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Merge branch 'master' into ruleset-ordering-fix
This commit is contained in:
commit
7af23328a4
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
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public bool Matches(BeatmapInfo beatmapInfo)
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{
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return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
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return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
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}
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public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
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if (original.BeatmapInfo.RulesetID == 3)
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if (original.BeatmapInfo.Ruleset.OnlineID == 3)
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{
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// Post processing step to transform mania hit objects with the same start time into strong hits
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converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
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@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
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Assert.AreEqual(164471, metadata.PreviewTime);
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Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
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Assert.IsTrue(beatmapInfo.RulesetID == 0);
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Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
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Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
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Assert.IsFalse(beatmapInfo.SpecialStyle);
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Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
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@ -195,7 +195,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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private IBeatmap convert(IBeatmap beatmap)
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{
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switch (beatmap.BeatmapInfo.RulesetID)
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switch (beatmap.BeatmapInfo.Ruleset.OnlineID)
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{
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case 0:
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beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;
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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
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Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
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Assert.AreEqual(false, beatmapInfo.SpecialStyle);
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Assert.IsTrue(beatmapInfo.RulesetID == 0);
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Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
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Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
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Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
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Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
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@ -114,7 +114,7 @@ namespace osu.Game.Tests.Database
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}
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protected static RulesetInfo CreateRuleset() =>
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new RulesetInfo(0, "osu!", "osu", true);
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new RulesetInfo("osu", "osu!", string.Empty, 0) { Available = true };
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private class RealmTestGame : Framework.Game
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{
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@ -82,8 +82,8 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("set target difficulty", () =>
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{
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targetDifficulty = sameRuleset
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? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID == Beatmap.Value.BeatmapInfo.RulesetID)
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: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID != Beatmap.Value.BeatmapInfo.RulesetID);
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? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName == Beatmap.Value.BeatmapInfo.Ruleset.ShortName)
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: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName != Beatmap.Value.BeatmapInfo.Ruleset.ShortName);
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});
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switchToDifficulty(() => targetDifficulty);
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confirmEditingBeatmap(() => targetDifficulty);
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@ -4,11 +4,13 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Screens.Select;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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@ -116,5 +118,24 @@ namespace osu.Game.Tests.Visual.Editing
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EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
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EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
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}
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[Test]
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public void TestExitWithoutSaveFromExistingBeatmap()
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{
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const string tags_to_save = "these tags will be saved";
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const string tags_to_discard = "these tags should be discarded";
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AddStep("Set tags", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_save);
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SaveEditor();
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AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
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ReloadEditorToSameBeatmap();
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AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
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AddStep("Set tags again", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_discard);
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AddStep("Exit editor", () => Editor.Exit());
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AddUntilStep("Wait for song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
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AddAssert("Tags reverted correctly", () => Game.Beatmap.Value.BeatmapInfo.Metadata.Tags == tags_to_save);
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}
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}
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}
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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Editing
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}
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
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=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0));
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=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0));
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protected override void LoadEditor()
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{
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@ -70,7 +70,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
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AddUntilStep("background has correct params", () =>
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{
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var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
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// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
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// due to the beatmap refetch logic ran on editor suspend.
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// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
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// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
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var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
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return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
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});
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AddAssert("no mods selected", () => SelectedMods.Value.Count == 0);
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@ -99,7 +103,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor);
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AddUntilStep("background has correct params", () =>
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{
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var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single();
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// the test gameplay player's beatmap may be the "same" beatmap as the one being edited, *but* the `BeatmapInfo` references may differ
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// due to the beatmap refetch logic ran on editor suspend.
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// this test cares about checking the background belonging to the editor specifically, so check that using reference equality
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// (as `.Equals()` cannot discern between the two, as they technically share the same database GUID).
