mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 07:33:20 +08:00
Merge branch 'master' into scoring-hotfix
This commit is contained in:
commit
c9bb687547
@ -11,7 +11,7 @@
|
||||
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.531.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.608.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
|
||||
|
@ -18,8 +18,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
|
||||
|
||||
protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
|
||||
{
|
||||
return 200000 * comboProgress
|
||||
+ 800000 * Math.Pow(Accuracy.Value, 2 + 2 * Accuracy.Value) * accuracyProgress
|
||||
return 10000 * comboProgress
|
||||
+ 990000 * Math.Pow(Accuracy.Value, 2 + 2 * Accuracy.Value) * accuracyProgress
|
||||
+ bonusPortion;
|
||||
}
|
||||
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
|
||||
AddStep("place first object", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.02f, 0)));
|
||||
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.01f, 0)));
|
||||
|
||||
AddStep("place second object", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
|
||||
AddStep("enter circle placement mode", () => InputManager.Key(Key.Number2));
|
||||
|
||||
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.235f, 0)));
|
||||
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.205f, 0)));
|
||||
|
||||
AddStep("place second object", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
|
||||
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
|
||||
|
||||
AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.02f, 0)));
|
||||
AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.01f, 0)));
|
||||
|
||||
AddAssert("object 3 snapped to 1", () =>
|
||||
{
|
||||
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
return Precision.AlmostEquals(first.EndPosition, third.Position);
|
||||
});
|
||||
|
||||
AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * -0.22f, playfield.ScreenSpaceDrawQuad.Width * 0.21f)));
|
||||
AddStep("move mouse slightly off centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * -0.21f, playfield.ScreenSpaceDrawQuad.Width * 0.205f)));
|
||||
|
||||
AddAssert("object 2 snapped to 1", () =>
|
||||
{
|
||||
|
@ -187,7 +187,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
var playfield = PlayfieldAtScreenSpacePosition(screenSpacePosition);
|
||||
|
||||
float snapRadius =
|
||||
playfield.GamefieldToScreenSpace(new Vector2(OsuHitObject.OBJECT_RADIUS / 5)).X -
|
||||
playfield.GamefieldToScreenSpace(new Vector2(OsuHitObject.OBJECT_RADIUS * 0.10f)).X -
|
||||
playfield.GamefieldToScreenSpace(Vector2.Zero).X;
|
||||
|
||||
foreach (var b in blueprints)
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@ -23,8 +21,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public partial class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
|
||||
{
|
||||
private BeatDivisorControl beatDivisorControl;
|
||||
private BindableBeatDivisor bindableBeatDivisor;
|
||||
private BeatDivisorControl beatDivisorControl = null!;
|
||||
private BindableBeatDivisor bindableBeatDivisor = null!;
|
||||
|
||||
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
|
||||
private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
|
||||
@ -169,9 +167,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
switchPresets(1);
|
||||
assertPreset(BeatDivisorType.Triplets);
|
||||
assertBeatSnap(6);
|
||||
|
||||
switchPresets(1);
|
||||
assertPreset(BeatDivisorType.Common);
|
||||
assertBeatSnap(4);
|
||||
|
||||
switchPresets(-1);
|
||||
assertPreset(BeatDivisorType.Triplets);
|
||||
@ -187,6 +187,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
setDivisorViaInput(15);
|
||||
assertPreset(BeatDivisorType.Custom, 15);
|
||||
assertBeatSnap(15);
|
||||
|
||||
switchBeatSnap(-1);
|
||||
assertBeatSnap(5);
|
||||
@ -196,12 +197,14 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
setDivisorViaInput(5);
|
||||
assertPreset(BeatDivisorType.Custom, 15);
|
||||
assertBeatSnap(5);
|
||||
|
||||
switchPresets(1);
|
||||
assertPreset(BeatDivisorType.Common);
|
||||
|
||||
switchPresets(-1);
|
||||
assertPreset(BeatDivisorType.Triplets);
|
||||
assertPreset(BeatDivisorType.Custom, 15);
|
||||
assertBeatSnap(15);
|
||||
}
|
||||
|
||||
private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
|
||||
@ -225,7 +228,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
|
||||
{
|
||||
AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type);
|
||||
AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type, () => Is.EqualTo(type));
|
||||
|
||||
if (type == BeatDivisorType.Custom)
|
||||
{
|
||||
@ -243,7 +246,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
BeatDivisorControl.CustomDivisorPopover popover = null;
|
||||
BeatDivisorControl.CustomDivisorPopover? popover = null;
|
||||
AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
|
||||
AddStep($"set divisor to {divisor}", () =>
|
||||
{
|
||||
|
@ -0,0 +1,89 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.Processing;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
// Implementation of this class is based off of `MaxDimensionLimitedTextureLoaderStore`.
