1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Merge branch 'master' into ruleset-ordering-fix

This commit is contained in:
Dean Herbert 2022-01-27 21:46:03 +09:00 committed by GitHub
commit 7af23328a4
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
42 changed files with 235 additions and 123 deletions

View File

@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
public bool Matches(BeatmapInfo beatmapInfo)
{
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)

View File

@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
if (original.BeatmapInfo.RulesetID == 3)
if (original.BeatmapInfo.Ruleset.OnlineID == 3)
{
// Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>

View File

@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);

View File

@ -195,7 +195,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
private IBeatmap convert(IBeatmap beatmap)
{
switch (beatmap.BeatmapInfo.RulesetID)
switch (beatmap.BeatmapInfo.Ruleset.OnlineID)
{
case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;

View File

@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);

View File

@ -114,7 +114,7 @@ namespace osu.Game.Tests.Database
}
protected static RulesetInfo CreateRuleset() =>
new RulesetInfo(0, "osu!", "osu", true);
new RulesetInfo("osu", "osu!", string.Empty, 0) { Available = true };
private class RealmTestGame : Framework.Game
{

View File

@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set target difficulty", () =>
{
targetDifficulty = sameRuleset
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID == Beatmap.Value.BeatmapInfo.RulesetID)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID != Beatmap.Value.BeatmapInfo.RulesetID);
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName == Beatmap.Value.BeatmapInfo.Ruleset.ShortName)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName != Beatmap.Value.BeatmapInfo.Ruleset.ShortName);
});
switchToDifficulty(() => targetDifficulty);
confirmEditingBeatmap(() => targetDifficulty);

View File

@ -4,11 +4,13 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Select;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
@ -116,5 +118,24 @@ namespace osu.Game.Tests.Visual.Editing
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
}
[Test]
public void TestExitWithoutSaveFromExistingBeatmap()
{
const string tags_to_save = "these tags will be saved";
const string tags_to_discard = "these tags should be discarded";
AddStep("Set tags", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_save);
SaveEditor();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
ReloadEditorToSameBeatmap();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
AddStep("Set tags again", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_discard);
AddStep("Exit editor", () => Editor.Exit());
AddUntilStep("Wait for song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
AddAssert("Tags reverted correctly", () => Game.Beatmap.Value.BeatmapInfo.Metadata.Tags == tags_to_save);
}
}
}

View File

@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Editing
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0));
protected override void LoadEditor()
{
@ -70,7 +70,11 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
AddUntilStep("background has correct params", () =>
{
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
// due to the beatmap refetch logic ran on editor suspend.
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
});
AddAssert("no mods selected", () => SelectedMods.Value.Count == 0);
@ -99,7 +103,11 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
AddUntilStep("background has correct params", () =>
{
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
// due to the beatmap refetch logic ran on editor suspend.
// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
});

View File

@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new TaikoRuleset().RulesetInfo.ID);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new TaikoRuleset().RulesetInfo.ShortName);
}
[Test]
@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new ManiaRuleset().RulesetInfo.ID);
AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new ManiaRuleset().RulesetInfo.ShortName);
}
[Test]

View File

@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("import beatmap", () =>
{
importedBeatmap = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID;
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.Ruleset.OnlineID == 0).OnlineID;
});
}

View File

@ -60,8 +60,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
InitialBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.RulesetID == 0);
InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0);
});
AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));

View File

@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load()
{
importedSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
importedBeatmapId = importedBeatmap.OnlineID;
}

View File

@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -234,7 +234,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -256,7 +256,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -286,7 +286,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -317,7 +317,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -339,7 +339,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -372,7 +372,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -392,7 +392,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -453,7 +453,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -492,7 +492,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -531,7 +531,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -565,7 +565,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -605,7 +605,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -625,7 +625,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
AllowedMods = { new OsuModHidden() }
}
@ -665,7 +665,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -696,7 +696,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -714,7 +714,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
roomManager.ServerSideRooms[0].Playlist.Add(new PlaylistItem
{
ID = 2,
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
});
});
@ -742,7 +742,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -778,7 +778,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -817,7 +817,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -828,7 +828,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
{
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
})));
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
@ -848,7 +848,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -859,7 +859,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
{
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
})));
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);

