Salman Ahmed
a407bfe73b
Privatize UserRanks
and expose a similar CountryRank
field instead
2021-02-18 15:37:52 +03:00
Dean Herbert
00574a5288
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00
Salman Ahmed
a845e96b7a
Replace Ranks.Global
completely with a GlobalRank
property
2021-02-17 08:52:04 +03:00
Salman Ahmed
d7c91a7c6f
Merge branch 'fix-tournament-user-population' into multiplayer-participant-rank
2021-02-17 08:42:59 +03:00
Dean Herbert
e82922f8c5
Add the ability to deselect the currently selected room via clicking away
...
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
Salman Ahmed
0e7f52b5cc
Always use JSON property global_rank
for global ranks instead
2021-02-16 07:33:16 +03:00
Salman Ahmed
5b4999e8af
Update user statistics retrieval with API changes
2021-02-16 07:33:13 +03:00
Salman Ahmed
d15ffff9a5
Simplifiy user statistics retrieval to one-time on deserialization
2021-02-16 04:48:36 +03:00
Salman Ahmed
a1496cd8f3
Remove necessity of using CurrentModeRank
as a fallback
2021-02-16 04:48:36 +03:00
Dean Herbert
2e646882fa
Merge branch 'master' into non-concurrent-sample-playback
2021-02-15 21:22:21 +09:00
Dean Herbert
9ad38ab20e
Move HubClientConnector retrieval to IAPIProvider
2021-02-15 16:43:56 +09:00
Dean Herbert
f664fca0dd
Tidy up tests (and remove duplicate with new call logic)
2021-02-15 16:11:17 +09:00
Dean Herbert
4f264758a4
Add test coverage of pause from resume overlay
2021-02-15 15:57:36 +09:00
Dean Herbert
ec37e1602d
Add failing test coverage of retrying from the results screen
2021-02-15 15:03:09 +09:00
smoogipoo
c6ed3efa4a
Merge branch 'master' into non-concurrent-sample-playback
2021-02-15 14:47:32 +09:00
Dean Herbert
25f5120fdf
Add failing test coverage of user pausing or quick exiting during cooldown
2021-02-15 14:36:17 +09:00
Dean Herbert
a4dc544235
Refactor some shared code in TestScenePause
2021-02-15 14:24:08 +09:00
Dan Balasescu
34e600464b
Merge branch 'master' into abstract-hub-connection
2021-02-15 13:53:54 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
f7374703f0
Update tests to match dev domain
2021-02-12 15:29:21 +09:00
Salman Ahmed
d3c1b47592
Replace nullable API with null connector instead
2021-02-11 12:34:39 +03:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
Jamie Taylor
2ee634d173
Create subclass for "Error" notifications to allow them to have a unique pop-in sound
2021-02-11 13:55:43 +09:00
Salman Ahmed
0c5e66205b
Merge branch 'master' into abstract-hub-connection
2021-02-11 02:14:22 +03:00
Dean Herbert
9e400acd1a
Merge branch 'master' into fix-mod-settings-fuckery
2021-02-10 17:43:03 +09:00
Dean Herbert
98a83722ff
Move the point at which selected mods are reset in tests to allow mutliple creation test flow
2021-02-10 15:29:55 +09:00
Dean Herbert
de8a60435f
Add failing test covering reported breaking case
2021-02-10 14:44:37 +09:00
Dean Herbert
e9ef4aaf88
Add test covering expectations of external mod changes
2021-02-10 14:34:45 +09:00
Dan Balasescu
92599aa02b
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-09 21:06:09 +09:00
Dean Herbert
0a96f4d403
Avoid assigning null to a non-nullable property
2021-02-09 18:56:27 +09:00
Dean Herbert
17475e60b0
Fix missed test scene update
2021-02-09 18:48:50 +09:00
Dean Herbert
3206c7cbae
Merge branch 'master' into overlay-header-refactor
2021-02-09 18:20:07 +09:00
Dean Herbert
94f35825dd
Update test to cover changed exit/pause logic
...
I think this makes more sense?
2021-02-09 17:29:30 +09:00
Dean Herbert
4e3bb27cd5
Merge branch 'master' into fix-mod-settings-fuckery
2021-02-09 16:47:39 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence
2021-02-09 16:05:34 +09:00
Dean Herbert
b87327841d
Add test covering initial state propagation
2021-02-09 15:46:23 +09:00
Salman Ahmed
a0ead38496
Prevent test spectator clients from attempting hub connections
2021-02-09 08:02:51 +03:00
Salman Ahmed
f04d6d5e5e
Update hub clients with changes to connecotr
2021-02-09 08:02:32 +03:00
Dean Herbert
0efad9ded1
Add test coverage of setting reset on deselection
2021-02-09 13:54:13 +09:00
Dean Herbert
3133ccacfa
Reset selected mods between each test method
...
This doesn't actually fix or change behaviour, but does seem like
something we probably want to do here.
2021-02-09 13:09:40 +09:00
Salman Ahmed
f76f92515e
Clean up spectator streaming client with new hub connector
2021-02-09 02:15:56 +03:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
...
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
smoogipoo
6e34e7d750
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-08 19:08:53 +09:00
Dean Herbert
42c169054a
Revert "Disable failing test temporarily pending resolution"
...
This reverts commit 10142a4471
.
2021-02-08 17:46:34 +09:00
Dean Herbert
10142a4471
Disable failing test temporarily pending resolution
2021-02-08 16:59:21 +09:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
Dean Herbert
f338fa114b
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-05 18:02:40 +09:00
Dean Herbert
3e750feaa4
Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection
2021-02-05 16:42:35 +09:00
Dean Herbert
1368d55152
Add test coverage of precedence of display
2021-02-05 15:58:27 +09:00
Dean Herbert
98c4573240
Add assertions covering new test
2021-02-05 15:52:49 +09:00
Dean Herbert
9e9e382bee
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-05 15:27:17 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
...
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Salman Ahmed
78ea2d50bb
Merge branch 'master' into ready-button-clean-up
2021-02-05 07:23:11 +03:00
smoogipoo
cf5233c6ab
Merge branch 'master' into freemods
2021-02-05 00:27:14 +09:00
Dean Herbert
cef16a9f61
Add test coverage of animation / selection flushing
2021-02-04 19:55:15 +09:00
Dean Herbert
15062cc63f
Fix intermittent test failures
2021-02-04 19:29:48 +09:00
Bartłomiej Dach
cb87da2bb8
Merge branch 'master' into freemod-select-overlay
2021-02-03 22:19:35 +01:00
Dean Herbert
b06f4ee124
Merge branch 'master' into solo-mod-select-overlay
2021-02-03 23:44:08 +09:00
Dean Herbert
2a52851e68
Merge branch 'master' into modselect-dynamic-isvalid
2021-02-03 22:11:33 +09:00
Dean Herbert
77735ac9dc
Merge pull request #11663 from smoogipoo/modselect-disable-stacking
...
Allow mod buttons to not be stacked
2021-02-03 22:11:02 +09:00
Dean Herbert
b27557f278
Merge pull request #11667 from smoogipoo/fix-mod-icon
...
Fix ModIcon not updating background colour correctly
2021-02-03 22:06:29 +09:00
smoogipoo
8bb1391515
Fix inspection
2021-02-03 14:53:55 +09:00
Dan Balasescu
2a4488c11b
Merge branch 'master' into freemods
2021-02-03 14:12:39 +09:00
Bartłomiej Dach
fe7f4f7222
Merge branch 'master' into playlists-item-visual-improvements
2021-02-02 21:26:16 +01:00
smoogipoo
6453367a9c
Merge branch 'freemod-select-overlay' into freemods
2021-02-02 21:43:35 +09:00
smoogipoo
097ce37e96
Merge branch 'fix-mod-icon' into freemods
2021-02-02 21:37:24 +09:00
smoogipoo
921f008217
Fix ModIcon not updating background colour correctly
2021-02-02 21:35:08 +09:00
smoogipoo
643c0605d8
Implement the freemod selection overlay
2021-02-02 21:14:38 +09:00
smoogipoo
e58ece9e10
Make ModSelectOverlay abstract
2021-02-02 21:06:04 +09:00
smoogipoo
50e92bd0ed
Fix selection not being preserved when IsValidMod changes
2021-02-02 20:50:54 +09:00
smoogipoo
10ceddf3ff
Make IsValidMod adjustable
2021-02-02 20:47:50 +09:00
smoogipoo
6d620264f4
Allow mod buttons to not be stacked
2021-02-02 20:27:41 +09:00
Dean Herbert
c41c854ce3
Merge pull request #11637 from frenzibyte/improve-chat-autoscroll
...
Improve auto-scrolling logic for drawable channels
2021-02-02 18:40:25 +09:00
Dean Herbert
bc8a4f4111
Update test handling
2021-02-02 17:21:54 +09:00
Dean Herbert
6d9ac4d0f0
Increase darkness of gradient on buttons to make text readability (slightly) better
2021-02-02 16:57:27 +09:00
Dean Herbert
43052991f8
Remove unused using statement
2021-02-02 16:18:55 +09:00
Dean Herbert
3002fef05e
Remove empty parenthesis
2021-02-02 16:11:13 +09:00
Dean Herbert
54c0bdf7d3
Fix PlaylistLoungeTestScene appearing very narrow
2021-02-02 16:04:42 +09:00
Dean Herbert
b3105fb292
Add coverage of local echo messages performing automatic scrolling
2021-02-02 15:46:42 +09:00
Dean Herbert
3670bd40c2
Add test coverage of user scroll overriding
2021-02-02 15:44:11 +09:00
Dean Herbert
398ab9c2c2
Use UserTrackingScrollContainer instead
2021-02-02 15:29:38 +09:00
smoogipoo
f166c4c414
Rename test
2021-02-02 11:04:09 +09:00
Salman Ahmed
dcb1626e4d
Remove no longer necessary field
2021-02-01 22:38:42 +03:00
smoogipoo
97e3023df9
Renamespace/rename MatchSongSelect -> PlaylistsSongSelect
2021-02-01 20:16:58 +09:00
smoogipoo
9c4c47599f
Merge branch 'master' into freemods
2021-02-01 19:28:10 +09:00
smoogipoo
89a42d60fb
General cleanup
2021-02-01 18:50:32 +09:00
smoogipoo
3a906a89fc
Pin mod position in participant panels
2021-02-01 18:27:15 +09:00
smoogipoo
3cd30d284e
Renamespace
2021-02-01 18:08:49 +09:00
smoogipoo
f538963607
Extra mods -> user mods
2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041
Add user and panel states
2021-02-01 17:54:56 +09:00
Dean Herbert
328bd191d4
Merge pull request #11561 from Mysfit/fix-storyboard-samples
...