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var background = this.ChildrenOfType<BackgroundScreenBeatmap>().Single(b => ReferenceEquals(b.Beatmap.BeatmapInfo, EditorBeatmap.BeatmapInfo));
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return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0;
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});
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@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
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AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
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AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new TaikoRuleset().RulesetInfo.ID);
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AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new TaikoRuleset().RulesetInfo.ShortName);
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}
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[Test]
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@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("results displayed", () => Player.GetChildScreen() is ResultsScreen);
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AddAssert("ensure passing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == true);
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AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.RulesetID == new ManiaRuleset().RulesetInfo.ID);
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AddAssert("submitted score has correct ruleset ID", () => Player.SubmittedScore?.ScoreInfo.Ruleset.ShortName == new ManiaRuleset().RulesetInfo.ShortName);
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}
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[Test]
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@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("import beatmap", () =>
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{
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importedBeatmap = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
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importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID;
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importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.Ruleset.OnlineID == 0).OnlineID;
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});
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}
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@ -60,8 +60,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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importedSet = beatmaps.GetAllUsableBeatmapSets().First();
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InitialBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
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OtherBeatmap = importedSet.Beatmaps.Last(b => b.RulesetID == 0);
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InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
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OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0);
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});
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AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));
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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void load()
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{
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importedSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
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importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
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importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
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importedBeatmapId = importedBeatmap.OnlineID;
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}
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@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -234,7 +234,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -256,7 +256,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -286,7 +286,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -317,7 +317,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -339,7 +339,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -372,7 +372,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -392,7 +392,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -414,7 +414,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -453,7 +453,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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}
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}
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@ -492,7 +492,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
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}
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}
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@ -531,7 +531,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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new PlaylistItem
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{
|
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
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}
|
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}
|
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@ -565,7 +565,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
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{
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new PlaylistItem
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{
|
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
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}
|
||||
}
|
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@ -605,7 +605,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
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{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -625,7 +625,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
AllowedMods = { new OsuModHidden() }
|
||||
}
|
||||
@ -665,7 +665,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
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Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -696,7 +696,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -714,7 +714,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
roomManager.ServerSideRooms[0].Playlist.Add(new PlaylistItem
|
||||
{
|
||||
ID = 2,
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
@ -742,7 +742,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -778,7 +778,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -817,7 +817,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -828,7 +828,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
