Dean Herbert
05102bc1ba
Split ticks up into bonus and non-bonus
2020-07-21 18:22:37 +09:00
Salman Ahmed
35ad409da6
Fix spinner bonus ticks samples not actually playing
2020-07-21 06:59:29 +03:00
Dean Herbert
4dd40542d5
Rename rotation set method to match others
2020-07-21 11:31:29 +09:00
Dean Herbert
f48984920d
Change bonus volume logic to work
2020-07-21 11:31:29 +09:00
Dean Herbert
35d53139e7
Merge branch 'master' into add-spinner-bonus-score
2020-07-21 11:21:17 +09:00
Dean Herbert
e06d3c5812
Minor adjustments to tick clearance
2020-07-20 17:52:59 +09:00
Dean Herbert
4cbc176cb6
Add less fill and more transparency
2020-07-20 17:50:11 +09:00
Dean Herbert
33e58bb7db
Fix sizing and colour not correct on hit
2020-07-20 17:22:30 +09:00
Dean Herbert
55d921ef85
Improve feel of animation
2020-07-20 17:22:30 +09:00
smoogipoo
8a3cadc111
Fix judgement animations not resetting on use
2020-07-13 21:21:59 +09:00
Dean Herbert
dd025262d0
Fix one more nullref
2020-07-10 22:48:34 +09:00
Dean Herbert
0a61f80c8b
Remove result nullable check
2020-07-10 22:39:35 +09:00
Dean Herbert
13205319f3
Fix null reference if hit lighting is disabled
2020-07-10 22:37:29 +09:00
Dean Herbert
f872343bab
Make Apply virtual to further simplify application process
2020-07-10 18:35:20 +09:00
Dean Herbert
3138cc455c
Merge branch 'master' into judgement-pooling
2020-07-10 17:15:19 +09:00
Dean Herbert
efb2c2f4ae
Rename variable to be more clear on purpose
2020-07-09 12:01:00 +09:00
Bartłomiej Dach
4cd874280c
Add clarifying xmldoc for RotationAbsolute
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
213dfac344
Fix broken spinner rotation logic
2020-07-08 22:37:50 +02:00
Dean Herbert
e6ec883084
Remove slider tail circle judgement requirements
2020-07-08 20:21:44 +09:00
Bartłomiej Dach
d229993e5c
Use RotationAbsolute instead
2020-07-05 02:12:26 +02:00
Bartłomiej Dach
cd6bdcdb88
Replace further spinner transforms with manual lerp
2020-07-05 00:25:01 +02:00
Dean Herbert
ffec4298a7
Use DrawablePool for DrawableJudgements
2020-07-04 16:45:50 +09:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
smoogipoo
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
smoogipoo
900da88498
Populate hit offsets from score processor
2020-06-15 22:44:55 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
b8e0a6f127
Move sett from EndTime to Duration
2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
smoogipoo
4719fcc291
Actually use the cancellation token
2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7
Add cancellation token support to CreateNestedHitObjects()
2020-05-15 18:07:41 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
smoogipoo
4e4fe5cc90
Fix slider heads not being blocked when hit out of order
2020-04-17 14:33:29 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
Dean Herbert
87b29007c2
Merge pull request #8626 from LittleEndu/arrow-easing
...
Don't allow new transformations for reverse arrow after it's hit
2020-04-08 23:34:02 +09:00
Dean Herbert
067ec27859
Also fix slider repeat circles
2020-04-08 18:59:31 +09:00
Dean Herbert
f3e909539d
Fix slider ball and follow circle blending for legacy skins
2020-04-08 18:39:18 +09:00
Endrik Tombak
0b70c20aa3
Merge branch 'master' of https://github.com/ppy/osu into arrow-easing
2020-04-07 17:16:56 +03:00
Endrik Tombak
16d906d769
Get rid of unnecessary removal
2020-04-07 17:16:06 +03:00
Dan Balasescu
bbbc13021b
Merge branch 'master' into fix-sliderball-acent-colour
2020-04-07 13:53:48 +09:00
Dean Herbert
66b8a8ad2e
Remove stray default value specification
2020-04-06 12:45:58 +09:00
Endrik Tombak
23c3be0969
Rename variable
2020-04-05 13:39:31 +03:00
Endrik Tombak
a3626333be
Use DI instead
2020-04-05 13:36:52 +03:00
Endrik Tombak
1f6a4fa4b8
Remove transformations
2020-04-05 12:45:10 +03:00
Dean Herbert
e340d2628b
Fix sliderball accent colour not being set correctly
2020-04-05 03:17:11 +09:00
Dean Herbert
7a9d878a34
Merge branch 'master' into fix-follow-point-transforms
2020-03-31 20:03:42 +09:00
Dean Herbert
6907522cd7
Merge pull request #8486 from LittleEndu/fix-snaking-arrow
...
Make reverse arrows not follow snaking when they are already hit
2020-03-30 18:35:17 +09:00
Dean Herbert
c4df49954f
Reword comment
2020-03-30 18:35:01 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle
2020-03-30 14:49:17 +09:00
Endrik Tombak
2ab8267f84
Add a comment
2020-03-29 10:50:43 +03:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out
2020-03-29 13:24:48 +09:00
Endrik Tombak
d3114ca858
Don't snake when hit
2020-03-28 23:12:13 +02:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
Dan Balasescu
3763457a1d
Merge pull request #8451 from peppy/fix-slider-end-sounds
...
Only play slider end sounds if tracking
2020-03-27 20:38:59 +09:00
Dean Herbert
d36f5fb96f
Fix animated follow points not (re)animating after rewind
2020-03-27 18:03:02 +09:00
Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
6555ab6ede
Only play slider end sounds if tracking
2020-03-26 17:18:27 +09:00
Dean Herbert
8e4896fbbe
Make slider judgements count towards base score / accuracy
2020-03-26 17:13:53 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Dean Herbert
19b6e496ef
Fix (very) long spinners degrading in performance due to high transform count
2020-03-22 04:18:03 +09:00
Dean Herbert
d96f684077
Merge pull request #8358 from peppy/remove-slider-implicit-judgement
...
Remove slider implicit judgement
2020-03-20 01:13:58 +09:00
Dean Herbert
6b482c057a
Merge pull request #8362 from peppy/fix-slidertick-judgement-accuracy
...
