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Commit Graph

39833 Commits

Author SHA1 Message Date
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind 2023-07-08 13:33:04 +02:00
Dean Herbert
0e85a33ca2 Update framework 2023-07-07 20:58:04 +09:00
Dean Herbert
1d9d90e6e3 Merge branch 'master' into framework-IWindow-changes 2023-07-07 20:57:48 +09:00
Dean Herbert
82babbf8fa Adjust results screen transition tweens to feel better 2023-07-07 17:39:54 +09:00
Dean Herbert
0049f3fed4
Merge branch 'master' into more-notification-sounds 2023-07-07 16:39:31 +09:00
Dean Herbert
9732e5733c Update resources 2023-07-07 15:45:21 +09:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
67746e1369 Move retry sample playback to PlayerLoader 2023-07-07 15:36:17 +09:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
04a1550215 Redesign "local input" toggle in manual input tests to be more user-friendly
- Only displays when required (there's literally zero case we want to
  return input to the test, as this is automatic on next action)
- No longer hugs the right side of the screen (blocking visibility of
  some tests).
2023-07-07 13:32:16 +09:00
Dean Herbert
d93548f4ea Add back "clear all" button for progress notifications but only clear cancelled 2023-07-07 13:18:23 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
8978f2ddd8 Remove all usage of !something!.something
aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Bartłomiej Dach
e3fd88db59
Merge pull request #24137 from peppy/remove-wedge-rotation
Remove beatmap info wedge rotation animation
2023-07-06 22:43:12 +02:00
Bartłomiej Dach
ae2896ba7e
Sprinkle some more null-forgiving operators 2023-07-06 22:08:48 +02:00
Bartłomiej Dach
1473abd909
Remove outdated xmldoc 2023-07-06 22:01:02 +02:00
Bartłomiej Dach
f3f4bb6356
Add one more safety against processing scores with missing beatmap 2023-07-06 20:56:24 +02:00
Jamie Taylor
a55ba963a9
Don't play 'popout' sample when ProgressNotification completes 2023-07-07 01:51:58 +09:00
Jamie Taylor
d4f5d0c878
Revert "Remove sound from notification closing/hiding"
This reverts commit 244f3c6098bb27b66f5ff7fb8c76f38f56cfb4cd.
2023-07-07 01:51:57 +09:00
Jamie Taylor
6e2b7f433b
Add a sound for 'cancelling' ProgessNotification 2023-07-07 01:51:57 +09:00
Jamie Taylor
4ff4c3a12e
Remove sound from notification closing/hiding 2023-07-07 01:51:57 +09:00
Jamie Taylor
fdb572fdea
Add more/different notification sounds 2023-07-07 01:51:57 +09:00
Dean Herbert
070b3883ce Remove the ability to cancel all "in progress" tasks 2023-07-07 00:31:32 +09:00
Dean Herbert
753db044b4 Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 19:08:42 +09:00
Dean Herbert
2e98ab0a48 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
c9fd435402 Fix potential crash when mashing exit key 2023-07-06 17:58:36 +09:00
Dean Herbert
f69f6adf67 Remove beatmap info wedge rotation animation
It looks jank and also causes framebuffer overheads.

But mostly because it looks jank.
2023-07-06 16:15:42 +09:00
Dean Herbert
de74c9eb8b Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 14:16:31 +09:00
Dean Herbert
af3f9086e5 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
b679ab88a1 Avoid attempting to process missing statistics on scores without linked beatmaps 2023-07-06 12:29:03 +09:00
Dean Herbert
9ff6b3fcd3 Merge branch 'master' into editor-save-local-score-management 2023-07-06 12:28:44 +09:00
Dean Herbert
65384d6125
Merge pull request #24129 from peppy/toggle-replay-overlay
Remember state of replay settings visibility and allow key customisation
2023-07-06 12:27:30 +09:00
Dean Herbert
170bc5bfce Add support for skinnable "retry" sound 2023-07-06 12:25:15 +09:00
Bartłomiej Dach
1938bdbf9d
Move replay settings toggle to replay key bindings section 2023-07-05 22:45:10 +02:00
Bartłomiej Dach
cdb8a56df4
Remove weird aliased using
Doesn't appear to be required.
2023-07-05 22:41:22 +02:00
Bartłomiej Dach
a87a631c50
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-05 22:15:32 +02:00
Bartłomiej Dach
f3576b88a4
Merge pull request #24121 from peppy/fix-judged-fallback
Fix fallback for `Judged` to be more correct
2023-07-05 22:15:04 +02:00
Dean Herbert
9291895305 Make key for toggling replay settings customisable 2023-07-06 01:00:41 +09:00
Dean Herbert
95a9b532df Remember state of replay settings visibility 2023-07-06 00:53:37 +09:00
Dean Herbert
fbab5acac1 Remove not-yet-implemented settings group comments 2023-07-06 00:46:09 +09:00
Dean Herbert
00c68cad53 Fix new scoring related properties not storing to realm due to internal spec 2023-07-05 19:47:44 +09:00
Dean Herbert
49e5558e4f
Merge pull request #24072 from smoogipoo/diffcalc-total-scorev1
Add difficulty attributes to facilitate conversion from legacy score, and convert existing scores
2023-07-05 18:47:18 +09:00
Dean Herbert
8f61f5e4c6 Cache Playfield for the sake of tests
I'm open to an alternative. Name it.
2023-07-05 18:44:27 +09:00
Dean Herbert
c5b949154c Merge branch 'fix-judged-fallback' into taiko-hitsounding-final-attempt 2023-07-05 18:44:27 +09:00
Dean Herbert
168b6c70a9 Update resources 2023-07-05 18:44:27 +09:00
Dean Herbert
4364736ccd Fix fallback for Judged to be more correct
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.

Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:

f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:44:27 +09:00
Dean Herbert
561fff801a Consume nested object states in HitObjectLifetimeEntry 2023-07-05 18:44:27 +09:00
Dean Herbert
759cd5aec7 Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
Dean Herbert
27af07b74b Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong) 2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031 Add balance adjust to base implementation of DrumSampleTriggerSource 2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f Add back required pieces to GameplaySampleTriggerSource from old PR 2023-07-05 18:44:27 +09:00
Dean Herbert
3f8dfc7cb0 Fix fallback for Judged to be more correct
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.

Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:

f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:03:58 +09:00
Dean Herbert
5947c2b298 Throw if a null BeatmapInfo arrives during score import process 2023-07-05 16:08:06 +09:00
Bartłomiej Dach
6c4e52821d
Redirect judgement-related flags from DHO to HOLE 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
0ceaf3c451
Ensure synthetic entries from non-pooled DHO are linked to parents 2023-07-04 23:45:08 +02:00
Bartłomiej Dach
bae7670855
Redirect HitObjectEntryManager child mapping to HOLE 2023-07-04 23:41:06 +02:00
Bartłomiej Dach
6dc8c7b617
Add HitObjectLifetimeEntry.NestedEntries 2023-07-04 23:39:56 +02:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings 2023-07-04 22:39:26 +02:00
Bartłomiej Dach
a55809733d
Expand ScoreInfo.BeatmapInfo xmldoc 2023-07-04 22:20:50 +02:00
Dean Herbert
f2aa80f413 Rename and adjust xmldoc on TotalScoreVersion 2023-07-04 20:04:02 +09:00
Dean Herbert
aee89e5e4b Rewrite comment regarding LegacyTotalScore 2023-07-04 19:59:57 +09:00
Dean Herbert
664294cef4 Fix cancelled progress notifications requiring exit confirmation 2023-07-04 18:39:19 +09:00
Dean Herbert
dd9998127e Count missing beatmaps as errored items 2023-07-04 18:35:03 +09:00
Dean Herbert
d3eb06578e Improve messaging around failed scores 2023-07-04 18:34:53 +09:00
Dean Herbert
56bfb92ba6 Allow user cancellation 2023-07-04 18:22:10 +09:00
Dean Herbert
257a96ef60 Fix background beatmap processor thread not correctly exiting 2023-07-04 18:21:22 +09:00
Dean Herbert
4de15f975e Fix realm silly business 2023-07-04 18:08:26 +09:00
Dean Herbert
a0c3fa9c13 Move preconditions to realm migration step to simplify marker version logic 2023-07-04 17:53:53 +09:00
Dean Herbert
1629024111 ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Dean Herbert
3b5f3b67a7 Tidy up and improve messaging on completion notification 2023-07-04 15:53:24 +09:00
Dean Herbert
1a6381bcbb Reduce code repetition for sleep logic 2023-07-04 15:35:09 +09:00
Dean Herbert
64fc5e40e8 Move score attach logic to a helper method and call during editor save 2023-07-04 15:07:40 +09:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Dean Herbert
67650831bd Remove unnecessary null check 2023-07-04 14:19:25 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1 2023-07-04 14:15:24 +09:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes 2023-07-02 20:38:37 +02:00
Bartłomiej Dach
7b3cb5b410
Merge pull request #24068 from peppy/fix-sign-out-string
Use more correct localised string source for "sign out" text
2023-07-02 19:20:24 +02:00
Dean Herbert
95c30fe12a Duplicate sign out string for now 2023-07-03 00:14:26 +09:00
Dean Herbert
b3c874fdc5
Merge pull request #24099 from bdach/fix-oob-selection-box-again
Fix edge cases where selection buttons go outside playfield bounds
2023-07-02 09:37:50 +09:00
Bartłomiej Dach
d017be50f1
Merge pull request #24081 from Cootz/restore-scores-after-bearmap-reinstallation
Reattach any orphaned scores when a beatmap is imported
2023-07-01 22:33:38 +02:00
Bartłomiej Dach
9eec1337b3
Use slightly different condition for better UX 2023-07-01 21:39:08 +02:00
Bartłomiej Dach
183777f8df
Fix edge cases where selection buttons go outside playfield bounds
Addresses
https://github.com/ppy/osu/discussions/23599#discussioncomment-6300885.
2023-07-01 21:27:17 +02:00
Bartłomiej Dach
1ce60378be
Rewrite comments further 2023-07-01 20:37:33 +02:00
Susko3
e38ac4185c Update inline with framework IWindow changes 2023-07-01 19:02:09 +02:00
Bartłomiej Dach
fe2ca5cfef
Merge pull request #24087 from peppy/less-tablet-error-spam
Ensure "tablet support disabled" notification is only shown once
2023-07-01 18:46:27 +02:00
Dean Herbert
5f880397a9 Increase the minimum size of the scroll bar
Allows easier targetting when there is a lot of content in the scroll view