|
||||
})));
|
||||
|
||||
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
|
||||
@ -848,7 +848,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -859,7 +859,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("join other user", () => client.AddUser(new APIUser { Id = 1234 }));
|
||||
AddStep("add item as other user", () => client.AddUserPlaylistItem(1234, new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo.OnlineID
|
||||
BeatmapID = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo.OnlineID
|
||||
})));
|
||||
|
||||
AddUntilStep("item arrived in playlist", () => client.Room?.Playlist.Count == 2);
|
||||
|
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
BeatmapInfo selectedBeatmap = null;
|
||||
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.RulesetID == new OsuRuleset().LegacyID).ElementAt(1)));
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.Ruleset.OnlineID == new OsuRuleset().LegacyID).ElementAt(1)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.RulesetID == new TaikoRuleset().LegacyID)));
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
|
||||
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
|
||||
});
|
||||
|
||||
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
|
||||
});
|
||||
|
||||
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
|
@ -586,7 +586,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("filter to ruleset 0", () =>
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
|
||||
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.RulesetID == 0);
|
||||
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 0);
|
||||
|
||||
AddStep("remove mixed set", () =>
|
||||
{
|
||||
|
@ -325,10 +325,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
changeRuleset(2);
|
||||
addRulesetImportStep(2);
|
||||
addRulesetImportStep(1);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
|
||||
|
||||
changeRuleset(1);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 1);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 1);
|
||||
|
||||
changeRuleset(0);
|
||||
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmapInfo == null);
|
||||
@ -341,7 +341,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
changeRuleset(2);
|
||||
|
||||
addRulesetImportStep(2);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
|
||||
|
||||
addRulesetImportStep(0);
|
||||
addRulesetImportStep(0);
|
||||
@ -352,7 +352,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("select beatmap/ruleset externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets()
|
||||
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
|
||||
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
|
||||
|
||||
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
@ -371,7 +371,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
changeRuleset(2);
|
||||
|
||||
addRulesetImportStep(2);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.RulesetID == 2);
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Ruleset.OnlineID == 2);
|
||||
|
||||
addRulesetImportStep(0);
|
||||
addRulesetImportStep(0);
|
||||
@ -382,7 +382,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("select beatmap/ruleset externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets()
|
||||
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
|
||||
.Last(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 0)).Beatmaps.Last();
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
|
||||
@ -493,9 +493,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("select beatmap externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets()
|
||||
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
|
||||
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == targetRuleset))
|
||||
.Beatmaps
|
||||
.First(bi => bi.RulesetID == targetRuleset);
|
||||
.First(bi => bi.Ruleset.OnlineID == targetRuleset);
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
});
|
||||
@ -544,7 +544,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
target = manager
|
||||
.GetAllUsableBeatmapSets()
|
||||
.First(b => b.Beatmaps.Any(bi => bi.RulesetID == 1))
|
||||
.First(b => b.Beatmaps.Any(bi => bi.Ruleset.OnlineID == 1))
|
||||
.Beatmaps.First();
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
@ -799,8 +799,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestChangeRulesetWhilePresentingScore()
|
||||
{
|
||||
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
|
||||
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
|
||||
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
|
||||
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
@ -831,8 +831,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestChangeBeatmapWhilePresentingScore()
|
||||
{
|
||||
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 0);
|
||||
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.RulesetID == 1);
|
||||
BeatmapInfo getPresentBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 0);
|
||||
BeatmapInfo getSwitchBeatmap() => manager.GetAllUsableBeatmapSets().Where(s => !s.DeletePending).SelectMany(s => s.Beatmaps).First(b => b.Ruleset.OnlineID == 1);
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tournament.Components
|
||||
return;
|
||||
}
|
||||
|
||||
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.ID ?? 0);
|
||||
var ruleset = rulesets.GetRuleset(ladderInfo.Ruleset.Value?.OnlineID ?? 0);
|
||||
var modIcon = ruleset?.CreateInstance().CreateModFromAcronym(modAcronym);
|
||||
|
||||
if (modIcon == null)
|
||||
|
@ -155,7 +155,6 @@ namespace osu.Game.Beatmaps
|
||||
[Ignored]
|
||||
public int RulesetID
|
||||
{
|
||||
get => Ruleset.OnlineID;
|
||||
set
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Ruleset.InstantiationInfo))
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.RulesetID).RulesetInfo;
|
||||
beatmap.BeatmapInfo.Ruleset = rulesetProvider(beatmap.BeatmapInfo.Ruleset.OnlineID).RulesetInfo;
|
||||
|
||||
if (beatmapId.HasValue)
|
||||
beatmap.BeatmapInfo.OnlineID = beatmapId.Value;
|
||||
|
@ -141,9 +141,11 @@ namespace osu.Game.Beatmaps.Formats
|
||||
break;
|
||||
|
||||
case @"Mode":
|
||||
beatmap.BeatmapInfo.RulesetID = Parsing.ParseInt(pair.Value);
|
||||
int rulesetID = Parsing.ParseInt(pair.Value);
|
||||
|
||||
switch (beatmap.BeatmapInfo.RulesetID)
|
||||
beatmap.BeatmapInfo.RulesetID = rulesetID;
|
||||
|
||||
switch (rulesetID)
|
||||
{
|
||||
case 0:
|
||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
|
||||
@ -397,7 +399,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
OmitFirstBarLine = omitFirstBarSignature,
|
||||
};
|
||||
|
||||
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
|
||||
bool isOsuRuleset = beatmap.BeatmapInfo.Ruleset.OnlineID == 0;
|
||||
// scrolling rulesets use effect points rather than difficulty points for scroll speed adjustments.