View File

@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
BeatmapInfo selectedBeatmap = null;
AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.RulesetID == new OsuRuleset().LegacyID).ElementAt(1)));
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.Ruleset.OnlineID == new OsuRuleset().LegacyID).ElementAt(1)));
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddStep("exit song select", () => songSelect.Exit());
@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.RulesetID == new TaikoRuleset().LegacyID)));
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });

View File

@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));

View File

@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));

View File

@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}

View File

@ -586,7 +586,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("filter to ruleset 0", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.RulesetID == 0);
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 0);
AddStep("remove mixed set", () =>
{

View File

@ -325,10 +325,10 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
addRulesetImportStep(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
changeRuleset(1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 1);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 1);
changeRuleset(0);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
@ -341,7 +341,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -352,7 +352,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap/ruleset externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -371,7 +371,7 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(2);
addRulesetImportStep(2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
addRulesetImportStep(0);
addRulesetImportStep(0);
@ -382,7 +382,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap/ruleset externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
Beatmap.Value = manager.GetWorkingBeatmap(target);
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
@ -493,9 +493,9 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select beatmap externally", () =>
{
target = manager.GetAllUsableBeatmapSets()
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == targetRuleset))
.Beatmaps
.First(bi => bi.RulesetID == targetRuleset);
.First(bi => bi.Ruleset.OnlineID == targetRuleset);
Beatmap.Value = manager.GetWorkingBeatmap(target);
});
@ -544,7 +544,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
target = manager
.GetAllUsableBeatmapSets()
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == 1))
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 1))
.Beatmaps.First();
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -799,8 +799,8 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestChangeRulesetWhilePresentingScore()
{
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
changeRuleset(0);
@ -831,8 +831,8 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestChangeBeatmapWhilePresentingScore()
{
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
changeRuleset(0);

View File

@ -47,7 +47,7 @@ namespace osu.Game.Tournament.Components
return;
}
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.OnlineID ?? 0);
var modIcon = ruleset?.CreateInstance().CreateModFromAcronym(modAcronym);
if (modIcon == null)

View File

@ -155,7 +155,6 @@ namespace osu.Game.Beatmaps
[Ignored]
public int RulesetID
{
get => Ruleset.OnlineID;
set
{
if (!string.IsNullOrEmpty(Ruleset.InstantiationInfo))

View File

@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps
{
this.beatmap = beatmap;
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.RulesetID).RulesetInfo;
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.Ruleset.OnlineID).RulesetInfo;
if (beatmapId.HasValue)
beatmap.BeatmapInfo.OnlineID = beatmapId.Value;

View File

@ -141,9 +141,11 @@ namespace osu.Game.Beatmaps.Formats
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = Parsing.ParseInt(pair.Value);
int rulesetID = Parsing.ParseInt(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
beatmap.BeatmapInfo.RulesetID = rulesetID;
switch (rulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
@ -397,7 +399,7 @@ namespace osu.Game.Beatmaps.Formats
OmitFirstBarLine = omitFirstBarSignature,
};
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
bool isOsuRuleset = beatmap.BeatmapInfo.Ruleset.OnlineID == 0;
// scrolling rulesets use effect points rather than difficulty points for scroll speed adjustments.
if (!isOsuRuleset)
effectPoint.ScrollSpeed = speedMultiplier;