As discussed in https://github.com/ppy/osu/discussions/24095#discussioncomment-6332398.
2023-07-02 00:04:56 +09:00
Dean Herbert
5bd91a531d Tidy up comments and code 2023-07-01 23:37:22 +09:00
Dean Herbert
a4a9223726 Move score re-attach to PostImport 2023-07-01 23:12:04 +09:00
Cootz
8d25e2c3e1 Add importer update test 2023-07-01 09:49:06 +03:00
Dean Herbert
e2db6159d6 Ensure "tablet support disabled" notification is only shown once 2023-06-30 13:47:55 +09:00
Bartłomiej Dach
1f3d833b05
Merge pull request #24080 from peppy/star-rating-no-rounding
Never remove significant digits from star rating displays
2023-06-29 21:27:30 +02:00
Dan Balasescu
426f11b824 Apply a few other code reviews 2023-06-29 17:28:06 +09:00
Dan Balasescu
c6ad184d94 Move Ruleset method to ILegacyRuleset interface 2023-06-29 17:24:37 +09:00
Dan Balasescu
6822871dab Move population of LegacyTotalScore to ScoreImporter 2023-06-29 17:21:24 +09:00
Dan Balasescu
ddd870e843 Make LegacyTotalScore nullable 2023-06-29 17:19:10 +09:00
Dan Balasescu
c816281494 Make BackgroundBeatmapProcessor task long-running 2023-06-29 17:16:33 +09:00
Dan Balasescu
829044de59 Revert unintented change 2023-06-29 17:15:48 +09:00
Cootz
87308abec2
Merge branch 'master' into restore-scores-after-bearmap-reinstallation 2023-06-29 08:29:41 +03:00
Cootz
47ccbddfb1 Reword comment 2023-06-29 08:08:10 +03:00
Cootz
351f217c8c Reassign existing scores to new/re-exported beatmap 2023-06-29 08:07:43 +03:00
Dean Herbert
34f53965c4 Never remove significant digits from stsar rating displays
Closes https://github.com/ppy/osu/issues/24079.
2023-06-29 13:55:04 +09:00
Bartłomiej Dach
90cb3dac86
Merge pull request #24076 from bastianpedersen/localise-chat-notifications
Localise chat related notifications
2023-06-28 22:36:53 +02:00
Bastian Pedersen
ea87000539 Localise chat related notifications 2023-06-28 21:11:56 +02:00
Bartłomiej Dach
27eef6996b
Merge branch 'master' into fix-flip-undo-states 2023-06-28 20:49:42 +02:00
Bartłomiej Dach
e4e08c0f5f
Fix selection handlers eating hotkey presses they didn't handle 2023-06-28 20:48:22 +02:00
Bartłomiej Dach
e1600b3d72
Merge branch 'master' into fix-editor-save-failure 2023-06-28 19:56:58 +02:00
Dean Herbert
5d209b3ffc Change default availability in MultiplayerRoomUser to Unknown 2023-06-28 16:38:20 +09:00
Dan Balasescu
1ca4e39fc3 Allow legacy scores to be displayed in "classic" scoring mode 2023-06-28 16:30:50 +09:00
Dan Balasescu
af25ffbe81 Remove JSON output 2023-06-28 16:15:44 +09:00
Dan Balasescu
09bc8e45de Refactoring 2023-06-28 16:14:32 +09:00
Dean Herbert
fec086aec8 Fix OnlinePlayBeatmapAvailabilityTracker not passing through Unknown state 2023-06-28 16:02:46 +09:00
Dean Herbert
3883c28b15 Add visual display in participants list when availability is still being established 2023-06-28 16:02:46 +09:00
Dean Herbert
664a2b2255 Force a beatmap availability state change when selected item is changed 2023-06-28 16:02:46 +09:00
Dean Herbert
91354b1570 Avoid performing any actions when BeatmapAvailability is updated to Unknown 2023-06-28 16:01:54 +09:00
Dan Balasescu
e291dff5ad Fix imported scores not getting LegacyTotalScore 2023-06-28 14:50:16 +09:00
Dean Herbert
29376ffcc0 Trigger state change when flipping via hotkey in the editor
This will trigger a change even if nothing happens. But I think that's
okay (not easy to avoid) because the change handler should be aware that
nothing changed, if anything.

Closes https://github.com/ppy/osu/issues/24065.
2023-06-28 13:52:51 +09:00
Dean Herbert
99e55bb9c0 Add logging and Debug.Fail on detached beatmap detection 2023-06-28 12:21:05 +09:00
Dean Herbert
1d4380cfd0
Merge pull request #24058 from peppy/full-term-exact-match
Add support for matching full terms at song select using suffixed `!`
2023-06-28 12:14:15 +09:00
Dean Herbert
b3f2a3ccdf Use more correct localised string source for "sign out" text 2023-06-28 12:11:40 +09:00
Dean Herbert
bc26d52dbd
Merge pull request #24067 from bdach/fix-difficulties-not-deleting-from-db
Fix delete difficulty flow not actually deleting the difficulty from realm
2023-06-28 12:06:01 +09:00
Dean Herbert
076f41be12
Merge pull request #24059 from peppy/add-editor-rotate-hotkeys
Add support for `Ctrl` + `<` / `>` to rotate selection in editor
2023-06-28 12:03:34 +09:00
Bartłomiej Dach
6876566530
Fix difficulty deletion not deleting records from realm 2023-06-27 23:43:00 +02:00
Bartłomiej Dach
eb82bd3871
Merge pull request #24064 from bastianpedersen/localise-common-game-notifications
Localise common game notifications
2023-06-27 22:40:22 +02:00
Bartłomiej Dach
9be2d9d62e
Fix hotkey presses generating unnecessary undo history
The buttons don't check whether the operation they correspond to is
possible to perform in the current state of the selection box, so not
checking `Can{Reverse,Rotate}` causes superfluous undo states to be
added without any real changes if an attempt is made to reverse or
rotate a selection that cannot be reversed or rotated.
2023-06-27 22:25:04 +02:00
Bartłomiej Dach
17ed45d07c
Mention hotkeys in button tooltips 2023-06-27 22:04:15 +02:00
Bartłomiej Dach
54280f06be
Switch to == true 2023-06-27 22:02:15 +02:00
Bartłomiej Dach
ad3a470eaf
Enable NRT in SelectionBox 2023-06-27 22:01:44 +02:00
Bartłomiej Dach
eb6bdb5a38
Merge pull request #23926 from ItsShamed/hud/kc-skinnable
Make key counter skinnable
2023-06-27 21:57:41 +02:00
Bartłomiej Dach
bf99fc61b8
Trim full phrase filters in a more precise manner 2023-06-27 21:50:36 +02:00
Bartłomiej Dach
e3d97b37f1
Rename MatchMode.{None -> Substring} 2023-06-27 21:28:37 +02:00
Bartłomiej Dach
06654dc618
Merge branch 'master' into full-term-exact-match 2023-06-27 21:27:39 +02:00
Bastian Pedersen
62dcd513ca Fix XML doc not mirroring string 2023-06-27 21:02:44 +02:00
Bastian Pedersen
8a2cd57f4e Add back missing punctunation 2023-06-27 21:01:39 +02:00
Bastian Pedersen
37ee3a7bbd Localise common game notifications 2023-06-27 20:56:35 +02:00
Bartłomiej Dach
af66ccbfdf
Merge branch 'master' into hud/kc-skinnable 2023-06-27 20:35:47 +02:00
Dean Herbert
8e80e2fa32 Fix incorrect realm copy logic when a beatmap becomes detached from its set
The code here was assuming that if the beatmap which is having changes
copied across does not exist within the `BeatmapSet.Beatmaps` list, it
was not yet persisted to realm.

In some edge case, it can happen that the beatmap *is* persisted to
realm but not correctly attached to the beatmap set. I don't yet know
how this occurs, but it has caused loss of data for at least two users.

The fix here is to check realm-wide for the beatmap (using its primary
key) rather than only in the list. We then handle the scenario where the
beatmap needs to be reattached to the set as a seprate step.

---

This does raise others questions like "are we even structuring this
correctly? couldn't a single beatmap exist in two different sets?"

Maybe, but let's deal with that if/when it comes up.
2023-06-27 18:20:01 +09:00
Dan Balasescu
6e2369e651 Add xmldoc on LegacyTotalScore 2023-06-27 17:18:32 +09:00
Dean Herbert
c6d952abe3 Add support for Ctrl + < / > to rotate selection in editor
As discussed in https://github.com/ppy/osu/discussions/24048.
2023-06-27 17:01:41 +09:00
Dean Herbert
7ddbf4eaa7 Add a visual effect when keyboard shortcuts are used to trigger selection box buttons 2023-06-27 17:01:13 +09:00
Dean Herbert
41890cfc65 Change JudgementCountController to a Component and remove handling overrides 2023-06-27 16:39:21 +09:00
Dean Herbert
8bd6f7a46a Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
Dean Herbert
de23a4691e Change JudgementCountController to a Component 2023-06-27 16:38:15 +09:00
Dean Herbert
113b570bd4 Move controllers above skinnable elements in initialisation order 2023-06-27 16:37:23 +09:00
Dean Herbert
e21583ff1b Refactor InputCountController to not require being added to foreign body via Attach
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
c423f77d53 Add support for matching full terms using suffixed ! 2023-06-27 15:34:33 +09:00
Dean Herbert
702266198b Add missing "title=" search support at song select 2023-06-27 15:21:13 +09:00
Dan Balasescu
0c5c09597c Store old total score as LegacyTotalScore 2023-06-27 14:59:40 +09:00
Bartłomiej Dach
40ceb4dfac
Fix incorrect indent size 2023-06-26 22:40:25 +02:00
Bartłomiej Dach
9c30b1d3e0
Merge branch 'master' into exact-match-song-select 2023-06-26 22:33:50 +02:00
Bartłomiej Dach
4cb122dad4
Escape user input before embedding into regex 2023-06-26 22:27:48 +02:00
Bartłomiej Dach
8a7a42b7ec
Remove weird nullable enable and double licence header 2023-06-26 22:19:52 +02:00
timiimit
e1cbcabe0b
Fix skip not always triggering in multiplayer 2023-06-26 21:26:41 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController} 2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
Bartłomiej Dach
4ac48e4cd8
Group input handling members together 2023-06-26 19:25:52 +02:00
Bartłomiej Dach
ff562e2dd7
Remove redundant guard
In this particular case guarding with `.IsNull()` makes no sense, as the
`Trigger` is supplied in constructor and cannot feasibly be null. Doing
that only makes sense in scenarios where BDL / dependency injection is
involved.
2023-06-26 19:25:52 +02:00
Bartłomiej Dach
dbd76c1193
Fix attempting to add key counter controller to hierarchy in multiple places 2023-06-26 19:02:49 +02:00
Bartłomiej Dach
cc45ec4fff
Mark IHasRecordingHandler.Recorder nullable 2023-06-26 18:52:05 +02:00
Dan Balasescu
a9c65d200a Initial conversion of scores 2023-06-26 22:19:01 +09:00
Dan Balasescu
8e79510793 Add migration for total score conversion 2023-06-26 21:53:21 +09:00
Dean Herbert
a74547c43c Add exact match support at song select 2023-06-26 18:26:44 +09:00
Dean Herbert
14c95f4584 Apply NRT to FilterCriteria 2023-06-26 17:54:11 +09:00
Dean Herbert
44c08f3944 Add xmldoc for KeyCounterController 2023-06-26 16:47:33 +09:00
Dean Herbert
084354a8dc Split out interfaces from RulesetInputManager and improve xmldoc 2023-06-26 16:34:57 +09:00
Dean Herbert
c8e081c2b6 Remove unused interface 2023-06-26 16:32:19 +09:00
Dean Herbert
ec20942830 Actuall add composite component to hierarchy 2023-06-26 16:24:36 +09:00
Dean Herbert
3a2dd0e7dd Move argon key counter to right to match stable expectations 2023-06-26 16:22:38 +09:00
Dean Herbert
52fdeeb491 Improve positioning and positioning code clarity for argon / triangles implementations 2023-06-26 16:20:51 +09:00
Dean Herbert
ba7f472247 Split padding out into constant to fix weird looking math 2023-06-26 16:05:57 +09:00
Dean Herbert
0c869367e1
Merge branch 'master' into hud/kc-skinnable 2023-06-26 15:53:16 +09:00
Dan Balasescu
e1d723a2cc Merge branch 'master' into diffcalc-total-scorev1 2023-06-26 14:32:14 +09:00
Bastian Pedersen
506829d9a5
Merge branch 'master' into localise-multiplayer-countdown-buttons 2023-06-26 07:28:05 +02:00
Dean Herbert
b240ce295b Rename class and key to better match expectations 2023-06-26 13:38:34 +09:00
Dean Herbert
1abce098b4 Apply nullability to login form related classes 2023-06-26 13:26:07 +09:00
Dean Herbert
372cef3c0a Merge branch 'master' into ui-login-spacing-fix 2023-06-26 13:24:26 +09:00
Dean Herbert
ac0c988d49 Fix weirdly named test method and add xmldoc 2023-06-26 13:21:29 +09:00
Dean Herbert
8d2dccbda5 Remove pointless zero opacity specification 2023-06-26 13:19:07 +09:00
Dean Herbert
55ab27c5b6
Merge pull request #24022 from frenzibyte/fix-open-user-profile-argument
Fix `OpenUserProfile` links having multiple argument types
2023-06-26 13:13:05 +09:00
Joseph Madamba
5477ef6bfb
Remove unused usings 2023-06-25 12:58:51 -07:00
Joseph Madamba
ccc4d16096
Remove most custom styling of user dropdown 2023-06-25 12:46:00 -07:00
Joseph Madamba
6ebc2581c2
Normalise login overlay padding/spacing 2023-06-25 12:26:01 -07:00
Joseph Madamba
671f84e32b
Remove unnecessary container 2023-06-25 12:15:03 -07:00
Joseph Madamba
4582faee79
Refactor login panel to not inherit FillFlowContainer 2023-06-25 12:06:02 -07:00
Bastian Pedersen
a7153478d6 Use newly create localised strings for buttons 2023-06-25 21:03:07 +02:00
Bastian Pedersen
59fa46bbdd Create localisation string class for multiplayer countdown buttons 2023-06-25 21:02:51 +02:00
Joseph Madamba
4a3b8c405e
Fix login error text adding unnecessary spacing 2023-06-25 11:57:17 -07:00
Joseph Madamba
442fda3598
Remove using aliases 2023-06-25 11:39:33 -07:00
Joseph Madamba
1058f434d7
Update login overlay background to conform to other overlays 2023-06-25 11:39:32 -07:00
Joseph Madamba
25c9bf4061
Improve and refactor LoginPanel test scene to use LoginOverlay 2023-06-25 11:39:32 -07:00
Joseph Madamba
f87ac3f405
Merge remote-tracking branch 'upstream/master' into pr/23331 2023-06-25 10:01:32 -07:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable 2023-06-25 15:42:08 +02:00
tsrk
a7088ffe22
revert: bring back old attachment flow
As discussed, this would bring more problems that anything.

