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Rename and adjust xmldoc on TotalScoreVersion
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@ -204,7 +204,7 @@ namespace osu.Game
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{
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Logger.Log("Querying for scores that need total score conversion...");
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HashSet<Guid> scoreIds = realmAccess.Run(r => new HashSet<Guid>(r.All<ScoreInfo>().Where(s => s.Version == 30000002).AsEnumerable().Select(s => s.ID)));
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HashSet<Guid> scoreIds = realmAccess.Run(r => new HashSet<Guid>(r.All<ScoreInfo>().Where(s => s.TotalScoreVersion == 30000002).AsEnumerable().Select(s => s.ID)));
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Logger.Log($"Found {scoreIds.Count} scores which require total score conversion.");
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@ -239,7 +239,7 @@ namespace osu.Game
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{
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ScoreInfo s = r.Find<ScoreInfo>(id);
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s.TotalScore = newTotalScore;
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s.Version = LegacyScoreEncoder.LATEST_VERSION;
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s.TotalScoreVersion = LegacyScoreEncoder.LATEST_VERSION;
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});
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Logger.Log($"Converted total score for score {id}");
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@ -975,13 +975,13 @@ namespace osu.Game.Database
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if (score.IsLegacyScore && score.Ruleset.IsLegacyRuleset())
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{
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// Scores with this version will trigger the score upgrade process in BackgroundBeatmapProcessor.
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score.Version = 30000002;
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score.TotalScoreVersion = 30000002;
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// Transfer known legacy scores to a permanent storage field for preservation.
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score.LegacyTotalScore = score.TotalScore;
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}
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else
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score.Version = LegacyScoreEncoder.LATEST_VERSION;
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score.TotalScoreVersion = LegacyScoreEncoder.LATEST_VERSION;
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}
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break;
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@ -54,13 +54,25 @@ namespace osu.Game.Scoring
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public long TotalScore { get; set; }
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/// <summary>
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/// The version of processing applied to calculate total score as stored in the database.
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/// If this does not match <see cref="LegacyScoreEncoder.LATEST_VERSION"/>,
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/// the total score has not yet been updated to reflect the current scoring values.
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///
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/// See <see cref="BackgroundBeatmapProcessor"/>'s conversion logic.
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/// </summary>
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/// <remarks>
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/// This may not match the version stored in the replay files.
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/// </remarks>
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internal int TotalScoreVersion { get; set; } = LegacyScoreEncoder.LATEST_VERSION;
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/// <summary>
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/// Used to preserve the total score for legacy scores.
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/// </summary>
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/// <remarks>
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/// Not populated if <see cref="IsLegacyScore"/> is <c>false</c>.
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/// </remarks>
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public long? LegacyTotalScore { get; set; }
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internal long? LegacyTotalScore { get; set; }
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public int MaxCombo { get; set; }
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@ -72,16 +84,6 @@ namespace osu.Game.Scoring
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public double? PP { get; set; }
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/// <summary>
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/// The version of this score as stored in the database.
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/// If this does not match <see cref="LegacyScoreEncoder.LATEST_VERSION"/>,
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/// then the score has not yet been updated to reflect the current scoring values.
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/// </summary>
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/// <remarks>
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/// This may not match the version stored in the replay files.
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/// </remarks>
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public int Version { get; set; } = LegacyScoreEncoder.LATEST_VERSION;
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[Indexed]
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public long OnlineID { get; set; } = -1;
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