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Rename ModState members to better convey what's what

This commit is contained in:
Bartłomiej Dach 2023-06-18 13:49:29 +02:00
parent aece548db1
commit 62f01e4f40
No known key found for this signature in database
3 changed files with 9 additions and 9 deletions

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Mods
foreach (var mod in availableMods)
{
mod.Active.BindValueChanged(_ => updateState());
mod.MatchingFilter.BindValueChanged(_ => updateState());
mod.MatchingTextFilter.BindValueChanged(_ => updateState());
mod.ValidForSelection.BindValueChanged(_ => updateState());
}

View File

@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Mods
base.LoadComplete();
modState.ValidForSelection.BindValueChanged(_ => updateFilterState());
modState.MatchingFilter.BindValueChanged(_ => updateFilterState(), true);
modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true);
}
protected override void Select()
@ -100,13 +100,13 @@ namespace osu.Game.Overlays.Mods
public override bool MatchingFilter
{
get => modState.MatchingFilter.Value;
get => modState.MatchingTextFilter.Value;
set
{
if (modState.MatchingFilter.Value == value)
if (modState.MatchingTextFilter.Value == value)
return;
modState.MatchingFilter.Value = value;
modState.MatchingTextFilter.Value = value;
}
}

View File

@ -39,14 +39,14 @@ namespace osu.Game.Overlays.Mods
public BindableBool ValidForSelection { get; } = new BindableBool(true);
/// <summary>
/// Whether the <see cref="Mod"/> is passing all filters and visible for user
/// Whether the mod is matching the current textual filter.
/// </summary>
public bool Visible => MatchingFilter.Value && ValidForSelection.Value;
public BindableBool MatchingTextFilter { get; } = new BindableBool(true);
/// <summary>
/// Whether the mod is matching the current filter, i.e. it is available for user selection.
/// Whether the <see cref="Mod"/> matches all applicable filters and visible for the user to select.
/// </summary>
public BindableBool MatchingFilter { get; } = new BindableBool(true);
public bool Visible => MatchingTextFilter.Value && ValidForSelection.Value;
public ModState(Mod mod)
{