View File

@ -35,6 +35,8 @@ namespace osu.Game.Beatmaps.Formats
[CanBeNull]
private readonly ISkin skin;
private readonly int onlineRulesetID;
/// <summary>
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
/// </summary>
@ -45,7 +47,9 @@ namespace osu.Game.Beatmaps.Formats
this.beatmap = beatmap;
this.skin = skin;
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
onlineRulesetID = beatmap.BeatmapInfo.Ruleset.OnlineID;
if (onlineRulesetID < 0 || onlineRulesetID > 3)
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
}
@ -88,7 +92,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"Countdown: {(int)beatmap.BeatmapInfo.Countdown}"));
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank((beatmap.HitObjects.FirstOrDefault()?.SampleControlPoint ?? SampleControlPoint.DEFAULT).SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {onlineRulesetID}"));
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
// if (beatmap.BeatmapInfo.UseSkinSprites)
// writer.WriteLine(@"UseSkinSprites: 1");
@ -102,7 +106,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(@"EpilepsyWarning: 1");
if (beatmap.BeatmapInfo.CountdownOffset > 0)
writer.WriteLine(FormattableString.Invariant($@"CountdownOffset: {beatmap.BeatmapInfo.CountdownOffset}"));
if (beatmap.BeatmapInfo.RulesetID == 3)
if (onlineRulesetID == 3)
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
if (beatmap.BeatmapInfo.SamplesMatchPlaybackRate)
@ -147,7 +151,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.Difficulty.ApproachRate}"));
// Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER)
writer.WriteLine(beatmap.BeatmapInfo.RulesetID == 1
writer.WriteLine(onlineRulesetID == 1
? FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}")
: FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier}"));
@ -179,7 +183,7 @@ namespace osu.Game.Beatmaps.Formats
SampleControlPoint lastRelevantSamplePoint = null;
DifficultyControlPoint lastRelevantDifficultyPoint = null;
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
bool isOsuRuleset = onlineRulesetID == 0;
// iterate over hitobjects and pull out all required sample and difficulty changes
extractDifficultyControlPoints(beatmap.HitObjects);
@ -318,7 +322,7 @@ namespace osu.Game.Beatmaps.Formats
{
Vector2 position = new Vector2(256, 192);
switch (beatmap.BeatmapInfo.RulesetID)
switch (onlineRulesetID)
{
case 0:
case 2:
@ -372,7 +376,7 @@ namespace osu.Game.Beatmaps.Formats
break;
case IHasDuration _:
if (beatmap.BeatmapInfo.RulesetID == 3)
if (onlineRulesetID == 3)
type |= LegacyHitObjectType.Hold;
else
type |= LegacyHitObjectType.Spinner;

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using System.Threading;
@ -163,7 +164,24 @@ namespace osu.Game.Database
try
{
storage.Delete(DATABASE_NAME);
int attempts = 10;
// Retry logic taken from MigratableStorage.AttemptOperation.
while (true)
{
try
{
storage.Delete(DATABASE_NAME);
return;
}
catch (Exception)
{
if (attempts-- == 0)
throw;
}
Thread.Sleep(250);
}
}
catch
{

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
@ -9,17 +10,24 @@ using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Models;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Skinning;
using osuTK;
using Realms;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Writers.Zip;
#nullable enable
@ -40,6 +48,15 @@ namespace osu.Game.Database
[Resolved]
private OsuConfigManager config { get; set; } = null!;
[Resolved]
private NotificationOverlay notificationOverlay { get; set; } = null!;
[Resolved]
private OsuGame game { get; set; } = null!;
[Resolved]
private Storage storage { get; set; } = null!;
private readonly OsuSpriteText currentOperationText;
public EFToRealmMigrator()
@ -96,7 +113,11 @@ namespace osu.Game.Database
protected override void LoadComplete()
{
base.LoadComplete();
beginMigration();
}
private void beginMigration()
{
Task.Factory.StartNew(() =>
{
using (var ef = efContextFactory.Get())
@ -117,21 +138,67 @@ namespace osu.Game.Database
migrateBeatmaps(ef);
migrateScores(ef);
}
// Delete the database permanently.
// Will cause future startups to not attempt migration.
log("Migration successful, deleting EF database");
efContextFactory.ResetDatabase();
if (DebugUtils.IsDebugBuild)
Logger.Log("Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.", level: LogLevel.Important);
}, TaskCreationOptions.LongRunning).ContinueWith(t =>
{
if (t.Exception == null)
{
log("Migration successful!");
if (DebugUtils.IsDebugBuild)
Logger.Log("Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.", level: LogLevel.Important);
}
else
{
log("Migration failed!");
Logger.Log(t.Exception.ToString(), LoggingTarget.Database);
notificationOverlay.Post(new SimpleErrorNotification
{
Text = "IMPORTANT: During data migration, some of your data could not be successfully migrated. The previous version has been backed up.\n\nFor further assistance, please open a discussion on github and attach your backup files (click to get started).",
Activated = () =>
{
game.OpenUrlExternally($@"https://github.com/ppy/osu/discussions/new?title=Realm%20migration%20issue ({t.Exception.Message})&body=Please%20drag%20the%20""attach_me.zip""%20file%20here!&category=q-a", true);
const string attachment_filename = "attach_me.zip";
const string backup_folder = "backups";
var backupStorage = storage.GetStorageForDirectory(backup_folder);
backupStorage.Delete(attachment_filename);
try
{
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(backupStorage.GetFullPath(string.Empty));
zip.SaveTo(Path.Combine(backupStorage.GetFullPath(string.Empty), attachment_filename), new ZipWriterOptions(CompressionType.Deflate));
}
}
catch { }
backupStorage.PresentFileExternally(attachment_filename);
return true;
}
});
}
// Regardless of success, since the game is going to continue with startup let's move the ef database out of the way.
// If we were to not do this, the migration would run another time the next time the user starts the game.
deletePreRealmData();
migrationCompleted.SetResult(true);
efContextFactory.SetMigrationCompletion();
});
}
private void deletePreRealmData()
{
// Delete the database permanently.
// Will cause future startups to not attempt migration.
efContextFactory.ResetDatabase();
}
private void log(string message)
{
Logger.Log(message, LoggingTarget.Database);