Fix slider ticks/repeats contributing to accuracy
2020-03-20 01:13:49 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
Dean Herbert
0c1f385d5a
Add OsuIgnoreJudgement to get correct result type
2020-03-19 18:19:10 +09:00
Dean Herbert
114b46c4f0
Change slider tail to give repeat judgement; slider itself to give none (managed by head already)
2020-03-19 15:01:14 +09:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Dean Herbert
1c0c269852
Reduce allocations of followpoints by reusing existing
2020-03-19 00:34:24 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
210e5c672f
Merge branch 'master' into add-notelock
2020-03-18 16:24:31 +09:00
Dean Herbert
d6be8eec0c
Merge branch 'master' into click-disabled-difficulty-icons
2020-03-16 11:30:57 +09:00
Andrei Zavatski
c271d17557
Remove useless field
2020-03-14 14:07:52 +03:00
Andrei Zavatski
74c9d5fc93
Use AccentColour
2020-03-14 13:45:55 +03:00
Andrei Zavatski
7e9d28b1b1
Fix slider ball colour affects follow circle
2020-03-13 13:42:33 +03:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
Bartłomiej Dach
77fd748035
Fix incorrect circle piece hitbox
...
Hitboxes of circle pieces in osu! have regressed with commit 8592335
.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).
As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.
To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
smoogipoo
5e218697c5
Use stacked positions
2020-03-04 09:46:53 +09:00
Dean Herbert
900882610d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-03-02 16:40:59 +09:00
Dan Balasescu
ff063b229b
Merge pull request #7973 from peppy/fix-dho-lifetimes-via-judgements
...
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-25 20:38:29 +09:00
Dean Herbert
e6cfafffe9
Fix incorrect LifetimeStart and add todo regarding Expire usage
2020-02-24 12:24:15 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
090d9d9350
Make FollowPointRenderer a LifetimeManagementContainer
2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb
Give FollowPointConnections a valid lifetime
2020-02-23 04:36:50 +09:00
Dean Herbert
00b4fc1e1f
Add fill to default skin slider ball when tracking
2020-02-21 17:38:23 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
mcendu
68873830aa
make spm counter show up automatically with spun out
2020-02-09 13:49:08 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
efa95ecebb
fix spinner unspinnable
2020-02-08 10:52:59 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
Dean Herbert
6297606baa
Make sMake spinner's EndTime correct on construction
2020-02-07 19:08:37 +09:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
mcendu
9f79713fb3
move rotation logic to its own method
2020-02-05 14:23:59 +08:00
mcendu
d773eb2c22
refactor rotation logic to use explicit delta value
2020-02-05 14:05:12 +08:00
Dean Herbert
84fcf45aae
Make slider tracking match what is on screen
2020-02-03 11:55:14 +09:00
Dean Herbert
cf4788d7ef
Merge branch 'master' into fix-follow-circle
2020-02-03 09:58:12 +09:00
TheWildTree
35032e2ddd
Make variables private
2020-02-02 14:34:06 +01:00
TheWildTree
f7abfdb40e
Remove unnecessary parameter
2020-02-02 14:33:48 +01:00
TheWildTree
e2589b2dcb
Rename drawable
2020-02-02 11:24:28 +01:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
TheWildTree
9f4261111b
Match osu-stable behaviour and size
2020-02-01 16:55:30 +01:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
92daf9b8f1
Cleanup
2020-01-14 18:14:31 +09:00
Dean Herbert
fe09e34f1b
Remove limiting clause
2020-01-14 01:48:20 +09:00
Dean Herbert
ab4f31639d
Remove weird time clause
2020-01-14 01:47:44 +09:00
Dean Herbert
210d06b75e
Remove default value
2020-01-14 01:45:32 +09:00
Dean Herbert
c5085aea24
Use Child, not InternalChild
2020-01-14 01:45:10 +09:00
Dean Herbert
619fe29871
Make reverse arrow animate faster via divisor specification
...
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
2020-01-14 01:39:45 +09:00
Sebastian Krajewski
45cf65a28a
Merge remote-tracking branch 'upstream/master' into reverse-arrows
2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41
Remove excess namespace specification
2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper
2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Berkan Diler
ed2bf5154d
Use tuple deconstruction to swap values
2020-01-08 20:46:17 +01:00
Berkan Diler
34d8740ec4
Remove remaining usage of osuTK.MathHelper
2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070
Remove settings related to reverse arrow
2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998
Fix repeat point pulsing when it is in fade out state
2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8
Add slider reverse arrow pulse settings
2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69
Change reverse arrow pulse easing to OutQuad
2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9
Add pulse to slider reverse arrows
2020-01-04 08:21:48 +01:00
Salman Ahmed
b7565f5943
Remove unnecessary using directive
2019-12-25 05:36:58 +03:00
Salman Ahmed
949ab4e0d3
Move spinner bonus scoring to it's own component class
...
Also fixes counter rewinding issue and does optimizations.
2019-12-25 05:34:12 +03:00
Dean Herbert
419656cea4
Merge branch 'master' into add-spinner-bonus-score
2019-12-20 19:55:53 +09:00
Dean Herbert
f150d22eaf
Fix SPM calculation logic not handling paused clocks ( #7253 )
...
Fix SPM calculation logic not handling paused clocks
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-18 16:30:18 +09:00
smoogipoo
1fe0e45a9c
Implement legacy slider border shadow
2019-12-18 13:37:37 +09:00
Salman Ahmed
cbfbbf9999
Make SpmCounter public
2019-12-18 03:04:37 +03:00
Salman Ahmed
7e58b4a948
Early-return on potential division by zero in SPM calculation
2019-12-18 03:03:12 +03:00
smoogipoo
35276c3739
Prevent test scene failures through casting softly
2019-12-17 21:26:23 +09:00
smoogipoo
7c2884700e
Fix various display issues by abstracting further
2019-12-17 19:29:27 +09:00
smoogipoo
9caed9e98a
Add legacy slider body support
2019-12-17 18:16:25 +09:00
smoogipoo
1e798a8dbe
Add abstract implementation of slider path
2019-12-17 17:54:05 +09:00
Dean Herbert
88ce4c12f0
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-12-17 14:09:28 +09:00
smoogipoo
a554ca728b
Don't reuse the same control point references
2019-12-16 15:27:54 +09:00
Salman Ahmed
10e1e512fd
Update the nested hitobject logic inline with new implementation
2019-12-12 15:15:16 +03:00
Dean Herbert
06352a95be
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-12-11 20:02:51 +09:00
smoogipoo
883d5bc11d
Remove automatic slider path offsetting
2019-12-09 17:54:22 +09:00
smoogipoo
fa1468325e
Refactor hitobjects to remove default control point
2019-12-09 17:48:27 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
b9d12e5fe4
Fix nested hitobjects not updating
2019-12-06 20:53:40 +09:00
smoogipoo
16f8341a02
Handle control point positional updates within SliderPath
2019-12-06 18:49:01 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Dean Herbert
990f94dc34
Merge branch 'master' into expand-number-piece-on-old-skins
2019-12-05 01:42:13 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Dean Herbert
a43b0ee01b
Apply naming and styling changes
2019-11-12 10:45:46 +09:00
smoogipoo
df31acb294
Fix slider nested hitobject samples not getting updated
2019-11-08 15:43:34 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
Dean Herbert
7b5b3ff15c
Remove unused returns
2019-11-06 16:36:12 +09:00
Dean Herbert
ee544e174a
Group -> Connection
2019-11-06 16:33:42 +09:00
smoogipoo
68ca5cb26a
Adjust comments
2019-11-05 23:20:46 +09:00
smoogipoo
aff275ea21
Revert "Fix follow point lifetime not being updated correctly"
...