|
||||
if (!isOsuRuleset)
|
||||
effectPoint.ScrollSpeed = speedMultiplier;
|
||||
|
@ -35,6 +35,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
[CanBeNull]
|
||||
private readonly ISkin skin;
|
||||
|
||||
private readonly int onlineRulesetID;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
|
||||
/// </summary>
|
||||
@ -45,7 +47,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
this.beatmap = beatmap;
|
||||
this.skin = skin;
|
||||
|
||||
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
|
||||
onlineRulesetID = beatmap.BeatmapInfo.Ruleset.OnlineID;
|
||||
|
||||
if (onlineRulesetID < 0 || onlineRulesetID > 3)
|
||||
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
|
||||
}
|
||||
|
||||
@ -88,7 +92,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine(FormattableString.Invariant($"Countdown: {(int)beatmap.BeatmapInfo.Countdown}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank((beatmap.HitObjects.FirstOrDefault()?.SampleControlPoint ?? SampleControlPoint.DEFAULT).SampleBank)}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"Mode: {onlineRulesetID}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
|
||||
// if (beatmap.BeatmapInfo.UseSkinSprites)
|
||||
// writer.WriteLine(@"UseSkinSprites: 1");
|
||||
@ -102,7 +106,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine(@"EpilepsyWarning: 1");
|
||||
if (beatmap.BeatmapInfo.CountdownOffset > 0)
|
||||
writer.WriteLine(FormattableString.Invariant($@"CountdownOffset: {beatmap.BeatmapInfo.CountdownOffset}"));
|
||||
if (beatmap.BeatmapInfo.RulesetID == 3)
|
||||
if (onlineRulesetID == 3)
|
||||
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
|
||||
if (beatmap.BeatmapInfo.SamplesMatchPlaybackRate)
|
||||
@ -147,7 +151,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.Difficulty.ApproachRate}"));
|
||||
|
||||
// Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER)
|
||||
writer.WriteLine(beatmap.BeatmapInfo.RulesetID == 1
|
||||
writer.WriteLine(onlineRulesetID == 1
|
||||
? FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}")
|
||||
: FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier}"));
|
||||
|
||||
@ -179,7 +183,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
SampleControlPoint lastRelevantSamplePoint = null;
|
||||
DifficultyControlPoint lastRelevantDifficultyPoint = null;
|
||||
|
||||
bool isOsuRuleset = beatmap.BeatmapInfo.RulesetID == 0;
|
||||
bool isOsuRuleset = onlineRulesetID == 0;
|
||||
|
||||
// iterate over hitobjects and pull out all required sample and difficulty changes
|
||||
extractDifficultyControlPoints(beatmap.HitObjects);
|
||||
@ -318,7 +322,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
Vector2 position = new Vector2(256, 192);
|
||||
|
||||
switch (beatmap.BeatmapInfo.RulesetID)
|
||||
switch (onlineRulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
@ -372,7 +376,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
break;
|
||||
|
||||
case IHasDuration _:
|
||||
if (beatmap.BeatmapInfo.RulesetID == 3)
|
||||
if (onlineRulesetID == 3)
|
||||
type |= LegacyHitObjectType.Hold;
|
||||
else
|
||||
type |= LegacyHitObjectType.Spinner;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
@ -163,7 +164,24 @@ namespace osu.Game.Database
|
||||
|
||||
try
|
||||
{
|
||||
storage.Delete(DATABASE_NAME);
|
||||
int attempts = 10;
|
||||
|
||||
// Retry logic taken from MigratableStorage.AttemptOperation.
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
storage.Delete(DATABASE_NAME);
|
||||
return;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (attempts-- == 0)
|
||||
throw;
|
||||
}
|
||||
|
||||
Thread.Sleep(250);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
@ -9,17 +10,24 @@ using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using Realms;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Archives.Zip;
|
||||
using SharpCompress.Common;
|
||||
using SharpCompress.Writers.Zip;
|
||||
|
||||
#nullable enable
|
||||
|
||||
@ -40,6 +48,15 @@ namespace osu.Game.Database
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private NotificationOverlay notificationOverlay { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuGame game { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Storage storage { get; set; } = null!;
|
||||
|
||||
private readonly OsuSpriteText currentOperationText;
|
||||
|
||||
public EFToRealmMigrator()
|
||||
@ -96,7 +113,11 @@ namespace osu.Game.Database
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
beginMigration();
|
||||
}
|
||||
|
||||
private void beginMigration()
|
||||
{
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
using (var ef = efContextFactory.Get())
|
||||
@ -117,21 +138,67 @@ namespace osu.Game.Database
|
||||
migrateBeatmaps(ef);
|
||||
migrateScores(ef);
|
||||
}
|
||||
|
||||
// Delete the database permanently.
|
||||
// Will cause future startups to not attempt migration.