Refs: 4c39708, f83a4f4
2023-06-25 15:21:55 +02:00
Bartłomiej Dach
4215ca313f
Add missing using 2023-06-25 14:36:21 +02:00
Dean Herbert
3d1a8aeb54 Use more understandable cancel button text 2023-06-25 21:25:16 +09:00
Dean Herbert
95e8dd2e8e
Don't attempt to access notifications before loaded
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-25 21:25:07 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-25 13:35:21 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Dean Herbert
922fe927ac Update resources 2023-06-25 15:18:56 +09:00
Dean Herbert
5806153cfd Update framework 2023-06-25 12:00:14 +09:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update 2023-06-24 18:47:52 +02:00
Dean Herbert
ca402c4d2f Update framework 2023-06-25 00:38:19 +09:00
Salman Ahmed
9a5f033a0f Change OpenUserProfile argument type to always use IUser 2023-06-24 18:12:35 +03:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections 2023-06-24 17:11:38 +02:00
Bartłomiej Dach
df2dcf85b4
Fix wrong disable 2023-06-24 17:07:42 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Bartłomiej Dach
2c1a44da89
Revert nullability enable in BeatmapBackground
Due to varying expectations in handling of `Beatmap`. Some places allow
or expect null and some don't. Needs to be looked at closer separately.
2023-06-24 15:40:06 +02:00
Bartłomiej Dach
66ef199fa4
Revert nullability enable in Score (and related changes)
Causes several knock-on inspections in `OsuGame` et al. Probably best
addressed in a separate pass, because treatment is mixed at best (some
places nullcheck, some expect non-null).
2023-06-24 15:35:07 +02:00
Bartłomiej Dach
8fdd599b39
Match field NRT annotation in ctor argument 2023-06-24 15:17:14 +02:00
Bartłomiej Dach
1f2f522a1e
Mark override as null-accepting
`ModelBackedDrawable<T>.CreateDrawable()` is R#-annotated to accept
a potentially null model. Apply nullability there too for better reading
experience.
2023-06-24 15:07:04 +02:00
Bartłomiej Dach
354e85a2e1
Trim redundant BDL nullability spec 2023-06-24 14:35:23 +02:00
Dean Herbert
2bda63c2c8 Merge branch 'master' into mass-nrt 2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b Fix a couple of remaining issues 2023-06-24 09:58:36 +09:00
Bartłomiej Dach
23aa1752c3
Merge pull request #24009 from peppy/fix-touch-input-controls-floating-fruits
Change "floating fruits" mod to only apply adjustments to the playfield
2023-06-23 23:26:20 +02:00
Salman Ahmed
ff17685bc3 Fix OpenUserProfile links having multiple argument types 2023-06-23 22:38:16 +03:00
Salman Ahmed
c5771912db
Merge branch 'master' into tournament-chatcolor 2023-06-23 22:23:33 +03:00
Salman Ahmed
7a771609f9 Reword and fix typo 2023-06-23 22:20:25 +03:00
Dan Balasescu
5fadadc3d0 Merge branch 'master' into diffcalc-total-scorev1 2023-06-24 02:46:15 +09:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6 Add flag to disable computing legacy scoring values 2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
1dc7c05c12
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-23 15:33:01 +09:00
Dean Herbert
f66b787b12 Show ongoing operations in exit confirmation dialog
Also changes the button to a dangerous button, forcing user acknowledgement
2023-06-23 15:20:19 +09:00
Dean Herbert
693b7c9906 Reorganise resolved fields in MainMenu 2023-06-23 15:19:47 +09:00
Dean Herbert
7fa07805b0 Expose all notifications from INotificationOverlay
Also fixes `HasOngoingOperations` not actually working.
2023-06-23 15:19:21 +09:00
Dean Herbert
20aedc82ac Remove unused code 2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536 Rename ExitConfirmOverlay to be more explicit about purpose 2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8 Move confirmation bypass implementation to MainMenu to allow for more correct logic 2023-06-23 14:42:56 +09:00
Dean Herbert
08b3c0cce0 Change "floating fruits" mod to only apply adjustments to the playfield
Avoids things like touch screen inputs also being flipped.

Note that these adjustments can't be applied directly to the playfield
due to how playfields are used in various rulesets (basically relying on
the `PlayfieldAdjustContainer` to get things in the right place).

Closes #24000.
2023-06-23 14:18:43 +09:00
Dean Herbert
343271751a Add Schedule to ensure correct thread for UI code 2023-06-23 14:07:33 +09:00
Dean Herbert
ce1579f2fe Bind to API.State instead of API.User 2023-06-23 14:05:02 +09:00
Dean Herbert
64b726d5ec Fix nested logic not being completely correct (favouring already-passed rather than near-future) 2023-06-23 13:48:13 +09:00
Bartłomiej Dach
c06b825d9b
Merge branch 'master' into comment-logged-out 2023-06-22 23:19:00 +02:00
Bartłomiej Dach
1672608a87
Document why things were done in DummyAPIAccess 2023-06-22 23:08:30 +02:00
Bartłomiej Dach
786deec296
Rename and xmldoc members 2023-06-22 23:00:52 +02:00
Bartłomiej Dach
0ce4d17e30
Merge pull request #23888 from peppy/fix-intro-playing-twice
Fix music sometimes restarting twice if exiting song select with no beatmap selected
2023-06-22 22:49:15 +02:00
Bartłomiej Dach
a753c89dea
Merge pull request #23974 from peppy/fix-multiplayer-present-beatmap
Fix presenting beatmaps while in a multiplayer room not working
2023-06-22 22:48:48 +02:00
Liam DeVoe
21bed336c6 adjust DummyAPIAccess to more closely match APIAccess
wrt logging in and out
2023-06-22 16:01:12 -04:00
Bartłomiej Dach
a11b3a67fb
Merge branch 'master' into skin-editor-beatmap-skin-disable 2023-06-22 20:30:51 +02:00
Bartłomiej Dach
aea5eb37dc
Remove unused using directive 2023-06-22 20:24:44 +02:00
Bartłomiej Dach
79606317ab
Remove redundant parentheses 2023-06-22 20:02:10 +02:00
Bartłomiej Dach
65d4506ef2
Merge branch 'master' into save-replay-hotkey 2023-06-22 18:51:30 +02:00
Bartłomiej Dach
28dc5640a3
Merge pull request #23972 from peppy/notifications-during-pause
Allow notifications while the game is paused (or in break time)
2023-06-22 18:31:39 +02:00
Dean Herbert
07a00e8afd
Fix typo in comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:02:02 +09:00
Dean Herbert
7b4cbea362
Allow nullable to fix test usages
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:01:48 +09:00
Dean Herbert
59b1f08d53 Don't require exit confirmation when there are no ongoing operations that could be interrupted 2023-06-21 19:06:28 +09:00
Dean Herbert
c3f772f0da Add method to queue a restart after app is exited (when supported) 2023-06-21 19:06:28 +09:00
Dean Herbert
655491ae2d Fix potential null ref in ResultsScreen 2023-06-21 17:50:06 +09:00
Dean Herbert
1907beb0c9 Add FireAndForget to stray Task.Run 2023-06-21 17:48:55 +09:00
Dean Herbert
9ca772421d Improve and combine logic that exists in two classes 2023-06-21 17:48:12 +09:00
Dean Herbert
4ff5275208 Make IGameplayClock optional in GameplaySampleTriggerSource to ease testing 2023-06-21 17:33:42 +09:00
Dean Herbert
cb0f642ad7 Change skin editor flow to always save on toggle
This also moves the beatmap skin disable toggle to on toggle, in line
with review feedback.

I've decided to always apply the disable, not just on the `Player`
screen. It should be assumed that if a user is in the skin editor they
are never going to need access to this anyway.
2023-06-21 16:14:47 +09:00
Dean Herbert
366dd96875 Use bindable lease instead of reimplementing the same thing locally 2023-06-21 16:09:54 +09:00
Liam DeVoe
cc764afe3e use two separate buttons for posting / login 2023-06-21 00:58:43 -04:00
Liam DeVoe
8460873e61 move commitButton.Text update to appropriate method 2023-06-21 00:37:54 -04:00
Dean Herbert
cb07f2399f Apply NRT to GameplaySampleTriggerSource 2023-06-20 21:03:55 +09:00
Dean Herbert
04dad6c6e8 Use IGameplayClock to ensure our clock source is correct 2023-06-20 20:47:56 +09:00
Dean Herbert
0e86102681 Fix nested lookups 2023-06-20 20:45:02 +09:00
Dean Herbert
786d5a394b Add back optimisation and increase time allowance slightly 2023-06-20 20:30:07 +09:00
Dean Herbert
555ce7684b Adjust GameplaySampleTriggerSource to only switch samples when close enough to the next hit object
Closes #23963.

To simplify things, I've removed the optimisation of using
`AliveObject`s because it would break the way this whole lookup works.
2023-06-20 20:06:07 +09:00
Dean Herbert
d7b486e2ac Disable beatmap skinning when entering the skin editor 2023-06-20 19:18:17 +09:00
Dean Herbert
2e02b4a85b Apply more correct fix for double-playing menu track 2023-06-20 18:35:51 +09:00
Dean Herbert
0a81170bca Merge branch 'master' into fix-intro-playing-twice 2023-06-20 18:34:22 +09:00
Dean Herbert
10ed3787a0 Don't show song select screen when local user doesn't have permission to add an item 2023-06-20 18:27:19 +09:00
Dean Herbert
dc1b4a39aa Fix presenting beatmaps while in a multiplayer room not working 2023-06-20 18:23:59 +09:00
Dean Herbert
ff8350bac6 Update framework 2023-06-20 17:43:52 +09:00
Dean Herbert
7b69b92eab Allow notifications while the game is paused (or in break time)
RFC. This is to allow notifications to show at the pause screen
(specifically for #23967, where exports are now happening).

