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Remove a couple of unnecessary volume
declarations
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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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NewCombo = i % 8 == 0,
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Samples = new List<HitSampleInfo>(new[]
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{
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new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: 100)
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new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
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})
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});
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}
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Edit
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HitObject = hitObject;
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// adding the default hit sample should be the case regardless of the ruleset.
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HitObject.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: 100));
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HitObject.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_NORMAL));
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RelativeSizeAxes = Axes.Both;
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