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Remove logging and catch any kind of errors
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@ -944,13 +944,20 @@ namespace osu.Game.Database
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foreach (var score in scores)
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{
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// Recalculate the old-style standardised score to see if this was an old lazer score.
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long oldStandardised = StandardisedScoreMigrationTools.GetOldStandardised(score);
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bool oldScoreMatchesExpectations = StandardisedScoreMigrationTools.GetOldStandardised(score) == score.TotalScore;
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// Some older score don't have correct statistics populated, so let's give them benefit of doubt.
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bool scoreIsVeryOld = score.Date < new DateTime(2023, 1, 1, 0, 0, 0);
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if (oldStandardised == score.TotalScore)
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if (oldScoreMatchesExpectations || scoreIsVeryOld)
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{
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long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
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Logger.Log($"Converting score {score.Rank} {score.Accuracy:P1} {score.TotalScore} -> {calculatedNew}");
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score.TotalScore = calculatedNew;
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try
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{
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long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
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score.TotalScore = calculatedNew;
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}
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catch
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{
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}
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}
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}
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