Not sure about the break time part of this, but might be fine? The
toasts are immediately flushed before break time ends.
2023-06-20 16:57:35 +09:00
Dean Herbert
4bd121d3b8 Also add hotkey to export replays 2023-06-20 16:54:37 +09:00
Dean Herbert
7c5813c05a Fix OsuAnimatedButton not flashing when triggered via code 2023-06-20 16:34:22 +09:00
Dean Herbert
1e0e29847f Apply NRT and hotkey support to save replay button at results screen 2023-06-20 16:29:15 +09:00
Liam DeVoe
60eedbafd1 rename GetTextBoxPlaceholder to GetPlaceholderText 2023-06-19 22:05:18 -04:00
Liam DeVoe
f7dde53f9b use runOnceImmediately instead of duplicating logic 2023-06-19 18:20:16 -04:00
Liam DeVoe
591277e0f9 extract button text properties to methods, show login overlay on click 2023-06-19 18:10:37 -04:00
Liam DeVoe
d5d494f07b resolve protected API in comments superclass 2023-06-19 17:36:40 -04:00
Liam DeVoe
4a9543092a disable posting comments when logged out 2023-06-19 17:08:04 -04:00
Bartłomiej Dach
c467e6ba1f
Merge pull request #23969 from Joehuu/fix-beatmap-info-bpm
Fix beatmap info not showing individual difficulty bpm
2023-06-19 22:57:17 +02:00
Joseph Madamba
362fe62b4b
Fix beatmap info not showing individual difficulty bpm 2023-06-19 11:05:29 -07:00
Bartłomiej Dach
ecc5915ab3
Merge branch 'master' into fix-distance-snap-grid-centering 2023-06-19 18:45:06 +02:00
Dan Balasescu
bfa449e47a Adjust attribute data 2023-06-19 21:38:13 +09:00
Dean Herbert
69526f25bb Add hotkey to save replay
Defaults to `F2` aka stable.
2023-06-19 20:45:29 +09:00
Dean Herbert
84fc6e92db Fix slightly incorrect calculations 2023-06-19 20:23:46 +09:00
Dean Herbert
4314f9f46a Merge branch 'master' into fix-distance-snap-grid-centering 2023-06-19 20:22:09 +09:00
Dean Herbert
aa96fefae2 Merge branch 'master' into snap-colour-mod 2023-06-19 20:01:36 +09:00
tsrk
f83a4f4952
refactor: tidy up attachement flow
TODO: find better naming and improve XMLDocs
2023-06-18 22:57:21 +02:00
tsrk
141f9efad5
style(KeyCounterController): remove reliance on Receptor 2023-06-18 21:26:16 +02:00
tsrk
1a8219adf6
style: guard event handler unsubscriptions 2023-06-18 20:20:56 +02:00
Bartłomiej Dach
ee08ed414c
Document DrawableChatUsername members 2023-06-18 18:46:49 +02:00
Bartłomiej Dach
a2a9823d84
Rename constant 2023-06-18 18:46:49 +02:00
Bartłomiej Dach
dad32817ee
Improve UsernameColour documentation 2023-06-18 18:46:49 +02:00
Bartłomiej Dach
bd174b5193
Revert to non-bindable AccentColour
Not necessary for now, so let's not incur unnecessary overheads.
2023-06-18 18:46:49 +02:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable 2023-06-18 18:30:44 +02:00
Dean Herbert
db445660e7 Avoid resolving realm Live more than once 2023-06-19 01:06:45 +09:00
Dean Herbert
425d3c23f5 Fix some code layout and NRT some classes 2023-06-19 01:03:43 +09:00
Bartłomiej Dach
b4c1266fc5
Add TODO for future support of typical search shortcuts 2023-06-18 15:58:50 +02:00
Bartłomiej Dach
b87acfa66f
Dynamically change placeholder to convey how to activate search 2023-06-18 15:58:50 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option 2023-06-18 15:06:21 +02:00
Bartłomiej Dach
d4c9eb013e
Fix bugged initial state of matching filter flag
Was preventing mod preset panels from refiltering correctly on ruleset
change due to the `matchingFilter == value` guard.
2023-06-18 14:51:52 +02:00
Bartłomiej Dach
a49af06e88
Reword comments in ModSelectOverlay 2023-06-18 14:34:33 +02:00
Bartłomiej Dach
28f929dc4d
Remove yet another redundant guard 2023-06-18 14:28:26 +02:00
Bartłomiej Dach
4c78144d10
Remove obvious comment 2023-06-18 14:04:00 +02:00
Bartłomiej Dach
64e96c6d82
Fix duplicate linq and reword comment 2023-06-18 14:03:26 +02:00
Bartłomiej Dach
a1015b4145
Remove duplicated xmldoc and move into relevant region 2023-06-18 13:59:36 +02:00
Bartłomiej Dach
1b4d7db1e6
Remove redundant guard
`Bindable` has one of those already.
2023-06-18 13:58:25 +02:00
Bartłomiej Dach
c7e8990576
Remove unused property 2023-06-18 13:58:25 +02:00
Bartłomiej Dach
62f01e4f40
Rename ModState members to better convey what's what 2023-06-18 13:58:25 +02:00
Dean Herbert
d9c00fc4be Update framework 2023-06-18 20:57:43 +09:00
Dean Herbert
eb31fdecee Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Dean Herbert
ba8ca3facf
Merge pull request #23954 from Joehuu/fix-drain-length-tooltip
Fix beatmap info length tooltip not showing actual drain length
2023-06-18 15:20:45 +09:00
Dean Herbert
66f33b4f8c
Merge pull request #23952 from frenzibyte/ios-file-import-support
Add back support for importing beatmaps/skins/replays on iOS via "Files" app
2023-06-18 15:14:50 +09:00
Joseph Madamba
9ae864c219
Fix beatmap info length tooltip not showing actual drain length 2023-06-17 15:00:32 -07:00
Joseph Madamba
fdebf93ae4
Fix incorrect xmldoc of IBeatmapInfo.Length 2023-06-17 14:55:27 -07:00
Bartłomiej Dach
eafd774044
Bring back old formatting spec 2023-06-17 20:03:24 +02:00
Salman Ahmed
25fa4a2eb5 Move DragDrop handling to base game implementation for iOS support 2023-06-17 20:30:22 +03:00
Dean Herbert
4919069ea6 Avoid humanizer regex compilation overhead when opening song select for the first time 2023-06-18 02:19:03 +09:00
Bartłomiej Dach
2976145150
Merge pull request #23937 from peppy/order-by-total-score-extension
Move `OrderByTotalScore()` to an extension method
2023-06-16 22:18:27 +02:00
Bartłomiej Dach
26a36a023e
Merge pull request #23837 from peppy/limited-distance-spacing
Add setting to limit distance snapping to current time
2023-06-16 20:36:08 +02:00
Dean Herbert
a62b11606e Attempt to fix NaN fps display
The only thing I can see which could cause this is reading from the `drawClock.ElapsedFrameTime` after the `isSpike` read causing a div-by-zero. Reading the values once at the start should avoid this.
2023-06-17 01:32:45 +09:00
Ruki
66f44452d2
Merge branch 'master' into hud/kc-skinnable 2023-06-16 17:30:33 +02:00
Bartłomiej Dach
28696f595f
Privatise setter 2023-06-16 16:24:07 +02:00
Dean Herbert
d965d39c44 Fix distance snap grid circles not correctly being centered on snap point 2023-06-16 17:21:32 +09:00
Dean Herbert
36954e55ad Fix incorrect mapping when distance spacing is not 1.0x 2023-06-16 17:15:45 +09:00
Dean Herbert
003949ac4e Merge branch 'master' into limited-distance-spacing 2023-06-16 16:56:22 +09:00
Dean Herbert
362aa4b376 Also move GetMaxAchievableCombo 2023-06-16 15:26:13 +09:00
Dean Herbert
ce41ef6e5d Move OrderByTotalScore() to an extension method 2023-06-16 15:24:30 +09:00
Dean Herbert
1f17f416a4 Force migration of old-new standardised scores to run once more 2023-06-16 14:04:18 +09:00
Dean Herbert
94b7de4b3f Fix old-new standardised score conversion missing some scores due to not rounding correctly 2023-06-16 14:01:56 +09:00
Bartłomiej Dach
51b5a0863f
Apply migration to new standardised score on normal reimport too 2023-06-15 21:53:15 +02:00
Dean Herbert
d83bf02923
Fix thing 2023-06-15 21:43:41 +02:00
Dean Herbert
6f0c8c286b
Merge pull request #23906 from Joehuu/truncate-room-name
Truncate online play drawable room name text
2023-06-16 00:22:04 +09:00
Dean Herbert
e587d3f4f2
Merge pull request #22239 from Feodor0090/registration-loc
Login and registration localisation
2023-06-15 23:58:22 +09:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable 2023-06-15 15:48:43 +02:00
tsrk
9d688733ac
fix: correct key counter position in Triangles and Legacy skins 2023-06-15 14:37:38 +02:00
tsrk
fcdaf72915
style(KeyCounter): remove useless IsCounting bindable
Counting logic has been moved to the `Trigger`
2023-06-15 12:40:47 +02:00
tsrk
184c793f56
style(KeyCounter): remove useless Content override 2023-06-15 12:39:22 +02:00
Dan Balasescu
0844a21a51 Merge branch 'master' into diffcalc-total-scorev1 2023-06-15 19:33:29 +09:00
tsrk
a61c1116f5
style: remove unused IAttachableSkinComponent on KCD 2023-06-15 12:27:37 +02:00
tsrk
b4cbcb210e
refactor: remove detachment logic
No real use case, cleaning up the diff
2023-06-15 12:24:37 +02:00
tsrk
2f40f5bd19
fix: change key counter position in Triangles and Legacy skins 2023-06-15 12:01:38 +02:00
Salman Ahmed
39db17d2e9 Use better method to avoid rewinding to deleted beatmaps 2023-06-15 11:22:11 +03:00
Salman Ahmed
cabb4dfaa8 Merge branch 'master' into fix-rewind-bug 2023-06-15 10:59:15 +03:00
Salman Ahmed
2360219b55 Merge branch 'master' into fix-rewind-bug 2023-06-15 10:48:23 +03:00
Dan Balasescu
e78950a162
Merge pull request #23884 from peppy/argon-progress-visibility-light-background
Adjust argon progress display to work well on bright backgrounds
2023-06-15 15:50:53 +09:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable 2023-06-14 22:19:45 +02:00
Bartłomiej Dach
e46b4209c3
Remove no-longer-needed local method 2023-06-14 21:50:19 +02:00
Bartłomiej Dach
462570801a
Introduce new method for enumeration of objects during autoplay simulation 2023-06-14 21:50:19 +02:00
Bartłomiej Dach
3295294cbc
Reorder autoplay-related virtual methods closer together 2023-06-14 21:50:19 +02:00
Bartłomiej Dach
04e812b5ab
Make JudgementProcessor.SimulateAutoplay() non-virtual
Nobody overrides this, and with the structure given, overriders would
have to rewrite half of this code anyway. The fact that the class has 2
other overridable members (`CreateResult()`, `GetSimulatedHitResult()`)
which cease to have any meaning if `SimulateAutoplay()` is overridden
also contributes to taking this decision.
2023-06-14 21:50:19 +02:00
tsrk
081190802e
revert: remove attachment logic from SkinComponentContainer
This is no longer in the scope of the PR.
2023-06-14 21:19:08 +02:00
tsrk
e26aeea589
feat: make KeyCounterDisplay skinnable 2023-06-14 21:15:12 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
e9ef270e46
refactor: move count logic in InputTrigger
This will allow us to keep track of the real count regardless of whether
the key counter has been placed mid-replay or not.
2023-06-14 19:39:28 +02:00
Joseph Madamba
45e67fbe78
Remove unused load dependency 2023-06-14 08:09:03 -07:00
Joseph Madamba
b54f3a2cba
Normalise source strings to sentence case
The casing of the "caps lock" tooltip wasn't changed in code, as tooltips should be ideally sentence-cased, see https://github.com/ppy/osu/pull/21765#issuecomment-1552378930.
2023-06-14 07:58:55 -07:00
Joseph Madamba
e4af1df663
Apply automated formatting changes 2023-06-14 07:57:37 -07:00
Joseph Madamba
8cecfef2ff
Apply key renaming suggestions 2023-06-14 07:40:26 -07:00
Joseph Madamba
ed95fb5982
Revert blocking password requirement text localisation 2023-06-14 07:30:46 -07:00
Joseph Madamba
874ce4fe71
Merge remote-tracking branch 'upstream/master' into pr/22239 2023-06-14 07:06:55 -07:00
Salman Ahmed
24d8e336e2 Remove width limit on room status text in favour of cell distribution 2023-06-14 07:55:09 +03:00
Dean Herbert
83abc80950 Update resources 2023-06-14 13:54:37 +09:00
Dan Balasescu
74126524cf
Merge pull request #23892 from peppy/local-score-recalc
Migrate old standardised scores to new algorithm
2023-06-14 13:34:38 +09:00
Joseph Madamba
05bdc92426 Add right padding according to right detail shear 2023-06-13 14:00:56 -07:00
Joseph Madamba
2a3f2ff122 Truncate room name text 2023-06-13 13:56:29 -07:00
Joseph Madamba
df49a48d4d Put left and right details inside GridContainer 2023-06-13 13:48:47 -07:00
Dean Herbert
f553efba8a Fix playback controls in editor handling key repeat when they probably shouldn't
Closes https://github.com/ppy/osu/issues/23903.
2023-06-14 02:30:15 +09:00
Bartłomiej Dach
6205864c62
Fix score migration not considering mod multipliers 2023-06-13 19:00:13 +02:00
Dean Herbert
3334323eb7 Run updateScore on Reset for good measure 2023-06-14 01:54:57 +09:00
Salman Ahmed
d371cf3645
Merge branch 'master' into add-offset-keywords 2023-06-13 16:33:02 +03:00
Joseph Madamba
0adb399ea8
Use anchor instead of FillFlowContainer 2023-06-13 00:09:58 -07:00
cdwcgt
432b5e2d25
move Inverted and color logic to ChatLine 2023-06-13 15:56:25 +09:00
Joseph Madamba
a5c3c9a93f
Use FillFlowContainer instead of GridContainer for drawable room background gradient 2023-06-12 23:30:08 -07:00
Dean Herbert
4cdd4561c4 Add a few more search keywords for offset settings
https://github.com/ppy/osu/discussions/23898#discussioncomment-6159206
2023-06-13 14:17:32 +09:00
Dean Herbert
0ab9a48f00 Fix score not updating when TrackHitEvents is set to false 2023-06-13 11:44:52 +09:00
Bartłomiej Dach
af3fbdbfbe
Merge pull request #23829 from Joehuu/truncating-text-tooltips
Add tooltips to truncated text
2023-06-12 23:43:31 +02:00
Bartłomiej Dach
422216aa4c
Merge pull request #23889 from peppy/fix-null-storyboard
Fix storyboard being null if file doesn't exist
2023-06-12 23:16:02 +02:00
Dean Herbert
422e87f0ec Fix weird usings 2023-06-13 05:30:12 +09:00
Dean Herbert
c1b0c60e79 Ensure all misses are dequeued 2023-06-13 05:24:04 +09:00
Dean Herbert
3304e41a30 Add more commenting 2023-06-13 05:20:29 +09:00
Dean Herbert
afb5a9243a
Fix typo
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-13 05:13:22 +09:00
Dean Herbert
e9fb1f8932 Avoid tracking hit events altogether during migration 2023-06-13 02:15:41 +09:00
Dean Herbert
385f6dbd84 Move local classes to their rightful location 2023-06-13 02:12:23 +09:00
Dean Herbert
e0ebb000d6 Avoid unnecessary operations during score processor simulation 2023-06-13 02:05:11 +09:00
Dean Herbert
87520ae400 Avoid overhead from retrieving MaxCombo inside loop from realm 2023-06-13 02:05:00 +09:00
Dean Herbert
0916ae1671 Add basic profiling output of realm migrations 2023-06-13 01:57:41 +09:00
Dean Herbert
0e9576acfb Remove logging and catch any kind of errors 2023-06-13 01:40:43 +09:00
Dean Herbert
d19f8997fc Account for scores which don't have correct maximum statistics populated 2023-06-13 01:40:43 +09:00
Dean Herbert
f30c1a564f Add basic setup for score migration 2023-06-13 01:40:43 +09:00
cdwcgt
27b99ea923
use { get; init; } 2023-06-13 01:11:19 +09:00
Dan Balasescu
446807e7f6 Add combo score / bonus score attributes 2023-06-12 23:00:29 +09:00
cdwcgt
430938fbb2
allow custom username color for chatLine
user's color (e.g. green for NAT) will be ignore
2023-06-12 22:07:36 +09:00
Salman Ahmed
7269b4807e
Merge branch 'master' into improve-song-select-enter-performance 2023-06-12 13:13:59 +03:00
Cootz
aece548db1
Merge branch 'master' into add-mod-search-option 2023-06-12 13:09:09 +03:00
Dean Herbert
a29f6772cd Fix storyboard being null if file doesn't exist
It's expected that `WorkingBeatmap.Storyboard` is non-null.

