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Add automated test cases

This commit is contained in:
smoogipoo 2019-11-05 19:31:58 +09:00
parent 6c58faf30c
commit f2118b0eba
2 changed files with 113 additions and 67 deletions

View File

@ -2,8 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
Children = new Drawable[]
{
hitObjectContainer = new Container<DrawableOsuHitObject> { RelativeSizeAxes = Axes.Both },
hitObjectContainer = new TestHitObjectContainer { RelativeSizeAxes = Axes.Both },
followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both }
};
});
@ -35,108 +33,97 @@ namespace osu.Game.Rulesets.Osu.Tests
[Test]
public void TestAddSingleHitCircle()
{
addObjects(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
assertGroups();
}
[Test]
public void TestRemoveSingleHitCircle()
{
DrawableOsuHitObject obj = null;
addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
addObjects(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } }, o => obj = o);
removeObject(() => obj);
removeObjectStep(() => getObject(0));
assertGroups();
}
[Test]
public void TestAddMultipleHitCircles()
{
addObjects(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
});
addMultipleObjectsStep();
assertGroups();
}
[Test]
public void TestRemoveEndHitCircle()
{
var objects = new List<DrawableOsuHitObject>();
addMultipleObjectsStep();
AddStep("reset", () => objects.Clear());
removeObjectStep(() => getObject(4));
addObjects(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
}, o => objects.Add(o));
removeObject(() => objects.Last());
assertGroups();
}
[Test]
public void TestRemoveStartHitCircle()
{
var objects = new List<DrawableOsuHitObject>();
addMultipleObjectsStep();
AddStep("reset", () => objects.Clear());
removeObjectStep(() => getObject(0));
addObjects(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
}, o => objects.Add(o));
removeObject(() => objects.First());
assertGroups();
}
[Test]
public void TestRemoveMiddleHitCircle()
{
var objects = new List<DrawableOsuHitObject>();
addMultipleObjectsStep();
AddStep("reset", () => objects.Clear());
removeObjectStep(() => getObject(2));
addObjects(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
}, o => objects.Add(o));
removeObject(() => objects[2]);
assertGroups();
}
[Test]
public void TestMoveHitCircle()
{
var objects = new List<DrawableOsuHitObject>();
addMultipleObjectsStep();
AddStep("reset", () => objects.Clear());
AddStep("move hitobject", () => getObject(2).HitObject.Position = new Vector2(300, 100));
addObjects(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
}, o => objects.Add(o));
AddStep("move hitobject", () => objects[2].HitObject.Position = new Vector2(300, 100));
assertGroups();
}
private void addObjects(Func<OsuHitObject[]> ctorFunc, Action<DrawableOsuHitObject> storeFunc = null)
[TestCase(0, 0)] // Start -> Start
[TestCase(0, 2)] // Start -> Middle
[TestCase(0, 5)] // Start -> End
[TestCase(2, 0)] // Middle -> Start
[TestCase(1, 3)] // Middle -> Middle (forwards)
[TestCase(3, 1)] // Middle -> Middle (backwards)
[TestCase(4, 0)] // End -> Start
[TestCase(4, 2)] // End -> Middle
[TestCase(4, 4)] // End -> End
public void TestReorderHitObjects(int startIndex, int endIndex)
{
addMultipleObjectsStep();
reorderObjectStep(startIndex, endIndex);
assertGroups();
}
private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[]
{
new HitCircle { Position = new Vector2(100, 100) },
new HitCircle { Position = new Vector2(200, 200) },
new HitCircle { Position = new Vector2(300, 300) },
new HitCircle { Position = new Vector2(400, 400) },
new HitCircle { Position = new Vector2(500, 500) },
});
private void addObjectsStep(Func<OsuHitObject[]> ctorFunc)
{
AddStep("add hitobjects", () =>
{
@ -166,13 +153,11 @@ namespace osu.Game.Rulesets.Osu.Tests
hitObjectContainer.Add(drawableObject);
followPointRenderer.AddFollowPoints(drawableObject);
storeFunc?.Invoke(drawableObject);
}
});
}
private void removeObject(Func<DrawableOsuHitObject> getFunc)
private void removeObjectStep(Func<DrawableOsuHitObject> getFunc)
{
AddStep("remove hitobject", () =>
{
@ -182,5 +167,64 @@ namespace osu.Game.Rulesets.Osu.Tests
followPointRenderer.RemoveFollowPoints(drawableObject);
});
}
private void reorderObjectStep(int startIndex, int endIndex)
{
AddStep($"move object {startIndex} to {endIndex}", () =>
{
DrawableOsuHitObject toReorder = getObject(startIndex);
double targetTime;
if (endIndex < hitObjectContainer.Count)
targetTime = getObject(endIndex).HitObject.StartTime - 1;
else
targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
hitObjectContainer.Remove(toReorder);
toReorder.HitObject.StartTime = targetTime;
hitObjectContainer.Add(toReorder);
});
}
private void assertGroups()
{
AddAssert("has correct group count", () => followPointRenderer.Groups.Count == hitObjectContainer.Count);
AddAssert("group endpoints are correct", () =>
{
for (int i = 0; i < hitObjectContainer.Count; i++)
{
DrawableOsuHitObject expectedStart = getObject(i);
DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
if (getGroup(i).Start != expectedStart)
throw new AssertionException($"Object {i} expected to be the start of group {i}.");
if (getGroup(i).End != expectedEnd)
throw new AssertionException($"Object {(expectedEnd == null ? "null" : i.ToString())} expected to be the end of group {i}.");
}
return true;
});
}
private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index];
private FollowPointGroup getGroup(int index) => followPointRenderer.Groups[index];
private class TestHitObjectContainer : Container<DrawableOsuHitObject>
{
protected override int Compare(Drawable x, Drawable y)
{
var osuX = (DrawableOsuHitObject)x;
var osuY = (DrawableOsuHitObject)y;
int compare = osuX.HitObject.StartTime.CompareTo(osuY.HitObject.StartTime);
if (compare == 0)
return base.Compare(x, y);
return compare;
}
}
}
}

View File

@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
public class FollowPointRenderer : CompositeDrawable
{
internal IReadOnlyList<FollowPointGroup> Groups => groups;
private readonly List<FollowPointGroup> groups = new List<FollowPointGroup>();
/// <summary>