This reverts commit 1ef2b81041
.
2019-11-05 23:03:05 +09:00
smoogipoo
0a2af2b0fe
Apply transform override at a higher level
2019-11-05 23:02:39 +09:00
smoogipoo
d762ec959c
Schedule group refresh when loaded
2019-11-05 22:50:38 +09:00
smoogipoo
68a81e0eb0
Fix follow point transforms not working after rewind
2019-11-05 22:50:21 +09:00
smoogipoo
f2118b0eba
Add automated test cases
2019-11-05 19:31:58 +09:00
smoogipoo
6c58faf30c
Fix group ends potentially not being updated correctly
2019-11-05 19:31:48 +09:00
smoogipoo
1ef2b81041
Fix follow point lifetime not being updated correctly
2019-11-05 17:33:02 +09:00
smoogipoo
3b6064336b
Implement group re-ordering based on start time
2019-11-05 17:33:02 +09:00
smoogipoo
a19e26f8aa
Improve performance of refreshes
2019-11-05 17:33:02 +09:00
smoogipoo
712253ff50
Replace follow point renderer with new implementation
2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02
Remove abstract ConnectionRenderer class
2019-11-05 17:33:02 +09:00
smoogipoo
7a3ebcd0b1
Fix path changes not updating tail circle
2019-10-31 15:52:38 +09:00
Dean Herbert
e9cb3337b3
Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
2019-10-29 22:31:27 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
...
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
c34d3362df
Fix hit circles selection area being too large
2019-10-21 17:14:08 +09:00
smoogipoo
5f8d46f666
Fix sliders not moving with stacking change
2019-10-21 16:24:06 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
Dean Herbert
f3ed71d336
Move scoring distance constant to a central/shared location
2019-10-17 16:36:47 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
3a1acf7b0a
Fix slider approach circle proxies
2019-10-17 12:50:26 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
smoogipoo
4ac2e1c58e
Move load() to below ctor()
2019-10-16 21:41:18 +09:00
iiSaLMaN
53b99811a2
Merge remote-tracking branch 'upstream/master' into expand-number-piece-on-old-skins
2019-10-15 21:59:28 +03:00
iiSaLMaN
a75ae14cb2
Use foreach loop to avoid too long lines
2019-10-14 00:40:36 +03:00
iiSaLMaN
68e370ce7c
Set spinner tick start time to allow result reverting
2019-10-14 00:39:20 +03:00
iiSaLMaN
5d2fe87339
Use empty hit windows for spinner ticks
2019-10-14 00:38:45 +03:00
iiSaLMaN
c8593f1215
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-10-13 23:04:05 +03:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
Dean Herbert
b09d9b7e1f
Add todo in slider tail to avoid confusion
2019-10-08 17:56:56 +09:00
iiSaLMaN
023c4d64d8
Remove redundant using directive
2019-10-03 06:00:22 +03:00
iiSaLMaN
957bbee3e4
Scale pieces individually and use skin source directly
2019-10-03 05:58:20 +03:00
smoogipoo
c5540048ab
Fix tail circle not moving with slider position changes
2019-10-01 19:39:06 +09:00
iiSaLMaN
ef8f9aa276
Fix possible nullref exception
2019-10-01 08:43:03 +03:00
iiSaLMaN
9e314cd664
Add expand number piece bindable to hit circle
2019-10-01 08:15:48 +03:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
3155a90501
Use bindables for displayed circle piece numbers
2019-09-26 16:58:20 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-24 12:58:27 +09:00
iiSaLMaN
57310c86c7
Remove unnecessary fields
2019-09-20 15:09:51 +03:00
iiSaLMaN
093ed8421e
Remove "allow slider ball tinting" ruleset setting
2019-09-20 15:08:00 +03:00
iiSaLMaN
1b45014ff6
Use logical-OR
2019-09-20 00:25:16 +03:00
iiSaLMaN
f6291170b1
Implement tinting slider ball with combo colour
2019-09-20 00:11:37 +03:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
...
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
smoogipoo
5c2c055614
Set lifetime on initial state update
2019-09-13 18:49:21 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
iiSaLMaN
aec04dcf90
Use Clock.ElapsedFrameTime instead
2019-09-09 15:36:20 +03:00
iiSaLMaN
c4aee11fe0
Revert renaming changes
2019-09-09 15:35:18 +03:00
iiSaLMaN
9defcb0e99
Remove redundant using directive
2019-09-08 21:37:50 +03:00
iiSaLMaN
f5f2713a17
Account angle change negatively on rewind
2019-09-08 16:14:14 +03:00
iiSaLMaN
3d8b27abfa
RotationAbsolute -> BidirectionalRotation
2019-09-08 16:13:36 +03:00
iiSaLMaN
33f4a6897c
Assign to the text property directly
2019-09-07 18:01:15 +03:00
iiSaLMaN
6b7cb46dda
Add null hit windows
2019-09-07 17:27:02 +03:00
iiSaLMaN
87d10c6a32
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-09-07 14:50:23 +03:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
2983918f71
Merge remote-tracking branch 'upstream/master' into skin-configuration-refactor
2019-09-04 13:40:41 +09:00
Dean Herbert
f8c1afa539
Fix two more cases of judgements appearing on hit error display when they shouldn't
2019-09-03 20:17:39 +09:00
Dean Herbert
858828d4ef
Merge remote-tracking branch 'upstream/dependabot/nuget/ppy.osu.Game.Resources-2019.903.1' into fix-catch-catcher
2019-09-03 18:31:19 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dan Balasescu
3854bc68e0
Merge branch 'master' into fix-ring-glow-lookup
2019-09-03 16:14:07 +09:00
Dean Herbert
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
Dean Herbert
4f3511e8e9
Fix ring glow lookup being incorrect
2019-09-03 12:32:10 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
smoogipoo
f3656475de
Return null hitwindows for non-time-based objects
2019-09-02 16:10:30 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
Dean Herbert
9752dbf950
Fix osu! approach circles fading in too late
2019-08-28 18:10:58 +09:00
Salman Ahmed
f4f15cc803
Merge branch 'master' into add-spinner-bonus-score
2019-08-22 09:48:09 +03:00
Dean Herbert
745bd58f37
Merge remote-tracking branch 'upstream/master' into update-framework-blending
2019-08-21 15:10:08 +09:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
iiSaLMaN
e4179fe440
Show bonus text if contains bonus points (1,000)
2019-08-20 21:51:32 +03:00
iiSaLMaN
07795c9922
Add logic to gain bonus score from spinner ticks
2019-08-20 21:50:49 +03:00
iiSaLMaN
bb4178fa03
Add drawable spinner ticks implementation
2019-08-20 21:17:27 +03:00
Dean Herbert
62a24bf16d
Fix a couple of rotation-related issues
2019-08-20 13:18:34 +09:00
Dean Herbert
d0766fa1cd
Add slider ball animation support
2019-08-19 19:55:47 +09:00
Dean Herbert
59a5df8bca
Update framework (with cached changes) ( #5666 )
...