An example fail case is in `BeatmapBackgroundWithStoryboard.load`.
2023-06-12 17:22:15 +09:00
Dean Herbert
a201339f9c Fix background track restarting twice when exiting song select with no active selection 2023-06-12 17:12:38 +09:00
Dean Herbert
a1b17c4468 Adjust log output for global background changes to make more sense 2023-06-12 17:12:18 +09:00
Dean Herbert
855185ca85 Adjust argon song progress bar's background fill to always display 2023-06-12 16:43:28 +09:00
Dean Herbert
1626d8d5a5
Merge pull request #23867 from Cootz/fix-toggling-mod-presets-causes-too-many-sounds-to-play
Fix toggling mod presets causes too many sounds to play
2023-06-12 16:36:43 +09:00
Dean Herbert
84670d4c90 Adjust argon graph to use a non-gray colour range 2023-06-12 16:22:40 +09:00
Dean Herbert
99f93f5185 Add comment mentioning why ShowTooltip is disabled in mod select panels 2023-06-12 15:31:22 +09:00
Dean Herbert
8864014af8 Add xmldoc 2023-06-12 15:25:45 +09:00
Dean Herbert
1e774fc017 Refactor implementation to roughly match existing HoverSampleDebounceComponent 2023-06-12 14:35:15 +09:00
Dean Herbert
392287e9fb
Merge pull request #23836 from frenzibyte/fix-aspect-ratio-crop-texture-stuff
Fix beatmap panel background looking different than usual
2023-06-12 14:14:04 +09:00
Cootz
4819a28791 Move mod overlay statics to SessionStatics 2023-06-11 13:53:17 +03:00
Joseph Madamba
0d51e4f6ce
Fix mod select panels having conflicting tooltips
Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
2023-06-10 12:24:58 -07:00
Joseph Madamba
61a9c6fd7e
Disable Truncate in OsuSpriteText
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2023-06-10 11:53:45 -07:00
Cootz
502193e1c6 Use debounce constant for select/deselect animation 2023-06-10 13:55:37 +03:00
Cootz
31f370ec9b Add comments for ModSelectOverlayStatics 2023-06-10 13:50:45 +03:00
Cootz
09cd5580e1 Add sample playback time restrictions 2023-06-10 13:13:34 +03:00
Cootz
9224486ec7 Add mod select overlay statics 2023-06-10 12:38:26 +03:00
Dean Herbert
659a042065
Merge pull request #23844 from peppy/memory-caching-nrt
Apply NRT to `MemoryCachingComponent` classes
2023-06-09 23:28:21 +09:00
Cootz
d219b5f77f Reword change focus comment 2023-06-09 17:10:13 +03:00
Cootz
7697dbe4b3 Mod panel don't play sound when hidden 2023-06-09 16:55:19 +03:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Cootz
c3b50e1309 Move the multiplier back to TopRight 2023-06-09 16:25:04 +03:00
Bartłomiej Dach
52412c673d
Bump replay version in encoder after Score V2 changes
One release too late, but this may help in the future if we need to
discern replays set with Score V2 from older lazer replays.
2023-06-09 14:49:49 +02:00
Bartłomiej Dach
ee746decf0
Merge pull request #23845 from peppy/cache-replay-import-username-lookups
Add a very simple user cache to `ScoreImporter`
2023-06-09 14:42:55 +02:00
Salman Ahmed
2823a62b5f Avoid potential cropping error on very tall backgrounds 2023-06-09 15:27:53 +03:00
Bartłomiej Dach
287229efd5
Fix code quality inspection 2023-06-09 14:25:53 +02:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00
Bartłomiej Dach
11694f35fe
Apply NRT in MemoryCachingComponent subclasses too 2023-06-09 13:47:35 +02:00
Bartłomiej Dach
15df2875ec
Merge pull request #23841 from peppy/replay-audio-settings
Fix audio settings not displaying while watching a replay
2023-06-09 13:16:39 +02:00
Dean Herbert
49c77a64ef Apply more correct fix, factoring in minimum display ratio 2023-06-09 19:30:28 +09:00
Dean Herbert
c5e77e13de Add a very simple user cache to ScoreImporter 2023-06-09 19:03:28 +09:00
Dean Herbert
4685ba83e1 Apply NRT to MemoryCachingComponent classes 2023-06-09 19:00:05 +09:00
Bartłomiej Dach
fbbeb3893b
Merge pull request #23832 from peppy/fix-catch-distance-spacing-display
Fix weird right-toolbox distance snapping display in osu!catch editor
2023-06-09 11:50:11 +02:00
Bartłomiej Dach
c9bb687547
Merge branch 'master' into scoring-hotfix 2023-06-09 11:20:21 +02:00
Bartłomiej Dach
ca25ac446b
Be slightly more specific with error message 2023-06-09 11:20:12 +02:00
Dean Herbert
c2663f27a1 Fix audio settings not displaying while watching a replay 2023-06-09 17:58:44 +09:00
Dean Herbert
53f935714e Inline binary reading to avoid polluting RealmAccess with nested class 2023-06-09 17:34:27 +09:00
Dean Herbert
a9071e7afd try-catch more 2023-06-09 17:33:59 +09:00
Dean Herbert
78b2e6f3df Add setting to limit distance snapping to current time
As discussed in https://github.com/ppy/osu/discussions/23815#discussioncomment-6124116.
2023-06-09 15:54:33 +09:00
Salman Ahmed
df874b9ae8 Fix beatmap panel background looking different than usual 2023-06-09 09:16:10 +03:00
Dan Balasescu
3c51b5a53a
Merge pull request #23809 from peppy/crop-texture-uploads-song-select
Greatly improve song select performance by cropping beatmap backgrounds before display
2023-06-09 15:04:57 +09:00
Dean Herbert
1ab3b43b59 Fix weird right-toolbox distance snapping display in osu!catch editor 2023-06-09 14:36:17 +09:00
Dan Balasescu
67562a3856 Catch errors during score parsing 2023-06-09 14:35:29 +09:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text 2023-06-08 19:44:07 -07:00
Joseph Madamba
519923e843
Remove redundant EllipsisString assign 2023-06-08 19:43:52 -07:00
Bartłomiej Dach
4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults 2023-06-08 20:35:03 +02:00
Bartłomiej Dach
b66d1aa33d
Fix code quality inspection 2023-06-08 20:32:16 +02:00
Dean Herbert
46dc47b0b4 Update framework 2023-06-09 01:22:29 +09:00
Bartłomiej Dach
05bd912a21
Revert internal access modifier application
Unfortunately breaks a few classes (which is fixable), and also breaks
Moq/Castle dynamic proxies (which is unfortunate).

Relevant error:

    System.TypeLoadException : Method 'GetPanelBackground' in type 'Castle.Proxies.IWorkingBeatmapProxy' from assembly 'DynamicProxyGenAssembly2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
    Stack Trace:
        at System.Reflection.Emit.TypeBuilder.CreateTypeNoLock()
        at System.Reflection.Emit.TypeBuilder.CreateTypeInfo()
        at Castle.DynamicProxy.Generators.Emitters.AbstractTypeEmitter.BuildType()
        at Castle.DynamicProxy.Generators.BaseInterfaceProxyGenerator.GenerateType(String typeName, INamingScope namingScope)
        at Castle.DynamicProxy.Generators.BaseProxyGenerator.<>c__DisplayClass13_0.<GetProxyType>b__0(CacheKey cacheKey)
        at Castle.Core.Internal.SynchronizedDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
        at Castle.DynamicProxy.Generators.BaseProxyGenerator.GetProxyType()
        at Castle.DynamicProxy.DefaultProxyBuilder.CreateInterfaceProxyTypeWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options)
        at Castle.DynamicProxy.ProxyGenerator.CreateInterfaceProxyTypeWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options)
        at Castle.DynamicProxy.ProxyGenerator.CreateInterfaceProxyWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options, IInterceptor[] interceptors)
        at Moq.CastleProxyFactory.CreateProxy(Type mockType, IInterceptor interceptor, Type[] interfaces, Object[] arguments) in C:\projects\moq4\src\Moq\Interception\CastleProxyFactory.cs:line 50

In theory it would be possible to fix this via application of

    [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]

onto the `osu.Game` assembly, but I think this would be bad precedent.
2023-06-08 15:23:09 +02:00
Dan Balasescu
76df11c398 Don't scale stable scores with the classic scoring mode 2023-06-08 21:38:10 +09:00
Dan Balasescu
facf7de053 Parse ScoreInfo.IsLegacyScore from replays 2023-06-08 21:38:10 +09:00
Bartłomiej Dach
6dbf02454f
Fix bad math 2023-06-08 14:19:34 +02:00
Dean Herbert
cccc06de48 Fix potential failure if beatmap background isn't tall enough 2023-06-08 21:10:40 +09:00
Dean Herbert
ff4d376c84 Mark relevant components as internal 2023-06-08 21:01:05 +09:00
Bartłomiej Dach
e6503c24c8
Merge branch 'master' into crop-texture-uploads-song-select 2023-06-08 12:24:16 +02:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Dean Herbert
10c43d2273 Reduce delays and fades for carousel panels to improve song select initial display performance
Entering song select has seen a hit since the new renderer
implementations. The underlying cause is large numbers of vertex buffer
uploads (the counter hits >200k for me during the transition).

