy up dependencies and test naming
2022-04-19 14:53:01 +09:00
Dean Herbert
288f759bb4
Add test coverage of navigation
2022-04-19 14:53:01 +09:00
Dean Herbert
e064f2f23e
Improve general layout and allow overlay to be displayed without dependencies for now
2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512
Initial setup
2022-04-19 14:53:01 +09:00
Dean Herbert
83e89b3e80
Add unread count to INotificationOverlay
and fix toolbar button DI logic
2022-04-19 11:16:45 +09:00
Salman Ahmed
94335c2938
Update further usages to cache/resolve via interface
2022-04-19 00:18:10 +03:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay
2022-04-19 06:03:56 +09:00
Salman Ahmed
3cbc6cd297
Update further tests to cache using IDialogOverlay
2022-04-18 21:04:22 +03:00
Dean Herbert
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Dean Herbert
72a33c0926
Split out step for dialog overlay load wait
2022-04-18 20:06:08 +09:00
Dean Herbert
d86e3abf2c
Fix invalid rename
2022-04-18 20:04:38 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Salman Ahmed
80cce7c3cb
Add failing test case
2022-04-18 06:59:58 +03:00
Bartłomiej Dach
4b6d42c7e8
Add assertion covering free mod selection mod validity filter
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
9942b0a946
Add test scene for free mod select screen
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence
2022-04-16 19:01:18 +02:00
Jai Sharma
f1dd319fd9
Implement ChannelList
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.
Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.
Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
...
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
...
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
6081c29ae1
Remove ununsed using statement
2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e
Fix test matching conditions
2022-04-15 01:41:55 +09:00
Dean Herbert
21a5a2fd69
Add failing test coverage of incorrect current section after quick setting search
2022-04-14 20:36:49 +09:00
Dean Herbert
50a478ea5f
Add failing test coverage of searching too fast not hiding filtered settings
2022-04-14 20:14:02 +09:00
Dean Herbert
392ce7390e
Add test scene covering ScalingContainer
delayed animations
2022-04-14 19:04:31 +09:00
Dan Balasescu
9de4d416e2
Merge branch 'master' into fix-spectator-seeks
2022-04-14 18:54:52 +09:00
Dean Herbert
c8db7cf2a8
Reset audio offset before each test run in TestSceneMasterGameplayClockContainer
2022-04-14 18:09:23 +09:00
Dean Herbert
58d5cf4560
Remove unused using statement
2022-04-14 16:37:59 +09:00
Dean Herbert
f48a9ba90a
Add test coverage of nested screen stacks not handling dialog dismissal properly
2022-04-14 16:19:34 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
0a7fbcad1e
Merge branch 'master' into match-start-control-test-refactor
2022-04-13 22:26:10 +09:00
Dean Herbert
c77a7b75d3
Tidy things up
2022-04-13 21:12:35 +09:00
Dean Herbert
8b1fd051c6
Fix remaining autostart and gameplay tests
2022-04-13 21:04:15 +09:00
Dean Herbert
c0ad91796d
Fix gameplay start flow
2022-04-13 20:57:40 +09:00
Dean Herbert
8a7b37856c
Implement IsHost
to return correct value for current state
2022-04-13 20:51:05 +09:00
Dean Herbert
4b6a9fbf47
Reimplement beatmap availability test
2022-04-13 20:41:56 +09:00
Dean Herbert
331242d585
Update transfer host logic and simplify local user checks
2022-04-13 20:38:39 +09:00
Dean Herbert
0a5a3415f8
Setup host switching and avoid starting gameplay
2022-04-13 20:28:53 +09:00
Dean Herbert
ca44d2c4dc
Setup start/stop requests
2022-04-13 17:36:27 +09:00
Dean Herbert
1f01714ec2
Apply initial structural changes to TestSceneMatchStartControl
2022-04-13 17:36:27 +09:00
Dan Balasescu
3d27d3c536
Merge pull request #17786 from peppy/gameplay-leaderboard-update-totals-mode-change
...
Fix multiple issues with gameplay leaderboard (and tests)
2022-04-13 16:05:35 +09:00
Dan Balasescu
59ff9be316
Merge pull request #17788 from peppy/fix-replay-download-button-tests
...
Fix multiple issues in `ReplayDownloadButton` test scene
2022-04-13 16:00:45 +09:00
Dean Herbert
fbf0e5a45c
Remove startFromSkipTarget
parameter and update usages that required said behaviour
2022-04-13 14:25:43 +09:00
Dean Herbert
9c68b3edc5
Merge branch 'master' into fix-spectator-seeks
2022-04-13 12:33:41 +09:00
Dan Balasescu
abf7954a9c
Merge pull request #17792 from peppy/multi-match-footer-test-remove
...
Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
2022-04-13 10:53:27 +09:00
Dan Balasescu
76517cecab
Merge pull request #17789 from peppy/rank-range-pill-test-refactor
...
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
2022-04-13 10:46:00 +09:00
Dean Herbert
d73be7f177
Reword comment to read clearer
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 09:36:44 +09:00
Bartłomiej Dach
63e2a84d7f
Nest one more container to fix popover not being dismissable
2022-04-12 20:54:54 +02:00
Dean Herbert
ef7ab12b40
Fix MultiplayerMatchFooter
test crash due to missing PopoverContainer
...
Clicking the countdown button would crash. I did consider removing the
test altogether but maybe it'll be useful in the future?
2022-04-12 23:01:39 +09:00
Dean Herbert
1ebbef88ec
Refactor GameplayChatDisplay
test scene to not require MultiplayerTestScene
inheritance
2022-04-12 22:56:48 +09:00
Dean Herbert
20eca9bf6a
Refactor TestSceneRankRangePill
to not depend on TestMultiplayerClient
2022-04-12 19:39:24 +09:00
Dean Herbert
45d79c1a73
Ensure previous test score is cleaned up to allow visual test runs to work better
2022-04-12 18:21:40 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
...
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa
Use BindableLong
instead of BindableInt
for user score tracking
2022-04-12 14:13:07 +09:00
Dean Herbert
22c75a518e
Fix headers not getting reset on re-run of test
2022-04-12 12:38:15 +09:00
Dean Herbert
f29e329700
Move user count to a constant to allow easier adjustment
2022-04-12 12:11:51 +09:00
Dean Herbert
577e29351e
Ensure players are always on both leaderboard teams
...
In a very rare case, the randomisation may cause all users to be on one
team, causing a test failure. The odds make it basically impossible, but
if adjusting the number of users in the test scene this can more readily
be hit.
2022-04-12 11:46:22 +09:00
Dan Balasescu
94e2a90af2
Merge pull request #17767 from peppy/multiplayer-gameplay-leaderboard-test-improvements
...
Refactor multiplayer gameplay leaderboard tests to remove reliance on `Test` implementations
2022-04-12 11:19:53 +09:00
Dean Herbert
a0e3a2102a
Also expand match score component when leaderboard is (in test)
2022-04-12 10:49:57 +09:00
Salman Ahmed
74dfa79f17
Add failing test case
2022-04-11 21:04:55 +03:00
Dean Herbert
4ab6c11079
Add failing test coverage of skin import after exporting from lazer
2022-04-12 00:29:15 +09:00
Dean Herbert
01cec7d3fb
Remove unnecessary string literals
2022-04-11 19:37:01 +09:00
Dean Herbert
09d560c93e
Add test coverage of spectator requests
2022-04-11 19:27:14 +09:00
Dean Herbert
6a61fd95eb
Tidy up base implementation
2022-04-11 19:19:45 +09:00
Dean Herbert
b52f070fdb
Update existing multiplayer leaderboard tests to use new mocked implementation
2022-04-11 19:15:57 +09:00
Dean Herbert
0ccac24f76
Split out base implementation of MultiplayerGameplayLeaderboard
test
2022-04-11 19:15:46 +09:00
Dan Balasescu
d1de516b11
Fix incorrect cursor parameterisation in test scene
2022-04-11 15:40:28 +09:00
Dean Herbert
779f7390b7
Add test coverage of DrawableRoom
actually showing post-retrieval text
2022-04-11 13:44:34 +09:00
Salman Ahmed
34adc1d410
Add quick test coverage
2022-04-08 19:21:37 +03:00
Dan Balasescu
975bb8cc2a
Merge pull request #17703 from peppy/fix-storyboard-fallback-animation-frame-count-weirdness
...
Fix `DrawableStoryboardAnimation` to handle skin fallback frame count similar to stable
2022-04-08 17:01:17 +09:00
Bartłomiej Dach
112096768b
Add test checking incompatibility of multi mods
2022-04-07 22:38:46 +02:00
Bartłomiej Dach
8175741a6c
Merge branch 'master' into fix-storyboard-fallback-animation-frame-count-weirdness
2022-04-07 21:49:32 +02:00
Bartłomiej Dach
04db80848b
Remove unused using directives
2022-04-07 21:24:50 +02:00
Salman Ahmed
5b29ddd2ed
Add further test coverage against paths with extensions
2022-04-07 15:05:08 +03:00
Dean Herbert
0674862b6c
Fix failing tests
2022-04-07 17:52:08 +09:00
Dan Balasescu
f0698937b7
Merge pull request #17700 from peppy/fix-skin-lookups-extension-specified
...
Fix filename lookups on `LegacySkin`s going awry when extension is specified
2022-04-07 17:03:27 +09:00
Dean Herbert
b7f8716de9
Add test coverage of skin lookups failing when @2x
and extension are present
2022-04-07 14:11:38 +09:00
Joseph Madamba
edb556643e
Add failing replay button enabled test asserts
2022-04-06 20:43:56 -07:00
Dan Balasescu
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
...
Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
Dean Herbert
065bb60324
Remove unused using statements
2022-04-06 16:05:11 +09:00
Dean Herbert
c2b2d443ed
Add more comprehensive assert output to try and discern CI issues
2022-04-06 15:31:12 +09:00
Dean Herbert
d17890ca9a
Replace a couple more local test beatmap cases which can instead use TestResources
methods
2022-04-06 15:04:15 +09:00
Dean Herbert
220d7bc6db
Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
...
The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks
2022-04-06 12:58:43 +09:00
Bartłomiej Dach
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen
2022-04-05 21:29:40 +02:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions
2022-04-05 10:55:01 +09:00
CenTdemeern1
b2c822a3b1
Release mouse button
2022-04-04 23:02:07 +02:00
CenTdemeern1
da315f8a61
Make the test hold the button instead of pressing it
2022-04-04 22:44:35 +02:00
Bartłomiej Dach
a1ded66fd8
Fix various breakage in delete local score test scene
2022-04-04 21:59:09 +02:00
Bartłomiej Dach
29b7460cc7
Fix weird test step
2022-04-04 20:05:54 +02:00
Dean Herbert
3ba81f3fdc
Fix overlapping variable usage
2022-04-04 15:29:03 +09:00
Dean Herbert
f00dc5e156
Merge pull request #17598 from smoogipoo/playlist-quick-reorder
...
Fix playlist refreshing all items on order change
2022-04-04 14:48:05 +09:00
Bartłomiej Dach
90e44b67ea
Improve robustness of test code
2022-04-03 20:24:32 +02:00
Bartłomiej Dach
a172b194f0
Add testing for different rulesets
2022-04-03 20:12:34 +02:00
Bartłomiej Dach
2921a13609
Add testing for mod bindable state propagation
2022-04-03 20:12:34 +02:00
Bartłomiej Dach
e46c2df409
Add testing for customisation panel show/hide logic
2022-04-03 20:12:33 +02:00
Bartłomiej Dach
293ef44836
Implement new mod select screen
2022-04-03 20:12:33 +02:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
...
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
6d1844adc3
Use nameof()
in test to reference event names
2022-04-03 14:27:37 +02:00
Jai Sharma
94fa5e2ef2
Use Action<string>
for event OnChatMessageCommitted
& clear textbox internally
2022-04-02 21:58:54 +01:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip
2022-04-02 19:31:45 +02:00
Salman Ahmed
b815f685fc
Flip viaConfig
conditional branch
2022-04-02 19:28:33 +03:00
Jai Sharma
9e152cd3fd
Fix code quality issues
2022-04-02 17:27:44 +01:00
Salman Ahmed
8534dd3463
Simplify TestCase
attributes to one Values
attribute
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-02 19:24:16 +03:00
Jai Sharma
2297073b7e
Use OnChatMessageCommit
& OnSearchTermsChanged
events in ChatTextBar
2022-04-02 17:15:19 +01:00
Salman Ahmed
c4635f3c03
Add failing test case
2022-04-02 18:36:32 +03:00
Salman Ahmed
a252c4cad5
Add random pass/play count data in test scene
2022-04-02 18:08:23 +03:00
CenTdemeern1
c103cee1d5
Need to commit the second half again because my Git UI messed up
2022-04-02 04:53:47 +02:00
CenTdemeern1
a1baced777
Change behavior of the display mode test
...
I remembered to run InspectCode this time, all good
2022-04-02 04:45:21 +02:00
CenTdemeern1
ee9696855b
Remove hover test
2022-04-02 04:41:05 +02:00
CenTdemeern1
245e452d41
Remove redundant typecast I accidentally left in (Thanks InspectCode)
2022-04-02 04:31:43 +02:00
CenTdemeern1
95ccac50d4
Add display mode changing test
...
Yup this is gonna fail horribly
2022-04-02 04:26:16 +02:00
CenTdemeern1
9350f6f5f8
Add spaces around commas in Vector2 construction
2022-04-02 02:59:07 +02:00
CenTdemeern1
dc744f18ff
Trim whitespace
2022-04-02 02:43:51 +02:00
CenTdemeern1
6685c97147
mainContainer -> toolbarClock
2022-04-02 02:43:44 +02:00
CenTdemeern1
b07152a119
Initial attempt at writing a test for the toolbarClock
...
I'll add more once I know if this code passes review or not
2022-04-02 02:35:37 +02:00
Dan Balasescu
6e6271d0c0
Fix "server-side" room playlist not updated
...
Remove unused using
2022-04-01 18:32:10 +09:00
Dan Balasescu
37dea0ff21
Add failing test case
2022-04-01 17:05:11 +09:00
Dean Herbert
058350dfd8
Fix failing test due to incorrect sizing specification
2022-04-01 10:53:16 +09:00
Bartłomiej Dach
1c7b259f8e
Merge branch 'master' into mod-overlay/sheared-toggle
2022-03-31 22:20:20 +02:00
Bartłomiej Dach
e180db145d
Add constructor argument to facilitate fixed width/autosizing
2022-03-31 22:19:08 +02:00
Bartłomiej Dach
b3896257ca
Move shear amount to constant
2022-03-31 22:09:03 +02:00
Dean Herbert
e8a295a61b
Add test coverage of textbox focus in settings panels when switching between nested panels
2022-03-31 15:24:21 +09:00
Bartłomiej Dach
3ac0da2da3
Implement sheared toggle button
2022-03-30 22:50:21 +02:00
Bartłomiej Dach
f4184cb6fe
Fix typo in step name
2022-03-30 22:04:55 +02:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id
2022-03-30 21:41:45 +02:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
...
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
bc0b982102
Remove song source from main wedge display
...
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.
See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Dean Herbert
99f141d396
Merge pull request #17546 from frenzibyte/autoplay-cinema-incompatibility
...
Mark both "Autoplay" and "Cinema" mods as mutually exclusive
2022-03-30 16:41:07 +09:00
Dean Herbert
975883da5c
Move all usages of client.realm
filename to a single const
2022-03-30 13:34:48 +09:00
Dan Balasescu
c311e11496
Merge pull request #17527 from peppy/switch-osu-folder
...
Add ability to "migrate" data to another folder which has an existing install
2022-03-30 13:20:49 +09:00
Salman Ahmed
7495a04990
Ignore EF-to-realm migration tests on ARM architectures
2022-03-30 01:24:37 +03:00
Salman Ahmed
b7ae431252
Add test coverage
2022-03-30 01:08:22 +03:00
Jai Sharma
f049d7cb67
Implement ChatTextBox
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChatTextBox`.
Exposes `BindableBool` `ShowSearch` to change text input behaviour
between normal and search behaviour.
Adds new component `ChatTextBar`.
Exposes `BindableBool` `ShowSearch` which toggles between showing current
chat channel or search icon.
Additionally binds to child `ChatTextBox` components.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
2022-03-29 22:33:38 +01:00
Dean Herbert
f762af1344
Add test coverage of migrating to folder with existing data
2022-03-29 23:28:07 +09:00
Dean Herbert
ea9495eb74
Update all existing calls to extension method with correct fallback handling
2022-03-29 16:51:30 +09:00
Dean Herbert
7059e4bf94
Add test coverage for autoplay avatar not being clickable
2022-03-28 23:37:39 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
...
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
b68c3265f6
Merge branch 'master' into clock
2022-03-26 20:55:08 +01:00
Bartłomiej Dach
69cc863611
Fix test failures in skin editor test scene
2022-03-26 19:28:07 +01:00
Dean Herbert
622458e857
Allow scaling display in the test scene
2022-03-26 18:56:28 +09:00
Dean Herbert
999ae88af2
Show game time display in clock
2022-03-26 18:13:20 +09:00
Dean Herbert
0d8a7246dd
Add basic implementation of clock
2022-03-26 18:13:13 +09:00
Dean Herbert
c3a0f0d6b8
Update tests in line with new button behaviour
2022-03-26 14:43:41 +09:00
Dean Herbert
0146717fcb
Adjust test button sizing to better match actual usage
2022-03-26 14:29:31 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
...
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dean Herbert
76abce4867
Add missing wait calls on async
test steps
2022-03-25 18:38:26 +09:00
Dean Herbert
1acfbf490b
Merge branch 'master' into mod-overlay/settings-area
2022-03-25 17:37:39 +09:00
Dan Balasescu
c1649714f4
Add a few more ready button tests
2022-03-25 17:12:00 +09:00
Dan Balasescu
d5a37c2237
Remove irrelevant test
2022-03-25 17:06:04 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host
2022-03-25 16:49:35 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
...
Refactor skin construction
2022-03-25 15:36:06 +09:00
Bartłomiej Dach
5f730c0cd4
Merge branch 'master' into fix-old-legacy-replays
2022-03-24 23:21:50 +01:00
Bartłomiej Dach
b76cd2beae
Merge branch 'master' into fix-realm-import-test-assert-failure
2022-03-24 21:48:10 +01:00
Dean Herbert
d6fc53579e
Split out shared code for encode-decode cycle (and remove unrelated culture set)
2022-03-24 17:00:49 +09:00
Dean Herbert
a7554dcdf7
Use a constant for the early version timing offset
2022-03-24 16:43:41 +09:00
Dean Herbert
2efae031c9
Add test coverage of decode specifically
2022-03-24 16:39:56 +09:00
Dean Herbert
59a7eb5322
Add test coverage ensuring offsets are correct before and after legacy replay encode
2022-03-24 16:34:21 +09:00
Dan Balasescu
f0d132b16e
Rename FinishCountdown() -> SkipToEndOfCountdown()
2022-03-24 15:21:46 +09:00
Dean Herbert
1049e349e3
Add test coverage of user offset being set before construction of MasterGameplayClockContainer
2022-03-24 14:55:01 +09:00
Dean Herbert
16dc2f6ef5
Adjust TestSceneFailAnimation
to account for initial frequency change
2022-03-24 14:51:21 +09:00
Dan Balasescu
96a447f68b
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca
Re-remove PopoverButton class with better test fix
2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4
Merge branch 'master' into fix-spectator-seeks
2022-03-24 14:24:20 +09:00
Dean Herbert
4d0b4c2541
Fix realm potentially not being refreshed in time for test asserts in BeatmapImporterTests
...