Fix storyboard samples continuing to play when the beatmap is paused or intro is skipped
2021-02-01 17:48:08 +09:00
Salman Ahmed
39d46d21e6
Add failing test case
2021-01-31 23:44:51 +03:00
Bartłomiej Dach
9ab1ad25eb
Merge branch 'master' into fix-leave-room-race-2
2021-01-30 13:41:04 +01:00
smoogipoo
45e41aaeac
Initial implementation of freemod selection overlay
2021-01-27 22:15:53 +09:00
smoogipoo
91d34d86f7
Abstractify ModSelectOverlay
2021-01-27 22:02:23 +09:00
Dean Herbert
fedcbf79fa
Merge pull request #11572 from EVAST9919/comment-pill
...
Make VotePill background transparent for own comments
2021-01-26 18:57:00 +09:00
Dean Herbert
468dfbecbe
Merge branch 'master' into fix-beatmap-listing-2
2021-01-26 17:56:37 +09:00
Salman Ahmed
c317d60169
Add offline test scene for beatmap listing overlay
2021-01-26 00:03:20 +03:00
Salman Ahmed
9312de7c23
Move online beatmap listing overlay to separate test scene
2021-01-26 00:03:20 +03:00
Dean Herbert
439f03e3b3
Fix failing test due to missing dependency
2021-01-25 19:25:38 +09:00
Mysfit
304264046b
Added tests.
2021-01-24 17:46:54 -05:00
Salman Ahmed
d034728443
Remove conditional compilation symbols for such case
2021-01-24 01:05:45 +03:00
Salman Ahmed
85b8b00b8c
Fix forgotten modulo
2021-01-24 01:04:56 +03:00
Salman Ahmed
faa2210274
Use old-style Enum.GetValues method for older than .NET 5
2021-01-24 00:55:58 +03:00
Salman Ahmed
acfb2d2980
Refactor beatmap set covers into using ModelBackedDrawable<T>
2021-01-24 00:32:33 +03:00
Salman Ahmed
d83abfa7d2
Add test scene with failing test case
2021-01-24 00:32:20 +03:00
Andrei Zavatski
e9d10bb6e7
Revert "Minor refactoring"
...
This reverts commit 3d42cc1f91
.
2021-01-22 22:49:49 +03:00
Andrei Zavatski
3d42cc1f91
Minor refactoring
2021-01-22 22:27:26 +03:00
Bartłomiej Dach
360f26c13d
Merge branch 'master' into scroll-to-20
2021-01-22 19:58:36 +01:00
Andrei Zavatski
20161aea6a
Show LoginOverlay if not logged-in when clicking on a pill
2021-01-22 21:47:53 +03:00
Andrei Zavatski
6379381f95
Make VotePill background transparent for own comments
2021-01-22 20:46:20 +03:00
Bartłomiej Dach
a71f769cce
Add missing license header
2021-01-21 22:09:42 +01:00
Bartłomiej Dach
7046f64e7f
Rewrite test scene
2021-01-21 22:09:17 +01:00
vmaggioli
a5f866d95c
Test updates
2021-01-21 15:14:24 -05:00
vmaggioli
e4b59c7317
Test setup
2021-01-21 11:54:26 -05:00
Dean Herbert
259f6504fb
Merge branch 'master' into realm-key-binding-store
2021-01-21 15:45:59 +09:00
Dean Herbert
a6516e3be5
Merge branch 'master' into scroll-to-20
2021-01-21 14:28:17 +09:00
smoogipoo
54dbb43f79
Fix more potential failures
2021-01-21 14:03:35 +09:00
Dean Herbert
7c4a072568
Merge branch 'master' into scroll-to-20
2021-01-21 13:48:26 +09:00
smoogipoo
163a937e41
Fix mod test failing intermittently
2021-01-21 13:30:53 +09:00
Andrei Zavatski
da0066e7b0
Merge master with conflicts resolved
2021-01-21 07:30:47 +03:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor
2021-01-21 12:38:34 +09:00
Bartłomiej Dach
7abe33ad0e
Add failing test case
2021-01-21 00:04:15 +01:00
smoogipoo
bba182a02d
Fix test failure
2021-01-20 21:27:16 +09:00
smoogipoo
5ff76be052
Fix potential test failures due to timing
2021-01-20 19:43:51 +09:00
smoogipoo
8ffbcc9860
Fix test failures and general discrepancies
2021-01-20 14:05:35 +09:00
Andrei Zavatski
2ca3ccad06
Move all the content to BeatmapSetHeaderContent drawable
2021-01-20 04:56:46 +03:00
Dean Herbert
f1a785f407
Merge branch 'master' into realm-key-binding-store
2021-01-19 18:22:34 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Andrei Zavatski
f0add0a7cf
Make BeatmapSetOverlay use OverlayHeader
2021-01-19 01:34:37 +03:00
Andrei Zavatski
70420b56d3
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-header-refactor
2021-01-18 20:09:51 +03:00
Salman Ahmed
4a1acdece2
Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up
2021-01-18 20:06:47 +03:00
Salman Ahmed
5f2e9c5485
Add visual test case for displaying beatmap availability states
2021-01-18 11:49:27 +03:00
Andrei Zavatski
27ffc98445
Implement WebOverlay component
2021-01-18 10:48:12 +03:00
Bartłomiej Dach
2b23c8eabd
Use alpha directly for checking visibility in test
...
`IsPresent` is no longer synonymous with being visible, after applying
the fix to the issue in question.
2021-01-17 18:08:58 +01:00
Salman Ahmed
585aa87c53
Fix playlist item download button never shown back after hiding
2021-01-17 19:17:14 +03:00
Dean Herbert
5fd644fc57
Unify variable names
2021-01-17 22:42:48 +09:00
Dean Herbert
addd463d26
Merge branch 'master' into explicit-search-control
2021-01-17 21:44:25 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
...
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Salman Ahmed
63c0dc9bd9
Update ready button test scene with new logic
2021-01-17 01:11:03 +03:00
Bartłomiej Dach
7296a6dd84
Merge branch 'master' into realm-key-binding-store
2021-01-16 16:48:54 +01:00
Dean Herbert
b8c85ef017
Revert polling changes to fix participant list display
...
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.
For now, let's revert this change and iterate from there, if/when the
same issue arises again.
I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-15 15:19:12 +09:00
Dean Herbert
d023ad8ad1
Remove assert messages
2021-01-15 15:18:29 +09:00
Dean Herbert
51255033e2
Update some missed usages of KeyBindingContainer in tests
2021-01-15 14:57:01 +09:00
Roman Kapustin
0ea4e221b2
Merge branch 'master' into net5.0
2021-01-14 14:02:51 +03:00
Salman Ahmed
268f9d661f
Dispose of local config on disposal
2021-01-13 13:00:14 +03:00
Salman Ahmed
a5f99ed8e6
Merge branch 'explicit-beatmap-markers' into explicit-search-control
2021-01-13 12:53:57 +03:00
Salman Ahmed
7fd55efc43
Add test cases for displaying explicit beatmaps
2021-01-13 12:27:15 +03:00
Dean Herbert
422260797b
Revert polling changes to fix participant list display
...
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.
For now, let's revert this change and iterate from there, if/when the
same issue arises again.
I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-12 17:26:00 +09:00
Salman Ahmed
80fa2cf693
Add test coverage
2021-01-12 11:14:05 +03:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
8765aaf9e6
Use IKeyBinding for all key binding usages (and add update flow via primary key)
2021-01-11 16:31:35 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Bartłomiej Dach
d110ed9e95
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 15:42:33 +01:00
Dean Herbert
95ad324a39
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 23:01:54 +09:00
Bartłomiej Dach
8c3955d341
Improve safety of ongoing operation tracker
...
Finishing an operation started via
`OngoingOperationTracker.BeginOperation()` was risky in cases where the
operation ended at a callback on another thread (which, in the case of
multiplayer, is *most* cases). In particular, if any consumer registered
a callback that mutates transforms when the operation ends, it would
result in crashes after the framework-side safety checks.
Rework `OngoingOperationTracker` into an always-present component
residing in the drawable hierarchy, and ensure that the
`operationInProgress` bindable is always updated on the update thread.
This way consumers don't have to add local schedules in multiple places.
2021-01-09 22:45:24 +01:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions
2021-01-09 10:15:20 +09:00
Bartłomiej Dach
ff60d652ed
Move out test ongoing operation tracker to higher level
2021-01-08 22:28:21 +01:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
924f91ed9b
Fix song select test doing the completely wrong thing
2021-01-08 15:56:35 +01:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background
2021-01-06 11:04:51 +01:00
Bartłomiej Dach
52687fc37c
Merge branch 'master' into fix-transform-mutation-loading-layer
2021-01-05 23:10:51 +01:00
Dean Herbert
0639429a23
Fix test (and remove no longer valid test)
2021-01-05 18:10:39 +09:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
5904e426eb
Remove unused variable
2021-01-05 16:00:25 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Salman Ahmed
81355652fa
Add simple test coverage
2021-01-05 06:00:15 +03:00
Dean Herbert
deb1ad7bca
Merge branch 'master' into disable-repeat-multi-actions
2021-01-04 23:38:29 +09:00
Bartłomiej Dach
924af58f5b
Replace using static with explicit nested reference
...
This seems to be an inspectcode bug, as the code is correct and
compiles, but let's just work around it for now.
