.. |
Audio
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Move visual test to correct namespace
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2021-09-30 15:19:15 +09:00 |
Beatmaps
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Add tests
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2022-01-28 19:29:30 +09:00 |
Chat
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Also fix MessageFormatter tests
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2022-01-11 17:55:43 +09:00 |
Collections/IO
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Update remaining usages of GetSuitableHost in template projects
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2022-01-25 14:15:29 +09:00 |
Database
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Remove pointless constructor in RulesetInfo
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2022-01-27 15:37:27 +09:00 |
Editing
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Remove unused allowMissing parameter in audio file check test
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2022-02-01 21:53:21 +01:00 |
Gameplay
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Remove unused FindProvider() methods
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2022-02-01 21:53:21 +01:00 |
Input
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
Localisation
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Move common interface implementations to extension methods
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2021-10-05 14:41:14 +09:00 |
Models
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Make BeatmapSet.Metadata non-null
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2021-11-24 15:03:34 +09:00 |
Mods
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Fix clear identifier typos
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2021-12-27 20:26:28 -08:00 |
NonVisual
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Remove unused FindProvider() methods
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2022-02-01 21:53:21 +01:00 |
Online
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Add failing test
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2022-02-08 19:36:16 +09:00 |
OnlinePlay
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Add and use separate extensions for historical and upcoming playlist items
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2021-12-21 08:01:04 +01:00 |
Resources
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Add a test EF database
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2022-02-15 16:56:00 +09:00 |
Rulesets
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Add cancellation support to game-side IResourceStore s
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2021-12-23 10:33:17 +01:00 |
Scores/IO
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Remove Task from the inner-most Import method in RealmArchiveModelImporter
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2022-01-25 15:30:29 +09:00 |
ScrollAlgorithms
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Add test cases for sequential scroll algorithm
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2020-05-21 21:56:59 +02:00 |
Skins
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Remove ILive<> interface (and use abstract Live<> instead)
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2022-01-26 13:38:56 +09:00 |
Testing
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
Visual
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Add test coverage of EF to Realm migration process
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2022-02-15 17:00:17 +09:00 |
ImportTest.cs
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Replace usages of Wait with WaitSafely
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2022-01-04 11:51:41 +09:00 |
osu.Game.Tests.csproj
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Revert nunit test adaptor version bump until console output bug is resolved
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2022-01-19 02:18:58 +09:00 |
tests.ruleset
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Exclude tests from ConfigureAwait rule
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2021-03-08 14:36:35 +09:00 |
WaveformTestBeatmap.cs
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Retrieve separated skin instance from working beatmap for editing
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2021-08-15 21:18:09 +02:00 |