As seen at https://github.com/ppy/osu/runs/5659368512?check_suite_focus=true
Went through every usage of `.Import` and added either an
`EnsureLoaded`, or where that provides too many checks, an explicit
`realm.Refresh()`.
2022-03-24 12:59:17 +09:00
Dan Balasescu
547418e47e
Revert "Remove PopoverButton class"
...
This reverts commit 6b712be97d
.
2022-03-24 11:15:51 +09:00
Dean Herbert
05c7e09d79
Make Textures
and Samples
read-only
2022-03-24 00:02:38 +09:00
Dan Balasescu
34a367b369
Merge branch 'master' into multiplayer-countdown-timers-2
2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck
2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675
Rename countdown Delay -> Duration
2022-03-23 15:21:16 +09:00
Dean Herbert
078288a616
Make "skin.ini" the default skin filename and remove redundant parameters
2022-03-23 15:05:01 +09:00
Dean Herbert
7a1909bf97
Change parameter order of LegacySkin
to put IStorageResourceProvider
first
...
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
Dean Herbert
a7f63fb034
Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
2022-03-23 14:57:42 +09:00
Dan Balasescu
6b712be97d
Remove PopoverButton class
2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780
Split MultiplayerReadyButton
2022-03-23 10:38:56 +09:00
Dan Balasescu
1ffa1e1219
Merge pull request #17400 from nagilson/screen-mod-retention
...
Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
Dan Balasescu
8591630e5c
Merge branch 'master' into editor-exit-harsh-blocking
2022-03-23 07:06:25 +09:00
Bartłomiej Dach
8647bebdca
Merge branch 'master' into hold-to-discard-changes
2022-03-22 20:37:43 +01:00
Bartłomiej Dach
8192fb47fe
Merge branch 'master' into skin-editor-eat-input
2022-03-22 19:22:48 +01:00
Bartłomiej Dach
c8d48f89e8
Remove unnecessary local
2022-03-22 19:13:22 +01:00
Bartłomiej Dach
94c5207f36
Fix test not actually testing desired scenario anymore
...
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00
Dean Herbert
804e856160
Move and refactor test in line with functionality changes
2022-03-22 17:38:43 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention
2022-03-22 17:27:26 +09:00
Dean Herbert
483fb84b56
Fix typo in FinishCountdown
method
2022-03-22 16:50:13 +09:00
Dean Herbert
2c4a6c2465
Add missing async safeties to new tests
2022-03-22 16:46:42 +09:00
Dean Herbert
61ddf1e6cf
Disallow exiting the editor without saving (unless explicitly confirming)
2022-03-22 15:42:56 +09:00
Dean Herbert
0fcb3bdba9
Fix beatmap date added not being updated on reimporting a soft deleted beatmap
...
Addresses concerns raised in https://github.com/ppy/osu/discussions/17399 .
2022-03-22 14:10:36 +09:00
NAGILSON
33d97f53cb
Fill in assert details, remove whitespace
2022-03-21 22:58:53 -04:00
NAGILSON
aaf2edace9
remove code from old incorrect test
2022-03-21 22:48:08 -04:00
NAGILSON
74ce009ed8
[WIP] Multiplayer Mods Regression Test
2022-03-21 22:46:20 -04:00
Dan Balasescu
aea03ca21d
Merge pull request #17359 from frenzibyte/fix-score-panel-max-combo
...
Improve method of retrieving beatmap maximum combo for results score panels
2022-03-22 06:28:30 +09:00
Dean Herbert
ed66f86ac6
Update editor exit-without-safe tests to account for hold behaviour
2022-03-21 17:52:54 +09:00
Dean Herbert
3643f879e4
Add test coverage of skin editor settings slider not working via keyboard adjustments
2022-03-21 17:33:56 +09:00
Dean Herbert
b42081dd9b
Add DangerousButton
for use in popup dialogs
2022-03-21 16:06:45 +09:00
Dean Herbert
5104e4db21
Add step to TestSceneChannelListItem
to actually select an item
2022-03-21 14:33:50 +09:00
Dean Herbert
812343b410
Merge branch 'master' into new-chat-channel-control
2022-03-21 14:14:02 +09:00
Salman Ahmed
5c1e11c153
Merge branch 'master' into queue-list-counter
2022-03-21 05:01:09 +03:00
hwabis
06136b2247
Revert OsuTabItem Text to protected, update tab count test
2022-03-20 21:37:02 -04:00
hwabis
63b6686384
make test name clearer
2022-03-20 16:28:05 -04:00
hwabis
8fbdd06895
add queue tab count test
2022-03-20 16:24:41 -04:00
Salman Ahmed
6f47f7ffc8
Remove no longer necessary MaxCombo
assignment in tests
2022-03-20 16:29:56 +03:00
Salman Ahmed
145fca2704
Fix failing test scenes
2022-03-20 16:17:19 +03:00
Jai Sharma
ba5a43b526
Rename ControlItem
-> ChannelListItem
and associated classes
2022-03-19 21:49:14 +00:00
Dean Herbert
63998ad9f1
Add test coverage of SpectatorPlayer
failing to seek on inopportune frame arrival time
2022-03-19 15:06:22 +09:00
Salman Ahmed
60390a916a
Merge branch 'master' into fix-intermittent-failure
2022-03-19 02:49:21 +03:00
Dan Balasescu
04f4e81852
Rename start countdown request
2022-03-18 21:05:19 +09:00
Salman Ahmed
2cb1974a58
Add max combo to test beatmap info
2022-03-18 13:11:41 +03:00
Dan Balasescu
c97aa3a26f
Fix intermittent ready button test failure
2022-03-18 18:57:34 +09:00
Dean Herbert
7cb7b03cee
Fix TestSceneMasterGameplayClockContainer
not clearing previous test clocks
2022-03-18 18:16:47 +09:00
Dean Herbert
4bc7c69bf7
Fix test regression due to missing argument
2022-03-18 16:27:14 +09:00
Dean Herbert
f09a946722
Start GameplayClockContainer
paused for better state control
2022-03-18 15:28:22 +09:00
Dean Herbert
b5ff9ed13a
Add test coverage of multiplayer being paused when users are still loading
2022-03-18 15:07:42 +09:00
Dan Balasescu
72843a6797
Add support for starting/stopping countdowns
2022-03-18 14:33:09 +09:00
Dan Balasescu
efce471f0b
Add countdown button + popover
2022-03-18 14:31:57 +09:00
Dan Balasescu
b76a87e6f8
Split ready button visual logic into button itself
2022-03-18 14:31:57 +09:00
Salman Ahmed
a7ddfc7f51
Add step for returning host back to local user
2022-03-18 08:08:31 +03:00
Salman Ahmed
d0cc68bc97
Add test coverage
2022-03-18 07:26:10 +03:00
Salman Ahmed
4adb8c205f
Add step to switch hosts randomly in TestManyUsers
2022-03-18 07:18:49 +03:00
Dan Balasescu
af6d53ad64
Merge pull request #17279 from peppy/skin-editor-borrowed-dependencies
...
Only show components in skin editor which are usable on the current screen
2022-03-18 11:29:12 +09:00
Dean Herbert
6ec024c84d
Merge pull request #17307 from frenzibyte/lead-in-test-scene-manual
2022-03-18 10:53:16 +09:00
Bartłomiej Dach
cf623a2889
Merge branch 'master' into multiplayer-button-refactor
2022-03-17 22:33:48 +01:00
Bartłomiej Dach
50d64e1b65
Merge branch 'master' into skin-editor-borrowed-dependencies
2022-03-17 21:27:43 +01:00
Bartłomiej Dach
a8bb696e5b
Cache gameplay clock in more places to fix song progress related tests
2022-03-17 21:22:07 +01:00
Dean Herbert
e3ab5de8cd
Tidy up constructor logic overlap with gameplayStartTime
2022-03-18 01:35:50 +09:00
Dean Herbert
e3a8bb2d1c
Add test coverage of SpectatorPlayer
failing to seek on inopportune frame arrival time
2022-03-17 20:57:30 +09:00
Dean Herbert
ef29de9971
Add one more missing dependency required by SongProgress
2022-03-17 19:50:43 +09:00
Dan Balasescu
da0ffab14e
Integrate ready button implementation
2022-03-17 18:43:04 +09:00
Dan Balasescu
461d41529b
Integrate spectate button implementation
2022-03-17 18:36:33 +09:00
Dean Herbert
ac739c9dae
Change PerformancePointsCounter
resolution requirements to be required
...
All other similar UI components have required dependencies, so this is
mainly to bring things in line with expectations. I am using this fact
in the skin editor to only show components which can be used in the
current editor context (by `try-catch`ing their
`Activator.CreateInstance`).
2022-03-17 14:56:35 +09:00
Salman Ahmed
46e66e66e4
Make opening chat overlay opt-in to add coverage for unloaded chat overlays
...
Causes `TestHighlightWhileChatNeverOpen` to fail as expected.
2022-03-17 08:19:40 +03:00
Bartłomiej Dach
624f9fc774
Implement mod settings area component
2022-03-16 23:13:11 +01:00
Bartłomiej Dach
a8cefca685
Simplify fade-out transform
2022-03-16 21:49:04 +01:00
Bartłomiej Dach
03d3969b38
Remove unnecessary OsuColour
cache
...
One is already cached at `OsuGameBase` level.