2021-01-02 12:25:59 +01:00
Salman Ahmed
ee664ad571
Add test coverage
2021-01-01 03:47:18 +03:00
mcendu
17abe90c27
move SkinnableHealthDisplay
...
Similar components are in osu.Game.Screens.Play.HUD while this is not
2020-12-31 20:23:13 +08:00
Bartłomiej Dach
f800448c87
Move game start logic to a higher level
2020-12-30 18:15:48 +01:00
Bartłomiej Dach
d34609b98e
Rename On{ToggleReady -> ReadyClick}
2020-12-30 16:29:36 +01:00
Bartłomiej Dach
f2163a471a
Trim missed reference to deleted member
2020-12-29 11:53:42 +01:00
Bartłomiej Dach
274730de34
Cache tracker in test scene to resolve test fails
2020-12-29 09:16:08 +01:00
Bartłomiej Dach
e9b0652359
Move ready-up operation logic again to client
...
To salvage ready up button tests.
2020-12-29 09:16:02 +01:00
Bartłomiej Dach
db52255bbe
Adjust tracker usages to match new API
2020-12-29 08:20:43 +01:00
Bartłomiej Dach
f68e4fc88f
Merge branch 'master' into disable-repeat-multi-actions
2020-12-29 07:42:20 +01:00
Dean Herbert
e3a41f6118
Rename variable to make more sense
...
It needs to be explicitly stated that the users in this list are related
to the *joined* room. Especially since it's sharing its variable name
with `SpectatorStreamingClient` where it has the opposite meaning (is a
list of *globally* playing players).
2020-12-29 14:27:35 +09:00
Bartłomiej Dach
af66e45311
Disable create room button after triggering join
2020-12-28 22:48:03 +01:00
Bartłomiej Dach
47ab7c9fd6
Disable ready button after host click
2020-12-28 22:48:03 +01:00
Dean Herbert
9155671557
Merge pull request #11341 from peppy/fix-leaderboard-user-handling
...
Fix incorrect null handling in GameplayLeaderboard
2020-12-28 22:44:55 +09:00
Dean Herbert
2e88036f39
Merge pull request #11342 from bdach/fix-beatmap-not-reverting
...
Fix user changes in multi song select not reverting on exit without confirmation
2020-12-28 21:56:07 +09:00
Bartłomiej Dach
a376a23ed7
Merge branch 'master' into fix-leaderboard-user-handling
2020-12-28 13:43:53 +01:00
Dean Herbert
92d74a9343
Fix potential nullref in test scene
2020-12-28 20:48:14 +09:00
Bartłomiej Dach
fb21b7c016
Add failing test cases
2020-12-28 12:35:16 +01:00
Dean Herbert
6254907ef9
Move multiplayer leaderboard test to correct namespace
2020-12-28 20:31:08 +09:00
Dean Herbert
8f0413472c
Add test coverage of null users in scoreboard
2020-12-28 20:30:08 +09:00
Bartłomiej Dach
20ae84a466
Merge branch 'master' into fix-user-lookup-failure-crashes
2020-12-28 12:15:06 +01:00
Dean Herbert
046a76cb1d
Allow null users to still be displayed in the participant list
...
The fix here is correcting the access of `user.Country`. The deicision
to have null users display is because this is the best we can do (if
osu-web could not resolve the user). We still want the users in the
lobby to be aware of this user's presence, rather than hiding them from
view.
osu-stable does a similar thing, showing these users as `[Loading]`. I
decided to go with blank names instead because having *any* text there
causes confusion. We can iterate on this in future design updates.
2020-12-28 15:03:44 +09:00
Dean Herbert
69fab7de77
Merge pull request #11307 from bdach/fix-account-creation-overlay-after-logout
...
Fix account creation overlay not showing up the first time after a log-out
2020-12-28 11:52:48 +09:00
Dean Herbert
1b7c72f03b
Merge branch 'master' into changelog-refactor
2020-12-28 11:00:14 +09:00
Dean Herbert
966a2151e3
Ensure the previous leaderboard is removed
2020-12-26 17:55:24 +09:00
Dean Herbert
2599e95335
Add test coverage
2020-12-26 12:11:19 +09:00
Dean Herbert
ff57562956
Fix multiplayer leaderboard not unsubscribing from quit users
2020-12-26 11:35:31 +09:00
Bartłomiej Dach
09b0a57290
Schedule all of setup to avoid headless test fail
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
c32fc05f69
Improve test scene coverage of corner cases
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
3ac618778f
Handle all changelog entry types correctly
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
dacf6d5a34
Decouple changelog test scene from web
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
4c43a67b68
Rename I{Multiplayer -> OnlinePlay}SubScreen
2020-12-25 18:07:34 +01:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Dean Herbert
9de1a67e03
Move PlaylistsResultsScreen to correct namespace
2020-12-25 23:47:32 +09:00
Dean Herbert
836d1491d0
PlaylistsMultiplayer -> Playlists
2020-12-25 23:47:18 +09:00
Dean Herbert
e421b6d34e
Update some missed variables
2020-12-25 23:36:09 +09:00
Bartłomiej Dach
3a6a3a067b
Rewrite test to cover failure case
2020-12-25 15:12:37 +01:00
Bartłomiej Dach
da8365f9d0
Fix other missed cases of changing inheritance
2020-12-25 14:34:47 +01:00
Bartłomiej Dach
13c38c9b55
Fix tests failing due to wrong inheritance
2020-12-25 14:18:21 +01:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
12e4bbdc5b
Reorganise test scenes into playlists specific namespace
2020-12-25 13:20:37 +09:00
Dean Herbert
a1384942b1
Timeshift -> Playlists at a code level
2020-12-25 13:11:21 +09:00
Dean Herbert
4e21bd0108
Merge pull request #11286 from peppy/rename-timeshift
...
Rename "timeshift" to "playlists"
2020-12-25 00:45:06 +09:00
Bartłomiej Dach
6ec045f235
Distinguish primary multi screen titles in header
2020-12-24 16:18:35 +01:00
Dean Herbert
fa14438671
Merge pull request #11285 from peppy/resort-leaderboard-less
...
Re-sort the leaderboard order a maximum of once a second
2020-12-25 00:05:13 +09:00
Dean Herbert
3d28a0ccef
Merge pull request #11271 from peppy/dev-server
...
Prefer connecting to dev server when running in DEBUG
2020-12-24 23:01:19 +09:00
Dean Herbert
d0e8347968
Change asserts into until steps
2020-12-24 22:28:25 +09:00
Dean Herbert
66a23c22e5
Fix various tests failing due to dependence on specific online data
2020-12-24 21:28:24 +09:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Dean Herbert
c35454081c
Add sound when players change ready state
2020-12-24 17:17:45 +09:00
Bartłomiej Dach
47020c8887
Add failing test cases
2020-12-23 21:00:47 +01:00
Bartłomiej Dach
9843da59f4
Fix intermittent test fail due to duplicate user
...
`TestSceneRealtimeReadyButton` was manually adding `API.LocalUser`,
which wasn't actually needed. The base `RealtimeMultiplayerTestScene` by
default creates a new room as `API.LocalUser`, therefore automatically
adding that user to the room - and as such there is no need to add them
manually unless the `joinRoom` ctor param is specified as `false`.
2020-12-23 20:29:17 +01:00
Bartłomiej Dach
08d87ccb1e
Merge branch 'master' into present-recommended
2020-12-22 23:36:13 +01:00
Bartłomiej Dach
4a677ecc19
Make random state choice in test more robust
...
`RNG.Next(int, int)` is max-exclusive, so the random state choice would
actually never pick `MultiplayerUserState.Results` on its own. The only
reason why that state ever did show up was by a freak accident of sorts
(the logic in `TestRealtimeMultiplayerClient` would automatically
convert every `FinishedPlay` state to `Results`, up until seeing the
first player that was in the `Playing` state).
2020-12-22 21:49:42 +01:00
Endrik Tombak
668f89d8b2
Copy test from #11019
2020-12-22 17:33:11 +02:00
Dean Herbert
23bf9c372c
Fix naming conflict with test scenes
2020-12-22 18:26:39 +09:00
Dean Herbert
ce806dd880
Replace the ready mark display with a state display, showing all participant states
2020-12-22 18:25:45 +09:00
Dean Herbert
17d924c755
Move timeshift settings overlay to correct namespace
2020-12-22 15:52:47 +09:00
Dean Herbert
8201fa8e34
Split out common implementation and private classes in MatchSettingsOverlay
2020-12-22 15:51:24 +09:00
Dean Herbert
c6be969e33
Remove unnecessary resolved recommender in test
2020-12-22 14:42:12 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended
2020-12-22 13:52:29 +09:00
smoogipoo
f21b4a269f
Reduce wait length
2020-12-21 18:42:55 +09:00
smoogipoo
56bd3d8a82
Add realtime multiplayer test scene
2020-12-21 18:42:31 +09:00
smoogipoo
14ea49a14d
Merge branch 'nullable-endsat' into realtime-multiplayer-2
2020-12-21 16:22:16 +09:00
smoogipoo
a59124dd93
Make room duration/endsat nullable
2020-12-21 16:18:39 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button
2020-12-21 11:19:03 +09:00
Angela Zhang
7d326c7f24
Review changes + added tests
2020-12-20 13:18:00 -06:00
Bartłomiej Dach
bcd140b8df
Merge branch 'master' into realtime-ready-button
2020-12-20 18:20:57 +01:00
Bartłomiej Dach
b76ec79a70
Merge branch 'master' into realtime-participants-list
2020-12-20 18:20:22 +01:00
smoogipoo
1fdc19ee0f
Add realtime match subscreen and related components
2020-12-21 00:05:38 +09:00
smoogipoo
55cdff5be7
Renamespace ready button
2020-12-20 23:54:04 +09:00
smoogipoo
a1ba4b6979
Split MatchSubScreen into abstract component + timeshift implementation
2020-12-20 23:40:19 +09:00
smoogipoo
b9e4a7196e
Add realtime lounge subscreen
2020-12-20 23:36:56 +09:00
smoogipoo
fdfe3c2b36
Merge branch 'realtime-ready-button' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
a2ad0b0329
Merge branch 'realtime-participants-list' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
4ada0e17c0
Merge branch 'abstract-room-manager' into stateful-multiplayer-client
2020-12-20 23:10:05 +09:00
smoogipoo
c33e693b8e
Refactor InitialRoomsReceived to avoid extra bindables
2020-12-20 23:05:17 +09:00
smoogipoo
a07a36793a
Fix test not working
2020-12-20 18:44:41 +09:00
smoogipoo
45107280a0
Make TimeBetweenPolls into a bindable
2020-12-20 18:34:54 +09:00
smoogipoo
1e2b425f3f
Fix incorrect test name + assertion
2020-12-20 18:24:23 +09:00
smoogipoo
3a4878558f
Merge branch 'master' into abstract-room-manager
2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
...