Song select is in the process of being redesigned, and we are probably
going to make improvements to the renderer to alleviate this, but in the
mean time we can greatly improve the user experience by reducing how
long the initial fade in delays take on panels.

Visually this doesn't look too jarring, and gives a more immediate
feeling when scrolling. It's also more feasible to load elements sooner
with https://github.com/ppy/osu/pull/23809 applied.
2023-06-08 17:28:58 +09:00
John Biddle
d07437f810 Added recommendations from bdach:
Fixed null checking in ApplyToDrawableHitObject
Renamed mod to "Synesthesia"
Moved to the "Fun" mod category
2023-06-08 00:52:28 -07:00
Dean Herbert
3978d4babb Crop and disable mipmaps on beatmap panel backgrounds
This is an effort to improve general performance at song select. At
least on the metal renderer, I can notice very high draw frame overheads
related to texture uploads.

By reducing the size of the texture uploads to roughly match what is
actually being displayed on screen (using a relatively inexpensive crop
operation), we can bastly reduce stuttering both during initial load and
carousel scroll.

You might ask if it's safe to disable mipmapping, but I've tested with
lower resolutions and bilinear filtering seems to handle just fine.
Bilinear without mipmaps only falls apart when you scale below 50% and
we're not going too far past that at minimum game scale, if at all.
2023-06-08 16:51:07 +09:00
Bartłomiej Dach
5162f5c3d8
Fix code quality inspections 2023-06-08 09:20:43 +02:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Bartłomiej Dach
b3ce7f7b43
Merge branch 'master' into fix-section-container-scroll-attempt-2 2023-06-08 09:19:26 +02:00
Salman Ahmed
d523785bfc Fix LanguageSettings requiring OsuGame as dependency 2023-06-08 03:27:23 +03:00
Salman Ahmed
251f23b2c2 Handle culture code differences of Traditional Chinese 2023-06-08 03:27:05 +03:00
Salman Ahmed
9f842ccdc0 Supply Accept-Language header in API requests 2023-06-08 02:59:34 +03:00
Salman Ahmed
ab790ec96a Expose currently selected language from IAPIProvider 2023-06-08 02:59:34 +03:00
Salman Ahmed
1a90f71540 Centralise game language update logic 2023-06-08 02:59:34 +03:00
Bartłomiej Dach
f416b3a226
Fix new localisations using lookup keys of existing ones 2023-06-07 23:43:21 +02:00
Bartłomiej Dach
3c8f387a6c
Remove unused method 2023-06-07 23:38:06 +02:00
Bartłomiej Dach
d9281ac8c7
Remove unused virtual spec 2023-06-07 23:38:06 +02:00
Bartłomiej Dach
9b665d2e1a
Merge branch 'master' into beat-snap-divisor-hotkeys 2023-06-07 23:38:03 +02:00
Dean Herbert
3a01498789 Use existing next/previous methods (and remove looping behaviour) 2023-06-08 01:01:29 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Dean Herbert
15725fb186 Change default bindings to account for mouse wheel rotation 2023-06-07 18:07:56 +09:00
Dean Herbert
2c89af608a Add ability to cycle beat snap divisor using hotkeys
Defaults to Ctrl+Shift+Wheel (as per stable).

Closes #23785.
2023-06-07 17:15:15 +09:00
Dean Herbert
67e952150f Fix scroll operations in SectionsContainer failing if target moves due to loaded content 2023-06-07 16:32:29 +09:00
Dean Herbert
7d49f5d7c6 Apply NRT to SectionsContainer 2023-06-07 16:32:29 +09:00
Salman Ahmed
f23ada1a3f
Merge branch 'master' into disable-in-game-chat-reports 2023-06-07 09:52:46 +03:00
Salman Ahmed
62cb6a98ca Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Dean Herbert
30f17d5869 Disabling reporting users from in-game chat
Addresses #23684.

Safer alternative to #23698.
2023-06-07 14:03:06 +09:00
Dean Herbert
247ac3a5fd
Merge pull request #23781 from bdach/fix-progress-bar-blink
Fix triangles song progress bar blinking during gameplay
2023-06-07 13:44:43 +09:00
Bartłomiej Dach
92c2320689
Merge pull request #23776 from peppy/fix-scroll-time-decimal
Fix osu!mania scroll speed milliseconds having too much precision
2023-06-06 22:34:08 +02:00
Bartłomiej Dach
244e6cc008
Merge pull request #23767 from peppy/fix-playfield-border-animation-in-editor
Fix gameplay playfield border being affected by beatmap track time
2023-06-06 22:10:18 +02:00
Bartłomiej Dach
be59eb1116
Fix triangles song progress bar blinking during gameplay
Closes #23760.
2023-06-06 18:36:25 +02:00
Dean Herbert
247fa088db Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
Dean Herbert
d1300f75c0 Merge branch 'master' into no-offset-calibration-with-relax 2023-06-06 22:22:08 +09:00
Dean Herbert
e0e013cca1
Fix incorrect realm schema comment
Co-authored-by: timiimit <32331609+timiimit@users.noreply.github.com>
2023-06-06 22:17:05 +09:00
Cootz
ba7069df34 Fix SelectAllModsButton state doesn’t update when search term changed 2023-06-06 16:12:31 +03:00
Dean Herbert
6b18f2f2bb Fix osu!mania scroll speed milliseconds having too much precision
Closes #23750.
2023-06-06 21:43:56 +09:00
Dan Balasescu
77c745cc94 "TotalScoreV1" -> "LegacyTotalScore" 2023-06-06 17:25:28 +09:00
Dean Herbert
c0016fa5d2 Fix gameplay playfield border being affected by beatmap track time
Closes https://github.com/ppy/osu/issues/23470.
2023-06-06 16:08:24 +09:00
Dean Herbert
b8d9c9ff93 Move ApplyGameWideClock to extension method
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Dean Herbert
878cdb2ed3 Bump schema version 2023-06-06 15:11:37 +09:00
Dean Herbert
22f7fe1d79 Rename variable and ensure timestamp is updated even when not saving 2023-06-06 15:11:31 +09:00
Dean Herbert
3a50e0fb2f Merge branch 'master' into add-last-edit-time 2023-06-06 15:07:20 +09:00
Dean Herbert
0c7ab8f971
Merge branch 'master' into hud/argon-kc-animations-poc 2023-06-06 14:43:08 +09:00
Dean Herbert
2f11bd5473 Adjust animations slightly 2023-06-06 14:42:42 +09:00
Dean Herbert
a0b3fd27a7
Merge pull request #23729 from jtbiddle/language-list-update
Update languages to match osu-web
2023-06-06 14:31:38 +09:00
Dean Herbert
c54670aee1 Add comment explaining implementation 2023-06-06 13:30:56 +09:00
tsrk
6fc6729677
feat: integrate attachment flow in SkinComponentsContainer 2023-06-06 00:27:43 +02:00
tsrk
4c397085c5
refactor: improve attachement flow
This removes the hard reliance on individual classes and makes its usage easiser to ingreate anywhere
else.
2023-06-06 00:12:53 +02:00
tsrk
41b7eacc72
Merge branch 'master' into hud/argon-kc-animations-poc 2023-06-05 15:22:20 +02:00
Cootz
71e6f80c40 Add hotkey for switching search bar focus 2023-06-05 15:54:19 +03:00
Cootz
3ebc801484 Move (de)select all mods hotkeys handling to ModSelectOverlay 2023-06-05 13:49:07 +03:00
Joseph Madamba
4eb0f0261c
Fix song select beatmap panels not displaying correct background shown in web 2023-06-04 22:54:15 -07:00
Bartłomiej Dach
25d0f0f3da
Merge pull request #23741 from peppy/fix-manage-collection-commit-on-focus-loss
Fix collection name changes not being reflected if enter is not pressed
2023-06-04 17:19:13 +02:00
Cootz
a46f5b90d4 Move focus handling into PopIn 2023-06-04 18:11:44 +03:00
Cootz
32b9e6ec8f Make search bar active by default 2023-06-04 17:02:46 +03:00
Dean Herbert
eb7586b517 Ensure collection edit textbox commits on focus loss
As discussed in https://github.com/ppy/osu/discussions/23739
2023-06-04 12:51:03 +09:00
Bartłomiej Dach
4f5dfecbb8
Comment out Filipino due to satellite assembly copy failure 2023-06-03 23:55:05 +02:00
Bartłomiej Dach
14309ba951
Comment out Tajik due to lack of support on Windows ^<10 2023-06-03 23:42:08 +02:00
Bartłomiej Dach
a8a4c02bb3
Comment out languages with no glyph support 2023-06-03 21:48:03 +02:00
Bartłomiej Dach
a8b102ef72
Remove duplicated zh_tw language
`zh_hant` already covers it.
2023-06-03 21:32:12 +02:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage 2023-06-03 19:45:23 +02:00
Bartłomiej Dach
602d5db3bb
Simplify column dimensions code
`dimensions` would always receive exactly one item, so might as well
inline it.

And yes, at this point the grid container is mostly a glorified
`FillFlowContainer { Direction = FlowDirection.Vertical }`, but I am not
touching that in this pull pending further decisions with respect to
direction.
2023-06-03 19:40:01 +02:00
Bartłomiej Dach
474f7c2bc0
Fix code quality inspection 2023-06-03 16:50:58 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range 2023-06-03 16:50:09 +02:00
Bartłomiej Dach
0b841eda71
Merge pull request #23719 from peppy/disable-tablet-support-on-error
Automatically disable tablet support on error
2023-06-03 12:25:06 +02:00
Cootz
69b640a185 Remove hotkeys handling from DeselectAllModsButton 2023-06-03 10:47:48 +03:00
Dean Herbert
8063d50369
Merge pull request #23730 from smoogipoo/reduce-legacy-diffcalc-mod-init
Fix legacy mod difficulty calculation creating all mods unnecessarily
2023-06-02 22:22:19 +09:00
Dan Balasescu
e402c6d2b4 Write max combo attribute from base class 2023-06-02 21:53:25 +09:00
Cootz
9d4ba5d64a Remove unnecessary null checks 2023-06-02 12:00:03 +03:00
Dan Balasescu
bfe80fe143 Fix legacy diffcalc creating all mods unnecessarily 2023-06-02 17:37:43 +09:00
Dan Balasescu
02111e3854 Implement ScoreV1 calculation for OsuRuleset 2023-06-02 17:36:45 +09:00
Cootz
4c7cca101e Rename IsValid to Visible 2023-06-02 11:33:38 +03:00
Cootz
d400387329 Replace IConditionalFilterable with IFilterable 2023-06-02 10:51:33 +03:00
Cootz
325c114c1c Remove redundant xmldocs 2023-06-02 10:39:27 +03:00
John Biddle
a44b208323 Updated languages in Language.cs to match what is in osu-web/resources/lang/. Added Catalan, Persian, Filipino, Hebrew, Croatian, Lithuanian, Latvian, Malay, Slovenian, Serbian, Tajik, and Sinhala. 2023-06-01 21:25:49 -07:00
Dean Herbert
c33ddedca0 Disable all tablet handlers to guard against a grim future 2023-06-02 08:48:47 +09:00
Bartłomiej Dach
f8289927d2
Merge pull request #23720 from peppy/fix-mouse-disappear-screenshot-fail
Fix mouse cursor potentially disappearing for good if screenshot capture fails
2023-06-01 23:09:23 +02:00
Bartłomiej Dach
8433813677
Merge branch 'master' into editor-timeline-fix 2023-06-01 21:18:08 +02:00
Bartłomiej Dach
c2d89a32a9
Adjust inline comment 2023-06-01 21:18:00 +02:00
Andrei Zavatski
03eb7c7830 Fix nullability 2023-06-01 21:21:01 +03:00
Andrei Zavatski
949fe32740 Use combined area of children as a mask instead 2023-06-01 15:32:17 +03:00
Cootz
39489358fa Apply appearance animation to aboveColumnsContent 2023-06-01 14:07:05 +03:00
Dean Herbert
00bf79d51f
Merge pull request #23691 from smoogipoo/mania-scroll-speed
Replace mania scroll "time" with scroll "speed"
2023-06-01 17:23:27 +09:00
Dean Herbert
32207d4112 Remember the last used custom divisor when cycling divisor types 2023-06-01 17:11:49 +09:00
Dean Herbert
bcde2cbc73 Apply NRT to BeatDivisorControl 2023-06-01 16:58:14 +09:00
Dean Herbert
f52ed41f10 Use better defaults of 1/4 and 1/6 when cycling types 2023-06-01 16:28:03 +09:00
Dean Herbert
289f0e9862 Use FireAndForget to avoid unobserved exception 2023-06-01 15:50:37 +09:00
Dean Herbert
0a7d5a51d4 Fix mouse cursor potentially disappearing for good if screenshot capture fails 2023-06-01 15:50:13 +09:00
Dean Herbert
9f8a13480b Automatically disable tablet support on error
Closes #23710.
2023-06-01 15:16:48 +09:00
Dean Herbert
985604fab5 Return StatisticItems rather than StatisticRows from ruleset
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.

Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
dc595b83f1 Remove unused Dimension specification from StatisticItem 2023-06-01 14:25:18 +09:00
Dean Herbert
55a3847036
Merge pull request #23708 from peppy/labelled-slider-visibility
Adjust background colour used in `LabelledDrawable`s to allow visibility of some elements
2023-06-01 13:08:17 +09:00
Bartłomiej Dach
d78df0b084
Merge pull request #23695 from peppy/realm-startup-error-handling
Adjust realm startup for added reliability
2023-05-31 22:46:58 +02:00
timiimit
a58426dab6 Use LastEditTime in Editor 2023-05-31 19:07:04 +02:00
timiimit
659fb80c16 Add BeatmapInfo.LastEditTime property 2023-05-31 19:06:41 +02:00
Cootz
5a1c3aeb7e Fix SearchTerm set causing infinite loop 2023-05-31 19:36:42 +03:00
Cootz
6e00b21a32 Update framework version 2023-05-31 19:16:16 +03:00
Dean Herbert
7bc3b2072c Update framework 2023-06-01 00:44:13 +09:00
Dean Herbert
20439e80f6 Adjust background colour used in LabelledDrawables to allow visibility of sliders 2023-05-31 23:24:21 +09:00
Dean Herbert
812def124f
Merge pull request #23661 from peppy/fix-multiplayer-present-crash
Fix `OnResume` / `OnSuspending` potentially getting called before `OnEntering` on a sub screen
2023-05-31 19:43:30 +09:00
Dean Herbert
18eb15bfa5 Gracefully handle failures in cleaning up pending file deletions 2023-05-31 19:39:43 +09:00
Bartłomiej Dach
2e81cae201
Move comment to more correct place 2023-05-30 23:18:34 +02:00
Bartłomiej Dach
62d1774407
Apply same comment & reworded condition to suspend too 2023-05-30 21:54:56 +02:00
Andrei Zavatski
d119447a10 Fix editor timeline hitobjects popping in 2023-05-30 16:41:42 +03:00
Dean Herbert
741ee84ed6
Add comment and use full conditional similar to extension method
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-30 18:38:28 +09:00
John
ed850196d9 Reverted to applying the color change in OnUpdate, removed EnableComboColour flag from DrawableHitObject.cs 2023-05-30 01:43:08 -07:00
Dean Herbert
14a376c041 Merge branch 'master' into scorev2 2023-05-30 14:34:43 +09:00
Dean Herbert
4e0f40bee5 Split out multiplier retrieval into a function and use a default multiplier for all rulesets 2023-05-30 14:20:26 +09:00
Dean Herbert
e35623df22 Update to use new Filter method and remove silly ForcedSearchTerm 2023-05-30 13:40:59 +09:00
Dean Herbert
fd919879c3
Merge branch 'master' into acc-challenge 2023-05-30 13:24:34 +09:00
Dean Herbert
a0be526266 Adjust realm backup procedure to hard fail if running out of attempts
Previously, if the backup procedure failed, startup would continue and
the user's realm database may be deleted. I think in such a fail case
I'd rather the game didn't startup so the user gets in touch (or reads
the log files themselves) rather than potentially losing data.
2023-05-30 13:04:34 +09:00
Dean Herbert
79694897be Ensure a potential exception from cleanupPendingDeletions doesn't mark realm corrupt
The whole restructure here is to move the nested call out of the
`try-catch`. I noticed this while looking at a corrupt database issue a
user reported (https://github.com/ppy/osu/discussions/23694).

It's not the first time we've seen a corrupt database error where the
"corrupt" version works just fine on a second attempt.

Maybe this isn't the issue and it's just a transitive file access violation
but it definitely feels like this should be fixed regardless.
2023-05-30 13:00:17 +09:00
Dean Herbert
61d9b50993
Merge pull request #23640 from 17steen/make_pause_menu_translatable
Make GameplayMenuOverlay translatable
2023-05-30 09:36:19 +09:00
Bartłomiej Dach
5604dfb758
Merge branch 'master' into acc-challenge 2023-05-29 22:33:57 +02:00
Bartłomiej Dach
314a0f80f3
Reword setting name & description 2023-05-29 22:12:37 +02:00
Bartłomiej Dach
36f60def6d
Merge pull request #23679 from cdwcgt/percentage-format-slider
Format percentage based on significant decimal digits
2023-05-29 21:18:23 +02:00
Dan Balasescu
1c199b83e3 Replace mania scroll "time" with scroll "speed" 2023-05-29 21:22:23 +09:00
Cootz
22c6d6c526 Prevent checkbox from toggle on when column have no valid panels 2023-05-29 14:22:40 +03:00
Dean Herbert
b3ca409339 Rename a few remaining CountAccuracyJudgement variable 2023-05-29 20:08:22 +09:00
Dean Herbert
1558723420 Merge branch 'master' into scorev2 2023-05-29 20:06:32 +09:00
Dean Herbert
df662afbd5 Pass ScoreProcessorStatistics to FrameHeader, rather than the full processor 2023-05-29 20:00:42 +09:00
Dean Herbert
1a6d9e9ff0 Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling
I don't feel too confident with the default scoring function being
assigned in the constructor to a publicly settable delegate. This just
feels a bit more elegant, and handles the (likely-never-used) case where
we need to restore the default function.

An alternative would be to provide the function as a `ctor` argument,
but I believe that wasn't done here to allow using the
`ILeaderboardScore` interface.
2023-05-29 20:00:29 +09:00
Dean Herbert
fcd7a1d51a Move GetDisplayScore xmldoc to interface and remove getter 2023-05-29 19:41:53 +09:00
Dean Herbert
9a886125ad Ensure GameplayScoreCounter's display score is updated on ScoringMode change
This isn't strictly required, but only because of a kind of hacky
behaviour where `HUDOverlay` will recreate all components on a scoring
mode change currently (see
8f6df5ea0f/osu.Game/Screens/Play/HUDOverlay.cs (L410-L418)).

Best we do this just in case that happens to go away in the future.
2023-05-29 19:00:02 +09:00
Dean Herbert
22be045de3 Apply NRT to GameplayScoreCounter 2023-05-29 18:48:17 +09:00
Dean Herbert
a789d1e49c Add xmldoc and change naming around ScoreProcessorStatistics a bit 2023-05-29 18:38:16 +09:00
Dean Herbert
b0501c4e5c Actually use paused header 2023-05-29 10:24:59 +09:00
Dean Herbert
f5b258a044
Merge branch 'master' into make_pause_menu_translatable 2023-05-29 01:16:52 +09:00
Cootz
e43c233b48 Reword ForcedSearchTerm xmldoc 2023-05-28 13:21:41 +03:00
Cootz
0e5c99b760 Fix search bar showing incorrectly 2023-05-28 13:12:57 +03:00
Cootz
5ff023113f Update xmldoc for ForcedSearchTerm 2023-05-28 10:04:26 +03:00
cdwcgt
333e785f8b
Revert "Provides higher precision settings"
This reverts commit ec61840e7d.