2022-03-16 21:46:02 +01:00
Dean Herbert
3f61b0d968
Add missing OverlayColourProvider
to SkinEditor
test
2022-03-16 22:23:19 +09:00
Dan Balasescu
7f65f6adcc
Merge branch 'master' into skin-editor-sidebars
2022-03-16 21:12:18 +09:00
Jai Sharma
c2e4779c2e
Remove redundant spacing in ControlItem
test scene
2022-03-16 11:57:11 +00:00
Dan Balasescu
b9387c7ff1
Merge branch 'master' into skin-editor-scene-library
2022-03-16 20:42:30 +09:00
Dean Herbert
4525ed645c
Update skin editor to use EditorSidebar
2022-03-16 19:30:51 +09:00
Dean Herbert
d062810ff2
Add basic scene selector
2022-03-16 19:12:06 +09:00
Dean Herbert
2452d84e98
Add missing Schedule
call to allow individual tests from TestSceneMessageNotifier
to pass
2022-03-16 18:44:30 +09:00
Dan Balasescu
7e8aa77b2b
Merge pull request #17260 from peppy/editor-sidebar
...
Add `EditorSidebar` component
2022-03-16 18:20:18 +09:00
Dean Herbert
ba1642a680
Allow section headers to wrap
2022-03-16 17:19:08 +09:00
Jai Sharma
1c79083f96
Move all PlaylistResultScreen
test state initialisation into SetUpSteps
2022-03-15 22:15:35 +00:00
Jai Sharma
c56df80106
Fix PlaylistResultsScreen
test failures
...
As seen: https://github.com/ppy/osu/pull/17252/checks?check_run_id=5545717506
The `PlaylistsResultsScreen` takes a lease on the `Beatmap` bindable
when entered. During `SetUp`, the `Beatmap` bindable is reassigned but
fails in cases where an existing test instance of the screen hasn't been
exited yet. This fix moves the assignment into the `SetUpSteps` function
after `base.SetUpSteps` is called which will exit the existing screens
first.
2022-03-15 20:38:04 +00:00
Dean Herbert
9e476ced63
Add EditorSidebar
component
2022-03-15 16:38:00 +09:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction
2022-03-15 13:31:57 +09:00
Dean Herbert
deb4aeb4b2
Merge pull request #17242 from smoogipoo/performance-calculator-cleanup
...
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-15 13:31:34 +09:00
Dan Balasescu
daac933498
Remove unnecessary ctor arguments
2022-03-15 12:34:58 +09:00
Dan Balasescu
faf145742f
Fix incorrect provided ruleset in test
2022-03-15 09:21:09 +09:00
Dan Balasescu
59d57a44d4
Prevent incorrect usages by hard-typing ctor type
2022-03-15 09:11:59 +09:00
Jai Sharma
6628b7c654
Ensure existing items are expired and cleared in ChannelControlItem test setup
2022-03-14 22:21:18 +00:00
Jai Sharma
75958bf270
Refactor ControlItemText to use bindable flow for unread state
2022-03-14 21:32:30 +00:00
Jai Sharma
b01a809d55
Refactor ControlItemMention to use bindable flow
2022-03-14 21:26:33 +00:00
Jai Sharma
9621ef9437
Use OsuColour.Red1 for ControlItemClose hover colour
2022-03-14 21:10:39 +00:00
Jai Sharma
e9f0ad33ef
Use autosizing for ChannelControlItem test scene
2022-03-14 20:06:31 +00:00
Jai Sharma
c0d82dfb41
Code quality fixes
2022-03-14 19:42:55 +00:00
Jai Sharma
39c30516d0
Implement ChannelControlItem
for new chat design
...
Adds new component `ChannelControlItem` and it's child components to be
used as the clickable control in the new chat sidebar for joined
channels.
Has public properties `HasUnread` and `MentionCount` to control the
display of the channel having unread messages or mentions of the user.
Channel select/join requests are exposed via `OnRequestSelect` and
`OnRequestLeave` events respectively which should be handled by a parent
component.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
Requires a cached `OveralayColourScheme` instance to be provided by a
parent component.
2022-03-14 18:55:27 +00:00
Dean Herbert
b31ff679fb
Provide correct HitResult
type for random judgements in TestSceneHitErrorMeter
2022-03-14 19:16:19 +09:00
Dan Balasescu
3fff7f4b7e
Require ScoreProcessor to receive ruleset
2022-03-14 15:51:10 +09:00
Dan Balasescu
4a3e3aba65
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-14 14:25:28 +09:00
Salman Ahmed
720e1cd206
Add failing test cases
2022-03-14 03:47:18 +03:00
Salman Ahmed
dbc26c3534
Add failing test assertion
2022-03-14 03:46:11 +03:00
Salman Ahmed
cc87563d57
Merge branch 'master' into chat-mention-highlight
2022-03-11 17:51:22 +03:00
Salman Ahmed
a31611bdec
Improve channel switching flow in HighlightMessage
2022-03-10 23:07:15 +03:00
Salman Ahmed
e419370830
Add test coverage for highlighting message on left channel
2022-03-10 21:30:02 +03:00
Dean Herbert
e4ef540b5b
Fix intermittent failures on TestBeatmapDownloadingFlow
due to slow realm refresh
2022-03-10 20:33:14 +09:00
Dean Herbert
d1f8fd01df
Merge pull request #17180 from jai-x/new-chat-channel-listing
...
Implement `ChannelListing` for new chat design
2022-03-10 19:27:58 +09:00
Dean Herbert
d5eca16b69
Fix potential test failures due to slow realm refresh in TestSceneScreenNavigation
...
As seen at https://github.com/ppy/osu/runs/5492345983?check_suite_focus=true .
2022-03-10 18:10:08 +09:00
Dean Herbert
db5c2c15dc
Merge pull request #17164 from smoogipoo/scoreprocessor-rework
...
Rework ScoreProcessor score calculation methods to fix various issues
2022-03-10 16:48:58 +09:00
Dan Balasescu
13a4058efd
Merge pull request #17191 from peppy/fix-mod-conversion-exceptions
...
Change `ToMod` to return an `UnknownMod` rather than throw if a mod isn't available
2022-03-10 16:20:50 +09:00
Dan Balasescu
cf91353009
Merge branch 'master' into scoreprocessor-rework
2022-03-10 16:14:28 +09:00
Dean Herbert
0155519343
Merge branch 'master' into new-chat-channel-listing
2022-03-10 15:49:06 +09:00
Dean Herbert
022dd88aef
Merge branch 'master' into chat-mention-highlight
2022-03-10 14:23:23 +09:00
Salman Ahmed
f229447453
Add too many messages to better test long scrolls
2022-03-10 04:01:07 +03:00
Salman Ahmed
d4de435eb2
Add test case for highlighting while chat overlay is hidden
2022-03-10 02:50:27 +03:00
Salman Ahmed
80c0df6af5
Scroll chat line to channel center
...
We may eventually want that encapsulated within `ScrollIntoView`, as it
would also come in handy for `GameplayLeaderboard`.
2022-03-10 02:50:15 +03:00
Jai Sharma
b67f9269f9
Remove NewChat
namespace
2022-03-09 18:13:56 +00:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework
2022-03-09 23:04:18 +09:00
Dean Herbert
5fb51b578f
Update dependencies
...
Mainly for a `Clowd.Squirrel` bump to fix https://github.com/ppy/osu/discussions/17190 .
2022-03-09 19:09:51 +09:00
Dean Herbert
2e350a91cc
Fix non-matching filename
2022-03-09 18:07:43 +09:00
Dean Herbert
2eb3365f46
Fix regressing issues when attempting to exit Player
after an unsuccessful beatmap load
2022-03-09 17:57:58 +09:00
Dean Herbert
1ee0be5e39
Ensure gameplay can't start when an UnknownMod
is present
2022-03-09 17:57:58 +09:00
Dean Herbert
0267aed846
Change ToMod
to return an UnknownMod
rather than throw if a mod isn't available
...
As seen by this kind of crash, having the `.ToMod` method throw can be
very problematic and also hidden (as it is used inside of models in
places where exceptions are not expected to occur).
Given there are tens of usages of this method, returning a placeholder
mod seems like a better idea than outright throwing.
```
An unhandled has occurred.
System.InvalidOperationException:
There is no mod in the ruleset (osu) matching the acronym AS.
at osu.Game.Online.API.APIMod.ToMod(Ruleset ruleset) in /Users/dean/Projects/osu/osu.Game/Online/API/APIMod.cs:line 54
at osu.Game.Scoring.ScoreInfo.<get_Mods>b__117_0(APIMod m) in /Users/dean/Projects/osu/osu.Game/Scoring/ScoreInfo.cs:line 193
at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
at osu.Game.Scoring.ScoreInfo.get_Mods() in /Users/dean/Projects/osu/osu.Game/Scoring/ScoreInfo.cs:line 193
at osu.Game.Screens.Select.Leaderboards.BeatmapLeaderboard.<>c.<subscribeToLocalScores>b__40_2(ScoreInfo s) in /Users/dean/Projects/osu/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs:line 199
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at osu.Game.Database.RealmObjectExtensions.Detach[T](IEnumerable`1 items) in /Users/dean/Projects/osu/osu.Game/Database/RealmObjectExtensions.cs:line 180
at osu.Game.Screens.Select.Leaderboards.BeatmapLeaderboard.<>c__DisplayClass40_0.<subscribeToLocalScores>g__localScoresChanged|1(IRealmCollection`1 sender, ChangeSet changes, Exception exception) in /Users/dean/Projects/osu/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs:line
209
at Realms.RealmCollectionBase`1.Realms.INotifiable<Realms.NotifiableObjectHandleBase.CollectionChangeSet>.NotifyCallbacks(Nullable`1 changes, Nullable`1 exception)
at Realms.NotifiableObjectHandleBase.NotifyObjectChanged(IntPtr managedHandle, IntPtr changes, IntPtr exception)
```
2022-03-09 17:57:55 +09:00
Dean Herbert
affcf5180b
Merge pull request #17161 from smoogipoo/fix-listing-score-conversion
...
