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Change default availability in MultiplayerRoomUser to Unknown
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@@ -29,7 +29,7 @@ namespace osu.Game.Online.Multiplayer
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/// The availability state of the current beatmap.
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/// </summary>
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[Key(2)]
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public BeatmapAvailability BeatmapAvailability { get; set; } = BeatmapAvailability.LocallyAvailable();
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public BeatmapAvailability BeatmapAvailability { get; set; } = BeatmapAvailability.Unknown();
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/// <summary>
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/// Any mods applicable only to the local user.
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