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Add BorderColour to SliderBody

This commit is contained in:
smoogipoo 2018-02-20 20:51:28 +09:00
parent e1a6017df9
commit 8270e4d758

View File

@ -51,6 +51,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
}
private Color4 borderColour = Color4.White;
/// <summary>
/// Used to colour the path border.
/// </summary>
public new Color4 BorderColour
{
get { return borderColour; }
set
{
if (borderColour == value)
return;
borderColour = value;
if (LoadState == LoadState.Ready)
Schedule(reloadTexture);
}
}
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
private int textureWidth => (int)PathWidth * 2;
@ -130,10 +148,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (progress <= border_portion)
{
bytes[i * 4] = 255;
bytes[i * 4 + 1] = 255;
bytes[i * 4 + 2] = 255;
bytes[i * 4 + 3] = (byte)(Math.Min(progress / aa_portion, 1) * 255);
bytes[i * 4] = (byte)(BorderColour.R * 255);
bytes[i * 4 + 1] = (byte)(BorderColour.G * 255);
bytes[i * 4 + 2] = (byte)(BorderColour.B * 255);
bytes[i * 4 + 3] = (byte)(Math.Min(progress / aa_portion, 1) * (BorderColour.A * 255));
}
else
{