Fix scores not being recalculated in beatmap overlay
2022-03-09 13:32:45 +09:00
Dean Herbert
58aef25ad5
Merge pull request #17152 from bdach/mod-overlay/difficulty-multiplier
...
Implement difficulty multiplier display for new mod select design
2022-03-09 12:11:16 +09:00
Dan Balasescu
810cbd745d
Merge pull request #17170 from peppy/fix-top-local-rank-test-failures-realm-callback
...
Refactor top local rank test method to be more resilient to slow realm callbacks
2022-03-09 11:14:37 +09:00
Dan Balasescu
af4423959c
Merge pull request #17169 from peppy/fix-song-select-test-failures-realm-callback
...
Refactor song select test methods to be resilient to slow realm callbacks
2022-03-09 11:14:26 +09:00
Jai Sharma
9720a06b16
Use int
in ChannelListing test
2022-03-09 00:52:33 +00:00
Jai Sharma
a3477c3841
Implement ChannelListing
for new chat design
...
Adds components `ChannelListing` and `ChannelListing` item with visual
test. Essentially a more simplified version of the existing
`ChannelSelectionOverlay` component.
Correctly implements `IFilterable` behaviour to filter child channel
items. Channel joined state is based on the underlying `Joined` bindable
of the `Channel` class.
Channel join/leave events are exposed via `OnRequestJoin` and
`OnRequestLeave` events which should be handled by parent component.
Requires a cached `OverlayColourScheme` instance to be provided by the
parent overlay component when added.
2022-03-08 22:30:58 +00:00
Bartłomiej Dach
e91226f578
Fix 'auto-property never assigned to' inspections
2022-03-08 21:41:10 +01:00
Dan Balasescu
714789f726
Merge pull request #17167 from peppy/fix-download-button-test-failure
...
Fix potential test failure on slow realm callback in `TestSceneBeatmapDownloadButton`
2022-03-09 01:49:23 +09:00
Dean Herbert
233c8232d3
Fix TestSceneTopLocalRank.TestHighScoreSet
not waiting for potentially slow realm callback
...
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847 .
2022-03-09 01:22:01 +09:00
Dean Herbert
286bafe326
Refactor multiple TestScenePlaySongSelect
test methods to be resilient to slow realm callbacks
2022-03-09 01:18:53 +09:00
Dean Herbert
56ad684f5b
Fix potential test failure on slow realm callback in TestSceneBeatmapDownloadButton
...
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847 .
2022-03-09 01:11:46 +09:00
Dan Balasescu
729af28a64
Fix intermittent test failure
2022-03-09 00:48:12 +09:00
Dan Balasescu
94d5e2f264
Fix test failure ripple through entire TestScene
2022-03-09 00:48:03 +09:00
Dan Balasescu
e9a2d23542
Fix score order related test failure
2022-03-08 23:35:35 +09:00
Dan Balasescu
f1c40bd9ed
Rework GetScore() method signatures + implementations
...
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dan Balasescu
2c382bd1d9
Rename GetImmediateScore() as overload of GetScore()
2022-03-08 21:49:40 +09:00
Dean Herbert
da7c6f1772
Merge branch 'master' into chat-mention-highlight
2022-03-08 21:15:12 +09:00
Dan Balasescu
d13a66a96c
Rework test scene by only relying on OnlineID
2022-03-08 20:11:56 +09:00
Dean Herbert
9a347af5c7
Add test coverage of SubmittableScore
serialisation to (roughly) match spec
2022-03-08 17:58:52 +09:00
Dean Herbert
2a55c5e02e
Add extension method to detect and isolate realm collection-level changes
2022-03-08 14:50:47 +09:00
Salman Ahmed
7f47be4680
Refactor message highlighting logic to rely on a Channel
data bindable
2022-03-08 03:19:37 +03:00
Bartłomiej Dach
78a3b5961e
Implement basic difficulty multiplier display
2022-03-07 22:50:51 +01:00
Dean Herbert
31d6c75f40
Merge branch 'master' into realm-property-watching
2022-03-07 13:53:17 +09:00
Dean Herbert
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
...
Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
Salman Ahmed
741702549b
Add test coverage for chat overlay message highlighting
2022-03-07 05:10:49 +03:00
Salman Ahmed
cb2133944d
Add test coverage for channel message highlighting
2022-03-07 05:10:49 +03:00
Dan Balasescu
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
...
Implement popup screen title component
2022-03-07 11:03:38 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-07 03:12:40 +03:00
Salman Ahmed
9bc1f3f014
Further refactor and simplify ChannelScrollContainer
2022-03-06 23:34:12 +03:00
Bartłomiej Dach
54275813b5
Use text flow container in popup screen title
2022-03-06 20:41:31 +01:00
Bartłomiej Dach
df0617f34c
Implement popup screen title component
2022-03-06 16:09:18 +01:00
Salman Ahmed
5b3ffb12b7
Refactor channel scrolling container to handle manual scrolls resiliently
2022-03-05 23:27:07 +03:00
Dean Herbert
0e8ad4b143
Switch step to Until
steps due to AddOnce
firing logic
2022-03-06 01:50:25 +09:00
Salman Ahmed
76e64f5013
Use manual framed clock for lead-in player test scene
2022-03-04 14:22:39 +03:00
Dean Herbert
e9e92b991e
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 15:09:44 +09:00
Dean Herbert
92cd8ee29f
Decrease overhead of hit event distribution tests
2022-03-04 14:56:49 +09:00
Dean Herbert
540d7d0e2c
Add the ability to set and show an offset value on timing distribution graph
2022-03-04 14:36:15 +09:00
Dean Herbert
e09dd7d8fe
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 13:25:14 +09:00
Dean Herbert
835cb09537
Merge branch 'master' into fix-hit-distribution-rounding
2022-03-04 12:43:57 +09:00
Dean Herbert
b0688cc6dd
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-04 12:04:49 +09:00
Bartłomiej Dach
e1610b5d32
Merge branch 'master' into ruleset-leaderboard-unavailable
2022-03-03 22:52:20 +01:00
Dean Herbert
1485a3a28a
Add test coverage of proeprty changed subscriptions
2022-03-03 17:56:49 +09:00
Dean Herbert
a06d806fb9
Fix hit distribution graph midpoint rounding not looking great around zero
...
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
Dean Herbert
a38eb426ef
Merge pull request #17026 from peppy/beatmap-offset-control
...
Add basic beatmap offset adjustment
2022-03-03 14:23:19 +09:00
Salman Ahmed
2f485a29d5
Merge branch 'master' into mod-overlay/columns
2022-03-03 00:11:33 +03:00
Salman Ahmed
2ce4faa356
Fix typo in method name
2022-03-03 00:02:36 +03:00
Salman Ahmed
bb94d68139
Separate storyboard samples and skip intro steps to own methods
2022-03-02 23:55:42 +03:00
Salman Ahmed
82bbc32d74
Remove unnecessary Schedule
during setup
2022-03-02 23:44:58 +03:00
Salman Ahmed
a812ed4462
Ensure there is at least one sample during rate assertion
2022-03-02 23:40:14 +03:00
Salman Ahmed
cbb8dc2891
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
Salman Ahmed
e14a35b469
Add failing test case
2022-03-02 20:32:41 +03:00
Dean Herbert
f15b8781bb
Move editor mode selector out of EditorMenuBar
to allow for better reuse
2022-03-02 20:05:01 +09:00
Dean Herbert
dc6fa13337
Merge branch 'master' into mod-overlay/columns
2022-03-02 15:04:37 +09:00
Dean Herbert
ed9ecd6951
Fix test scene failures by ensuring that first GameplayClock
frame has processed first
2022-03-02 14:45:39 +09:00
Dean Herbert
3cbcb702f6
Fix calibration button disabled state not checking in corrrect direction
2022-03-02 14:36:15 +09:00
Dean Herbert
c342030b2c
Add specific placeholder message for custom rulesets rather than showing network error
2022-03-02 14:10:59 +09:00
Dean Herbert
09a74cdfc6
Merge pull request #17023 from peppy/realm-async-write
...
Add `RealmAccess.WriteAsync` method and more statistics of realm reads/writes
2022-03-02 12:31:16 +09:00
Salman Ahmed
2767dda9d6
Add failing test case
2022-03-01 20:21:33 +03:00
Dean Herbert
222f50d211
Fix calibration being back-to-front
2022-03-01 20:41:54 +09:00
Dean Herbert
4d9efe771b
Don't display calibration options when the previous play was too short to be useful
2022-03-01 20:12:59 +09:00
Dean Herbert
fab09575ec
Add full testing flow for BeatmapOffsetControl
2022-03-01 18:44:15 +09:00
Dean Herbert
1847f69bf9
Add basic beatmap offset adjustment control
2022-03-01 18:44:15 +09:00
Dean Herbert
5e47e35f0d
Add ability to change distribution of test HitEvent
s
2022-03-01 18:44:15 +09:00
Dean Herbert
9a117467b5
Add RealmAccess.WriteAsync
method
2022-03-01 18:44:05 +09:00
Bartłomiej Dach
6cc972aa6a
Fix test failures by waiting for panel load
2022-02-28 21:36:13 +01:00
Bartłomiej Dach
42b27e3050
Clean up test step names
2022-02-28 20:44:13 +01:00
Dean Herbert
3634e12e66
Automatically focus divisor textbox and hide popover after successful change
2022-02-28 15:23:01 +09:00
Bartłomiej Dach
16c6b9b3b3
Add keyboard selection support to mod column
2022-02-27 22:51:29 +01:00
Bartłomiej Dach
b690df05de
Hide multiselection checkbox if everything is filtered
2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a83f96b026
Add filtering support to mod column
2022-02-27 22:51:29 +01:00
Bartłomiej Dach
fe4e4bf9c5
Add test coverage of multiselection behaviour
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
53e8072632
Port multiselection from previous design
2022-02-27 22:51:28 +01:00
Bartłomiej Dach
2e04a83554
Implement column display for new mod design
2022-02-27 22:51:27 +01:00
Bartłomiej Dach
a5600516f0
Fix test failures
2022-02-27 20:13:44 +01:00
Bartłomiej Dach
7de5dad4f0
Add test coverage for divisor behaviour
2022-02-27 19:23:02 +01:00
Bartłomiej Dach
423838a649
Add flow for specifying entirely custom snaps
2022-02-27 17:55:20 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Dan Balasescu
e947c97e10
Merge branch 'master' into spectator-reliability
2022-02-25 20:20:30 +09:00
Dean Herbert
926abf7a0c
Merge pull request #16985 from smoogipoo/multi-spectator-chat
...
