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Add migration for total score conversion
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@ -78,8 +78,9 @@ namespace osu.Game.Database
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/// 28 2023-06-08 Added IsLegacyScore to ScoreInfo, parsed from replay files.
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/// 29 2023-06-12 Run migration of old lazer scores to be best-effort in the new scoring number space. No actual realm changes.
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/// 30 2023-06-16 Run migration of old lazer scores again. This time with more correct rounding considerations.
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/// 31 2023-06-26 Add Version to ScoreInfo, set to 30000002.
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/// </summary>
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private const int schema_version = 30;
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private const int schema_version = 31;
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/// <summary>
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/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
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@ -966,6 +967,16 @@ namespace osu.Game.Database
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break;
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}
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case 31:
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{
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var scores = migration.NewRealm.All<ScoreInfo>();
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foreach (var score in scores)
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score.Version = 30000002; // Last version before legacy total score conversion.
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break;
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}
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}
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Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
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@ -29,9 +29,10 @@ namespace osu.Game.Scoring.Legacy
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/// <list type="bullet">
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/// <item><description>30000001: Appends <see cref="LegacyReplaySoloScoreInfo"/> to the end of scores.</description></item>
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/// <item><description>30000002: Score stored to replay calculated using the Score V2 algorithm.</description></item>
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/// <item><description>30000003: First version after legacy total score migration.</description></item>
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/// </list>
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/// </remarks>
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public const int LATEST_VERSION = 30000002;
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public const int LATEST_VERSION = 30000003;
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/// <summary>
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/// The first stable-compatible YYYYMMDD format version given to lazer usage of replays.
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@ -15,6 +15,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Users;
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using osu.Game.Utils;
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using Realms;
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@ -63,6 +64,8 @@ namespace osu.Game.Scoring
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public double? PP { get; set; }
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public int Version { get; set; } = LegacyScoreEncoder.LATEST_VERSION;
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[Indexed]
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public long OnlineID { get; set; } = -1;
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