1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00

Merge branch 'master' into skin-editor-beatmap-skin-disable

This commit is contained in:
Bartłomiej Dach 2023-06-22 20:30:51 +02:00
commit a11b3a67fb
No known key found for this signature in database
7 changed files with 126 additions and 14 deletions

View File

@ -111,6 +111,10 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnClick(ClickEvent e)
{
// Handle case where a click is triggered via TriggerClick().
if (!IsHovered)
hover.FadeOutFromOne(1600);
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(e);
}

View File

@ -119,6 +119,8 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD),
new KeyBinding(InputKey.Tab, GlobalAction.ToggleChatFocus),
new KeyBinding(InputKey.F1, GlobalAction.SaveReplay),
new KeyBinding(InputKey.F2, GlobalAction.ExportReplay),
};
public IEnumerable<KeyBinding> ReplayKeyBindings => new[]
@ -366,5 +368,11 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleNextBeatSnapDivisor))]
EditorCycleNextBeatSnapDivisor,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.SaveReplay))]
SaveReplay,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ExportReplay))]
ExportReplay,
}
}

View File

@ -324,6 +324,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ToggleChatFocus => new TranslatableString(getKey(@"toggle_chat_focus"), @"Toggle chat focus");
/// <summary>
/// "Save replay"
/// </summary>
public static LocalisableString SaveReplay => new TranslatableString(getKey(@"save_replay"), @"Save replay");
/// <summary>
/// "Export replay"
/// </summary>
public static LocalisableString ExportReplay => new TranslatableString(getKey(@"export_replay"), @"Export replay");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -118,7 +118,7 @@ namespace osu.Game.Overlays
private void updateProcessingMode()
{
bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State.Value == Visibility.Visible;
bool enabled = OverlayActivationMode.Value != OverlayActivation.Disabled || State.Value == Visibility.Visible;
notificationsEnabler?.Cancel();

View File

@ -8,16 +8,26 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Database;
using osu.Game.Scoring;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Online;
using osu.Game.Online.Multiplayer;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class SaveFailedScoreButton : CompositeDrawable
public partial class SaveFailedScoreButton : CompositeDrawable, IKeyBindingHandler<GlobalAction>
{
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private ScoreManager scoreManager { get; set; } = null!;
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
private readonly Func<Task<ScoreInfo>> importFailedScore;
@ -34,7 +44,7 @@ namespace osu.Game.Screens.Play
}
[BackgroundDependencyLoader]
private void load(OsuGame? game, Player? player, RealmAccess realm)
private void load(OsuGame? game, Player? player)
{
InternalChild = button = new DownloadButton
{
@ -54,7 +64,7 @@ namespace osu.Game.Screens.Play
{
importedScore = realm.Run(r => r.Find<ScoreInfo>(t.GetResultSafely().ID)?.Detach());
Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded);
});
}).FireAndForget();
break;
}
}
@ -87,5 +97,43 @@ namespace osu.Game.Screens.Play
}
}, true);
}
#region Export via hotkey logic (also in ReplayDownloadButton)
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.SaveReplay:
button.TriggerClick();
return true;
case GlobalAction.ExportReplay:
state.BindValueChanged(exportWhenReady, true);
// start the import via button
if (state.Value != DownloadState.LocallyAvailable)
button.TriggerClick();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
private void exportWhenReady(ValueChangedEvent<DownloadState> state)
{
if (state.NewValue != DownloadState.LocallyAvailable) return;
scoreManager.Export(importedScore);
this.state.ValueChanged -= exportWhenReady;
}
#endregion
}
}

View File

@ -1,30 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Online;
using osu.Game.Scoring;
using osuTK;
namespace osu.Game.Screens.Ranking
{
public partial class ReplayDownloadButton : CompositeDrawable
public partial class ReplayDownloadButton : CompositeDrawable, IKeyBindingHandler<GlobalAction>
{
public readonly Bindable<ScoreInfo> Score = new Bindable<ScoreInfo>();
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
private DownloadButton button;
private ShakeContainer shakeContainer;
private DownloadButton button = null!;
private ShakeContainer shakeContainer = null!;
private ScoreDownloadTracker downloadTracker;
private ScoreDownloadTracker? downloadTracker;
[Resolved]
private ScoreManager scoreManager { get; set; } = null!;
private ReplayAvailability replayAvailability
{
@ -46,8 +50,8 @@ namespace osu.Game.Screens.Ranking
Size = new Vector2(50, 30);
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, ScoreModelDownloader scores)
[BackgroundDependencyLoader]
private void load(OsuGame? game, ScoreModelDownloader scoreDownloader)
{
InternalChild = shakeContainer = new ShakeContainer
{
@ -67,7 +71,7 @@ namespace osu.Game.Screens.Ranking
break;
case DownloadState.NotDownloaded:
scores.Download(Score.Value);
scoreDownloader.Download(Score.Value);
break;
case DownloadState.Importing:
@ -99,6 +103,44 @@ namespace osu.Game.Screens.Ranking
}, true);
}
#region Export via hotkey logic (also in SaveFailedScoreButton)
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.SaveReplay:
button.TriggerClick();
return true;
case GlobalAction.ExportReplay:
State.BindValueChanged(exportWhenReady, true);
// start the import via button
if (State.Value != DownloadState.LocallyAvailable)
button.TriggerClick();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
private void exportWhenReady(ValueChangedEvent<DownloadState> state)
{
if (state.NewValue != DownloadState.LocallyAvailable) return;
scoreManager.Export(Score.Value);
State.ValueChanged -= exportWhenReady;
}
#endregion
private void updateState()
{
switch (replayAvailability)

View File

@ -160,7 +160,7 @@ namespace osu.Game.Screens.Ranking
if (allowWatchingReplay)
{
buttons.Add(new ReplayDownloadButton(null)
buttons.Add(new ReplayDownloadButton(SelectedScore.Value)
{
Score = { BindTarget = SelectedScore },
Width = 300