Update framework (with cached changes)
2019-08-09 23:47:40 +09:00
Dean Herbert
6264a6a1c9
Adjust slider snaking and hitcircle fading to match stable
2019-08-09 20:18:02 +09:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
8e9f8bb565
Merge branch 'master' into slider-ball-scaling
2019-07-30 23:19:28 +09:00
Dean Herbert
fb1f77bd04
Move implementation and colour logic to legacy implementation
2019-07-30 23:06:18 +09:00
Dean Herbert
e6bd02d276
Simplify namespace definition
2019-07-30 22:41:20 +09:00
Dean Herbert
307a6c1095
Remove DefaultCirclePiece
2019-07-30 22:38:29 +09:00
Dean Herbert
1fbaa97218
Merge branch 'master' into add-legacy-hit-animations
2019-07-30 22:20:29 +09:00
Dean Herbert
4ee20bae30
Merge branch 'master' into slider-ball-scaling
2019-07-30 07:54:40 +09:00
smoogipoo
c01461b951
Recalculate path size when path radius changes
2019-07-29 19:12:41 +09:00
Dean Herbert
766cf9295d
Merge remote-tracking branch 'upstream/master' into add-legacy-hit-animations
2019-07-29 19:03:36 +09:00
Dean Herbert
a4f30daf13
Merge pull request #5462 from peppy/skin-metric-parity
...
Bring playfield ratio in line with stable
2019-07-29 18:49:21 +09:00
Dean Herbert
8487ecf98a
Fix slider ticks being scaled incorrectly ( #5460 )
...
Fix slider ticks being scaled incorrectly
2019-07-29 18:48:27 +09:00
Dean Herbert
afd6024ba2
Fix repeat points being scaled incorrectly ( #5459 )
...
Fix repeat points being scaled incorrectly
2019-07-29 18:48:04 +09:00
Dean Herbert
f2e90fdb26
Scale follow points by circle size ( #5458 )
...
Scale follow points by circle size
2019-07-29 18:47:48 +09:00
Dean Herbert
53a91b46e0
Fix approach circles not scaling to circle correctly when a ski… ( #5455 )
...
Fix approach circles not scaling to circle correctly when a skin is applied
2019-07-29 18:47:36 +09:00
Dan Balasescu
b74c11ad22
Merge branch 'master' into explode-circle-earlier
2019-07-29 18:05:47 +09:00
Dan Balasescu
7779302e82
Merge branch 'master' into skin-scaling-modes
2019-07-29 17:47:07 +09:00
smoogipoo
d4f85af19c
Force snaking slider paths to retain a fixed size
2019-07-25 18:22:56 +09:00
Dean Herbert
6cc6aff66e
Fix slider ball sizing when legacy skin falls back to default
2019-07-25 16:30:50 +09:00
Dean Herbert
859233526d
Move circle visual implementation to new class
...
Allows for more precise skin control over state animations.
2019-07-25 16:09:20 +09:00
Dean Herbert
3ca41b9c0a
Merge branch 'skin-metric-parity' into add-legacy-hit-animations
2019-07-25 16:07:23 +09:00
Dean Herbert
73b5a39c6e
Merge branch 'explode-circle-earlier' into add-legacy-hit-animations
2019-07-25 16:06:04 +09:00
Dean Herbert
5e8867066c
Correctly handling bindable scale changes
2019-07-25 14:43:44 +09:00
Dean Herbert
46e17646ac
Align slider path size with legacy skins
2019-07-25 14:22:26 +09:00
Dean Herbert
5e153a3dd3
Use scale correctly in DrawableSliderTick
2019-07-25 13:50:20 +09:00
Dean Herbert
2cb3619b54
Allow scaling outside of defined area
...
Caters to skins which show borders outside of the circle for repeats.
2019-07-25 13:27:41 +09:00
Dean Herbert
5a9d18380c
Use scale correctly in DrawableRepeatPoint
2019-07-25 13:25:31 +09:00
Dean Herbert
28653e871c
Give repeat points a size specification
2019-07-25 13:24:35 +09:00
Dean Herbert
2b184658d1
Adjust follow points by circle size
2019-07-25 13:06:25 +09:00
Dean Herbert
c989185774
Fix incorrect approach circle scaling
2019-07-25 11:27:24 +09:00
Dean Herbert
c16af88299
Start exploding animation earlier (don't wait for flash)
2019-07-25 11:11:26 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes
2019-07-24 18:37:31 +09:00
Dan Balasescu
9b526ef61e
Merge branch 'master' into move-state-logic
2019-07-23 20:37:57 +09:00
Dean Herbert
91e21688d8
Make AccentColour a bindable ( #5420 )
...