|
||||
// If issues are found it's worth checking to make sure similar issues exist there.
|
||||
public class BeatmapPanelBackgroundTextureLoaderStore : IResourceStore<TextureUpload>
|
||||
{
|
||||
// These numbers are taken from the draw visualiser size requirements for song select panel textures at extreme aspect ratios.
|
||||
private const int max_height = 130;
|
||||
private const int max_width = 1280;
|
||||
|
||||
private readonly IResourceStore<TextureUpload>? textureStore;
|
||||
|
||||
public BeatmapPanelBackgroundTextureLoaderStore(IResourceStore<TextureUpload>? textureStore)
|
||||
{
|
||||
this.textureStore = textureStore;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
textureStore?.Dispose();
|
||||
}
|
||||
|
||||
public TextureUpload Get(string name)
|
||||
{
|
||||
var textureUpload = textureStore?.Get(name);
|
||||
|
||||
// NRT not enabled on framework side classes (IResourceStore / TextureLoaderStore), welp.
|
||||
if (textureUpload == null)
|
||||
return null!;
|
||||
|
||||
return limitTextureUploadSize(textureUpload);
|
||||
}
|
||||
|
||||
public async Task<TextureUpload> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken())
|
||||
{
|
||||
// NRT not enabled on framework side classes (IResourceStore / TextureLoaderStore), welp.
|
||||
if (textureStore == null)
|
||||
return null!;
|
||||
|
||||
var textureUpload = await textureStore.GetAsync(name, cancellationToken).ConfigureAwait(false);
|
||||
|
||||
if (textureUpload == null)
|
||||
return null!;
|
||||
|
||||
return await Task.Run(() => limitTextureUploadSize(textureUpload), cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private TextureUpload limitTextureUploadSize(TextureUpload textureUpload)
|
||||
{
|
||||
var image = Image.LoadPixelData(textureUpload.Data.ToArray(), textureUpload.Width, textureUpload.Height);
|
||||
|
||||
// The original texture upload will no longer be returned or used.
|
||||
textureUpload.Dispose();
|
||||
|
||||
Size size = image.Size();
|
||||
int usableWidth = Math.Min(max_width, size.Width);
|
||||
int usableHeight = Math.Min(max_height, size.Height);
|
||||
|
||||
// Crop the centre region of the background for now.
|
||||
Rectangle cropRectangle = new Rectangle(
|
||||
(size.Width - usableWidth) / 2,
|
||||
(size.Height - usableHeight) / 2,
|
||||
usableWidth,
|
||||
usableHeight
|
||||
);
|
||||
|
||||
image.Mutate(i => i.Crop(cropRectangle));
|
||||
|
||||
return new TextureUpload(image);
|
||||
}
|
||||
|
||||
public Stream? GetStream(string name) => textureStore?.GetStream(name);
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => textureStore?.GetAvailableResources() ?? Array.Empty<string>();
|
||||
}
|
||||
}
|
@ -9,13 +9,18 @@ using osu.Game.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public interface IBeatmapResourceProvider : IStorageResourceProvider
|
||||
internal interface IBeatmapResourceProvider : IStorageResourceProvider
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve a global large texture store, used for loading beatmap backgrounds.
|
||||
/// </summary>
|
||||
TextureStore LargeTextureStore { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a global large texture store, used specifically for retrieving cropped beatmap panel backgrounds.
|
||||
/// </summary>
|
||||
TextureStore BeatmapPanelTextureStore { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Access a global track store for retrieving beatmap tracks from.
|
||||
/// </summary>
|
||||
|
@ -32,12 +32,12 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Whether the Beatmap has finished loading.
