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Run updateScore on Reset for good measure

This commit is contained in:
Dean Herbert
2023-06-14 01:54:57 +09:00
Unverified
parent 0ab9a48f00
commit 3334323eb7
@@ -328,6 +328,9 @@ namespace osu.Game.Rulesets.Scoring
/// <param name="storeResults">Whether to store the current state of the <see cref="ScoreProcessor"/> for future use.</param>
protected override void Reset(bool storeResults)
{
// Run one last time to store max values.
updateScore();
base.Reset(storeResults);
hitEvents.Clear();