Add chat display to multiplayer spectator
2022-02-25 20:19:07 +09:00
Dan Balasescu
3a03833912
Merge pull request #16890 from peppy/beatmap-decoder-ruleset-store
...
Fix `LegacyBeatmapDecoder` not populating correct rulesets
2022-02-25 19:03:43 +09:00
Dan Balasescu
f9d9ad388b
Add chat display to multiplayer spectator screen
2022-02-25 16:03:28 +09:00
Bartłomiej Dach
769dc9b00b
Merge branch 'master' into mod-overlay/panel
2022-02-24 21:02:28 +01:00
Dean Herbert
d69446ff6e
Merge pull request #16979 from smoogipoo/fix-playlists-partial-mod
...
Fix playlists not allowing entry with partial mods
2022-02-24 19:37:10 +09:00
Dan Balasescu
328166f0d5
Add failing test
2022-02-24 17:01:04 +09:00
Dean Herbert
6e8daa06fa
Merge branch 'master' into mod-overlay/panel
2022-02-24 14:34:59 +09:00
Bartłomiej Dach
713f89a59c
Implement incompatibility-displaying variant of mod panel
2022-02-23 23:19:06 +01:00
Bartłomiej Dach
8a0aba6c59
Implement mod panel for new mod select screen
2022-02-23 23:18:14 +01:00
Bartłomiej Dach
29d77a29aa
Merge branch 'master' into startup-protocol-handling
2022-02-23 21:10:27 +01:00
Dean Herbert
260cf793fe
Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback
2022-02-24 02:28:13 +09:00
Dean Herbert
c94e7e2abe
Add ability to simulate network failures to TestSpectatorClient
2022-02-24 02:23:48 +09:00
Dean Herbert
14c8ce50a0
Prefix all test send methods in TestSpectatorClient
with Send
2022-02-24 02:23:48 +09:00
Dean Herbert
5e7dd31f6d
Merge branch 'master' into mod-overlay/switches
2022-02-23 13:49:23 +09:00
Bartłomiej Dach
1a358698fb
Merge branch 'master' into startup-protocol-handling
2022-02-22 22:42:16 +01:00
Dean Herbert
5efffa208a
Add test coverage of beatmap set overlay actually showing requested beatmap
2022-02-22 17:08:09 +09:00
Dean Herbert
347a2346b9
Fix TestSceneEditorSaving
not waiting for timeline load
...
As seen at
https://github.com/ppy/osu/runs/5276431764?check_suite_focus=true .
2022-02-22 15:41:08 +09:00
Bartłomiej Dach
cfc41a0a36
Implement small mod switch
2022-02-22 00:26:35 +01:00
Bartłomiej Dach
5186693dad
Implement tiny mod switch
2022-02-22 00:26:35 +01:00
Bartłomiej Dach
d71e511413
Merge branch 'master' into spotlights-on-top
2022-02-21 23:42:02 +01:00
Bartłomiej Dach
e3ae52360e
Merge branch 'master' into leaderboard-score-timeref
2022-02-21 20:50:00 +01:00
Dean Herbert
98c008b95f
Fix test failures due to order change
2022-02-21 19:48:39 +09:00
Dan Balasescu
46b408be75
Update tests to match new behaviour
2022-02-21 18:19:55 +09:00
Dean Herbert
ab8b502709
Add test coverage of spotlights being at the top of the listing
2022-02-21 18:01:46 +09:00
Dean Herbert
abe1a3990a
Merge branch 'master' into leaderboard-score-timeref
2022-02-21 12:11:10 +09:00
dekrain
15ed9ec4fa
Merge scoreboard and leaderboard implementations together
2022-02-19 20:47:02 +01:00
Dean Herbert
3abbf07fb3
Revert local registrations in test scenes
2022-02-18 16:52:34 +09:00
Dean Herbert
631c23ea3a
Merge branch 'master' into beatmap-decoder-ruleset-store
2022-02-18 16:52:33 +09:00
Dean Herbert
29c5683ba3
Add handling of beatmap links on startup
2022-02-18 16:14:37 +09:00
Dean Herbert
98aaf83177
Add a centralised constant for the osu URL schema protocol
2022-02-18 15:57:37 +09:00
Dean Herbert
bbc4ea1203
Merge branch 'master' into better-new-difficulty-naming
2022-02-17 19:21:33 +09:00
dekrain
f4d1e6f600
Add tests for timerefs
2022-02-17 10:38:29 +01:00
Bartłomiej Dach
e459523afe
Adjust beatmap creation test cases to new behaviour
2022-02-17 00:28:18 +01:00
Bartłomiej Dach
cb9ffc655a
Add tests showing expected behaviour of naming helper
2022-02-17 00:28:13 +01:00
Dean Herbert
5477af08c5
Register an AssemblyRulesetStore
in tests which don't use OsuGameBase
2022-02-16 17:21:57 +09:00
Dean Herbert
0138f22c8d
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
Dan Balasescu
5dd9771c5f
Remove mod multipliers from being applied to scores
2022-02-16 16:27:27 +09:00
Dean Herbert
7e24b36f26
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-16 14:24:57 +09:00
Dean Herbert
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
Dean Herbert
187870b794
Merge branch 'master' into fix-multi-cache-dependencies
2022-02-16 09:44:37 +09:00
Salman Ahmed
0992bec2c8
Change "distance spacing" multipler type to double
...
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.
Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true ).
2022-02-16 03:28:12 +03:00
Salman Ahmed
7654584e40
Allow using SizeSlider
on different value types
2022-02-16 03:25:03 +03:00
Dean Herbert
954ae60b81
Merge branch 'master' into copy-existing-difficulty
2022-02-16 08:55:12 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6
2022-02-16 00:40:04 +09:00
Dan Balasescu
f5b34e0313
Fix some test failures due to now-async lookups
2022-02-16 00:01:22 +09:00
Dan Balasescu
bdc3b76df0
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
Dan Balasescu
94a974e1c9
Make OnlinePlayBeatmapAvailabilityTracker look up the online beatmap
2022-02-15 23:41:50 +09:00
Dan Balasescu
ccd265ebe7
Handle beatmap lookup requests in TestRoomRequestsHandler
2022-02-15 23:41:50 +09:00
Dan Balasescu
539cbe62c6
Fix incorrect usages of user lookup cache in tests
2022-02-15 21:23:24 +09:00
Dan Balasescu
c48a0dc993
Move UserLookupCache to online play test dependencies
2022-02-15 20:56:46 +09:00
Dean Herbert
a8f09a8676
Merge branch 'master' into remove-playlistitem-ruleset-mods
2022-02-15 17:40:39 +09:00
Dan Balasescu
03106e846c
Fix test failures due to async mod icon loads
2022-02-15 17:15:00 +09:00
Dean Herbert
d79845fb1d
Revert NUnit3TestAdaptor
(again)
...
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true .
2022-02-15 17:06:34 +09:00
Dean Herbert
b1cf014dc2
Add test coverage of EF to Realm migration process
2022-02-15 17:00:17 +09:00
Dean Herbert
f03de16ee5
Add a test EF database
...
Created on d8a23aad4
(just before skins were migrated to realm).
This contains:
- 2 beatmap sets (intro and disco prince)
- 1 score (set on disco prince using autopilot/DT)
- 1 skin (haxwell)
- 322 named files (from skin)
- 5 named files (from beatmaps)
- 270 total file infos
2022-02-15 16:56:00 +09:00
Dan Balasescu
5b765581d8
Fix free mod selection not showing allowed mods
2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f
Remove ruleset and mod bindables from PlaylistItem
2022-02-15 16:28:15 +09:00
Dean Herbert
60153bb69d
Update nuget packages to highest usable versions
...
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Salman Ahmed
cbc8f7ff90
Remove test coverage of "shift" hotkey behaviour
2022-02-15 02:29:09 +03:00
Salman Ahmed
500322ff21
Update failing snap test scenes
2022-02-15 02:21:53 +03:00
Salman Ahmed
9504942cfd
Add test case for distance spacing hotkeys scrolling behaviour
2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c
Expose distance spacing in IPositionSnapProvider
for updating distance grid
...