|
||||
///</summary>
|
||||
public bool BeatmapLoaded { get; }
|
||||
bool BeatmapLoaded { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the Track has finished loading.
|
||||
///</summary>
|
||||
public bool TrackLoaded { get; }
|
||||
bool TrackLoaded { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the <see cref="IBeatmap"/> which this <see cref="IWorkingBeatmap"/> represents.
|
||||
@ -49,6 +49,11 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
Texture GetBackground();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a cropped background for this <see cref="IWorkingBeatmap"/> used for display on panels.
|
||||
/// </summary>
|
||||
Texture GetPanelBackground();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the <see cref="Waveform"/> for the <see cref="Track"/> of this <see cref="IWorkingBeatmap"/>.
|
||||
/// </summary>
|
||||
@ -124,12 +129,12 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Beings loading the contents of this <see cref="IWorkingBeatmap"/> asynchronously.
|
||||
/// </summary>
|
||||
public void BeginAsyncLoad();
|
||||
void BeginAsyncLoad();
|
||||
|
||||
/// <summary>
|
||||
/// Cancels the asynchronous loading of the contents of this <see cref="IWorkingBeatmap"/>.
|
||||
/// </summary>
|
||||
public void CancelAsyncLoad();
|
||||
void CancelAsyncLoad();
|
||||
|
||||
/// <summary>
|
||||
/// Reads the correct track restart point from beatmap metadata and sets looping to enabled.
|
||||
|
@ -66,6 +66,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected abstract IBeatmap GetBeatmap();
|
||||
public abstract Texture GetBackground();
|
||||
public virtual Texture GetPanelBackground() => GetBackground();
|
||||
protected abstract Track GetBeatmapTrack();
|
||||
|
||||
/// <summary>
|
||||
|
@ -42,6 +42,7 @@ namespace osu.Game.Beatmaps
|
||||
private readonly AudioManager audioManager;
|
||||
private readonly IResourceStore<byte[]> resources;
|
||||
private readonly LargeTextureStore largeTextureStore;
|
||||
private readonly LargeTextureStore beatmapPanelTextureStore;
|
||||
private readonly ITrackStore trackStore;
|
||||
private readonly IResourceStore<byte[]> files;
|
||||
|
||||
@ -58,6 +59,7 @@ namespace osu.Game.Beatmaps
|
||||
this.host = host;
|
||||
this.files = files;
|
||||
largeTextureStore = new LargeTextureStore(host?.Renderer ?? new DummyRenderer(), host?.CreateTextureLoaderStore(files));
|
||||
beatmapPanelTextureStore = new LargeTextureStore(host?.Renderer ?? new DummyRenderer(), new BeatmapPanelBackgroundTextureLoaderStore(host?.CreateTextureLoaderStore(files)));
|
||||
this.trackStore = trackStore;
|
||||
}
|
||||
|
||||
@ -110,6 +112,7 @@ namespace osu.Game.Beatmaps
|
||||
#region IResourceStorageProvider
|
||||
|
||||
TextureStore IBeatmapResourceProvider.LargeTextureStore => largeTextureStore;
|
||||
TextureStore IBeatmapResourceProvider.BeatmapPanelTextureStore => beatmapPanelTextureStore;
|
||||
ITrackStore IBeatmapResourceProvider.Tracks => trackStore;
|
||||
IRenderer IStorageResourceProvider.Renderer => host?.Renderer ?? new DummyRenderer();
|
||||
AudioManager IStorageResourceProvider.AudioManager => audioManager;
|
||||
@ -160,7 +163,11 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
public override Texture GetBackground()
|
||||
public override Texture GetPanelBackground() => getBackgroundFromStore(resources.BeatmapPanelTextureStore);
|
||||
|
||||
public override Texture GetBackground() => getBackgroundFromStore(resources.LargeTextureStore);
|
||||
|
||||
private Texture getBackgroundFromStore(TextureStore store)
|
||||
{
|
||||
if (string.IsNullOrEmpty(Metadata?.BackgroundFile))
|
||||
return null;
|
||||
@ -168,7 +175,7 @@ namespace osu.Game.Beatmaps
|
||||
try
|
||||
{
|
||||
string fileStorePath = BeatmapSetInfo.GetPathForFile(Metadata.BackgroundFile);
|
||||
var texture = resources.LargeTextureStore.Get(fileStorePath);
|
||||
var texture = store.Get(fileStorePath);
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@ -33,6 +31,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
public partial class BeatDivisorControl : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private int? lastCustomDivisor;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
