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Add importer update test
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2b1d637292
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@ -347,6 +347,71 @@ namespace osu.Game.Tests.Database
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});
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}
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[Test]
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public void TestDandlingScoreTransferred()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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using var rulesets = new RealmRulesetStore(realm, storage);
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using var __ = getBeatmapArchive(out string pathOriginal);
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using var _ = getBeatmapArchive(out string pathOnlineCopy);
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var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
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Assert.That(importBeforeUpdate, Is.Not.Null);
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Debug.Assert(importBeforeUpdate != null);
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string scoreTargetBeatmapHash = string.Empty;
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//Set score
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importBeforeUpdate.PerformWrite(s =>
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{
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var beatmapInfo = s.Beatmaps.First();
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scoreTargetBeatmapHash = beatmapInfo.Hash;
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s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
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});
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//Modify beatmap
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const string new_beatmap_hash = "new_hash";
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importBeforeUpdate.PerformWrite(s =>
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{
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var beatmapInfo = s.Beatmaps.First(b => b.Hash == scoreTargetBeatmapHash);
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beatmapInfo.Hash = new_beatmap_hash;
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beatmapInfo.ResetOnlineInfo();
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});
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realm.Run(r => r.Refresh());
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checkCount<ScoreInfo>(realm, 1);
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//second import matches first before modification,
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//in other words beatmap version where score have been set
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var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOnlineCopy), importBeforeUpdate.Value);
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Assert.That(importAfterUpdate, Is.Not.Null);
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Debug.Assert(importAfterUpdate != null);
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realm.Run(r => r.Refresh());
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//account modified beatmap
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checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
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checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
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checkCount<BeatmapSetInfo>(realm, 2);
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// score is transferred across to the new set
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checkCount<ScoreInfo>(realm, 1);
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//score is transferred to new beatmap
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Assert.That(importBeforeUpdate.Value.Beatmaps.First(b => b.Hash == new_beatmap_hash).Scores, Has.Count.EqualTo(0));
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Assert.That(importAfterUpdate.Value.Beatmaps.First(b => b.Hash == scoreTargetBeatmapHash).Scores, Has.Count.EqualTo(1));
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});
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}
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[Test]
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public void TestScoreLostOnModification()
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{
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@ -82,6 +82,7 @@ namespace osu.Game.Scoring
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{
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Ruleset = ruleset ?? new RulesetInfo();
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BeatmapInfo = beatmap ?? new BeatmapInfo();
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BeatmapHash = BeatmapInfo.Hash;
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RealmUser = realmUser ?? new RealmUser();
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ID = Guid.NewGuid();
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}
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