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
1685e214d3
Adjust test coverage to cover desired copy naming scheme
2022-02-14 19:59:54 +01:00
Dean Herbert
db74a226c0
Fix test regression due to mouse overlapping settings overlay
2022-02-15 02:54:45 +09:00
Dean Herbert
02f58a82fc
Use WaitSafely()
in tests where it was not already being used
2022-02-15 02:35:08 +09:00
Dean Herbert
5b30921cbf
Merge branch 'master' into net6
2022-02-14 22:06:35 +09:00
Dean Herbert
b9d9fc56af
Move files to UI namespace
2022-02-14 17:51:39 +09:00
Dean Herbert
80ba06b0e3
Merge branch 'master' into expandable-controls
2022-02-14 16:57:45 +09:00
Bartłomiej Dach
13abc392bd
Add failing test coverage for not copying online properties
2022-02-13 18:54:52 +01:00
Bartłomiej Dach
90c48de9f8
Add failing test coverage for save of copied beatmap keeping old beatmap file
2022-02-13 14:01:23 +01:00
Bartłomiej Dach
1292722a00
Add failing test coverage for correct combo colour copy
2022-02-13 14:01:22 +01:00
Bartłomiej Dach
fd1c8c3614
Add failing test coverage for correct beatmap difficulty copy
2022-02-13 14:01:21 +01:00
Bartłomiej Dach
eb939547a9
Add test coverage for difficulty copy flow
2022-02-13 14:01:21 +01:00
Bartłomiej Dach
0d1171b7fa
Adjust existing test coverage to pass
2022-02-13 14:01:20 +01:00
Dean Herbert
6005daeba8
Fix fire-and-forget async calls to use WaitSafely
2022-02-11 16:02:42 +09:00
Dean Herbert
f012f64fd1
Add test coverage checking carousel panel visual state after ruleset filter change
2022-02-11 15:21:01 +09:00
Dean Herbert
eda213e4de
Merge pull request #16827 from smoogipoo/spectator-state-rework
...
Add user state to SpectatorState, allowing multiplayer to continue to results
2022-02-11 01:48:47 +09:00
Dean Herbert
19cb8cb03a
Update tests
2022-02-10 19:35:28 +09:00
Dean Herbert
176bb4a4e2
Update desktop projects to target .NET 6
2022-02-10 17:42:09 +09:00
Dan Balasescu
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
Dan Balasescu
4966c4e974
Remove redundant parameter
2022-02-09 11:51:47 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
Dan Balasescu
0d99017178
Add state tests
2022-02-08 20:27:08 +09:00
Dan Balasescu
45b3f472ab
Merge branch 'master' into spectator-state-rework
2022-02-08 19:51:50 +09:00
Dan Balasescu
9c2d57d707
Add failing test
2022-02-08 19:36:16 +09:00
Henry Lin
b31c1513f6
Fix test failure
...
The cursor was clicking too far to the right.
2022-02-05 22:41:04 +08:00
Dean Herbert
ee0ff5c33f
Merge pull request #16774 from smoogipoo/fix-broken-test-scene
...
Fix test scene broken without being logged in
2022-02-04 23:55:51 +09:00
Dan Balasescu
09728a29ed
Merge branch 'fix-broken-test-scene' into spectator-state-rework
2022-02-04 22:42:10 +09:00
Dean Herbert
98f61415c2
Merge branch 'master' into mvp-safe-area-support
2022-02-04 20:05:35 +09:00
Dean Herbert
002cc7261b
Merge pull request #16773 from smoogipoo/fix-spectator-restart-crash
...
Fix crash when gameplay is started while inside multiplayer spectator screen
2022-02-04 19:23:08 +09:00
Dan Balasescu
fa3d1115fa
Remove online api requirement
2022-02-04 19:17:50 +09:00
Dan Balasescu
dd63b1a350
Fix broken spectator playback test scene
2022-02-04 19:12:02 +09:00
Dean Herbert
6457cf8d9b
Fix weird formatting in TestSceneSafeArea
2022-02-04 18:45:40 +09:00
Dan Balasescu
d5269ba05b
Merge branch 'fix-spectator-restart-crash' into spectator-state-rework
2022-02-04 17:59:18 +09:00
Dan Balasescu
b41655d5b9
Fix crash when gameplay starts while in multi-spectator screen
2022-02-04 17:47:41 +09:00
Dean Herbert
1444df4d50
Add test scene for playing with safe areas
2022-02-04 16:39:10 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
...
Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Salman Ahmed
bbef12e72c
Refactor ExpandingControlContainer
to no longer rely on controls
2022-02-04 05:45:12 +03:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3
2022-02-03 16:36:18 +01:00
Dan Balasescu
d4ebff6ea1
Add failing test
2022-02-03 23:18:22 +09:00
Dan Balasescu
483977d5c8
Merge branch 'master' into spectator-state-rework
2022-02-03 19:59:07 +09:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls
2022-02-03 19:23:34 +09:00
Dean Herbert
df9d99f5aa
Merge branch 'master' into extended-statistics-without-replay
2022-02-03 18:59:48 +09:00
Henry Lin
a27d0572ed
Add test cases for manual testing
2022-02-03 17:00:40 +08:00
Dean Herbert
41aa4b8cca
Fix TestSelectingFilteredRuleset
failing under visual tests due to using local database
2022-02-03 16:04:05 +09:00
Dean Herbert
6355ac6663
Wait for DialogOverlay
load in more tests
...
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true ).
This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition
2022-02-02 21:57:10 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases
2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation
2022-02-02 21:55:34 +01:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31
Update test which has now been resolved
2022-02-02 23:09:38 +09:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae
Fix crash when selecting swap mod as freemod
2022-02-02 18:42:22 +09:00
Dean Herbert
6d962e7925
Merge pull request #16726 from dekrain/leaderboard-score-tooltip
...
Add basic tooltip for leaderboard scores
2022-02-02 13:56:45 +09:00
Dean Herbert
35b7653290
Revert mod flow changes and add visual test coverage showing an overflow case
2022-02-02 09:13:19 +09:00
Bartłomiej Dach
3674ed15ce
Remove unused game host parameter
...
No longer used since eeccf836ec
.
2022-02-01 21:53:21 +01:00
Bartłomiej Dach
b978010b48
Remove unused allowMissing
parameter in audio file check test
...
No longer used since 7f95400f46
.
2022-02-01 21:53:21 +01:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Bartłomiej Dach
75101b1105
Remove unused ruleset ctor params from test beatmap model managers
...
No longer used since 00e3af3366
.
2022-02-01 21:49:41 +01:00
Dan Balasescu
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
Dean Herbert
15479ae046
Add test coverage of no header doing nothing
2022-02-01 16:55:28 +09:00
Dean Herbert
3ca2c90684
Add test scores in BeatmapLeaderboard
test scene with more mods
2022-02-01 16:35:25 +09:00
Dan Balasescu
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
Dan Balasescu
502e6af008
Remove PlayingUsers list from SpectatorClient
2022-02-01 14:42:30 +09:00
Dan Balasescu
0641264a11
Merge branch 'master' into spectator-consistency-frames
2022-02-01 14:35:30 +09:00
Dan Balasescu
4fb565e15f
Reset ScoreProcessor from statistics replay frames
2022-01-31 21:32:56 +09:00
Dan Balasescu
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Dan Balasescu
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
...
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dan Balasescu
62603e78fd
Merge pull request #16714 from frenzibyte/rewrite-hardware-correction-clock
...
Rewrite `HardwareCorrectionOffsetClock` to handle seeking on different gameplay rates
2022-01-31 17:32:22 +09:00
Dean Herbert
575d9671bf
Merge pull request #16717 from peppy/fix-dialog-overlay-missing-test-failures
...
Fix test failures if `DialogOverlay` is not loaded in time
2022-01-31 17:06:24 +09:00
Dean Herbert
25cbe5a0de
Remove acronym shortening of GameplayClockContainer
2022-01-31 15:23:31 +09:00
Dean Herbert
9001c3a396
Fix test failures if DialogOverlay
is not loaded in time
...
As seen at https://github.com/ppy/osu/runs/4999391205?check_suite_focus=true , where `DialogOverlay` hasn't loaded in single file yet.
2022-01-31 15:17:07 +09:00
Dean Herbert
c8c0ae5658
Merge branch 'master' into flush-frames-end-play
2022-01-31 15:12:41 +09:00
Dean Herbert
57f793aff0
Rename dictionary and make private
for added safety
2022-01-31 15:12:08 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
...
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Salman Ahmed
2b999f9780
Add failing test case
2022-01-31 01:40:07 +03:00
Dean Herbert
f8939af5e6
Track loading via state as well
2022-01-31 01:12:03 +09:00
Dean Herbert
6a21d58325
Avoid test failures on non-triangle intro tests
2022-01-30 18:59:18 +09:00
Dean Herbert
1dbcb5ab63
Add test coverage of intro fail scenario
2022-01-30 18:51:16 +09:00
Dean Herbert
04dbb5d3c6
Disallow setting "NoScores" externally as it is handled internally
2022-01-30 16:18:19 +09:00
Dean Herbert
acc1199add
Consolidate flows of Set
operations, either result or error
2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8
Also refactor placeholder
logic to make more sense
2022-01-30 10:50:32 +09:00
Salman Ahmed
4f4f60248f
Add failing test case
2022-01-30 01:46:10 +03:00
Dean Herbert
06660ff960
Fix null beatmap in test scene
2022-01-30 03:02:56 +09:00
Dean Herbert
d21464ea61
Fix assertions to work in both directions
2022-01-30 02:54:51 +09:00
Dean Herbert
51acf79935
Change test exposure to property instead of method
2022-01-30 02:29:51 +09:00
Dean Herbert
9861c50b33
Remove pointless tests that no longer show anything valid
2022-01-30 00:03:22 +09:00
Dean Herbert
a915b9cd30
Fix occasional failures in TestSceneDeleteLocalScore
2022-01-29 23:58:57 +09:00
Dean Herbert
661fec7c8a
Make score setter private
2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5
Rename methods to make more sense (and always run through AddOnce
)
2022-01-29 23:58:57 +09:00
Dean Herbert
4c97ed676f
Fix score presentation tests not correctly entering song select before running
2022-01-29 14:46:24 +09:00
Bartłomiej Dach
1253e1ecc1
Replace LINQ Count()
invocation with count property access
2022-01-28 20:25:12 +01:00
Dan Balasescu
3037a3a769
Purge final spectator frames before ending play
2022-01-28 22:26:05 +09:00
Dan Balasescu
bda3cdc9a7
Add tests
2022-01-28 19:29:30 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
...