Make AccentColour a bindable
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-07-23 20:37:47 +09:00
smoogipoo
b1a9ce85e7
Fix ticks being given an extra colour
2019-07-23 20:30:47 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
6d889c8a37
Revert unintended change
2019-07-22 15:43:27 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
Dean Herbert
e50b70d615
Centralise osu! circle radius specification
2019-07-22 14:40:02 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff
Delay intial hitobject updates
2019-07-16 13:45:59 +09:00
Salman Ahmed
d11b799571
Add explaining comment
2019-06-30 18:28:20 +03:00
Salman Ahmed
f42ded3437
Move to DrawableOsuHitObject
2019-06-30 18:27:47 +03:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
aca9289d89
Use SkinnableSprite for approach circle
2019-06-24 15:17:56 +09:00
smoogipoo
ae438213a5
Remove secondary buffered container from slider body
2019-06-06 16:32:43 +09:00
Dean Herbert
daa2786dbd
Use a constant for the default value
2019-05-12 23:08:42 +09:00
Dean Herbert
487a56549e
Fix CI issues
2019-05-12 22:53:12 +09:00
Dean Herbert
ce0e4c506e
Merge branch 'master' into dev
2019-05-12 21:45:52 +09:00
Dean Herbert
b8446fb67f
Fix fallbacks for SliderTrackOverride and SliderBall too
2019-05-12 18:51:31 +09:00
Dean Herbert
cbf126db25
Merge branch 'master' into fix-slider-border-color
2019-05-12 17:25:49 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Joehu
8ef6a745f7
Fix slider border not reverting to default color
2019-05-05 22:43:03 -07:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
176b4ecc38
Merge branch 'master' into sprite-icon-compatibility
2019-03-28 23:47:44 +09:00
Dean Herbert
8f5e769425
Fix slider ball not always receiving position in time
2019-03-28 12:42:28 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Santeri Nogelainen
b624ecabde
Max = 8
2019-03-16 12:47:37 +02:00
Santeri Nogelainen
cbb7498a42
Border size to float, add min and max size, other small changes
2019-03-16 12:41:03 +02:00
Santeri Nogelainen
92595e43f6
slider border thickness
2019-03-14 21:57:39 +02:00
Jamie Taylor
5cc670cd19
Prevent ApplyTransformsAt from propogating to SliderBall children
2019-03-14 19:17:28 +09:00
Dean Herbert
1617e2a729
Merge branch 'master' into mania-judgemetns
2019-03-13 18:17:42 +09:00
David Zhao
527b77b07d
Make all inheritors of drawablejudgement use new method
2019-03-12 19:52:44 +09:00
Dean Herbert
63fea65c0c
Clarify repeat index
2019-03-11 14:53:21 +09:00
Dean Herbert
489153579a
Add xmldoc and clarify struct variables
2019-03-11 14:36:29 +09:00
Dean Herbert
93a999396e
LegacyFinalTick -> LegacyLastTick to match existing variable
2019-03-08 20:13:11 +09:00
Dean Herbert
165a353a83
Add extensive commenting about LegacyLastTick usage
2019-03-08 20:12:48 +09:00
Dean Herbert
355705f0a5
Fix legacy tick handling
2019-03-08 19:57:30 +09:00
Dean Herbert
973f29b765
Apply review
2019-03-08 15:14:57 +09:00
Dean Herbert
551380dd42
Extract slider tick creation so it can be shared with osu!catch
2019-03-08 14:46:26 +09:00
Dean Herbert
340997f505
Rename remaining usage of PathWidth naming convention
2019-03-07 20:21:59 +09:00
David Zhao
b3e046c4d1
Rename PathWidth to PathRadius
2019-03-07 17:39:19 +09:00
smoogipoo
0322bd8812
Make config nullable, removing testcase code
2019-03-05 14:40:27 +09:00
smoogipoo
78596dfe80
Merge remote-tracking branch 'origin/master' into move-osu-settings
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
smoogipoo
a07d797d75
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
2019-02-27 12:08:43 +09:00
smoogipoo
d06f38b3f3
Cleanup
2019-02-25 15:57:07 +09:00
Dean Herbert
7f5780c615
Simplify SliderBall and fix incorrect key up handling
...
Was not processing timeToAcceptAnyKeyAfter when cursor was outside valid tracking area, but should have been.
2019-02-23 14:38:53 +09:00
Dan Balasescu
5fdd7f9bff
Fix typo in comment
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-02-23 14:14:34 +09:00
Dean Herbert
3a57ff40cd
Add comment about other cases, rewind handling
2019-02-23 14:14:34 +09:00
Dean Herbert
8e52e2330e
Add extensive commenting
2019-02-23 14:14:34 +09:00
Dean Herbert
1c75ee4e82
Add fixes
2019-02-23 14:14:34 +09:00
Dean Herbert
7566fcf536
Slider press fix
2019-02-23 14:14:34 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
smoogipoo
d61dfe888e
Fix venera fonts not being correctly specified
2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization
2019-02-18 15:22:34 +09:00
Dean Herbert
810175235d
Fix incorrect application of scaling in some cases
...
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
5b1f111922
Rollback other fallthrough regressions
2019-02-05 18:14:43 +09:00
Dean Herbert
2f8f4fac64
Fix combo colour fallbacks when skin is not providing any
2019-02-05 17:54:14 +09:00
ekrctb
504e79b968
Merge branch 'master' into use-lifetime-optimization
2019-01-29 12:15:02 +09:00
Unknown
77763fde8b
revert accidentally renamed variables
2019-01-25 11:22:05 +01:00
Unknown
8ddff673b7
revert previous rename and rename ruleset specific classes instead
2019-01-25 11:14:37 +01:00
Unknown
5446c99f22
Merge branch 'master' into move-osu-settings
2019-01-25 10:57:04 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
cf147083cd
move osu! settings into its ruleset
2019-01-23 13:17:29 +01:00
Unknown
4a9bcf4937
rename OsuConfigManager to GameConfigManager
...
also OsuSetting to GameSetting
2019-01-23 13:17:29 +01:00
smoogipoo
e44bc57a3d
Fix minDistanceFromEnd using seconds rather than milliseconds
...
Velocity in stable is defined as distance per SECOND, while lazer defines it as distance per MILLISECOND.
2019-01-15 19:18:56 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Dean Herbert
881b10a18f
Merge remote-tracking branch 'Dragicafit/moreOptionsFromSkin.ini' into moreOptionsFromSkin.ini
2019-01-08 11:01:04 +09:00
Dean Herbert
7eed3ffe75
Merge branch 'master' into moreOptionsFromSkin.ini
2019-01-08 10:02:06 +09:00
Dean Herbert
4cee21f356
Make skinning better
2019-01-07 20:12:39 +09:00
Dean Herbert
13b077c83b
Merge remote-tracking branch 'upstream/master' into moreOptionsFromSkin.ini
2019-01-07 18:11:17 +09:00
Roman Kapustin
4b5fc85875
Use Find instead of FirstOrDefault
2019-01-05 19:35:33 +03:00
smoogipoo
3fa5a33fb1
Inline const
2019-01-03 18:58:07 +09:00
smoogipoo
273b14b19c
Add a maximum length for slider ticks to be generated
2019-01-03 18:51:47 +09:00
smoogipoo
c56d8b75c1
Cache slider's endposition
2019-01-03 17:43:10 +09:00
ekrctb
6f8a2e6ff2
Use LifetimeManagementContainer
...
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dragicafit
ec3c87dbea
Make Slider's CustumColors skinnable
2018-12-07 22:24:24 +01:00
Dean Herbert
1a974f64de
Initial design for user registration dialog
2018-12-05 12:57:26 +09:00
smoogipoo
aea84f737b
Fix taiko hitobjects potentially disappearing before being judged
2018-11-29 12:12:29 +09:00
smoogipoo
52bc47499f
Fix spinners not having proper lifetimes
2018-11-29 12:11:45 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9
Fix post-merge issues
2018-11-14 14:29:22 +09:00
smoogipoo
29422345f7
Merge remote-tracking branch 'origin/master' into fix-mask-disposal
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
2018-11-14 14:03:25 +09:00
smoogipoo
3aba462e52
Make Path.Distance a property again
2018-11-12 14:07:48 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
cc8531790a
Use bindables for hitobject events
2018-11-09 13:58:46 +09:00
smoogipoo
c6350c6efd
Remove IHasEditablePosition
2018-11-08 13:03:11 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement
2018-11-02 19:45:34 +09:00
Dean Herbert
7f1ee3bcb4
Disallow spinner movement for now
2018-11-02 12:06:53 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
5fd21d35dc
Merge branch 'master' into spinner-selection
2018-11-01 17:47:59 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
af1de01ed6
Add a spinner selection mask
2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
b0f5ace0e8
Implement slider control point visualisation
2018-10-29 15:29:34 +09:00
smoogipoo
660cd24750
Make sliders respond to scale changes
2018-10-29 15:26:28 +09:00
smoogipoo
619a0dfd59
Merge branch 'separate-slider-body' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
smoogipoo
86e09a68f7
Separate slider body to bypass snaking logic
...