public BeatDivisorControl(BindableBeatDivisor beatDivisor)
|
||||
@ -186,29 +186,46 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
beatDivisor.ValidDivisors.BindValueChanged(valid =>
|
||||
{
|
||||
if (valid.NewValue.Type == BeatDivisorType.Custom)
|
||||
lastCustomDivisor = valid.NewValue.Presets.Last();
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void cycleDivisorType(int direction)
|
||||
{
|
||||
Debug.Assert(Math.Abs(direction) == 1);
|
||||
int nextDivisorType = (int)beatDivisor.ValidDivisors.Value.Type + direction;
|
||||
if (nextDivisorType > (int)BeatDivisorType.Triplets)
|
||||
nextDivisorType = (int)BeatDivisorType.Common;
|
||||
else if (nextDivisorType < (int)BeatDivisorType.Common)
|
||||
nextDivisorType = (int)BeatDivisorType.Triplets;
|
||||
int totalTypes = Enum.GetValues<BeatDivisorType>().Length;
|
||||
BeatDivisorType currentType = beatDivisor.ValidDivisors.Value.Type;
|
||||
|
||||
switch ((BeatDivisorType)nextDivisorType)
|
||||
Debug.Assert(Math.Abs(direction) == 1);
|
||||
|
||||
cycleOnce();
|
||||
|
||||
if (lastCustomDivisor == null && currentType == BeatDivisorType.Custom)
|
||||
cycleOnce();
|
||||
|
||||
switch (currentType)
|
||||
{
|
||||
case BeatDivisorType.Common:
|
||||
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.COMMON;
|
||||
beatDivisor.SetArbitraryDivisor(4);
|
||||
break;
|
||||
|
||||
case BeatDivisorType.Triplets:
|
||||
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.TRIPLETS;
|
||||
beatDivisor.SetArbitraryDivisor(6);
|
||||
break;
|
||||
|
||||
case BeatDivisorType.Custom:
|
||||
beatDivisor.ValidDivisors.Value = BeatDivisorPresetCollection.Custom(beatDivisor.ValidDivisors.Value.Presets.Max());
|
||||
Debug.Assert(lastCustomDivisor != null);
|
||||
beatDivisor.SetArbitraryDivisor(lastCustomDivisor.Value);
|
||||
break;
|
||||
}
|
||||
|
||||
void cycleOnce() => currentType = (BeatDivisorType)(((int)currentType + totalTypes + direction) % totalTypes);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
@ -326,12 +343,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
BeatDivisor.BindValueChanged(_ => updateState(), true);
|
||||
divisorTextBox.OnCommit += (_, _) => setPresets();
|
||||
divisorTextBox.OnCommit += (_, _) => setPresetsFromTextBoxEntry();
|
||||
|
||||
Schedule(() => GetContainingInputManager().ChangeFocus(divisorTextBox));
|
||||
}
|
||||
|
||||
private void setPresets()
|
||||
private void setPresetsFromTextBoxEntry()
|
||||
{
|
||||
if (!int.TryParse(divisorTextBox.Text, out int divisor) || divisor < 1 || divisor > 64)
|
||||
{
|
||||
@ -394,10 +411,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private partial class TickSliderBar : SliderBar<int>
|
||||
{
|
||||
private Marker marker;
|
||||
private Marker marker = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
|
||||
@ -539,7 +556,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private partial class Marker : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Screens.Edit
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
},
|
||||
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
|
||||
new BeatDivisorControl(this.beatDivisor) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
|
@ -1,12 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -21,7 +23,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapBackgroundSprite(working)
|
||||
new PanelBeatmapBackground(working)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
@ -68,5 +70,23 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public partial class PanelBeatmapBackground : Sprite
|
||||
{
|
||||
private readonly IWorkingBeatmap working;
|
||||
|
||||
public PanelBeatmapBackground(IWorkingBeatmap working)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(working);
|
||||
|
||||
this.working = working;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Texture = working.GetPanelBackground();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.531.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
|
@ -16,6 +16,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.531.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.608.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user