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Commit Graph

2914 Commits

Author SHA1 Message Date
Dean Herbert
b5a7023312 Seek to start time after placement, not end 2020-05-20 21:46:52 +09:00
Dean Herbert
7c9fbb6fcf Split out classes 2020-05-20 21:03:03 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
970bd86d2e Remove local TimeAt usage in mania placement 2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e Implement mania beat snapping support 2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3 Fix osu!mania editor placement regressions 2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
Dean Herbert
c2697d3907 Use DrawableSample in SkinnableSound class 2020-05-20 20:49:01 +09:00
Dean Herbert
db4e3047dd Add test for final sample output 2020-05-19 23:28:13 +09:00
Bartłomiej Dach
17ae392a75 Apply rounding to bar line start times 2020-05-17 22:11:13 +02:00
smoogipoo
6cd1753459 Add overload to prevent crashes (bosu) 2020-05-15 18:51:44 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
Bartłomiej Dach
848a3fb6d7 Take hitobject start/end times into account in drain 2020-05-11 19:06:36 +02:00
Bartłomiej Dach
1d999bb634 Integrate PeriodTracker changes 2020-05-10 18:32:38 +02:00
Bartłomiej Dach
ee2ff77b89 Merge branch 'master' into fix-draining-in-between-break-sections 2020-05-10 17:57:44 +02:00
Dean Herbert
44fdf1e6b0
Reword xmldoc 2020-05-10 20:09:41 +09:00
Dean Herbert
c712e98f2b
Merge branch 'master' into publicly-expose-hud 2020-05-10 20:06:28 +09:00
Dean Herbert
729585e151
Merge branch 'master' into mania-holdnote-selection-fix 2020-05-10 15:07:30 +09:00
Dan Balasescu
2f12c4126a
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-10 13:49:08 +09:00
Dean Herbert
5c2778d5f0 Change comparison direction 2020-05-08 20:33:02 +09:00
smoogipoo
be3b77cf25 Fix potentially skipping hitobject updates 2020-05-08 20:09:59 +09:00
smoogipoo
22dda3fe02 Make ScrollingHitObjectContainer respond to defaults applied events 2020-05-08 18:49:58 +09:00
smoogipoo
efff2bf15d Add HitObject to DefaultsApplied event 2020-05-08 18:49:19 +09:00
Dean Herbert
a59db976d6 Fix loading a ruleset with a new version specification causing a crash 2020-05-08 18:05:06 +09:00
Lucas A
30dd158c33 Rename property to AllowGameplayOverlays and update XMLDoc accordingly. 2020-05-08 09:37:50 +02:00
Lucas A
83998d5ba5 Trim whitespace. 2020-05-07 09:39:14 +02:00
Lucas A
83be5455d3 Disable the display of HUD through DisplayHud property. 2020-05-07 08:52:36 +02:00
Dean Herbert
c8134162b5
Merge pull request #8934 from smoogipoo/sorcerer-catch-changes
Implement Sorcerer's osu!catch difficulty calculation adjustments