|
||||
log("Migration successful, deleting EF database");
|
||||
efContextFactory.ResetDatabase();
|
||||
|
||||
if (DebugUtils.IsDebugBuild)
|
||||
Logger.Log("Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.", level: LogLevel.Important);
|
||||
}, TaskCreationOptions.LongRunning).ContinueWith(t =>
|
||||
{
|
||||
if (t.Exception == null)
|
||||
{
|
||||
log("Migration successful!");
|
||||
|
||||
if (DebugUtils.IsDebugBuild)
|
||||
Logger.Log("Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.", level: LogLevel.Important);
|
||||
}
|
||||
else
|
||||
{
|
||||
log("Migration failed!");
|
||||
Logger.Log(t.Exception.ToString(), LoggingTarget.Database);
|
||||
|
||||
notificationOverlay.Post(new SimpleErrorNotification
|
||||
{
|
||||
Text = "IMPORTANT: During data migration, some of your data could not be successfully migrated. The previous version has been backed up.\n\nFor further assistance, please open a discussion on github and attach your backup files (click to get started).",
|
||||
Activated = () =>
|
||||
{
|
||||
game.OpenUrlExternally($@"https://github.com/ppy/osu/discussions/new?title=Realm%20migration%20issue ({t.Exception.Message})&body=Please%20drag%20the%20""attach_me.zip""%20file%20here!&category=q-a", true);
|
||||
|
||||
const string attachment_filename = "attach_me.zip";
|
||||
const string backup_folder = "backups";
|
||||
|
||||
var backupStorage = storage.GetStorageForDirectory(backup_folder);
|
||||
|
||||
backupStorage.Delete(attachment_filename);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
zip.AddAllFromDirectory(backupStorage.GetFullPath(string.Empty));
|
||||
zip.SaveTo(Path.Combine(backupStorage.GetFullPath(string.Empty), attachment_filename), new ZipWriterOptions(CompressionType.Deflate));
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
backupStorage.PresentFileExternally(attachment_filename);
|
||||
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Regardless of success, since the game is going to continue with startup let's move the ef database out of the way.
|
||||
// If we were to not do this, the migration would run another time the next time the user starts the game.
|
||||
deletePreRealmData();
|
||||
|
||||
migrationCompleted.SetResult(true);
|
||||
efContextFactory.SetMigrationCompletion();
|
||||
});
|
||||
}
|
||||
|
||||
private void deletePreRealmData()
|
||||
{
|
||||
// Delete the database permanently.
|
||||
// Will cause future startups to not attempt migration.
|
||||
efContextFactory.ResetDatabase();
|
||||
}
|
||||
|
||||
private void log(string message)
|
||||
{
|
||||
Logger.Log(message, LoggingTarget.Database);
|
||||
|
@ -27,9 +27,9 @@ namespace osu.Game.Online.Chat
|
||||
externalLinkWarning = config.GetBindable<bool>(OsuSetting.ExternalLinkWarning);
|
||||
}
|
||||
|
||||
public void OpenUrlExternally(string url)
|
||||
public void OpenUrlExternally(string url, bool bypassWarning = false)
|
||||
{
|
||||
if (externalLinkWarning.Value)
|
||||
if (!bypassWarning && externalLinkWarning.Value)
|
||||
dialogOverlay.Push(new ExternalLinkDialog(url, () => host.OpenUrlExternally(url)));
|
||||
else
|
||||
host.OpenUrlExternally(url);
|
||||
|
@ -357,12 +357,12 @@ namespace osu.Game
|
||||
}
|
||||
});
|
||||
|
||||
public void OpenUrlExternally(string url) => waitForReady(() => externalLinkOpener, _ =>
|
||||
public void OpenUrlExternally(string url, bool bypassExternalUrlWarning = false) => waitForReady(() => externalLinkOpener, _ =>
|
||||
{
|
||||
if (url.StartsWith('/'))
|
||||
url = $"{API.APIEndpointUrl}{url}";
|
||||
|
||||
externalLinkOpener.OpenUrlExternally(url);
|
||||
externalLinkOpener.OpenUrlExternally(url, bypassExternalUrlWarning);
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
|
@ -202,16 +202,18 @@ namespace osu.Game
|
||||
// See https://github.com/ppy/osu/pull/16547 for more discussion.