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
2018-10-29 15:15:29 +09:00
Dean Herbert
4f65d67e2b
Merge branch 'master' into skinnable-spritetext
2018-10-28 08:35:25 -07:00
smoogipoo
22c545ea8c
Make circle piece respond to hitobject scale
2018-10-26 15:26:19 +09:00
smoogipoo
f674fcf2c8
Merge branch 'mask-separation' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
9656186b64
Make the hitobject masks move within their placement/selection
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
2018-10-26 13:45:31 +09:00
smoogipoo
ea6db8b793
Make the hitobject masks move within their placement/selection
2018-10-25 18:16:25 +09:00
Dean Herbert
cd718812b2
Merge branch 'master' into tighten-diffcalc-tolerances
2018-10-18 14:01:47 +09:00
smoogipoo
e8ce5a7e6c
Fix crashes when manually creating sliders
2018-10-16 18:27:09 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
5095fbcdf7
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-16 10:27:18 +09:00
smoogipoo
657bd5e371
Add some xmldocs
2018-10-15 12:32:59 +09:00
smoogipoo
2f943e77aa
Make Velocity and TickDistance private set
2018-10-15 12:31:52 +09:00
smoogipoo
26b91c96fb
Fix wrong number of ticks on some legacy beatmaps
2018-10-15 12:27:58 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dan Balasescu
a2838d32bf
Merge branch 'master' into skinnable-spritetext
2018-10-09 16:23:43 +09:00
smoogipoo
42664f1c19
Make SliderBody use the new SmoothPath
2018-10-05 15:45:45 +09:00
smoogipoo
1cd11a6e5b
Fix StackHeight changes not causing position updates
2018-10-03 17:06:18 +09:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
0d8276c5f8
Implement skinnable sprite text
2018-09-27 17:40:28 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
7cca990be4
Merge remote-tracking branch 'upstream/master' into framework-image-changes
2018-09-07 18:56:00 +09:00
Dean Herbert
9f67119ba9
Fix potential nullref in IsPresent override
2018-09-06 18:01:32 +09:00
Dean Herbert
4ff66bf531
Update in line with framework Image changes
2018-09-06 13:28:44 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
ffcad6e0f1
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
...
# Conflicts:
# osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
34b1abeca3
Remove sliderball's input override
2018-08-21 12:24:48 +09:00
smoogipoo
eb6f1ae72c
Fix spinners providing one extra combo
2018-08-17 09:16:28 +09:00
smoogipoo
31f324945e
Implement combo offsets
2018-08-15 11:47:31 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f
CreateJudgementResult -> CreateResult
2018-08-06 11:07:41 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f
Make Rulesets.Osu use the new judgement result structure
2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0
Migrate Rulesets.Osu to the new judgement system
2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a
Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation
2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e
Add comment
2018-07-31 16:47:13 +09:00
Dan Balasescu
04252293a7
Merge branch 'master' into fix-repeat-arrow-interpolation
2018-07-31 16:21:15 +09:00
Dean Herbert
874b5636e4
Merge remote-tracking branch 'upstream/master' into tgi74-more-skinning
2018-07-31 16:15:27 +09:00
Dean Herbert
976653fdf9
Minor formatting fixes
2018-07-31 16:13:52 +09:00
Dean Herbert
132241424d
Apply FollowPoint alpha to inner container (should not affect legacy skins)
2018-07-31 15:59:06 +09:00
Dan Balasescu
0a7a2c83a8
Merge branch 'master' into fix-follow-circle-size
2018-07-31 15:41:15 +09:00
Dean Herbert
a98bb057e2
Fix follow circle being scaled far larger than it should be
2018-07-31 15:27:21 +09:00
tgi74000
36afae5a24
Remove the inner followcircle fade, Fade the entire followcircle instead
2018-07-30 13:43:02 +02:00
Dean Herbert
21f3ff6e77
Fix slider repeat points appearing far too late
2018-07-30 18:51:25 +09:00
Dean Herbert
f4cda695e6
Improve rotation handling in edge cases
2018-07-30 18:50:59 +09:00
tgi74000
c6aabc6d2d
Move the FollowCircle border to its own container
2018-07-30 10:52:37 +02:00
Dean Herbert
a39188f762
Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation
2018-07-30 17:29:21 +09:00
tgi74000
84135c49ca
Fix small FollowPoint rotation bug
2018-07-29 23:21:05 +02:00
tgi74000
18096490b6
Add support for followpoint skinning
2018-07-29 23:20:37 +02:00
tgi74000
4322475ad2
Add support for sliderb skinning (single frame only)
2018-07-29 22:29:07 +02:00
tgi74000
257c035f30
Add support for sliderfollowcircle skinning
2018-07-29 21:28:13 +02:00
tgi74000
52d9461f03
Add support for reversearrow skinning
2018-07-29 20:51:06 +02:00
tgi74000
2a9818a128
Add support for sliderscorepoint skinning
2018-07-29 20:42:05 +02:00
smoogipoo
ff2a3a6e92
Fix hitobjects not properly expiring if scrolling in the editor
2018-07-26 20:07:16 +09:00
Dean Herbert
10656be954
Add interpolation to repeat point during sliding
2018-07-23 16:55:38 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
79af5cb0a0
Limit shake duration to ensure it doesn't overlap miss window
2018-07-06 17:24:30 +09:00
Dean Herbert
e041352690
Add comment regarding add/clear/remove overrides
2018-07-06 13:19:43 +09:00
Dean Herbert
48d90a67ae
xmldoc and formatting
2018-07-06 12:13:23 +09:00
Dean Herbert
aa96d91762
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
2018-07-06 11:57:32 +09:00
Dean Herbert
d453414070
Forward shakes from slider head objects to sliders
2018-07-06 11:52:58 +09:00
tgi74000
558b2622a7
Move the Shake logic to a new ShakeContainer
