mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 16:13:34 +08:00
Merge pull request #24099 from bdach/fix-oob-selection-box-again
Fix edge cases where selection buttons go outside playfield bounds
This commit is contained in:
commit
b3c874fdc5
@ -377,10 +377,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
float leftExcess = thisQuad.TopLeft.X - parentQuad.TopLeft.X;
|
||||
float rightExcess = parentQuad.TopRight.X - thisQuad.TopRight.X;
|
||||
|
||||
if (topExcess + bottomExcess < buttons.Height + button_padding)
|
||||
float minHeight = buttons.ScreenSpaceDrawQuad.Height;
|
||||
|
||||
if (topExcess < minHeight && bottomExcess < minHeight)
|
||||
{
|
||||
buttons.Anchor = Anchor.BottomCentre;
|
||||
buttons.Origin = Anchor.BottomCentre;
|
||||
buttons.Y = Math.Min(0, ToLocalSpace(Parent.ScreenSpaceDrawQuad.BottomLeft).Y - DrawHeight);
|
||||
}
|
||||
else if (topExcess > bottomExcess)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user