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Move argon key counter to right to match stable expectations
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@ -178,9 +178,9 @@ namespace osu.Game.Skinning
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// Hard to find this at runtime, so taken from the most expanded state during replay.
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const float song_progress_offset_height = 36 + padding;
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keyCounter.Anchor = Anchor.BottomLeft;
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keyCounter.Origin = Anchor.BottomLeft;
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keyCounter.Position = new Vector2(hitError.Width + padding, -(padding * 2 + song_progress_offset_height));
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keyCounter.Anchor = Anchor.BottomRight;
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keyCounter.Origin = Anchor.BottomRight;
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keyCounter.Position = new Vector2(-(hitError.Width + padding), -(padding * 2 + song_progress_offset_height));
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}
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}
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}
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