View File

@ -27,9 +27,9 @@ namespace osu.Game.Online.Chat
externalLinkWarning = config.GetBindable<bool>(OsuSetting.ExternalLinkWarning);
}
public void OpenUrlExternally(string url)
public void OpenUrlExternally(string url, bool bypassWarning = false)
{
if (externalLinkWarning.Value)
if (!bypassWarning && externalLinkWarning.Value)
dialogOverlay.Push(new ExternalLinkDialog(url, () => host.OpenUrlExternally(url)));
else
host.OpenUrlExternally(url);

View File

@ -357,12 +357,12 @@ namespace osu.Game
}
});
public void OpenUrlExternally(string url) => waitForReady(() => externalLinkOpener, _ =>
public void OpenUrlExternally(string url, bool bypassExternalUrlWarning = false) => waitForReady(() => externalLinkOpener, _ =>
{
if (url.StartsWith('/'))
url = $"{API.APIEndpointUrl}{url}";
externalLinkOpener.OpenUrlExternally(url);
externalLinkOpener.OpenUrlExternally(url, bypassExternalUrlWarning);
});
/// <summary>

View File

@ -202,16 +202,18 @@ namespace osu.Game
// See https://github.com/ppy/osu/pull/16547 for more discussion.
if (EFContextFactory != null)
{
const string backup_folder = "backups";
string migration = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
EFContextFactory.CreateBackup($"client.{migration}.db");
realm.CreateBackup($"client.{migration}.realm");
EFContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.db"));
realm.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.realm"));
using (var source = Storage.GetStream("collection.db"))
{
if (source != null)
{
using (var destination = Storage.GetStream($"collection.{migration}.db", FileAccess.Write, FileMode.CreateNew))
using (var destination = Storage.GetStream(Path.Combine(backup_folder, $"collection.{migration}.db"), FileAccess.Write, FileMode.CreateNew))
source.CopyTo(destination);
}
}

View File

@ -37,7 +37,7 @@ namespace osu.Game.Rulesets
[ExcludeFromDynamicCompile]
public abstract class Ruleset
{
public RulesetInfo RulesetInfo { get; internal set; }
public RulesetInfo RulesetInfo { get; }
private static readonly ConcurrentDictionary<string, IMod[]> mod_reference_cache = new ConcurrentDictionary<string, IMod[]>();

View File

@ -37,14 +37,6 @@ namespace osu.Game.Rulesets
{
}
public RulesetInfo(int? onlineID, string name, string shortName, bool available)
{
OnlineID = onlineID ?? -1;
Name = name;
ShortName = shortName;
Available = available;
}
public bool Available { get; set; }
public bool Equals(RulesetInfo? other)
@ -112,11 +104,5 @@ namespace osu.Game.Rulesets
return ruleset;
}
#region Compatibility properties
public int ID => OnlineID;
#endregion
}
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Scoring.Legacy
this.score = score;
this.beatmap = beatmap;
if (score.ScoreInfo.BeatmapInfo.RulesetID < 0 || score.ScoreInfo.BeatmapInfo.RulesetID > 3)
if (score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID > 3)
throw new ArgumentException("Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
}