|
||||
if (EFContextFactory != null)
|
||||
{
|
||||
const string backup_folder = "backups";
|
||||
|
||||
string migration = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
|
||||
|
||||
EFContextFactory.CreateBackup($"client.{migration}.db");
|
||||
realm.CreateBackup($"client.{migration}.realm");
|
||||
EFContextFactory.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.db"));
|
||||
realm.CreateBackup(Path.Combine(backup_folder, $"client.{migration}.realm"));
|
||||
|
||||
using (var source = Storage.GetStream("collection.db"))
|
||||
{
|
||||
if (source != null)
|
||||
{
|
||||
using (var destination = Storage.GetStream($"collection.{migration}.db", FileAccess.Write, FileMode.CreateNew))
|
||||
using (var destination = Storage.GetStream(Path.Combine(backup_folder, $"collection.{migration}.db"), FileAccess.Write, FileMode.CreateNew))
|
||||
source.CopyTo(destination);
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class Ruleset
|
||||
{
|
||||
public RulesetInfo RulesetInfo { get; internal set; }
|
||||
public RulesetInfo RulesetInfo { get; }
|
||||
|
||||
private static readonly ConcurrentDictionary<string, IMod[]> mod_reference_cache = new ConcurrentDictionary<string, IMod[]>();
|
||||
|
||||
|
@ -37,14 +37,6 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
}
|
||||
|
||||
public RulesetInfo(int? onlineID, string name, string shortName, bool available)
|
||||
{
|
||||
OnlineID = onlineID ?? -1;
|
||||
Name = name;
|
||||
ShortName = shortName;
|
||||
Available = available;
|
||||
}
|
||||
|
||||
public bool Available { get; set; }
|
||||
|
||||
public bool Equals(RulesetInfo? other)
|
||||
@ -112,11 +104,5 @@ namespace osu.Game.Rulesets
|
||||
|
||||
return ruleset;
|
||||
}
|
||||
|
||||
#region Compatibility properties
|
||||
|
||||
public int ID => OnlineID;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Scoring.Legacy
|
||||
this.score = score;
|
||||
this.beatmap = beatmap;
|
||||
|
||||
if (score.ScoreInfo.BeatmapInfo.RulesetID < 0 || score.ScoreInfo.BeatmapInfo.RulesetID > 3)
|
||||
if (score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.BeatmapInfo.Ruleset.OnlineID > 3)
|
||||
throw new ArgumentException("Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
|
||||
}
|
||||
|
||||
|
@ -338,7 +338,7 @@ namespace osu.Game.Screens.Edit
|
||||
public EditorState GetState([CanBeNull] BeatmapInfo nextBeatmap = null) => new EditorState
|
||||
{
|
||||
Time = clock.CurrentTimeAccurate,
|
||||
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? Clipboard.Content.Value : string.Empty
|
||||
ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.Ruleset.ShortName == nextBeatmap.Ruleset.ShortName ? Clipboard.Content.Value : string.Empty
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@ -574,7 +574,9 @@ namespace osu.Game.Screens.Edit
|
||||
// To update the game-wide beatmap with any changes, perform a re-fetch on exit/suspend.
|
||||
// This is required as the editor makes its local changes via EditorBeatmap
|
||||
// (which are not propagated outwards to a potentially cached WorkingBeatmap).