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Bartłomiej Dach
f827b6c030
Use terser dictionary initialiser syntax
2020-12-19 21:26:40 +01:00
Bartłomiej Dach
631a0cea41
Fix intended random factor not being random in test
2020-12-19 21:25:04 +01:00
Bartłomiej Dach
afa6a86954
Remove unnecessary lookup incrementing
2020-12-19 19:00:05 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard
2020-12-20 01:13:59 +09:00
Bartłomiej Dach
3de03d279e
Merge branch 'master' into gameplay-leaderboard-update
2020-12-19 15:20:04 +01:00
smoogipoo
6efe24695b
Add the realtime multiplayer ready button
2020-12-19 02:59:11 +09:00
smoogipoo
11a903a206
Add test for many users and disable scrollbar
2020-12-19 02:47:24 +09:00
smoogipoo
1e5c32410a
Add the realtime multiplayer participants list
2020-12-19 02:41:37 +09:00
smoogipoo
109e6b4283
Add tests for creating/joining/parting multiplayer rooms
2020-12-19 02:20:02 +09:00
smoogipoo
e84ce80d6c
Make test headless
2020-12-19 02:17:07 +09:00
smoogipoo
a593f588db
Add a test for the realtime room manager
2020-12-19 02:03:44 +09:00
smoogipoo
4494bb1eb5
Abstract RoomManager and Multiplayer
2020-12-19 00:52:27 +09:00
Salman Ahmed
228acf25a7
Add test case creating leaderboard scores with existing users
2020-12-18 13:13:31 +03:00
smoogipoo
2958cab239
Remove GotoRanking
2020-12-18 17:47:33 +09:00
Dean Herbert
0abe2b36b2
Merge pull request #11197 from smoogipoo/refactor-multiplayer-test-scene
...
Refactor multiplayer test scenes
2020-12-18 17:30:50 +09:00
Dean Herbert
470c68d6a5
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:30:21 +09:00
Dean Herbert
668536ce56
Fix vertical size potentially changing during relayout
2020-12-18 17:25:48 +09:00
Dean Herbert
bca4d83af7
Revert previous player add flow via interface
2020-12-18 17:19:55 +09:00
Dean Herbert
5e83605026
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:07:43 +09:00
Dean Herbert
157a72ec5d
Revert previous player add flow via interface
2020-12-18 17:07:38 +09:00
Dean Herbert
96f23a1135
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:56:21 +09:00
Dean Herbert
869cac819d
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 16:55:44 +09:00
smoogipoo
2db7433c0b
Refactor player score creation and submission process
2020-12-18 16:51:59 +09:00
Dean Herbert
07a8ffa4aa
Fix failing tests due to ignoring the lookup ID
2020-12-18 16:50:25 +09:00
Dean Herbert
9226a67f16
Merge branch 'master' into spectator-driven-leaderboard
2020-12-18 16:47:46 +09:00
Dean Herbert
99f2032fdf
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:44:52 +09:00
Dean Herbert
9618f512d7
Merge pull request #11190 from frenzibyte/api-friends-list
...
Add global friends list to API providers
2020-12-18 16:44:29 +09:00
Dean Herbert
ceb2e4762d
Add test covering a more consistent spread of player scores
2020-12-18 16:20:42 +09:00
Dean Herbert
20175a884a
Merge branch 'api-friends-list' into gameplay-leaderboard-update
2020-12-18 15:28:07 +09:00
smoogipoo
bdfeb55dec
Fix room status test scene not working
2020-12-18 15:18:06 +09:00
Dean Herbert
206bf3713e
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
smoogipoo
8c5e25b990
Remove overlined test scenes
2020-12-18 15:11:11 +09:00
smoogipoo
f0e91ba431
Fix overlined playlist test scene not working
2020-12-18 15:09:11 +09:00
smoogipoo
a4f7eb83c7
Fix overlined participants test scene not working
2020-12-18 15:07:39 +09:00
smoogipoo
208a9e596e
Set new room for each test iteration
2020-12-18 14:58:58 +09:00
Angela Zhang
45482e8709
Whitespace fixes
2020-12-17 18:43:39 -06:00
Salman Ahmed
a8abefcd66
Make GameplayLeaderboardScore a model class
2020-12-18 03:34:33 +03:00
Angela Zhang
454c7538c0
CI Style Fixes
2020-12-17 17:59:36 -06:00
Salman Ahmed
9c22753f3f
Remove unnecessary inheritance to OverlayView
2020-12-18 02:51:19 +03:00
Angela Zhang
cbfa292c05
Minor test style fixes
2020-12-17 16:59:19 -06:00
Salman Ahmed
0faf3fdfd3
Update gameplay leaderboard scores with the new design
2020-12-17 15:19:10 +03:00
Dean Herbert
cc3dddf59f
Fix test scene crashing on second run of SetUp
...
Also correctly support LongRunningLoad
2020-12-17 16:02:07 +09:00
Dean Herbert
cda3bd2017
Rename test scene to match tested class name
2020-12-16 16:22:47 +09:00
Dean Herbert
6bce587b59
Pass users in via constructor and correctly unbind on disposal
2020-12-16 16:20:29 +09:00
Dean Herbert
c1ba0f4642
Use a local lookup cache for better usernames
2020-12-16 16:20:29 +09:00
Dean Herbert
09d0ceb766
Add testing setup to get a better visual idea of how scoreboard will work
...
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
Dean Herbert
fb795f6bfd
Add initial hook-up to spectator backend
2020-12-16 16:20:29 +09:00
Jess Meng
8bd787dce9
Moved private methods beneath public ones
2020-12-15 20:50:23 -08:00
Dean Herbert
88b3bf06e8
Merge branch 'master' into add-bundle-header
2020-12-16 13:40:15 +09:00
Dean Herbert
b5ab400ad7
Fix test filename not matching updated class name
2020-12-15 15:44:43 +09:00
Dean Herbert
8b68ccc0ff
Rename class and move inside HUD namespace
2020-12-15 15:34:11 +09:00
Dean Herbert
8362ad37e3
Bring up-to-date with code changes
2020-12-15 15:22:14 +09:00
Dean Herbert
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation
2020-12-15 15:14:56 +09:00
Jessica Meng
76f3bc027c
Merge pull request #5 from angelaz1/jmeng1/keyboard_shortcuts
...
Added tests for ctrl + w and ctrl + t
2020-12-14 18:18:40 -08:00
Jess Meng
7fe7c24ce1
Style fixes for whitespaces
2020-12-14 15:44:40 -08:00
Jess Meng
017e00eb26
More style fixes
2020-12-14 15:27:57 -08:00
Angela Zhang
1af0f79ddf
Adding newline style fixes
2020-12-14 16:58:43 -06:00
Jess Meng
9cb0ed3b8f
Fixed formatting for tests
2020-12-14 12:38:59 -08:00
Dean Herbert
64a2526678
Add header class and basic flow for propagating data updates
2020-12-14 17:33:23 +09:00
Dean Herbert
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
Jess Meng
ccbf6db810
Fixed some formatting and style
2020-12-13 22:11:52 -08:00
Jess Meng
35f403dacd
Added tests for ctrl + w and ctrl + t
2020-12-13 22:05:54 -08:00
Dean Herbert
53da137425
Merge branch 'master' into net5.0
2020-12-10 17:14:21 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
smoogipoo
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Joehu
15e0ea332b
Check state instead of alpha in tests
2020-12-06 13:18:19 -08:00
Endrik Tombak
e792f07084
Add test for recommending current ruleset
2020-12-03 20:07:42 +02:00
Endrik Tombak
48dad61a46
Apply review suggestions
2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
2020-12-03 19:38:32 +02:00
Dean Herbert
07e14b1267
Disable unnecessary inspection
2020-12-01 01:37:53 +09:00
Dean Herbert
b401259f84
Add test coverage
2020-12-01 01:19:39 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
...
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2
2020-11-30 17:26:15 +09:00
Dean Herbert
31cfaefdeb
Move private functions in line with others
2020-11-30 15:39:43 +09:00
Dean Herbert
809caaa44c
Use standard switch syntax (preferred for now)
2020-11-30 15:39:08 +09:00
Dan Balasescu
0c36a3c263
Merge branch 'master' into pool-scrolling
2020-11-30 14:04:54 +09:00
Bartłomiej Dach
9bf70e4e97
Add slider test step for visual inspection purposes
2020-11-28 20:32:08 +01:00
Bartłomiej Dach
8e0f525588
Rewrite existing test scene somewhat
2020-11-28 20:29:35 +01:00
ekrctb
8f5129323d
Merge branch 'master' into pool-scrolling
2020-11-27 13:12:05 +09:00
Dean Herbert
018957c244
Merge branch 'master' into song-select-track-selected-better-2
2020-11-27 12:54:40 +09:00
ekrctb
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
Dean Herbert
f8db7a9902
Remove ScrollableContent container from carousel
...
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
ekrctb
eae33fe74a
Fix format
2020-11-26 14:16:33 +09:00
ekrctb
0817dae86c
Add failing test to check non-pooled lifetime
2020-11-26 12:35:49 +09:00
ekrctb
ec92545d7a
fix indent
2020-11-24 18:56:05 +09:00
ekrctb
cabc8aa63b
Revert "Simplify ScrollingHitObjectContainer logic"
...