2018-07-05 15:48:54 +02:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
smoogipoo
45a4187923
Tidy up lookups to NestedHitObjects
2018-07-02 16:10:56 +09:00
Dan Balasescu
f35ea18755
Merge branch 'master' into hit-shake
2018-06-29 17:38:02 +09:00
tgi74000
3d50050089
Move shake duration to a constant
2018-06-29 10:36:00 +02:00
Dan Balasescu
e3317b5145
Make method protected
2018-06-29 17:31:13 +09:00
Dean Herbert
098aeabc9e
Merge branch 'master' into catch-scoring
2018-06-29 17:16:14 +09:00
Dean Herbert
cacabeb67e
Remove unused field
2018-06-29 17:00:41 +09:00
Dean Herbert
9d4bc7b630
Fix combo index being wrong
2018-06-29 01:34:47 +09:00
Dean Herbert
0a945e4709
Check whether initialised first
2018-06-28 22:44:40 +09:00
tgi74000
59e03fa528
Move Shake to DrawableOsuHitObject, Clean up Shake()
2018-06-28 15:33:59 +02:00
tgi74000
61c416dc16
Trigger Shake if HitCircles are hit too early
2018-06-28 13:41:23 +02:00
Dean Herbert
e197ebe4c5
Fix slider heads displaying in incorrect colour
2018-06-28 01:55:09 +09:00
smoogipoo
0366b0f081
The tail circle will always be the last hitobject
2018-06-27 12:09:40 +09:00
smoogipoo
80501de4b9
Add legacy slider offsets
2018-06-27 12:09:21 +09:00
Dan Balasescu
0b1b3319aa
Merge branch 'master' into update-framework
2018-06-19 20:57:19 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
Tom Arrow
4aa89de2d7
Fix reverse arrow displayed with incorrect angle
2018-06-18 17:22:01 +02:00
smoogipoo
f67d263596
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
smoogipoo
0dce7a5b61
Update framework + fix CI errors
2018-04-20 18:19:17 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
d9c5a0c6d1
Fix position editing not working
2018-03-29 22:38:44 +09:00
smoogipoo
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
Dean Herbert
af65f2dd48
Move AccentColour changes local to rulesets which rely on it
2018-03-22 18:53:16 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
smoogipoo
4ccaf143b5
Give sliders a default accent colour
2018-03-22 15:50:19 +09:00
Dean Herbert
78a8f60b39
IHasComboIndex -> IHasComboInformation
2018-03-22 12:35:17 +09:00
Dean Herbert
fb3d319d0e
Make fallback bool into a function
...
Allows correct handling now that beatmap skins are also a thing.
2018-03-20 16:40:11 +09:00
Dean Herbert
cb3d0db555
Move combo colours completely out of HitObjects
2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
smoogipoo
212142429f
Derive from IHasPosition
2018-03-12 17:25:34 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning
2018-03-12 11:55:50 +09:00
Dean Herbert
d27cf16bf9
Merge remote-tracking branch 'ppy/master' into more-skinning
2018-03-12 10:46:37 +09:00
Dan Balasescu
8ba87dfdbd
Merge branch 'master' into fix-duplicate-judgements
2018-03-12 10:29:50 +09:00
smoogipoo
92b302971f
Trim whitespace
2018-03-10 01:23:53 +09:00
smoogipoo
24501c37dd
Merge branch 'drawableslider-cleanup' into editor-hitobject-movement
2018-03-10 01:15:24 +09:00
smoogipoo
8ed5fce43a
Split out the slider head into a separate drawable hitobject
2018-03-10 01:13:59 +09:00
smoogipoo
376f6eec58
SetPosition -> OffsetPosition
2018-03-10 00:02:13 +09:00
smoogipoo
4a48136e4f
Make hitobject positions adjustable
2018-03-09 23:12:34 +09:00
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
f2d7621df3
Add skin support for explode/flash layers
...
Basically to hide them for legacy skins, though.
2018-03-07 18:21:05 +09:00
Dean Herbert
05eb678654
Add skin support for judgements
2018-03-07 18:21:05 +09:00
Dean Herbert
4dfd3a61cc
Remove alpha setting
2018-03-06 18:40:39 +09:00
Dean Herbert
7cf1d4450a
SliderTick transform improvements
2018-03-06 18:28:36 +09:00
Dean Herbert
ea6e3938c0
Fix hard crash due to spinner spin requirement being zero
...
Resolves #2133 .
2018-03-04 03:01:47 +09:00
Dean Herbert
0704d823a9
Fix slider selection point not being set to new origin
2018-03-01 22:03:00 +09:00
smoogipoo
d5d4bcb558
Merge branch 'master' into editor-hitobject-overlays
2018-03-01 14:04:38 +09:00
Dean Herbert
5b4fef0180
Add bare minimum sanity checking of beatmap input values to make broken maps load
...
Resolves ppy/osu#1988 .
2018-02-28 18:12:24 +09:00
Dean Herbert
bdd88303b3
Merge branch 'master' into editor-hitobject-overlays
2018-02-26 17:53:50 +09:00
Dean Herbert
1218a75b7f
Improve vector conditional
2018-02-26 16:11:26 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework
2018-02-26 15:00:18 +09:00
Dean Herbert
f1ddfa0581
Fix sliders never getting a correct lifetime set
2018-02-25 16:25:56 +09:00
smoogipoo
50d1183ec2
Division-by-zero safety + reference our own size
2018-02-24 02:53:02 +09:00
smoogipoo
066abfbdbc
Rename PositionAt -> CurvePositionAt to represent its new meaning
2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc
Make slider control points relative to start position
2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c
Make DrawableSlider contain the slider body
2018-02-23 20:27:05 +09:00
Dean Herbert
84b707f4f8
Add basic hitcircle skinning
2018-02-23 13:38:12 +09:00
smoogipoo
604b0fa20a
Fix post-merge issues
2018-02-22 14:11:06 +09:00
smoogipoo
ded2644df8
Merge branch 'master' into editor-hitobject-overlays
2018-02-22 14:08:36 +09:00
Dean Herbert
3b4e4bd110
Merge remote-tracking branch 'upstream/master' into general-slider-improvements
2018-02-22 12:28:33 +09:00
smoogipoo
08e52e8c15
Remove unnecessary schedules
2018-02-21 18:02:52 +09:00
smoogipoo
9cd9c83f2c
Allow changing accentcolour/bordercolour post-load
2018-02-21 18:00:46 +09:00
smoogipoo
f903e6d241
Fix stacking not working with sliders
...
Fixes #2093 .
