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Merge pull request #23952 from frenzibyte/ios-file-import-support
Add back support for importing beatmaps/skins/replays on iOS via "Files" app
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commit
66f33b4f8c
@ -2,12 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Versioning;
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using System.Threading.Tasks;
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using Microsoft.Win32;
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using osu.Desktop.Security;
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using osu.Framework.Platform;
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@ -17,7 +15,6 @@ using osu.Framework;
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using osu.Framework.Logging;
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using osu.Game.Updater;
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using osu.Desktop.Windows;
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using osu.Framework.Threading;
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using osu.Game.IO;
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using osu.Game.IPC;
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using osu.Game.Utils;
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@ -138,52 +135,10 @@ namespace osu.Desktop
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desktopWindow.CursorState |= CursorState.Hidden;
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desktopWindow.Title = Name;
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desktopWindow.DragDrop += f =>
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{
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// on macOS, URL associations are handled via SDL_DROPFILE events.
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if (f.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
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{
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HandleLink(f);
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return;
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}
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fileDrop(new[] { f });
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};
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}
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protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
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private readonly List<string> importableFiles = new List<string>();
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private ScheduledDelegate? importSchedule;
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private void fileDrop(string[] filePaths)
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{
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lock (importableFiles)
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{
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importableFiles.AddRange(filePaths);
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Logger.Log($"Adding {filePaths.Length} files for import");
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// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
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// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
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importSchedule?.Cancel();
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importSchedule = Scheduler.AddDelayed(handlePendingImports, 100);
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}
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}
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private void handlePendingImports()
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{
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lock (importableFiles)
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{
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Logger.Log($"Handling batch import of {importableFiles.Count} files");
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string[] paths = importableFiles.ToArray();
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importableFiles.Clear();
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Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -6,6 +6,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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@ -28,6 +29,7 @@ using osu.Framework.Input.Events;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Framework.Localisation;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Threading;
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using osu.Game.Beatmaps;
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@ -281,6 +283,52 @@ namespace osu.Game
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
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dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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private readonly List<string> dragDropFiles = new List<string>();
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private ScheduledDelegate dragDropImportSchedule;
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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if (host.Window is SDL2Window sdlWindow)
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{
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sdlWindow.DragDrop += path =>
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{
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// on macOS/iOS, URL associations are handled via SDL_DROPFILE events.
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if (path.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
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{
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HandleLink(path);
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return;
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}
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lock (dragDropFiles)
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{
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dragDropFiles.Add(path);
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Logger.Log($@"Adding ""{Path.GetFileName(path)}"" for import");
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// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
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// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
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dragDropImportSchedule?.Cancel();
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dragDropImportSchedule = Scheduler.AddDelayed(handlePendingDragDropImports, 100);
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}
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};
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}
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}
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private void handlePendingDragDropImports()
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{
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lock (dragDropFiles)
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{
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Logger.Log($"Handling batch import of {dragDropFiles.Count} files");
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string[] paths = dragDropFiles.ToArray();
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dragDropFiles.Clear();
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Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
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}
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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