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
ekrctb
8f39b54e58
Simplify ScrollingHitObjectContainer logic
2020-11-24 18:56:05 +09:00
ekrctb
df3844cdbb
Add failing tests for pooling scrolling playfield
2020-11-24 18:56:05 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
20f1775ddb
Rename test scene to match tested class
2020-11-23 21:09:25 +01:00
Bartłomiej Dach
087ea9c9a5
Fix typo in test name
2020-11-23 20:51:38 +01:00
Andrei Zavatski
3c0ee7de9b
Add proper tests
2020-11-23 09:51:50 +03:00
Andrei Zavatski
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
Andrei Zavatski
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
Bartłomiej Dach
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
Bartłomiej Dach
99a95790c3
Resolve test failure
2020-11-21 14:36:59 +01:00
Endrik Tombak
07db977af5
Remove no longer necessary force calculation
...
Is no longer necessary because recommender uses bindable state value changes, compared to when the test was written, and runs the state change once on load
2020-11-21 14:36:43 +02:00
Endrik Tombak
944f3480c2
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
...
Conflicts:
osu.Game/OsuGameBase.cs
osu.Game/Screens/Select/DifficultyRecommender.cs
osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Andrei Zavatski
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
Roman Kapustin
1feda1152d
Fix InspectCode warnings
2020-11-21 02:06:20 +03:00
Dean Herbert
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
Dean Herbert
dd5b90cf6c
Add test coverage of animation restarting
2020-11-19 18:08:54 +09:00
Dean Herbert
fe025043bd
Make test run multiple times
2020-11-19 17:16:29 +09:00
Dean Herbert
9df93e1f18
Add basic implementation of particle explosion
...
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
smoogipoo
f5e12b9d7c
Adjust TestScenePlayerLoader for safety
2020-11-16 23:53:54 +09:00
Dean Herbert
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash
2020-11-16 14:42:52 +09:00
Dan Balasescu
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
...
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
Dean Herbert
7169dc9173
Add extra step checking slider deletion on second click
2020-11-16 14:06:37 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
337311c323
Remove redundant type specification
2020-11-15 20:52:58 +01:00
Bartłomiej Dach
1f0945d4de
Simplify accesses via ChildrenOfType()
2020-11-15 20:52:33 +01:00
Bartłomiej Dach
4e77800b98
Rename & simplify property
2020-11-15 20:51:35 +01:00
Bartłomiej Dach
42de4437cc
Add failing test case
2020-11-15 19:43:42 +01:00
kamp
c77ec3e905
Fix slider control point quickdelete test
2020-11-15 17:42:52 +01:00
Bartłomiej Dach
6b38bb9d76
Add test coverage for new ownerless behaviour
2020-11-15 16:38:25 +01:00
kamp
83727a2e85
Add quick-delete tests
2020-11-15 16:06:29 +01:00
Andrei Zavatski
fe9d17fc56
Fix CodeFactor issues
2020-11-14 20:31:03 +03:00
Andrei Zavatski
c2a7f2f356
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-14 18:21:12 +03:00
Andrei Zavatski
ae4a2e74fa
Implement ProfileSubsection
2020-11-14 18:21:10 +03:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
Andrei Zavatski
00e9747940
Test scene visual improvements
2020-11-14 06:44:29 +03:00
Andrei Zavatski
9d8e7e8954
ProfileLineChart layout implementation
2020-11-14 04:46:26 +03:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield
2020-11-14 10:27:12 +09:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding
2020-11-13 19:11:53 +01:00
smoogipoo
b4470b0152
Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield
2020-11-14 01:50:13 +09:00
smoogipoo
b4d4f5456c
Fix broken fail judgement test
2020-11-14 01:49:48 +09:00
smoogipoo
5cbf6252b7
Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
smoogipoo
36f1833f6e
Move hitobject pooling to Playfield
2020-11-14 00:41:18 +09:00
smoogipoo
d347493ba3
Merge branch 'master' into osu-hitobject-pooling
2020-11-13 23:13:09 +09:00
smoogipoo
feabca860b
Fix sample playback test
2020-11-13 18:35:33 +09:00
smoogipoo
864e4006b9
Fix timeline test
2020-11-13 17:51:01 +09:00
smoogipoo
942ecde0e1
Merge branch 'master' into pooling-editor-support
2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
smoogipoo
4236dd826d
Improve documentation and make abstract again
2020-11-13 14:57:09 +09:00
Dean Herbert
0985cb3327
Fix perform from menu not hiding overlays if already on target screen
2020-11-13 14:08:08 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base
2020-11-13 11:27:32 +09:00
Bartłomiej Dach
9e467f8812
Merge branch 'master' into add-accuracyheatmap-test
2020-11-12 15:50:48 +01:00
smoogipoo
5dbbe11fc6
Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead
2020-11-12 14:04:16 +09:00
Bartłomiej Dach
1426530496
Make method private
2020-11-11 22:41:25 +01:00
Bartłomiej Dach
1984a9f70d
Reduce amount of casting
2020-11-11 22:40:52 +01:00
Bartłomiej Dach
423f0fbda7
Reference constant through base class
2020-11-11 22:37:15 +01:00
kamp
8341d3ad74
Fix formatting
2020-11-11 21:52:43 +01:00
kamp
85017a0094
Add test for accuracy heatmap to TestCaseStatisticsPanel
2020-11-11 20:20:29 +01:00
smoogipoo
3401b099d4
Add some tests
2020-11-11 18:50:08 +09:00
Dean Herbert
b28a0d5cd5
Add test coverage
2020-11-11 16:05:44 +09:00
Andrei Zavatski
6c428d8b11
Merge master with conflicts resolved
2020-11-11 01:37:01 +03:00
Andrei Zavatski
e464e719ef
Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph
2020-11-10 10:22:57 +03:00
Dean Herbert
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses
2020-11-10 14:23:26 +09:00
Joehu
ef3c918a3c
Simplify input buttons/keys in tests
2020-11-09 14:18:20 -08:00
Lucas A
f1942fdb9c
Fix tests not building.
2020-11-08 14:38:59 +01:00
Dean Herbert
ee84a9827e
Fix regressed test
2020-11-06 18:41:05 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
ce1743ab28
Fix missed usage in test scene
2020-11-04 15:35:42 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Dean Herbert
d45520be5e
Fix incorrect return types on test methods
2020-11-03 21:23:10 +09:00
Dean Herbert
aaffd59dfe
Add test step to reset players (to better allow multiple runs of tests)
2020-11-03 20:02:02 +09:00
Dean Herbert
d4f8c63f9e
Fix reference to dummyAPI not using helper property
2020-11-03 19:59:06 +09:00
Dean Herbert
a3c67aabe2
Merge branch 'master' into spectator-listing
2020-11-03 19:56:25 +09:00
Dean Herbert
ff2b01fa6f
Add test coverage of zoom-then-scroll
2020-11-03 17:22:56 +09:00
Dean Herbert
ff4dcf065a
Update tests
2020-11-03 17:06:33 +09:00
Dean Herbert
c1d9a0c92c
Move click action out of user panel
2020-11-02 21:09:47 +09:00
Dean Herbert
ed30756c19
Add test coverage for new display (and remove live version for now)
2020-11-02 20:41:14 +09:00
smoogipoo
6f623d8cca
Rename IsUserPaused -> UserPauseRequested
2020-11-02 16:08:59 +09:00
Dean Herbert
8adf146f53
Merge pull request #10640 from bdach/fix-music-paused-on-multi-exit
2020-11-02 15:46:19 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc
2020-11-02 15:40:55 +09:00
Dean Herbert
d2f6303988
Change default value of requestedByUser to false
2020-11-02 14:56:50 +09:00
Dan Balasescu
04178e9458
Merge branch 'master' into spectator-replay-watcher
2020-11-02 14:54:51 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
smoogipoo
bd7c3d0d9f
Merge branch 'master' into results-screen-applause
2020-11-02 13:38:19 +09:00
Dan Balasescu
1b53e6c782
Merge branch 'master' into sample-lookup-improvements
2020-11-02 13:04:35 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Bartłomiej Dach
23d9fa4dfa
Merge branch 'master' into spectator-replay-watcher
2020-11-01 15:53:37 +01:00
Bartłomiej Dach
2065680e9d
Simplify test case
2020-10-31 17:01:45 +01:00
Dean Herbert
6a293dd536
Add missing ctor parameters back
2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause
2020-10-31 18:47:49 +09:00
Bartłomiej Dach
8632f0d77f
Add test coverage
2020-10-30 21:48:09 +01:00
Dean Herbert
9a43291fd3
Merge branch 'master' into spectator-replay-watcher
2020-10-30 20:49:24 +09:00
smoogipoo
43f9c1ebea
Fix HUD test having out of date value
2020-10-30 18:26:38 +09:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher
2020-10-30 16:31:24 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
...
Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings
2020-10-30 14:58:45 +09:00
Dean Herbert
984a243eff
Add skinnable test scene for HUD overlay
2020-10-30 14:24:16 +09:00
Dean Herbert
bd7871d9f5
Update test scene to be non-skinnable (and add test covering momentary display)
2020-10-30 14:20:00 +09:00
Dean Herbert
53bd31c69e
Commit missing test pieces
2020-10-30 14:00:07 +09:00
Dean Herbert
823230f06a
Merge branch 'sample-lookup-improvements' into results-screen-applause
2020-10-30 12:17:36 +09:00
Dean Herbert
2ea4aa0a37
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Dean Herbert
0c1d12460f
Remove unused parameter
2020-10-30 10:30:11 +09:00
Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher
2020-10-30 00:25:17 +09:00
Dean Herbert
71e373ff51
Make results panels aware of whether they are a local score that has just been set
2020-10-29 17:08:59 +09:00
Dean Herbert
a8e9c62583
Make results panels aware of whether they are a local score that has just been set
2020-10-29 16:11:25 +09:00
Dean Herbert
fa85751425
Move helper functions to bottom of class
2020-10-29 15:10:42 +09:00
Dean Herbert
fe409a55e6
Rename starvation test
2020-10-29 15:10:11 +09:00
Dean Herbert
ce58bfdc4e
Add test covering host retry after returning to spectator screen
2020-10-29 15:09:12 +09:00
Dean Herbert
6a31a313b6
Fix stop watching test to check correct screen presence
2020-10-29 15:08:06 +09:00
Dean Herbert
7dd3a748be
Add further test logic to ensure retry / restart flow is working correctly
2020-10-29 15:03:38 +09:00
Dean Herbert
a59ea987b7
Make tests more resilient under headless execution
2020-10-29 14:57:36 +09:00
Andrei Zavatski
4f6081c7f3
Use BindableList<T>
2020-10-28 19:44:13 +03:00
Dean Herbert
6c2cee7b3f
Avoid cross-pollution between tests of current playing state
2020-10-28 23:15:51 +09:00
Dean Herbert
7cc4a7cb5c
Add more accurate fail scenario test logic
2020-10-28 22:59:54 +09:00
Dean Herbert
1d499ec15d
Change beatmap not existing test to specify a beatmap ID that can't possibly exist
2020-10-28 22:51:35 +09:00
Dean Herbert
8bbcb9be8a
Always use imported beatmap in tests
2020-10-28 22:50:57 +09:00
Dean Herbert
5fcd39a43d
Ensure spectator screen is loaded before continuing
2020-10-28 16:29:06 +09:00
Andrei Zavatski
c4efceceb2
Use char instead of sting for request parameter creation
2020-10-27 23:57:11 +03:00
Andrei Zavatski
008d1d697c
Implement filtering by rank achieved
2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7
Implement BeatmapSearchMultipleSelectionFilterRow
2020-10-27 22:27:29 +03:00
Lucas A
44471b4596
Fix tests not building.
2020-10-27 20:19:15 +01:00
Andrei Zavatski
1b40b56d41
Add ability to search by play criteria
2020-10-27 21:30:53 +03:00
Andrei Zavatski
26a60d898c
Implement BeatmapSearchExtraFilterRow
2020-10-27 21:22:20 +03:00
Dean Herbert
d5e0fa322b
Fix a couple of inspections
2020-10-27 22:30:45 +09:00
Dean Herbert
2cacdaa11b
Add basic beatmap download and play flow
2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359
Fix spectating when starting from a point that isn't at the beginning of the beatmap
2020-10-27 18:58:37 +09:00
Dean Herbert
a289b7034f
Add test helper functions to promote code share
2020-10-27 18:58:37 +09:00
Dean Herbert
b3d793a505
Fix gameplay proceeding when no frames have been received yet
2020-10-27 18:58:37 +09:00
Dean Herbert
d4467d20a2
Allow tests to continue sending frames from point they left off
2020-10-27 18:58:37 +09:00
Dean Herbert
63131d46aa
Send initial spectator state more correctly in test component
2020-10-27 18:58:37 +09:00
Dean Herbert
4dba96e189
Add more useful frame sending logic to tests
2020-10-27 18:58:37 +09:00
Dean Herbert
c1e7cd6e47
Stop replay playback when frames are starved
2020-10-27 18:58:37 +09:00
Dean Herbert
400542bc0b
Ensure frames arrive
2020-10-27 18:58:37 +09:00
Dean Herbert
593b0a3ada
Setup tests to run headless, add basic pass support
2020-10-27 18:58:37 +09:00
Dean Herbert
67f6d52e35
Setup tests
2020-10-27 18:58:37 +09:00
Dean Herbert
9bb2cff8a5
Convey actual beatmap and ruleset for full testing setup
2020-10-27 18:58:37 +09:00
Dean Herbert
82a27c73a0
Create basic testing setup
2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043
Add basic spectator screen
2020-10-27 18:58:37 +09:00
Dean Herbert
03d566da35
Rename test variable and remove unncessary cast
2020-10-27 14:35:12 +09:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
6853da459d
Move sample pausing logic out of FrameStabilityContainer
2020-10-27 13:54:33 +09:00
Bartłomiej Dach
7392876b5f
Fix mania crashing due to spectator client handling frames with unconverted beatmap
2020-10-27 00:35:25 +01:00
Dean Herbert
b1a88a4993
Remove extra using
2020-10-26 16:34:30 +09:00
Dean Herbert
dfe07271de
Add very basic latency handling to spectator test
2020-10-26 16:31:39 +09:00
Dean Herbert
f5dbaa9b0f
Only watch local user to prevent conflict between testers
2020-10-26 15:27:15 +09:00
Dean Herbert
8508d5f8b9
Rename test scene to match purpose
2020-10-26 15:24:28 +09:00
Dean Herbert
e941f2fb71
Fix playback not being smooth (and event unbinding logic)
2020-10-26 15:24:12 +09:00
Dean Herbert
b86347dc81
Merge branch 'master' into spectator
2020-10-26 13:39:07 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration
2020-10-25 22:22:11 +09:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
...
Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating
2020-10-23 15:39:02 +09:00
Dean Herbert
9404096a28
Update tests to match new constructor
2020-10-23 15:06:00 +09:00
Dean Herbert
55f1b05dbf
Fix test failures due to recorder not stopping in time
2020-10-23 14:47:08 +09:00
Dean Herbert
51ae93d484
Revert unnecessary file changes
2020-10-22 19:31:59 +09:00
Dean Herbert
04f46bc1f8
Clean up usings
2020-10-22 19:24:32 +09:00
Dean Herbert
d659b7739d
Correctly stop watching users that leave
2020-10-22 19:16:34 +09:00
Dean Herbert
34e889e66e
Don't watch every user in normal gameplay (but allow so in test)
2020-10-22 18:38:03 +09:00
Dean Herbert
1ab6f41b3b
Add basic send and receive test
2020-10-22 18:10:27 +09:00
Dean Herbert
93db75bd41
Begin shaping the spectator streaming component
2020-10-22 17:48:15 +09:00
Dean Herbert
b39a4da6bc
Add initial classes for spectator support
2020-10-22 14:46:21 +09:00
Dean Herbert
da573c7487
Remove unused usings
2020-10-22 14:44:10 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Bartłomiej Dach
e2552d4c36
Merge branch 'master' into storyboard-skin-sprites
2020-10-20 23:01:54 +02:00
Bartłomiej Dach
8c14c9e1c4
Add basic test coverage
2020-10-20 23:01:25 +02:00
Bartłomiej Dach
2c7880e9d6
Add failing test case
2020-10-20 20:30:15 +02:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning
2020-10-20 17:43:37 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 15:39:35 +09:00
Dean Herbert
4f8a755518
Add "hide during gameplay" mode
2020-10-20 14:20:44 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Bartłomiej Dach
fd4bab85cf
Merge branch 'master' into epilepsy-warning
2020-10-20 01:06:46 +02:00
Bartłomiej Dach
1ac0b3b13d
Add asserts to tests
2020-10-20 00:08:26 +02:00
Bartłomiej Dach
a9f27a71a2
Fix code formatting issues
2020-10-19 23:53:41 +02:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
Dean Herbert
46d17d3857
Merge branch 'master' into beatmap-carousel-refactor
2020-10-19 18:43:17 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor
2020-10-19 13:17:11 +09:00
Bartłomiej Dach
8aeeed9402
Fix weird number formatting in test
2020-10-17 15:47:37 +02:00
Bartłomiej Dach
e4463254d7
Add test coverage for score counter alignment
2020-10-17 15:29:30 +02:00
smoogipoo
dfbc0965e4
Merge branch 'master' into peppy/skinnable-health-display
2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
...
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Dean Herbert
0437f7e7e9
Delete outdated test scene
...
Has been replaced by the four new skinnable tests for each component.
2020-10-16 18:22:20 +09:00
Dean Herbert
de60374c88
Remove unused using
2020-10-16 17:26:14 +09:00
Dean Herbert
c0a1f2158c
Add basic component structure for skinnable health displays
2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Dean Herbert
88f74921fb
Update with new r# inspections
2020-10-16 12:49:39 +09:00
Dan Balasescu
583fdc3a95
Merge pull request #10510 from peppy/skinnable-accuracy-display
...
Add legacy skinning support for accuracy display
2020-10-15 21:20:48 +09:00
Dan Balasescu
5d8cf87155
Merge pull request #10511 from peppy/bottom-error-display
...
Add support for bottom-anchored hit error display
2020-10-15 20:51:09 +09:00
Dan Balasescu
70b050f212
Merge branch 'master' into skinnable-accuracy-display
2020-10-15 20:28:57 +09:00
Dan Balasescu
1ce0e83e59
Merge branch 'master' into skinnable-score-display
2020-10-15 19:16:03 +09:00
Dan Balasescu
93dfbd5d9e
Merge pull request #10505 from peppy/skin-disabler-refactor
...
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-15 19:14:52 +09:00
Dean Herbert
70806deba1
Add support for bottom-anchored hit error display
2020-10-15 19:14:02 +09:00
Dan Balasescu
bfffad8fdb
Merge pull request #10504 from peppy/skinnable-combo-counter
...