2018-02-21 17:46:45 +09:00
smoogipoo
f877b642da
Clean up and document better what "progress" means
2018-02-21 17:10:18 +09:00
smoogipoo
7fe0989427
Merge branch 'general-slider-improvements' into editor-hitobject-overlays
2018-02-20 23:51:47 +09:00
smoogipoo
ee055b8e5c
Allow customizing the snake-ability of sliders
2018-02-20 20:53:06 +09:00
smoogipoo
8270e4d758
Add BorderColour to SliderBody
2018-02-20 20:51:28 +09:00
smoogipoo
ad2f556133
Add hitobject overlays to selected hitobjects
2018-02-20 18:01:45 +09:00
Dean Herbert
58f20c3723
Merge branch 'master' into editor-hitobject-movement
2018-02-13 18:56:16 +09:00
smoogipoo
87baa6febd
Merge remote-tracking branch 'origin/master' into editor-pattern-adjustments
2018-02-12 19:08:13 +09:00
smoogipoo
cfb2b3f1e8
Rework SelctionLayer to support click-selections
2018-02-12 16:02:42 +09:00
Aergwyn
c3ce015869
fade slider ticks with hidden mod
2018-02-11 11:03:01 +01:00
Dean Herbert
534eb223b3
Merge branch 'master' into unified-hitwindows
2018-02-08 17:46:29 +09:00
smoogipoo
c213e58eff
Make slider tails not play hitsounds
2018-02-08 14:40:35 +09:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
beaecbafbd
Merge branch 'master' into unified-hitwindows
2018-02-08 13:22:44 +09:00
Dean Herbert
3d0ef8b3bd
Move property back to local variable
...
Never used elsewhere
2018-02-06 18:14:08 +09:00
Dean Herbert
27fd42fb17
Adjust appear animations of repeats and ticks
2018-02-06 18:10:15 +09:00
Dean Herbert
e417aaa23f
Adjust scale out effect
2018-02-06 17:46:56 +09:00
Dean Herbert
60fb78e49d
Simplify iteration code
2018-02-06 17:46:45 +09:00
ColdVolcano
bf26fc94d8
Merge branch 'master' into repeat-points
2018-02-03 23:56:40 -06:00
smoogipoo
b15f184261
Make osu! use HitWindows
2018-02-02 20:33:59 +09:00
Dan Balasescu
cf665b717f
Merge branch 'master' into starrating-fix
2018-02-01 18:44:04 +09:00
Dan Balasescu
39e626f29e
Merge branch 'master' into fix-ticks-appearing-late
2018-02-01 18:28:42 +09:00
Dean Herbert
b8f6dcffaf
Merge remote-tracking branch 'upstream/master' into repeat-points
2018-02-01 13:32:53 +09:00
ColdVolcano
06b615c474
Merge branch 'master' into repeat-points
2018-01-31 21:30:28 -06:00
smoogipoo
cd4a0612c0
Properly construct slider ends using HitObject.AddNested
2018-01-30 16:53:19 +09:00
smoogipoo
27357e100a
Simplify condition
2018-01-30 16:28:38 +09:00
smoogipoo
702c4efb88
Give Slider a tail hitobject to make slider ends counts towards score
2018-01-30 16:28:14 +09:00
smoogipoo
b293408147
Construct the head of sliders from Slider
2018-01-30 15:50:48 +09:00
Aergwyn
373b3871f9
update SliderTick calculation + more ticks in tests
...
math is hard >_<
2018-01-29 12:03:44 +01:00
Thomas Tan
33c5fdcedb
AppVeyor fix
2018-01-29 16:30:46 +08:00
Thomas Tan
c36859ea3a
Create Slider.StackedPositionAt method
2018-01-29 16:22:14 +08:00
Aergwyn
214938b98d
fix SliderTicks appearing too late
2018-01-25 10:52:03 +01:00
ColdVolcano
1f51149da8
Add xmldoc
2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9
Fix reference points being wrongly selected
2018-01-24 15:34:52 -06:00
Aergwyn
52c4d22c41
review changes
...
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Aergwyn
4baadfdd16
fix oversight
2018-01-23 16:44:33 +01:00
ColdVolcano
efae00c149
make repeat points look better
2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b
Merge branch 'master' into fix-repeats-appearing-early
2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f
Fix off-by-ones in RepeatPoint code
2018-01-23 13:58:43 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
Aergwyn
b726f90c37
remove unnecessary variable
2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882
fix RepeatPoint animations
...
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00
Shawdooow
29466438a3
fix values
2018-01-19 20:58:43 -05:00
Shawdooow
c29eea870d
correct values
2018-01-19 20:56:41 -05:00
Shawdooow
e109d5fe20
fix slider heads
2018-01-19 11:13:49 -05:00
Shawdooow
4d1142a0ce
overall difficulty
2018-01-19 11:11:28 -05:00
smoogipoo
6908597b95
Fix inverted ternary
...
See #1935 - repeat index 1 is at the end of the slider, not the start.
2018-01-18 23:44:00 +09:00
Dan Balasescu
46ba2cda10
Remove unused using
2018-01-18 21:19:06 +09:00
Dean Herbert
1a83770a06
Fix incorrect math
2018-01-18 21:16:15 +09:00
Dean Herbert
065d2a4887
Add licence header
2018-01-18 21:12:53 +09:00
Dean Herbert
01ff1584c2
Fix repeat points not following slider snaking correctly
2018-01-18 21:06:47 +09:00
Dean Herbert
e2965e1682
Remove unused using
2018-01-18 20:46:57 +09:00
Dean Herbert
063767e381
Prioritise hit normal
...
It's always first but not strictly guaranteed anywhere yet.
2018-01-18 20:37:46 +09:00
Dean Herbert
97884e1d05
Remove unnecessary null checks
2018-01-18 19:57:49 +09:00
Dean Herbert
b4f2bea37b
Fix slider samples playing twice when additions are present
2018-01-18 19:50:26 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Dean Herbert
e5056e11f4
Remove extra newline
2018-01-12 18:07:40 +09:00
Dean Herbert
d0881e443b
Merge remote-tracking branch 'upstream/master' into approach-rate
2018-01-12 18:05:16 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements
2018-01-09 22:06:16 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
0cc8516aa3
Remove empty cases, add initial ball scale adjust.
2018-01-04 20:53:33 +09:00
Dean Herbert
717b263b77
Comment and better stacking of FadeOuts
2018-01-04 20:47:42 +09:00
Dean Herbert
1f62fe19d5
Make animation a bit more subtle
2018-01-04 20:43:42 +09:00
Dean Herbert
ffc7f7ecf4
Add a better slider "hit" state fade out animation
2018-01-04 20:16:10 +09:00
Dean Herbert
bde957940d
Disallow SliderBall from contracting after EndTime
2018-01-04 20:09:58 +09:00
Shawdooow
94f81a1784
fix
2018-01-03 10:04:36 -05:00
Shawdooow
9122eaa28e
Merge branch 'master' into approach-rate
2018-01-03 10:02:55 -05:00
Shawdooow
23f3cb6467
address review
2018-01-03 10:01:28 -05:00
Aergwyn
1ce6219293
remove unnecessary override
2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947
fix slider follow circle instantly disappearing on slider ends
2018-01-03 08:13:58 +01:00
Dean Herbert
31865b4d96
Rename conflicting variable
2018-01-03 15:12:27 +09:00