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Rename constant

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Bartłomiej Dach 2023-06-18 18:43:55 +02:00
parent dad32817ee
commit a2a9823d84
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@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Chat
/// If unspecified, the colour is by default initialised to:
/// <list type="bullet">
/// <item><see cref="APIUser.Colour">message.Sender.Colour</see>, if non-empty,</item>
/// <item>a random colour from <see cref="default_colours"/> if the above is empty.</item>
/// <item>a random colour from <see cref="default_username_colours"/> if the above is empty.</item>
/// </list>
/// </remarks>
public Color4 UsernameColour { get; init; }
@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Chat
// consumers can use the initialiser of `UsernameColour` to override this if they wish to.
UsernameColour = !string.IsNullOrEmpty(message.Sender.Colour)
? Color4Extensions.FromHex(message.Sender.Colour)
: default_colours[message.SenderId % default_colours.Length];
: default_username_colours[message.SenderId % default_username_colours.Length];
}
[BackgroundDependencyLoader]
@ -220,7 +220,7 @@ namespace osu.Game.Overlays.Chat
drawableTimestamp.Text = message.Timestamp.LocalDateTime.ToLocalisableString(prefer24HourTime.Value ? @"HH:mm:ss" : @"hh:mm:ss tt");
}
private static readonly Color4[] default_colours =
private static readonly Color4[] default_username_colours =
{
Color4Extensions.FromHex("588c7e"),
Color4Extensions.FromHex("b2a367"),