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fix values

This commit is contained in:
Shawdooow 2018-01-19 20:58:43 -05:00
parent c29eea870d
commit 29466438a3

View File

@ -78,9 +78,9 @@ namespace osu.Game.Rulesets.Osu.Objects
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 100, 150, 200);
HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 60, 100, 140);
HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 20, 50, 80);
HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 200, 150, 100);
HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 140, 100, 60);
HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 80, 50, 20);
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}