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Move load() to below ctor()
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@ -94,13 +94,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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}
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protected override void UpdateInitialTransforms()
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{
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base.UpdateInitialTransforms();
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Body.FadeInFromZero(HitObject.TimeFadeIn);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -129,6 +122,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}, true);
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}
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protected override void UpdateInitialTransforms()
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{
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base.UpdateInitialTransforms();
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Body.FadeInFromZero(HitObject.TimeFadeIn);
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}
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public readonly Bindable<bool> Tracking = new Bindable<bool>();
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protected override void Update()
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