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mirror of https://github.com/ppy/osu.git synced 2025-01-15 05:52:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects
ekrctb 6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
..
Drawables Use LifetimeManagementContainer 2018-12-13 15:23:06 +09:00
HitCircle.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
ISliderProgress.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
OsuHitObject.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
OsuHitWindows.cs Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
RepeatPoint.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Slider.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
SliderCircle.cs Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
SliderTailCircle.cs Fix post-merge issues 2018-11-14 14:29:22 +09:00
SliderTick.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Spinner.cs Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00