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Replace mania scroll "time" with scroll "speed"
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@ -15,24 +15,41 @@ namespace osu.Game.Rulesets.Mania.Configuration
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public ManiaRulesetConfigManager(SettingsStore? settings, RulesetInfo ruleset, int? variant = null)
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: base(settings, ruleset, variant)
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{
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migrate();
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}
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protected override void InitialiseDefaults()
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{
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base.InitialiseDefaults();
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SetDefault(ManiaRulesetSetting.ScrollTime, 1500.0, DrawableManiaRuleset.MIN_TIME_RANGE, DrawableManiaRuleset.MAX_TIME_RANGE, 5);
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#pragma warning disable CS0618
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// Although obsolete, this is still required to populate the bindable from the database in case migration is required.
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SetDefault<double?>(ManiaRulesetSetting.ScrollTime, null);
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#pragma warning restore CS0618
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SetDefault(ManiaRulesetSetting.ScrollSpeed, 8, 1, 40);
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SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
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SetDefault(ManiaRulesetSetting.TimingBasedNoteColouring, false);
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}
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#pragma warning disable CS0618
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private void migrate()
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{
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if (Get<double?>(ManiaRulesetSetting.ScrollTime) is double scrollTime)
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{
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SetValue(ManiaRulesetSetting.ScrollSpeed, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime));
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SetValue<double?>(ManiaRulesetSetting.ScrollTime, null);
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}
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}
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#pragma warning restore CS0618
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public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
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{
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new TrackedSetting<double>(ManiaRulesetSetting.ScrollTime,
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scrollTime => new SettingDescription(
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rawValue: scrollTime,
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new TrackedSetting<int>(ManiaRulesetSetting.ScrollSpeed,
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speed => new SettingDescription(
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rawValue: speed,
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name: RulesetSettingsStrings.ScrollSpeed,
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value: RulesetSettingsStrings.ScrollSpeedTooltip(scrollTime, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime))
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value: RulesetSettingsStrings.ScrollSpeedTooltip(DrawableManiaRuleset.ComputeScrollTime(speed), speed)
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)
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)
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};
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@ -40,7 +57,9 @@ namespace osu.Game.Rulesets.Mania.Configuration
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public enum ManiaRulesetSetting
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{
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[Obsolete("Use ScrollSpeed instead.")] // Can be removed 2023-11-30
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ScrollTime,
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ScrollSpeed,
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ScrollDirection,
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TimingBasedNoteColouring
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}
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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@ -34,10 +33,10 @@ namespace osu.Game.Rulesets.Mania
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LabelText = RulesetSettingsStrings.ScrollingDirection,
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Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
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},
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new SettingsSlider<double, ManiaScrollSlider>
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new SettingsSlider<int, ManiaScrollSlider>
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{
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LabelText = RulesetSettingsStrings.ScrollSpeed,
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Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime),
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Current = config.GetBindable<int>(ManiaRulesetSetting.ScrollSpeed),
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KeyboardStep = 5
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},
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new SettingsCheckbox
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@ -48,9 +47,9 @@ namespace osu.Game.Rulesets.Mania
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};
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}
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private partial class ManiaScrollSlider : RoundedSliderBar<double>
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private partial class ManiaScrollSlider : RoundedSliderBar<int>
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{
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public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip(Current.Value, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / Current.Value));
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public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip(DrawableManiaRuleset.ComputeScrollTime(Current.Value), Current.Value);
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}
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}
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}
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@ -33,12 +33,12 @@ namespace osu.Game.Rulesets.Mania.UI
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public partial class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject>
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{
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/// <summary>
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/// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
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/// The minimum time range. This occurs at a <see cref="ManiaRulesetSetting.ScrollSpeed"/> of 40.
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/// </summary>
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public const double MIN_TIME_RANGE = 290;
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/// <summary>
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/// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
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/// The maximum time range. This occurs with a <see cref="ManiaRulesetSetting.ScrollSpeed"/> of 1.
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/// </summary>
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public const double MAX_TIME_RANGE = 11485;
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@ -69,7 +69,8 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
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private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
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private readonly BindableDouble configTimeRange = new BindableDouble();
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private readonly BindableInt configScrollSpeed = new BindableInt();
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private double smoothTimeRange;
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// Stores the current speed adjustment active in gameplay.
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private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
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@ -78,6 +79,9 @@ namespace osu.Game.Rulesets.Mania.UI
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: base(ruleset, beatmap, mods)
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{
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BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
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TimeRange.MinValue = 1;
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TimeRange.MaxValue = MAX_TIME_RANGE;
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}
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[BackgroundDependencyLoader]
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@ -104,30 +108,28 @@ namespace osu.Game.Rulesets.Mania.UI
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Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection);
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configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
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Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange);
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TimeRange.MinValue = configTimeRange.MinValue;
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TimeRange.MaxValue = configTimeRange.MaxValue;
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Config.BindWith(ManiaRulesetSetting.ScrollSpeed, configScrollSpeed);
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configScrollSpeed.BindValueChanged(speed => this.TransformTo(nameof(smoothTimeRange), ComputeScrollTime(speed.NewValue), 200, Easing.OutQuint));
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TimeRange.Value = smoothTimeRange = ComputeScrollTime(configScrollSpeed.Value);
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}
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protected override void AdjustScrollSpeed(int amount)
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{
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this.TransformTo(nameof(relativeTimeRange), relativeTimeRange + amount, 200, Easing.OutQuint);
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}
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private double relativeTimeRange
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{
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get => MAX_TIME_RANGE / configTimeRange.Value;
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set => configTimeRange.Value = MAX_TIME_RANGE / value;
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}
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protected override void AdjustScrollSpeed(int amount) => configScrollSpeed.Value += amount;
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protected override void Update()
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{
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base.Update();
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updateTimeRange();
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}
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private void updateTimeRange() => TimeRange.Value = configTimeRange.Value * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value;
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private void updateTimeRange() => TimeRange.Value = smoothTimeRange * speedAdjustmentTrack.AggregateTempo.Value * speedAdjustmentTrack.AggregateFrequency.Value;
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/// <summary>
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/// Computes a scroll time (in milliseconds) from a scroll speed in the range of 1-40.
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/// </summary>
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/// <param name="scrollSpeed">The scroll speed.</param>
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/// <returns>The scroll time.</returns>
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public static double ComputeScrollTime(int scrollSpeed) => MAX_TIME_RANGE / scrollSpeed;
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public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
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@ -82,7 +82,7 @@ namespace osu.Game.Localisation
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/// <summary>
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/// "{0}ms (speed {1})"
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/// </summary>
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public static LocalisableString ScrollSpeedTooltip(double arg0, int arg1) => new TranslatableString(getKey(@"ruleset"), @"{0}ms (speed {1})", arg0, arg1);
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public static LocalisableString ScrollSpeedTooltip(double scrollTime, int scrollSpeed) => new TranslatableString(getKey(@"ruleset"), @"{0:0}ms (speed {1})", scrollTime, scrollSpeed);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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