View File

@ -338,7 +338,7 @@ namespace osu.Game.Screens.Edit
public EditorState GetState([CanBeNull] BeatmapInfo nextBeatmap = null) => new EditorState
{
Time = clock.CurrentTimeAccurate,
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? Clipboard.Content.Value : string.Empty
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.Ruleset.ShortName == nextBeatmap.Ruleset.ShortName ? Clipboard.Content.Value : string.Empty
};
/// <summary>
@ -574,7 +574,9 @@ namespace osu.Game.Screens.Edit
// To update the game-wide beatmap with any changes, perform a re-fetch on exit/suspend.
// This is required as the editor makes its local changes via EditorBeatmap
// (which are not propagated outwards to a potentially cached WorkingBeatmap).
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo);
((IWorkingBeatmapCache)beatmapManager).Invalidate(Beatmap.Value.BeatmapInfo);
var refetchedBeatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == Beatmap.Value.BeatmapInfo.ID);
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(refetchedBeatmapInfo);
if (!(refetchedBeatmap is DummyWorkingBeatmap))
{
@ -780,7 +782,7 @@ namespace osu.Game.Screens.Edit
var difficultyItems = new List<MenuItem>();
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.RulesetID).OrderBy(group => group.Key))
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.Ruleset.ShortName).OrderBy(group => group.Key))
{
if (difficultyItems.Count > 0)
difficultyItems.Add(new EditorMenuItemSpacer());

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@ -49,6 +50,7 @@ namespace osu.Game.Screens.Menu
public const float BUTTON_WIDTH = 140f;
public const float WEDGE_WIDTH = 20;
[CanBeNull]
private OsuLogo logo;
/// <summary>
@ -328,9 +330,9 @@ namespace osu.Game.Screens.Menu
game?.Toolbar.Hide();
logo.ClearTransforms(targetMember: nameof(Position));
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo.ScaleTo(1, 800, Easing.OutExpo);
logo?.ClearTransforms(targetMember: nameof(Position));
logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo?.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150);
break;
@ -354,7 +356,7 @@ namespace osu.Game.Screens.Menu
logoDelayedAction = Scheduler.AddDelayed(() =>
{
if (impact)
logo.Impact();
logo?.Impact();
game?.Toolbar.Show();
}, 200);

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Carousel
bool match =
criteria.Ruleset == null ||
BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
(BeatmapInfo.RulesetID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
(BeatmapInfo.Ruleset.OnlineID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
{
@ -90,6 +90,7 @@ namespace osu.Game.Screens.Select.Carousel
default:
case SortMode.Difficulty:
int ruleset = BeatmapInfo.Ruleset.CompareTo(otherBeatmap.BeatmapInfo.Ruleset);
if (ruleset != 0) return ruleset;
return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);

View File

@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select.Leaderboards
var scores = r.All<ScoreInfo>()
.AsEnumerable()
// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.OnlineID == ruleset.Value.ID);
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.ShortName == ruleset.Value.ShortName);
if (filterMods && !mods.Value.Any())
{

View File

@ -502,7 +502,7 @@ namespace osu.Game.Screens.Select
// clear pending task immediately to track any potential nested debounce operation.
selectionChangedDebounce = null;
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}");
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}");
if (transferRulesetValue())
{

View File

@ -219,11 +219,11 @@ namespace osu.Game.Stores
var decodedInfo = decoded.BeatmapInfo;
var decodedDifficulty = decodedInfo.Difficulty;
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.RulesetID);
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.Ruleset.OnlineID);
if (ruleset?.Available != true)
{
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.RulesetID}.", LoggingTarget.Database);
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.Ruleset.OnlineID}.", LoggingTarget.Database);
continue;
}

View File

@ -175,7 +175,7 @@ namespace osu.Game.Tests.Beatmaps
var beatmap = decoder.Decode(stream);
var rulesetInstance = CreateRuleset();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.Ruleset.OnlineID == rulesetInstance.RulesetInfo.OnlineID ? rulesetInstance.RulesetInfo : new RulesetInfo();
return beatmap;
}

View File

@ -79,7 +79,7 @@ namespace osu.Game.Tests.Beatmaps
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
// populate ruleset for beatmap converters that require it to be present.
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.RulesetID);
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.Ruleset.OnlineID);
Debug.Assert(ruleset != null);

View File

@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual
Status = beatmap.Status,
Checksum = beatmap.MD5Hash,
AuthorID = beatmap.Metadata.Author.OnlineID,
RulesetID = beatmap.RulesetID,
RulesetID = beatmap.Ruleset.OnlineID,
StarRating = beatmap.StarRating,
DifficultyName = beatmap.DifficultyName,
}