Add legacy skinning support for combo counter
2020-10-15 19:11:22 +09:00
Dan Balasescu
5640d33d1a
Merge branch 'master' into skin-disabler-refactor
2020-10-15 18:32:50 +09:00
Dan Balasescu
190f3f36ce
Merge branch 'master' into skinnable-combo-counter
2020-10-15 18:13:00 +09:00
Dean Herbert
b31a3fbabb
Add test
2020-10-15 18:11:30 +09:00
Dean Herbert
e1da64398e
Add and consume skinnable score counter
2020-10-15 17:14:42 +09:00
Dean Herbert
219cbec6bd
Split out DefaultScoreCounter and make ScoreCounter abstract
2020-10-15 16:32:30 +09:00
Dean Herbert
b06f59ffdc
Split out test for combo counter specifically
2020-10-15 15:35:33 +09:00
Bartłomiej Dach
c3f1a30447
Merge branch 'master' into mod-customisation-absorb-mouse-input
2020-10-15 00:40:27 +02:00
Bartłomiej Dach
2ca6c4e377
Adjust test step names
2020-10-14 23:24:16 +02:00
Dean Herbert
b63303a2a8
Fix tests
2020-10-14 21:40:49 +09:00
Dean Herbert
e3eaba7b2c
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
Dean Herbert
7f5ea57bd4
Clean-up pass (best effort) on LegacyComboCounter
2020-10-14 19:16:34 +09:00
Dean Herbert
9bb8a43bce
Combine LegacyComboCounter and ComboCounter classes
2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32
Add basic legacy combo counter and updating positioning logic
2020-10-14 19:16:34 +09:00
Dean Herbert
6eb3176776
Add combo incrementing tests to hud overlay test suite
2020-10-14 19:16:34 +09:00
Dean Herbert
375146b489
Make HUDOverlay test scene skinnable
2020-10-14 19:16:34 +09:00
smoogipoo
f04aec538f
Fix MultiMod throwing exceptions when creating copies
2020-10-14 18:12:19 +09:00
Leon Gebler
28d3295f9f
Test Class Fixes
2020-10-13 19:20:15 +02:00
Dean Herbert
5d11db7753
Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
2020-10-13 19:31:29 +09:00
Dean Herbert
4160feb3da
Add test specifically for many panels visible
2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd
Fix failing tests
2020-10-13 17:37:33 +09:00
Dean Herbert
dd8943eb7f
Update test scene to fix crash
2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f
Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
2020-10-13 17:37:33 +09:00
Dean Herbert
580ea62710
Temporarily increase test beatmap count for perf testing
2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b
Refactor how drawable carousel items are constructed
2020-10-13 17:37:33 +09:00
Dean Herbert
7e709349b8
Use already available test ruleset
2020-10-13 06:26:14 +09:00
Leon Gebler
7df9282727
CodeAnalysis fixes
2020-10-12 15:58:34 +02:00
Leon Gebler
8768891b12
Add testing for clicking mods through customisation menu
2020-10-12 14:41:05 +02:00
Dean Herbert
e618b62ccd
Update waveform tests
2020-10-09 19:02:53 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
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Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
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Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
955836916b
Fix timeline tick display test making two instances of the component
2020-10-09 16:45:11 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
ff5a1937f5
Fix test logic and stabilise rounding direction
2020-10-09 05:04:03 +09:00
Dean Herbert
a5b2c4195e
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 04:41:45 +09:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
6487f58e9a
Fix failing tests
2020-10-07 17:52:35 +09:00
Shane Woolcock
f90ac2e76c
Ensure we assert after the seek has completed
2020-10-07 18:50:02 +10:30
Shane Woolcock
2e0a9f53c1
Add test coverage
2020-10-07 17:52:39 +10:30
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
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Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
87bf3bdc16
Add the most basic implementation of LabelledSliderBar feasible
2020-10-06 17:26:06 +09:00
Bartłomiej Dach
9eeac759b8
Re-enable and fix gameplay sample playback test
2020-10-05 21:22:32 +02:00
Dan Balasescu
141b8eb766
Merge pull request #10374 from peppy/ignore-failing-test
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Temporarily ignore failing gameplay samples test
2020-10-05 20:46:21 +09:00
Dean Herbert
606a08c6ad
Temporarily ignore failing gameplay samples test
2020-10-05 20:01:12 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
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Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
...
Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing
2020-10-05 16:21:28 +09:00
Dean Herbert
a69b1636be
Update tests
2020-10-05 15:18:28 +09:00
Dean Herbert
e1c4c8f3d5
Add failing test coverage of gameplay sample pausing (during seek)
2020-10-05 14:27:51 +09:00
Dean Herbert
432ba7cdf9
Add test coverage of exit-without-save
2020-10-04 23:57:35 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
1aff263419
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
Dean Herbert
78c5d57074
Add flip event flow and stop passing raw input events to handle methods
2020-10-01 16:25:29 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 21:33:15 +09:00
Dean Herbert
e760ed8e01
Fix scroll wheel being handled by base test scene
2020-09-30 16:39:02 +09:00
Dean Herbert
1dd354120b
Fix beatmap potentially changing in test scene
2020-09-30 16:16:14 +09:00
Dean Herbert
2ef09a8730
Populate test scene with control points
2020-09-30 16:06:58 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
f93c72dd92
Fix non-matching filename
2020-09-29 20:21:13 +09:00
Dean Herbert
265bba1a88
Add test coverage of event handling
2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65
Add basic selection box with drag handles
2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Dean Herbert
2f26728cdb
Add test coverage of editor sample playback
2020-09-29 15:29:56 +09:00
Dean Herbert
56c8e4dacf
Fix failing tests
2020-09-29 14:25:39 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Bartłomiej Dach
8d9945dea8
Change until step to assert for consistency
2020-09-27 11:28:23 +02:00
Bartłomiej Dach
00aea77489
Fix potential instability of overlay activation tests
2020-09-27 11:18:13 +02:00
Lucas A
c5cf0d0410
Fix tests failing.
2020-09-26 21:50:39 +02:00
Dean Herbert
8b255f4579
Fix test failures
...
The issue was the ArchiveModelManager change; the test local change is
just there because it makes more sense to run for every test in that
scene.
2020-09-25 18:40:22 +09:00
Dean Herbert
71e1f981fe
Merge branch 'file-selector' into editor-load-audio
2020-09-25 12:44:00 +09:00
Dean Herbert
a8c85ed882
Add test for filtered mode
2020-09-25 12:42:37 +09:00
Dean Herbert
9846d87eb0
Fix misleading step name (and add comment as to its purpose)
2020-09-25 12:25:50 +09:00
Dean Herbert
d602072ee3
Use SingleOrDefault where feasible
2020-09-25 12:24:41 +09:00
Dean Herbert
dbc522aede
Remove weird using
2020-09-24 22:41:52 +09:00
Dean Herbert
94c1cc8ffa
Fix test runs under headless
2020-09-24 22:25:04 +09:00
Dean Herbert
011b176244
Add test coverage of audio track changing
2020-09-24 22:00:13 +09:00
Dean Herbert
ea77ea4a08
Add basic testing of new beatmaps persistence
2020-09-24 20:56:35 +09:00
Dean Herbert
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
Dean Herbert
eb39f6dbd8
Update failing test to find correct download button
2020-09-24 13:17:03 +09:00
Dean Herbert
673a75c46c
Fix failing test
2020-09-23 21:06:11 +09:00
Salman Ahmed
522e2cdbcd
Avoid embedding NUnit Assert inside test steps if possible
2020-09-19 05:56:35 +03:00
Salman Ahmed
1e1422c16a
Samples don't get paused...
2020-09-19 05:55:39 +03:00
Salman Ahmed
b3ffd36b65
Use lambda expression instead
2020-09-19 05:55:28 +03:00
Salman Ahmed
6aa84424e4
Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
2020-09-19 05:53:04 +03:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Dan Balasescu
93269606cd
Merge pull request #10163 from peppy/avoid-test-main-menu-track-change
...
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-16 14:56:15 +09:00
Salman Ahmed
105634c099
Add test case ensuring correct behaviour
2020-09-16 01:59:41 +03:00
Dean Herbert
dbfaa4a0df
Remove beatmap paths from tests where they would result in exceptions
2020-09-15 22:50:44 +09:00
Dean Herbert
e43e12cb2d
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-15 20:17:59 +09:00
Dan Balasescu
8f5115b4e8
Merge branch 'master' into fix-test-storage-weirdness
2020-09-15 19:32:52 +09:00
Dean Herbert
f7c9c80566
Force OsuGameTests to use a unique storage each run
2020-09-15 19:01:32 +09:00
Dean Herbert
d03bfec807
Merge branch 'master' into fix-test-storage-weirdness
2020-09-15 16:54:06 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard
2020-09-15 16:05:43 +09:00
Dan Balasescu
980511df9b
Merge pull request #10156 from Joehuu/add-collections-to-beatmap-options
...
Add manage collections button to beatmap options
2020-09-15 15:55:30 +09:00
Dean Herbert
9e73237a90
Fix score present tests potentially succeeding a step when they shouldn't
2020-09-15 15:21:03 +09:00
Dean Herbert
3242b10187
Change order of dependency caching to promote use of locals
2020-09-15 15:00:04 +09:00
Dean Herbert
15e423157b
Fix tests that access LocalStorage before BDL
2020-09-15 14:17:40 +09:00
Joehu
c833f5fcc4
Reorder buttons to match stable
2020-09-14 11:23:41 -07:00
Joehu
a09bd787f0
Add failing beatmap options input test
2020-09-14 11:21:39 -07:00
Joehu
c30174cea3
Add manage collections button to beatmap options
2020-09-14 11:21:23 -07:00
Joehu
ce9c63970c
Fix button colors in beatmap options test
2020-09-14 11:20:43 -07:00
Joehu
1a8a7ae7f8
Remove hardcoded key param from AddButton
2020-09-14 11:19:18 -07:00
Dean Herbert
dafbeda681
Add test coverage for spinners too
2020-09-14 17:48:29 +09:00
Dean Herbert
36a234e5d9
Add slider specific clipboard test
2020-09-14 17:43:27 +09:00
Dean Herbert
6b60888139
Merge branch 'fix-post-convert-json-serialize' into editor-clipboard
2020-09-14 17:38:53 +09:00
Dan Balasescu
2c4aa42023
Merge pull request #10149 from Joehuu/fix-mod-select-absorbing-input
...
Fix mod select overlay absorbing input from toolbar ruleset selector
2020-09-14 17:20:05 +09:00
Dan Balasescu
3118f635f6
Merge branch 'master' into editor-fix-multiple-selection
2020-09-14 16:45:30 +09:00
Dean Herbert
66faae2a6b
Add basic clipboards tests
2020-09-14 15:27:16 +09:00
Dean Herbert
0ef4dfc192
Move more logic to base EditorTestScene
2020-09-14 15:27:08 +09:00
Joehu
e328b791df
Add failing mod select input test
2020-09-13 11:49:16 -07:00
Dean Herbert
0079d94676
Merge branch 'master' into editor-clipboard
2020-09-13 22:30:13 +09:00
Dean Herbert
73dd21c8fc
Add failing test
2020-09-11 20:27:07 +09:00
smoogipoo
4061480419
Rename menu item
2020-09-11 16:02:46 +09:00
Dan Balasescu
54520faa7e
Merge pull request #10082 from EVAST9919/profile-sections-update
...