|
||||
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo);
|
||||
((IWorkingBeatmapCache)beatmapManager).Invalidate(Beatmap.Value.BeatmapInfo);
|
||||
var refetchedBeatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == Beatmap.Value.BeatmapInfo.ID);
|
||||
var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(refetchedBeatmapInfo);
|
||||
|
||||
if (!(refetchedBeatmap is DummyWorkingBeatmap))
|
||||
{
|
||||
@ -780,7 +782,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
var difficultyItems = new List<MenuItem>();
|
||||
|
||||
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.RulesetID).OrderBy(group => group.Key))
|
||||
foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.Ruleset.ShortName).OrderBy(group => group.Key))
|
||||
{
|
||||
if (difficultyItems.Count > 0)
|
||||
difficultyItems.Add(new EditorMenuItemSpacer());
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -49,6 +50,7 @@ namespace osu.Game.Screens.Menu
|
||||
public const float BUTTON_WIDTH = 140f;
|
||||
public const float WEDGE_WIDTH = 20;
|
||||
|
||||
[CanBeNull]
|
||||
private OsuLogo logo;
|
||||
|
||||
/// <summary>
|
||||
@ -328,9 +330,9 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
game?.Toolbar.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||
logo?.ClearTransforms(targetMember: nameof(Position));
|
||||
logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo?.ScaleTo(1, 800, Easing.OutExpo);
|
||||
}, buttonArea.Alpha * 150);
|
||||
break;
|
||||
|
||||
@ -354,7 +356,7 @@ namespace osu.Game.Screens.Menu
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
if (impact)
|
||||
logo.Impact();
|
||||
logo?.Impact();
|
||||
|
||||
game?.Toolbar.Show();
|
||||
}, 200);
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
bool match =
|
||||
criteria.Ruleset == null ||
|
||||
BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
|
||||
(BeatmapInfo.RulesetID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
|
||||
(BeatmapInfo.Ruleset.OnlineID == 0 && criteria.Ruleset.OnlineID != 0 && criteria.AllowConvertedBeatmaps);
|
||||
|
||||
if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
|
||||
{
|
||||
@ -90,6 +90,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
default:
|
||||
case SortMode.Difficulty:
|
||||
int ruleset = BeatmapInfo.Ruleset.CompareTo(otherBeatmap.BeatmapInfo.Ruleset);
|
||||
|
||||
if (ruleset != 0) return ruleset;
|
||||
|
||||
return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);
|
||||
|
@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
var scores = r.All<ScoreInfo>()
|
||||
.AsEnumerable()
|
||||
// TODO: update to use a realm filter directly (or at least figure out the beatmap part to reduce scope).
|
||||
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.OnlineID == ruleset.Value.ID);
|
||||
.Where(s => !s.DeletePending && s.BeatmapInfo.ID == fetchBeatmapInfo.ID && s.Ruleset.ShortName == ruleset.Value.ShortName);
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
{
|
||||
|
@ -502,7 +502,7 @@ namespace osu.Game.Screens.Select
|
||||
// clear pending task immediately to track any potential nested debounce operation.
|
||||
selectionChangedDebounce = null;
|
||||
|
||||
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}");
|
||||
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}");
|
||||
|
||||
if (transferRulesetValue())
|
||||
{
|
||||
|
@ -219,11 +219,11 @@ namespace osu.Game.Stores
|
||||
var decodedInfo = decoded.BeatmapInfo;
|
||||
var decodedDifficulty = decodedInfo.Difficulty;
|
||||
|
||||
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.RulesetID);
|
||||
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.Ruleset.OnlineID);
|
||||
|
||||
if (ruleset?.Available != true)
|
||||
{
|
||||
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.RulesetID}.", LoggingTarget.Database);
|
||||
Logger.Log($"Skipping import of {file.Filename} due to missing local ruleset {decodedInfo.Ruleset.OnlineID}.", LoggingTarget.Database);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -175,7 +175,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
var beatmap = decoder.Decode(stream);
|
||||
|
||||
var rulesetInstance = CreateRuleset();
|
||||
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
|
||||
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.Ruleset.OnlineID == rulesetInstance.RulesetInfo.OnlineID ? rulesetInstance.RulesetInfo : new RulesetInfo();
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
|
||||
// populate ruleset for beatmap converters that require it to be present.
|
||||
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.RulesetID);
|
||||
var ruleset = rulesetStore.GetRuleset(currentTestBeatmap.BeatmapInfo.Ruleset.OnlineID);
|
||||
|
||||
Debug.Assert(ruleset != null);
|
||||
|
||||
|
@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual
|
||||
Status = beatmap.Status,
|
||||
Checksum = beatmap.MD5Hash,
|
||||
AuthorID = beatmap.Metadata.Author.OnlineID,
|
||||
RulesetID = beatmap.RulesetID,
|
||||
RulesetID = beatmap.Ruleset.OnlineID,
|
||||
StarRating = beatmap.StarRating,
|
||||
DifficultyName = beatmap.DifficultyName,
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user