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osu-lazer/osu.Game.Rulesets.Osu/Objects
Dean Herbert ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
..
Drawables Add fill to default skin slider ball when tracking 2020-02-21 17:38:23 +09:00
HitCircle.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ISliderProgress.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuHitObject.cs Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
RepeatPoint.cs Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Slider.cs Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
SliderCircle.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
SliderTailCircle.cs Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
SliderTick.cs Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Spinner.cs Make sMake spinner's EndTime correct on construction 2020-02-07 19:08:37 +09:00