Update section headers in ProfileOverlay in line with web
2020-09-11 14:53:17 +09:00
Bartłomiej Dach
97690c818c
Add regression test coverage
2020-09-11 00:12:05 +02:00
Andrei Zavatski
e5d0f3b657
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-sections-update
2020-09-10 20:23:02 +03:00
Dean Herbert
4faddd0088
Merge branch 'master' into collection-database
2020-09-10 00:07:49 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
...
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
smoogipoo
6b56c6e83f
Rename to CollectionMenuItem
2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad
Store raw BeatmapCollection in filter control
2020-09-09 23:10:21 +09:00
Dean Herbert
af412947b2
Merge branch 'master' into collection-database
2020-09-09 22:59:46 +09:00
Dan Balasescu
53a9804455
Merge branch 'master' into add-editor-tool-icons
2020-09-09 21:21:56 +09:00
Dean Herbert
c6e72dabd3
Add test coverage
2020-09-09 20:04:25 +09:00
Dean Herbert
d3957e6155
Move title specification for settings groups to constructor
...
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
smoogipoo
4ddf5f054b
Rename BeatmapCollectionManager -> CollectionManager
2020-09-09 15:31:08 +09:00
Dean Herbert
66d3bda962
Merge branch 'master' into collection-database
2020-09-08 23:18:47 +09:00
Dan Balasescu
d09289b1ce
Merge pull request #10063 from frenzibyte/fix-music-controller-regressed
...
Move OsuGame-dependent music functionalities outside of MusicController
2020-09-08 22:26:35 +09:00
Dean Herbert
379fdadbe5
Add test scene for setup screen
2020-09-08 19:52:56 +09:00
smoogipoo
4962213cc4
Rename manage collections filter/text
2020-09-08 18:42:55 +09:00
Dean Herbert
e1053c4b6f
Revert exposure changes to GlobalActionContainer
2020-09-08 18:36:11 +09:00
Dean Herbert
072aab90ab
Merge branch 'master' into fix-music-controller-regressed
2020-09-08 18:26:15 +09:00
smoogipoo
f581df47c8
Add "New collection..." item to dropdown
2020-09-08 18:25:09 +09:00
smoogipoo
bee450ae1e
Fix tests/add placeholder item tests
2020-09-08 17:05:51 +09:00
smoogipoo
c2da3d9c84
Fix button input and tests
2020-09-08 14:36:38 +09:00
smoogipoo
525026e7f0
Fix tests failing due to timings
2020-09-08 13:23:58 +09:00
Andrei Zavatski
e39609d3ca
Implement PaginatedContainerWithHeader component
2020-09-07 23:08:50 +03:00
Andrei Zavatski
33f14fe7b7
Remove no longer needed test
2020-09-07 22:19:19 +03:00
Andrei Zavatski
3a24cc1aa9
Implement PaginatedContainerHeader component
2020-09-07 22:13:29 +03:00
smoogipoo
ca4423af74
Fix tests
2020-09-08 00:07:12 +09:00
smoogipoo
e37c04cb6d
Change back to solid icon
2020-09-08 00:04:03 +09:00
smoogipoo
a1214512bc
Add filter control tests
2020-09-07 23:57:49 +09:00
smoogipoo
0d5d293279
Add manage collections dialog tests
2020-09-07 22:47:19 +09:00
smoogipoo
98e9c4dc25
General refactorings
2020-09-07 21:08:48 +09:00
smoogipoo
6cc4517600
Merge branch 'master' into collection-database
2020-09-07 20:03:11 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
Dan Balasescu
476c325626
Merge branch 'master' into gameplay-disable-overlays
2020-09-07 15:34:02 +09:00
Bartłomiej Dach
8b1151284c
Simplify overly verbose step names
2020-09-06 18:25:47 +02:00
Bartłomiej Dach
e37a3a84fd
Use legible tuple member name
2020-09-06 18:25:47 +02:00
smoogipoo
345fb9d8e0
Rename classes
2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7
Add a collection management dialog
2020-09-05 03:52:07 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Salman Ahmed
0500f24a1d
Remove now-redundant test case
2020-09-04 10:24:54 +03:00
Salman Ahmed
314031d56d
Add test cases ensuring music actions are handled from a game instance
2020-09-04 10:24:54 +03:00
Salman Ahmed
4d9a06bde9
Expose the global binding container to OsuGameTestScene
2020-09-04 10:24:54 +03:00
smoogipoo
4399f5976c
Fix global mods being retained by rooms
2020-09-04 15:20:55 +09:00
Lucas A
82e314da59
Fix merge conflicts.
2020-09-03 21:56:47 +02:00
Dan Balasescu
4d9a5f7ba8
Merge branch 'master' into update-icons
2020-09-03 20:19:51 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore
2020-09-03 18:11:04 +09:00
Dean Herbert
7bcbac6f45
Move header setting to FullscreenOverlay
2020-09-03 16:34:58 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode
2020-09-03 13:34:22 +09:00
smoogipoo
4459287b35
Add filter control test scene
2020-09-02 20:25:12 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
smoogipoo
ed74c39b55
Move UserTopScoreContainer into base leaderboard
2020-08-31 19:54:22 +09:00
Lucas A
dd093f44d8
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
Dean Herbert
abdb991923
Hide misses from timing distribution graph
2020-08-31 14:15:47 +09:00
Bartłomiej Dach
13df0783fe
Use Single() instead of First() where applicable
2020-08-29 20:23:22 +02:00
Bartłomiej Dach
e0eece11b1
Fix typo in test name
2020-08-29 20:13:03 +02:00
Lucas A
ad223bc460
Make game bindable immutable.
2020-08-29 19:34:53 +02:00
Joehu
69fae0f412
Add failing replay download button test
2020-08-29 09:30:56 -07:00
Bartłomiej Dach
ea1f07e311
Simplify/rename SimpleStatisticRow mess
2020-08-27 20:37:10 +02:00
Bartłomiej Dach
f5e52c80b4
Rename {-> Drawable}SimpleStatisticRow
2020-08-26 19:25:59 +02:00
Dean Herbert
b51db90147
Merge branch 'master' into beatmap-track-rework
2020-08-26 23:20:56 +09:00
Bartłomiej Dach
f09f882cc7
Add component for displaying simple statistics on result screen
2020-08-25 22:51:40 +02:00
Bartłomiej Dach
dbf90551d6
Add coverage for empty metrics case
2020-08-24 20:47:29 +02:00
Bartłomiej Dach
50d5b020b7
Add failing test case
2020-08-24 20:40:45 +02:00
Bartłomiej Dach
809a61afcb
Adjust key binding panel tests to not rely on row indices
2020-08-21 23:37:54 +02:00
Dean Herbert
4239e9f684
Fix storyboard test not actually working due to incorrect track referencing
2020-08-21 18:44:14 +09:00
Dean Herbert
d5cbb589c2
Revert some test scene changes to use Beatmap.Track where relevant
2020-08-21 17:21:08 +09:00
Dean Herbert
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
Dean Herbert
0ae460fb8f
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
Dean Herbert
05b402132e
Merge branch 'master' into beatmap-track-rework
2020-08-21 13:25:04 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
Bartłomiej Dach
dcce7a2130
Cache local music controller to resolve failure
2020-08-20 21:03:27 +02:00
Bartłomiej Dach
bd4acdce78
Add until step to ensure failure
2020-08-20 21:01:58 +02:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
...
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Dean Herbert
3e4eae7fe4
Remove unnecessary until step
2020-08-19 19:10:45 +09:00
Dean Herbert
06503597e0
Remove unnecessarily exposed visibility state
2020-08-19 19:09:35 +09:00
Dean Herbert
5737a52fd0
Merge branch 'master' into fix-toolbar-visibility
2020-08-19 19:08:41 +09:00
Salman Ahmed
8f1a71c6b1
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
Lucas A
6aa31dffdb
Fix toolbar not respecting current overlay activation mode.
2020-08-18 15:34:56 +02:00
Dean Herbert
e4303d7943
Fix PlayerLoader test failures due to too many steps
2020-08-18 12:35:23 +09:00
Dean Herbert
93a8bc3d5a
Remove local reset method in GameplayClockContainer
2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156
Add explicit LoadTrack method
2020-08-17 15:38:16 +09:00
Lucas A
589d4eeb52
Remove setting.
2020-08-16 17:18:40 +02:00
Dean Herbert
71f4e753f0
Merge branch 'master' into beatmap-track-rework
2020-08-16 22:35:32 +09:00
Bartłomiej Dach
c1a9bf507a
Add failing test case
2020-08-15 13:06:53 +02:00
Dean Herbert
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load
2020-08-14 15:09:30 +09:00
Dean Herbert
2c6afce524
Merge pull request #9843 from smoogipoo/fix-playlist-mods
2020-08-14 11:11:13 +09:00
Lucas A
74a8a4bca8
Make testing code clearer to understand.
2020-08-13 21:53:17 +02:00
smoogipoo
0500d82b5b
Fix playlist items sharing mod instances
2020-08-13 19:48:41 +09:00
smoogipoo
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
Dean Herbert
9e7a28002d
Merge branch 'master' into beatmap-track-rework
2020-08-13 17:56:50 +09:00
Dean Herbert
cf9bda6c19
Add coverage of early exit with null and non-null player
2020-08-13 13:05:13 +09:00
Dean Herbert
fd7bf70b7d
Remove weird "after load" action
...
This was pretty pointless anyway and from its usages, doesn't look to
need to exist.
2020-08-13 13:03:18 +09:00
Dean Herbert
5b536aebe7
Add missing null checks and avoid cross-test pollution
2020-08-13 12:53:37 +09:00
smoogipoo
91e28b849d
Fix incorrect BeatmapManager construction
2020-08-13 00:29:23 +09:00
Dean Herbert
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
Andrei Zavatski
f3202fb123
Naming adjustments
2020-08-12 11:24:26 +03:00