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dan Balasescu
b94984bd2d
Merge pull request #16678 from peppy/hold-for-menu-always-fade
...
Ensure hold for menu button fades out if the cursor is never moved
2022-01-28 15:55:41 +09:00
Dean Herbert
2453bf5ed0
Add test coverage of the same thing but via "clear all scores" button
2022-01-28 15:54:53 +09:00
Dean Herbert
778eebc94d
Add test coverage of local score import and deletion
2022-01-28 15:50:36 +09:00
Dan Balasescu
32f9299fe0
Remove unused using
2022-01-28 15:26:29 +09:00
Dean Herbert
28c8e07e3f
Ensure hold for menu button fades out if the cursor is never moved
...
Closes https://github.com/ppy/osu/discussions/16669 .
2022-01-28 14:48:35 +09:00
Dean Herbert
f32d56e213
Bring HoldForMenuButton
tests up-to-date in code quality
2022-01-28 14:48:17 +09:00
Bartłomiej Dach
7dc3940dee
Add test coverage for preserving legacy beatmap info defaults
2022-01-27 21:49:26 +01:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete
2022-01-27 20:46:19 +01:00
Dean Herbert
e872877185
Merge pull request #16648 from peppy/fix-song-select-tests
...
Fix song select tests not waiting for beatmap imports to arrive
2022-01-27 23:00:58 +09:00
Dean Herbert
fae4f8bd8e
Move nulling of previous songSelect
to SetUpSteps
instead
2022-01-27 21:59:44 +09:00
Dean Herbert
7af23328a4
Merge branch 'master' into ruleset-ordering-fix
2022-01-27 21:46:03 +09:00
Dean Herbert
831fa44433
Fix song select tests not waiting for beatmap imports to arrive
...
After the change to realm, notification fires could take a frame or two.
We aren't accounting for this.
Fixes test failures like
https://github.com/ppy/osu/runs/4963255990?check_suite_focus=true
2022-01-27 19:35:42 +09:00
Dean Herbert
a5d422e82c
Merge branch 'master' into ruleset-id-fixes
2022-01-27 17:07:18 +09:00
Dean Herbert
29a4ec949f
Merge pull request #16637 from bdach/editor-changes-not-resetting
...
Fix changes to beatmap info made in editor persisting after exit without save
2022-01-27 17:02:42 +09:00
Dean Herbert
f2cecad83b
Add failing test coverage showing carousel deletions don't keep scroll position
2022-01-27 16:52:02 +09:00
Dean Herbert
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Dean Herbert
714177cce1
Remove pointless constructor in RulesetInfo
2022-01-27 15:37:27 +09:00
Dean Herbert
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
Bartłomiej Dach
e0616476e2
Fix test gameplay tests failing due to beatmap refetch on suspend
2022-01-26 21:15:49 +01:00
Bartłomiej Dach
4382adad82
Add test coverage for editor changes not resetting after exit without save
2022-01-26 21:15:49 +01:00
Dean Herbert
0c2ed2f9a7
Add failing test coverage of incorrect filter ruleset matching
2022-01-27 01:25:57 +09:00
Derrick Timmermans
6ec9c5c21a
Use default custom ruleset ID
2022-01-26 16:23:00 +01:00
Derrick Timmermans
e712fab299
Add test for custom ruleset conversion filtering
2022-01-26 16:14:07 +01:00
Dan Balasescu
cf9ee43b17
Merge pull request #16608 from peppy/playlist-overlay-optimisations
...
Optimise `PlaylistOverlay` and reduce startup overhead of `MusicController`
2022-01-26 20:28:33 +09:00
Dan Balasescu
94d3e2c90c
Merge branch 'master' into fix-out-of-order-events-on-block-fail
2022-01-26 19:08:55 +09:00
Dean Herbert
abe2cccaae
Fix completely invalid method of testing realm migration
2022-01-26 19:03:26 +09:00
Dan Balasescu
cdca1285ab
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 19:01:33 +09:00
Dan Balasescu
4a51bab9ac
Merge pull request #16622 from peppy/fix-results-score-switch-crash
...
Fix crash at results screen when viewing another score panel after playing
2022-01-26 16:59:39 +09:00
Salman Ahmed
a34b8fc4d0
Merge branch 'master' into expandable-controls
2022-01-26 10:36:22 +03:00
Salman Ahmed
eb83b7fe0a
Update existing implementation with changes
2022-01-26 10:18:17 +03:00
Dean Herbert
68ee80c5de
Merge pull request #16623 from frenzibyte/refactor-editor-save-test
...
Refactor editor saving test scene for scalability
2022-01-26 15:40:39 +09:00
Dan Balasescu
701f00a4b1
Merge pull request #16609 from peppy/fix-realm-related-failures
...
Fix some realm-related test failures
2022-01-26 15:31:18 +09:00
Dean Herbert
91e0d1021f
Merge branch 'master' into fix-out-of-order-events-on-block-fail
2022-01-26 15:21:10 +09:00
Dean Herbert
d0a2818847
Fix incorrect testing
2022-01-26 15:14:43 +09:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
ba46827ac0
Merge branch 'master' into playlist-overlay-optimisations
2022-01-26 15:11:14 +09:00
Dean Herbert
3491b77c8c
Fix ScoreInfo.RealmUser
not getting deep cloned correctly
...
I'm still not at all happy with the play-to-results flow (with multiple
clones), but this will have to do for now.
2022-01-26 14:27:48 +09:00
Salman Ahmed
064468faad
Refactor editor saving test scene for scalability
2022-01-26 07:57:46 +03:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom
2022-01-26 03:40:53 +09:00
Dean Herbert
5085eb6801
Ensure gameplay starts by dismissing any notifications in TestSceneChangeAndUseGameplayBindings
2022-01-26 03:39:01 +09:00
Salman Ahmed
ad18bc4983
Update timeline selection test scene with zoom changes
2022-01-25 18:57:39 +03:00
Dean Herbert
5b82eaf112
Merge branch 'master' into fix-beat-divisor-not-saving
2022-01-25 23:29:37 +09:00
Salman Ahmed
6c69df815a
Update editor test scenes to set working beatmap properly
2022-01-25 15:56:27 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving
2022-01-25 12:30:05 +03:00
Salman Ahmed
b2b6672095
Add failing test asserts
2022-01-25 11:56:38 +03:00
Dean Herbert
c0ed308016
Use more correct method of deletion in TestScenePlaySongSelect
2022-01-25 17:55:39 +09:00
Dean Herbert
90a7dd7711
In gameplay bindings test, ensure a selection is made before attempting to enter gameplay
2022-01-25 17:55:33 +09:00
Dean Herbert
ffd7877a1e
Remove synchronization context hacks in realm tests
2022-01-25 17:41:22 +09:00
Dean Herbert
83b0e4572a
Fix test failures
2022-01-25 16:51:21 +09:00
Dan Balasescu
d8270fe14f
Merge pull request #16604 from peppy/less-async-import
...
Remove `Task` from the inner-most `Import` method in `RealmArchiveModelImporter`
2022-01-25 16:47:07 +09:00
Dan Balasescu
1c6ad56821
Merge pull request #16595 from peppy/realm-block-timeout-assert-failure
...
Fix a failed `BlockAllOperations` leaving update realm in unretrieved state
2022-01-25 16:03:13 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
ae0fea8e26
Fix compilation issues due to misnamed fild
2022-01-25 15:29:45 +09:00
Dan Balasescu
47a13c2eb0
Merge pull request #16603 from peppy/update-framework
...
Update framework
2022-01-25 15:15:49 +09:00
Dean Herbert
35e1c7de7d
Merge branch 'master' into realm-block-timeout-assert-failure
2022-01-25 15:05:11 +09:00
Dean Herbert
bda77fb6b3
Merge branch 'master' into realm-block-timeout-assert-failure
2022-01-25 14:47:34 +09:00
Dean Herbert
56d7d81465
Fix broken test due to SynchronizationContext
never running expected work
2022-01-25 14:47:21 +09:00
Dan Balasescu
bfa521bdd2
Merge pull request #16593 from peppy/realm-clean-up
...
Clean up realm naming
2022-01-25 14:33:53 +09:00
Dan Balasescu
b2114bd2f0
Merge pull request #16601 from peppy/fix-storage-migration-test-failures
...
Fix `TestMigration` failing due to changes in realm migration logic
2022-01-25 14:33:35 +09:00
Dean Herbert
86c844bd58
Update remaining usages of GetSuitableHost
in template projects
2022-01-25 14:15:29 +09:00
Dean Herbert
8116806db3
Add test coverage of calling BlockAllOperations
a second time after timeout
2022-01-25 14:00:58 +09:00
Dean Herbert
dd2caea694
Update GetSuitableHost
usages in line with new HostOptions
2022-01-25 13:52:02 +09:00
Dean Herbert
bbcc149e2e
During import if files are found to be missing, ensure they are restored
...
This is one step closer to sanity in terms of physical files. As per the
comment I have left in place, we really should be checking file sizes or
hashes, but to keep things simple and fast I've opted to just cover the
"missing file" scenario for now.
Ran into this when testing against a foreign `client.realm` by:
- Noticing a beatmap doesn't load
- Deleting said beatmap
- Downloading via beatmap overlay
- Beatmap is restored but still doesn't work
Note that I've kept the logic where this will undelete an existing
import rather than create one from fresh, as I think that is beneficial
to the user (ie. it will still keep any linked scores on restore).
2022-01-25 13:44:54 +09:00
Dean Herbert
d7342880f5
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Dean Herbert
3e5c9e8436
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00