😐
2023-05-28 09:50:11 +09:00
Bartłomiej Dach
ba5f76fcc8
Merge pull request #23667 from peppy/fix-taiko-editor-placement-before-first-control-poiunt
Fix placing objects before the first control point in the osu!taiko editor failing
2023-05-27 17:58:28 +02:00
cdwcgt
a05312c9a2
simplify format method
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-27 23:44:50 +09:00
cdwcgt
89c8ef3c9b
Format percentage based on significant decimal digits 2023-05-27 23:35:59 +09:00
cdwcgt
ec61840e7d
Provides higher precision settings 2023-05-27 23:25:01 +09:00
cdwcgt
318431a1b7
make MaximumAchievable to default 2023-05-27 21:27:32 +09:00
Robin Oger
cfa1280028 GameplayMenuOverlay.cs: add translatable strings for Retry count: and Song progress:
This makes the assumption that languages will prefer having the number on the right
2023-05-27 12:47:05 +02:00
Robin Oger
a01577cba5 Adapt changes to fit master 2023-05-27 12:29:14 +02:00
Robin Oger
d5bfbe2b89 Merge branch 'master' into make_pause_menu_translatable
# Conflicts:
#	osu.Game/Screens/Play/FailOverlay.cs
#	osu.Game/Screens/Play/GameplayMenuOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
2023-05-27 12:22:50 +02:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap 2023-05-26 19:52:54 +02:00
Bartłomiej Dach
574ecf939c
Merge pull request #23647 from peppy/pause-screen-progress
Show current progress on pause screen
2023-05-26 19:36:30 +02:00
Dean Herbert
725734bc03
Merge pull request #23649 from peppy/keep-selection-buttons-on-screen
Ensure editor selection buttons remain on screen when selection is near edge
2023-05-26 20:51:45 +09:00
Dean Herbert
6b0e215246 Add (int) flooring and handle potential NaN value 2023-05-26 20:44:13 +09:00
Dean Herbert
cb468fa4ec Fix OverlappingScrollAlgorithm returning incorrect results for TimeAt before first control point 2023-05-26 19:59:19 +09:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls 2023-05-25 21:58:16 +02:00
Bartłomiej Dach
7d8f08c0ea
Fix ComposeBlueprintContainer briefly assigning auto bank
Seems to have had no consequence due to the way
`AutomaticBankAssignment` works (that flag is checked in
`PlacementBlueprint.UpdateTimeAndPosition()`, which runs essentially
every frame), but let's avoid putting it there at all ever.
2023-05-25 21:49:29 +02:00
Bartłomiej Dach
adee624a8f
Change PlacementBlueprint.AutomaticBankAssignment to property
Mostly for consistency.
2023-05-25 21:32:21 +02:00
Bartłomiej Dach
b9be886ae1
Merge branch 'master' into pause-screen-progress 2023-05-25 20:34:11 +02:00
Bartłomiej Dach
6425a33b45
Merge branch 'master' into beatmap-length-calcualtions 2023-05-25 17:44:15 +02:00
Bartłomiej Dach
78f41f7109
Fix spelling 2023-05-25 17:33:41 +02:00
Bartłomiej Dach
b59f4aee99
Merge pull request #23660 from peppy/simplify-deselect
Fix crash when deleting dragged object in skin editor
2023-05-25 17:27:41 +02:00
Bartłomiej Dach
3ad5f8b9c9
Polish a few extreme edge cases 2023-05-25 16:39:54 +02:00
Dean Herbert
949de35664 Ensure selection is reset after immediately deleting objects
Closes https://github.com/ppy/osu/issues/23518.
2023-05-25 23:20:32 +09:00
Bartłomiej Dach
beeca5a8dd
Use alternative layouting implementation 2023-05-25 16:17:44 +02:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
b3c2d120bf Fix OnResume / OnSuspending potentially getting called before OnEntering on a sub screen 2023-05-25 20:39:11 +09:00
Dean Herbert
7a5349d747 Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
Dean Herbert
a6a380dd41
Merge branch 'master' into organize-room-pills 2023-05-25 19:57:28 +09:00
Dean Herbert
609c7227ee Fix changes to font weight in a couple of combined implementations 2023-05-25 19:55:11 +09:00
Dean Herbert
57c63dbb29 Add xmldoc for GetDisplayScore 2023-05-25 19:24:15 +09:00
Dean Herbert
1049257b56 Simplify SelectionHandler's DeselectAll implementation
We are already doing other operations in this class directly on `SelectedItems`, so might as well change this one to match
2023-05-25 18:46:31 +09:00
Dean Herbert
1e14b02493 Fix bindable feedback loop 2023-05-25 17:58:38 +09:00
Dean Herbert
37c6e632d0 Switch to using new extension method for length calculations 2023-05-25 17:38:35 +09:00
Dean Herbert
cf9fda0cf2 Merge branch 'beatmap-length-calcualtions' into pause-screen-progress 2023-05-25 17:34:08 +09:00
Dean Herbert
058edb5d5f Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements 2023-05-24 22:28:26 +02:00
Bartłomiej Dach
6ec4ecfdd7
Mention fallback default in GetDivisorForBeatIndex() 2023-05-24 22:17:51 +02:00
Bartłomiej Dach
133c954c93
Merge branch 'master' into pause-screen-progress 2023-05-24 21:57:26 +02:00
Bartłomiej Dach
6392c2007c
Merge pull request #23637 from peppy/add-shadow-settings-notifications
Add shadow to notifications and settings overlays to better distinguish from other overlays
2023-05-24 21:34:14 +02:00
Bartłomiej Dach
8b6cd1310a
Merge branch 'master' into editor-escape-deselects 2023-05-24 20:18:44 +02:00
Bartłomiej Dach
cd3602406b
Remove unused using directive 2023-05-24 18:54:48 +02:00
Dean Herbert
b14b1072c2 Allow deselecting any selection in the editor using the Back binding (escape key) 2023-05-24 19:24:14 +09:00
Dean Herbert
3b9e1e8a94 Ensure editor selection buttons remain on screen when selection is near edge
Addresses https://github.com/ppy/osu/discussions/23599.
2023-05-24 19:16:53 +09:00
Stéén
dcfc99a092
Merge branch 'master' into make_pause_menu_translatable 2023-05-24 12:13:34 +02:00
Dean Herbert
79c9a48ff7 Show song progress at pause/fail screen 2023-05-24 18:36:37 +09:00
Dean Herbert
456f3005d6 Apply nullability to GameplayMenuOverlay and use TextFlowContainer for text 2023-05-24 18:28:04 +09:00
Dean Herbert
8ada8b1c8c Remove description line from pause/fail screen
These were in the designs but read pretty bad / evil. I can't think of
any text to go in their place that makes sense, so let's just nuke it.
2023-05-24 17:48:35 +09:00
Dean Herbert
3a05dffa50 Add "auto" bank selection during placement 2023-05-24 17:11:12 +09:00
Dean Herbert
fc22c75464 Don't use switch for single case statement 2023-05-24 16:14:05 +09:00
Dean Herbert
a22ad98cb7 Fix hotkeys not actually working 2023-05-24 14:56:11 +09:00
Dean Herbert
a9ba16a2be Update to support non-control-point sample changes 2023-05-24 14:20:38 +09:00
Dean Herbert
298989ffd2 Merge branch 'master' into sample-set-controls 2023-05-24 14:03:04 +09:00
Dean Herbert
561b759bf9 Tidy up implementation and ensure non-solid ticks start at zero alpha 2023-05-24 13:49:29 +09:00
Dean Herbert
8f1f1955df
Merge pull request #66 from Gyoshi/beat-divisor-visual-improvements
Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
2023-05-24 13:41:48 +09:00
Dean Herbert
e5451d1d79 Centralise definition of overlay shadow opacity and reduce slightly 2023-05-24 12:40:35 +09:00
Joseph Madamba
067328233c
Remove OsuScreen.ApplyLogoArrivingDefaults() 2023-05-23 13:17:43 -07:00
Robin Oger
d852883421 Merge remote-tracking branch 'origin/make_pause_menu_translatable' into make_pause_menu_translatable 2023-05-23 21:37:20 +02:00
Robin Oger
a24da89908 Change to sentence casing
See: https://github.com/ppy/osu/pull/23640#discussion_r1202879352
2023-05-23 21:37:12 +02:00
Stéén
b9b97069b3
Merge branch 'master' into make_pause_menu_translatable 2023-05-23 21:28:00 +02:00
Robin Oger
0ea3eea8d6 Make GameplayMenuOverlay translatable
This allows translator to translate the pause and failed in game menus
2023-05-23 19:21:44 +02:00
Gyoshi
7fe19d1992 Last instead of Max divisor to match code elsewhere 2023-05-23 18:45:49 +02:00
Gyoshi
c5ef3ae181 Code styling 2023-05-23 18:44:20 +02:00
Gyoshi
b5f8093941 Use RangePadding to align mouse with slider 2023-05-23 18:16:14 +02:00
Gyoshi
7b1e8ede54 Small format 2023-05-23 15:11:27 +02:00
Gyoshi
1b32370c6a Remove duplicate code by making GetDivisorForBeatIndex method more general 2023-05-23 15:05:38 +02:00
Gyoshi
37a796306d Small format & comment 2023-05-23 14:30:35 +02:00
Johannes vd Berg
ebda35c3c9 Add ghost ticks to exhibit current divisor on BeatDivisorControl 2023-05-23 12:57:25 +02:00
Dan Balasescu
7658536b5a Fix CI issues 2023-05-23 19:32:19 +09:00
Dan Balasescu
fee3d43596 Merge branch 'master' into scorev2 2023-05-23 19:07:54 +09:00
Dean Herbert
02d8e3a11e Mark FullscreenOverlay's shadow effect as Hollow to save on shader overhead 2023-05-23 18:50:14 +09:00
Dean Herbert
6f4e2b37ed Add shadow to notifications and settings overlays to better distinguish from other overlays 2023-05-23 18:50:14 +09:00
Dan Balasescu
d45b54399b Add back minimum/maximum accuracy 2023-05-23 18:15:32 +09:00
Dan Balasescu
3598ca9125 Adjust xmldoc 2023-05-23 18:05:10 +09:00
Dean Herbert
adf9a596b5 Fix weird state when attempting to enter gameplay skin editor scene from multiplayer
Closes https://github.com/ppy/osu/issues/23626.
2023-05-23 17:58:44 +09:00
Dan Balasescu
8570f825ed Consider all accuracy judgements in accuracy progress 2023-05-23 17:47:35 +09:00
Dan Balasescu
f8101fbbc7 Rename variables 2023-05-23 17:44:17 +09:00
Dean Herbert
ff5dde0ebe
Merge pull request #23575 from Joehuu/fix-inverted-video-only-check
Fix old widescreen videos with black bars not correctly filling screen (again)
2023-05-23 16:47:52 +09:00
Dean Herbert
7c039b0b67
Merge pull request #23618 from bdach/fix-taiko-swells-drumrolls-silent
Fix hitsounds not playing before and during taiko drum rolls and swells
2023-05-23 16:44:04 +09:00
Dan Balasescu
62d504af92 Fix base implementation of ComputeTotalScore 2023-05-23 15:59:24 +09:00
Dan Balasescu
e1feeded12 Change statistics type, remove overridability 2023-05-23 15:36:34 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option 2023-05-23 08:55:57 +03:00
Bartłomiej Dach
38b4bd8aef
Fix undo not behaving as expected sometimes 2023-05-22 22:45:39 +02:00
Bartłomiej Dach
e0b7539c2a
Fix sample changes not being applied in patcher 2023-05-22 22:45:23 +02:00
Bartłomiej Dach
f253d17a7f
Fix slider velocity changes not being applied in patcher 2023-05-22 22:19:10 +02:00
Dean Herbert
7742904d2a
Merge pull request #23593 from Dimmitsaras/unfocused-notifications
Always show chat message notifications if window is unfocused
2023-05-22 14:17:20 +09:00
Dean Herbert
09c66bea8f
Merge pull request #23606 from Joehuu/fix-news-sidebar-link-clicking-area
Fix clicking area of news sidebar post links
2023-05-22 14:17:08 +09:00
Joseph Madamba
7392109bce
Apply same behavioral changes to NewsCard 2023-05-21 19:28:12 -07:00
Joseph Madamba
2279aad360
Apply NRT to NewsCard 2023-05-21 19:27:20 -07:00
Dean Herbert
b3527b92b6 Handle case in tests where current display becomes null 2023-05-22 09:25:44 +09:00
Bartłomiej Dach
19816ae013
Update framework 2023-05-21 20:38:27 +02:00
Bartłomiej Dach
6df1d29862
Merge branch 'master' into use-atomic-ReplaceRange 2023-05-21 20:32:59 +02:00
Joseph Madamba
88c112612f
Remove hardcoded website url
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-21 10:35:22 -07:00
Bartłomiej Dach
5229cf7343
Add failing test cases for drum roll/swell sample playback 2023-05-21 18:57:01 +02:00
timiimit
9d14ea9d27
Merge branch 'ppy:master' into update-multiplayer-room-diff-range 2023-05-21 16:37:00 +02:00
timiimit
4441718437
Merge branch 'ppy:master' into organize-room-pills 2023-05-21 16:36:53 +02:00
Cootz
67bf1b4dfe Select/deselect first visible mod when GlobalAction.Select is triggered 2023-05-21 11:05:01 +03:00
Joseph Madamba
8aefb62532
Rename PostButton to PostLink 2023-05-20 16:38:56 -07:00
Joseph Madamba
ec5f0bbf42
Fix clicking area of news sidebar post links
Side effect is that the hover color is yellow and pressing it opens an external dialog, but those are temporary (pending implementation of link underline to make `Light1` hover more readable and set at a higher level and news pages).
2023-05-20 16:32:04 -07:00
Bartłomiej Dach
de5917b645
Merge branch 'master' into unfocused-notifications 2023-05-20 19:32:52 +02:00
Bartłomiej Dach
a677d87d39
Touch up inline comments 2023-05-20 19:29:59 +02:00
Bartłomiej Dach
8e0a97ca49
Remove usage of HasSubmenu
Property has been removed in the appropriate framework-side PR and
instead folded into `IsActionable`.

See: https://github.com/ppy/osu-framework/pull/5658#discussion_r1114834647
2023-05-20 18:02:12 +02:00
Bartłomiej Dach
67c044773b
Merge branch 'master' into fix-menu-state-display 2023-05-20 17:57:00 +02:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Bartłomiej Dach
0e11adaaac
Merge pull request #23564 from peppy/fix-missing-sample-additions
Fix sample banks not transferring when adjusting via editor
2023-05-20 14:36:45 +02:00
Dan Balasescu
25d72d370e Always add non-bonus change to combo portion 2023-05-20 00:24:43 +09:00
Dan Balasescu
30a296bd09 Rename parameters 2023-05-19 17:27:02 +09:00
Dan Balasescu
6c6f8621c1 Add score processor statistics to replay header 2023-05-19 16:29:24 +09:00
Dan Balasescu
d74bf2a096 Refactor for safety 2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7 Avoid NaN values during ApplyBeatmap processing() 2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
Dan Balasescu
035d0d5c9c Fix multiplayer leaderboard not working 2023-05-19 13:16:57 +09:00
Dan Balasescu
8b56a3f87d Remove ClassicScoreMultiplier and DefaultScoreProcessor 2023-05-19 12:24:52 +09:00
Dan Balasescu
00e0411369 Fix/rework ModAccuracyChallenge calculation 2023-05-18 20:45:02 +09:00
Dan Balasescu
ef86be6d21 Fix base score added for non-accuracy-affecting objects 2023-05-18 20:32:50 +09:00
Dan Balasescu
c33e4fe75e Remove unnecessary override 2023-05-18 20:10:28 +09:00
Dan Balasescu
808818768b Add TotalScore to replay frame headers 2023-05-18 20:08:49 +09:00
Dan Balasescu
f3591f83a2 Remove ScoreManager.GetTotalScore() 2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78 Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
Dan Balasescu
829e47d30b Add MaxTotalScore for performance breakdown calculator 2023-05-18 17:47:25 +09:00
Dan Balasescu
f2483a1cf8 Add some helper methods, fix precision differences
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
Dean Herbert
ee522253cb Remove a couple of unnecessary volume declarations 2023-05-18 14:12:57 +09:00
Bartłomiej Dach
9ca1c7f7b7
Merge pull request #23580 from peppy/fix-profile-button-depth
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 21:23:46 +02:00
Dimmitsaras
7ac6688a0f Chat message notifications always play on unfocused window 2023-05-17 18:34:39 +03:00
Dean Herbert
b58ab28765 Make EditorClock non-nullable in PlacementBlueprint 2023-05-17 21:40:52 +09:00