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Add importer update test

This commit is contained in:
Cootz 2023-07-01 09:49:06 +03:00
parent 2b1d637292
commit 8d25e2c3e1
2 changed files with 66 additions and 0 deletions

View File

@ -347,6 +347,71 @@ namespace osu.Game.Tests.Database
});
}
[Test]
public void TestDandlingScoreTransferred()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
var importer = new BeatmapImporter(storage, realm);
using var rulesets = new RealmRulesetStore(realm, storage);
using var __ = getBeatmapArchive(out string pathOriginal);
using var _ = getBeatmapArchive(out string pathOnlineCopy);
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
Assert.That(importBeforeUpdate, Is.Not.Null);
Debug.Assert(importBeforeUpdate != null);
string scoreTargetBeatmapHash = string.Empty;
//Set score
importBeforeUpdate.PerformWrite(s =>
{
var beatmapInfo = s.Beatmaps.First();
scoreTargetBeatmapHash = beatmapInfo.Hash;
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
});
//Modify beatmap
const string new_beatmap_hash = "new_hash";
importBeforeUpdate.PerformWrite(s =>
{
var beatmapInfo = s.Beatmaps.First(b => b.Hash == scoreTargetBeatmapHash);
beatmapInfo.Hash = new_beatmap_hash;
beatmapInfo.ResetOnlineInfo();
});
realm.Run(r => r.Refresh());
checkCount<ScoreInfo>(realm, 1);
//second import matches first before modification,
//in other words beatmap version where score have been set
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOnlineCopy), importBeforeUpdate.Value);
Assert.That(importAfterUpdate, Is.Not.Null);
Debug.Assert(importAfterUpdate != null);
realm.Run(r => r.Refresh());
//account modified beatmap
checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
checkCount<BeatmapSetInfo>(realm, 2);
// score is transferred across to the new set
checkCount<ScoreInfo>(realm, 1);
//score is transferred to new beatmap
Assert.That(importBeforeUpdate.Value.Beatmaps.First(b => b.Hash == new_beatmap_hash).Scores, Has.Count.EqualTo(0));
Assert.That(importAfterUpdate.Value.Beatmaps.First(b => b.Hash == scoreTargetBeatmapHash).Scores, Has.Count.EqualTo(1));
});
}
[Test]
public void TestScoreLostOnModification()
{

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@ -82,6 +82,7 @@ namespace osu.Game.Scoring
{
Ruleset = ruleset ?? new RulesetInfo();
BeatmapInfo = beatmap ?? new BeatmapInfo();
BeatmapHash = BeatmapInfo.Hash;
RealmUser = realmUser ?? new RealmUser();
ID = Guid.NewGuid();
}