1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:47:24 +08:00

Rename a few remaining CountAccuracyJudgement variable

This commit is contained in:
Dean Herbert 2023-05-29 20:08:22 +09:00
parent 1558723420
commit b3ca409339

View File

@ -117,12 +117,12 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// The count of all accuracy-affecting judgements in the beatmap.
/// </summary>
private int maximumCountAccuracyJudgements;
private int maximumAccuracyJudgementCount;
/// <summary>
/// The count of accuracy-affecting judgements at the current point in time.
/// </summary>
private int currentCountAccuracyJudgements;
private int currentAccuracyJudgementCount;
/// <summary>
/// The maximum combo score in the beatmap.
@ -216,7 +216,7 @@ namespace osu.Game.Rulesets.Scoring
{
currentMaximumBaseScore += Judgement.ToNumericResult(result.Judgement.MaxResult);
currentBaseScore += Judgement.ToNumericResult(result.Type);
currentCountAccuracyJudgements++;
currentAccuracyJudgementCount++;
}
if (result.Type.IsBonus())
@ -257,7 +257,7 @@ namespace osu.Game.Rulesets.Scoring
{
currentMaximumBaseScore -= Judgement.ToNumericResult(result.Judgement.MaxResult);
currentBaseScore -= Judgement.ToNumericResult(result.Type);
currentCountAccuracyJudgements--;
currentAccuracyJudgementCount--;
}
if (result.Type.IsBonus())
@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Scoring
MaximumAccuracy.Value = maximumBaseScore > 0 ? (currentBaseScore + (maximumBaseScore - currentMaximumBaseScore)) / maximumBaseScore : 1;
double comboProgress = maximumComboPortion > 0 ? currentComboPortion / maximumComboPortion : 1;
double accuracyProcess = maximumCountAccuracyJudgements > 0 ? (double)currentCountAccuracyJudgements / maximumCountAccuracyJudgements : 1;
double accuracyProcess = maximumAccuracyJudgementCount > 0 ? (double)currentAccuracyJudgementCount / maximumAccuracyJudgementCount : 1;
TotalScore.Value = (long)Math.Round(ComputeTotalScore(comboProgress, accuracyProcess, currentBonusPortion) * scoreMultiplier);
}
@ -321,7 +321,7 @@ namespace osu.Game.Rulesets.Scoring
maximumBaseScore = currentBaseScore;
maximumComboPortion = currentComboPortion;
maximumCountAccuracyJudgements = currentCountAccuracyJudgements;
maximumAccuracyJudgementCount = currentAccuracyJudgementCount;
maximumResultCounts.Clear();
maximumResultCounts.AddRange(scoreResultCounts);
@ -333,7 +333,7 @@ namespace osu.Game.Rulesets.Scoring
currentBaseScore = 0;
currentMaximumBaseScore = 0;
currentCountAccuracyJudgements = 0;
currentAccuracyJudgementCount = 0;
currentComboPortion = 0;
currentBonusPortion = 0;
@ -407,7 +407,7 @@ namespace osu.Game.Rulesets.Scoring
{
MaximumBaseScore = currentMaximumBaseScore,
BaseScore = currentBaseScore,
AccuracyJudgementCount = currentCountAccuracyJudgements,
AccuracyJudgementCount = currentAccuracyJudgementCount,
ComboPortion = currentComboPortion,
BonusPortion = currentBonusPortion
};
@ -416,7 +416,7 @@ namespace osu.Game.Rulesets.Scoring
{
currentMaximumBaseScore = statistics.MaximumBaseScore;
currentBaseScore = statistics.BaseScore;
currentCountAccuracyJudgements = statistics.AccuracyJudgementCount;
currentAccuracyJudgementCount = statistics.AccuracyJudgementCount;
currentComboPortion = statistics.ComboPortion;
currentBonusPortion = statistics.BonusPortion;
}