2020-05-06 18:10:33 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
smoogipoo
6d3a24ff01 Reorder tick hit results 2020-05-04 15:55:42 +09:00
smoogipoo
f42be7a6d7 Merge branch 'master' into sorcerer-catch-changes 2020-05-04 15:25:09 +09:00
Dean Herbert
064e5004ed
Merge branch 'master' into fix-mania-selection 2020-04-29 17:15:48 +09:00
smoogipoo
1aaab40228 Fix mods affecting mania scroll speed 2020-04-28 19:34:02 +09:00
smoogipoo
da30eafa30 Prevent potential exception 2020-04-28 14:47:45 +09:00
smoogipoo
86ef73aa27 Implement HitObjectContainer.Clear() 2020-04-23 11:16:59 +09:00
smoogipoo
93151f7612 Add back necessary events + addition to list 2020-04-22 18:32:59 +09:00
smoogipoo
8b0274fedd Remove obsolete methods 2020-04-22 17:55:50 +09:00
smoogipoo
07a73ba83c Merge branch 'master' into rulesetstore-ruleset-dir 2020-04-22 10:23:04 +09:00
Dean Herbert
af32f51116
Merge pull request #8800 from iiSaLMaN/allow-cancelling-completion
Fix results screen pushed after rewinding in-between push delay
2020-04-21 12:49:49 +09:00
Dean Herbert
5a2129da7c
Merge branch 'master' into allow-cancelling-completion 2020-04-21 11:22:37 +09:00
Lucas A
a541f92682 Resolve ruleset dependencies on game core / framework assemblies by checking already loaded assemblies in AppDomain. 2020-04-20 13:56:15 +02:00
Dean Herbert
a842f17630 Merge branch 'master' into taiko-drumroll-skinning 2020-04-20 20:48:41 +09:00
Dean Herbert
8ebc2ae03d Never run subtree masking 2020-04-20 20:48:35 +09:00
Salman Ahmed
6f233917b1 Centralize updating HasCompleted bindable logic 2020-04-20 06:40:51 +03:00
Bartłomiej Dach
1dcb0f53a2 Fix whitespace formatting 2020-04-19 16:29:32 +02:00
Lucas A
ba1c465edf Add comment in regards to the attaching of event handler to the assembly lookup event before call to loadUserRulesets(). 2020-04-19 15:26:00 +02:00
Lucas A
a7179d1c87
Fix comment wording
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-19 15:15:04 +02:00
Salman Ahmed
fc6c245de5 Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
smoogipoo
ae210d567d Add temporary solution for tick hit/miss count 2020-04-16 18:16:08 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
4eefe47ce3
Merge branch 'master' into fix-0-customsampleset 2020-04-16 11:20:31 +09:00
smoogipoo
44981431c5 Remove suffix hackery 2020-04-14 21:33:32 +09:00
smoogipoo
6935221463 Improve logic for CSB transfer 2020-04-14 21:05:07 +09:00
Bartłomiej Dach
06407a1081 Merge branch 'master' into fix-classic-scoring 2020-04-14 02:13:45 +02:00
Bartłomiej Dach
13c81db0cf Fix incorrect classic score formula
Upon closer inspection the classic score formula was subtly wrong. The
version given in the wiki is:

	Score = Hit Value + (Hit Value * ((Combo multiplier * Difficulty
	multiplier * Mod multiplier) / 25))

The code previously used:

	bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1)
	* scoreMultiplier) / 25);

which is not equivalent to the version on the wiki. The error is in the 1
factor, as in the above version it is being divided by 25, while it should
be outside the division to keep parity with the previous formula.

The tests attached in the previous commit demonstrate that this change
causes a single hit without combo to increase total score by its exact
numeric value.
2020-04-14 01:09:58 +02:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement 2020-04-13 20:56:50 +09:00
smoogipoo
58a7313091 Fix fallback for file hit samples 2020-04-13 20:09:17 +09:00
smoogipoo
cee4b005e6 Fix custom sample set 0 not falling back to default samples 2020-04-13 20:00:06 +09:00
smoogipoo
f38b64d201 Fix placement blueprints handling double clicks 2020-04-13 13:57:15 +09:00
Dean Herbert
c51bad0e35 Cache ManiaPlayfield instead 2020-04-13 13:42:21 +09:00
Dean Herbert
cdff6060d3 Remove recursive hierarchy traversal for mania sample balance 2020-04-13 13:01:27 +09:00
Dean Herbert
65b96079a0 Move dampening to base implementation and change range to 0..1 2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7 Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback 2020-04-12 01:46:32 +02:00
Fire937
f274ec297c Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
Salman Ahmed
97340da2f2 Add null-conditional to acesses in dispose methods
Such a terrible mistake, the finalizer may be called while the dependencies have an instance but the local itself doesn't have a value yet.
2020-04-12 02:24:36 +03:00
Salman Ahmed
31b494b0b7
Merge branch 'master' into cache-ruleset-dependencies-for-tests 2020-04-11 22:56:47 +03:00
smoogipoo
a84fe2525b Fix nested hitobjects potentially indirectly masked away 2020-04-11 16:53:45 +09:00
Salman Ahmed
a314a6119a Fix CI issues 2020-04-11 05:13:04 +03:00
Salman Ahmed
2b4208bebf Cache ruleset dependencies if the scene tests ruleset-specific components 2020-04-11 04:23:31 +03:00
Salman Ahmed
235d3046c6 Move ruleset dependencies caching to its own container 2020-04-11 04:22:23 +03:00
Fire937
c17e470266 Fix PositionalSound calculation implementation
The position used to calculate the stereo balance is now the position of
the drawable (as opposed to the position specified in the beatmap file
previously).
2020-04-10 00:01:35 +02:00
Fire937
2201e9b4ae Add stereo shifted hitsound playback support
There is now a setting in the general settings called "Positional
hitsounds". If the setting is enabled, the hitsounds playback will be
shifted according to their position on the beatmap.
2020-04-09 18:12:15 +02:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Lucas A
2087d8d09e Don't search for user rulesets if rulesetsStorage isn't set (Testing environnment) 2020-04-07 16:01:47 +02:00
Lucas A
08308e07e7 Apply review suggestions 2020-04-07 12:22:09 +02:00
Salman Ahmed
7fab07670e Remove no longer necessary usage of IsBreakTime 2020-04-05 21:35:09 +03:00
Salman Ahmed
e71a9668a5 Disallow draining in non-draining sections 2020-04-05 21:34:53 +03:00
Lucas A
0e45a4d54e Add back cached ruleset assembly lookup 2020-04-04 20:13:46 +02:00
Lucas A
8cdae790c3 Load user rulesets from the game data directory 2020-04-03 21:40:09 +02:00
Dean Herbert
7b2144a1a7 Fix merge mishap 2020-04-03 23:31:46 +09:00
Dean Herbert
3289fa7c66
Merge branch 'master' into better-mania-scrollspeed 2020-04-03 23:25:14 +09:00
Dean Herbert
eacbb20d87
Merge branch 'master' into fix-convert-scroll-speed 2020-04-03 22:47:53 +09:00
smoogipoo
d90db5649d Improve comment slightly 2020-04-03 18:32:07 +09:00
smoogipoo
1ff2cc31d1 Implement more familiar scroll speed options in mania 2020-04-03 18:25:01 +09:00
smoogipoo
b42d1104b7 Fix mania converts scrolling at incorrect speeds 2020-04-03 13:16:01 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
smoogipoo
66486b094c Remove unnecessary dependency, allow null mods 2020-04-01 13:31:17 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out 2020-03-30 12:31:53 +09:00
Dean Herbert
7db9bd798c Remove handle overrides 2020-03-30 11:59:51 +09:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip 2020-03-29 14:35:04 +09:00
Dean Herbert
a2b3fe180e Add the ability to disable user input on specific DrawableHitObjects 2020-03-29 14:30:45 +09:00
Dan Balasescu
005a818f32
Merge branch 'master' into fix-slider-end-sounds 2020-03-27 19:26:32 +09:00
Dean Herbert
f80efd10c2 Avoid using a miss judgement 2020-03-26 19:54:17 +09:00
Dean Herbert
07462120e4 Split break tracking into its own component 2020-03-26 15:30:23 +09:00
Dean Herbert
2b1245f63a Improve xmldoc in a couple of places 2020-03-26 12:50:00 +09:00
Dean Herbert
8a2aac5f83 Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Dean Herbert
800e395bc8 Merge branch 'master' into replay-recording 2020-03-25 20:20:59 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset 2020-03-25 11:28:59 +09:00
Dean Herbert
448961b330 Rename incorrect variable 2020-03-24 15:39:01 +09:00
Dean Herbert
388cf5c83a Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
Dean Herbert
022465f546 Add encoding and import support 2020-03-24 14:51:52 +09:00
Dean Herbert
546772192c Add helper method to convert to legacy mods enums 2020-03-24 13:07:51 +09:00
Liam DeVoe
2fa42ed644 use N2 for ModTimeRamp, add x text 2020-03-23 12:54:08 -04:00
Dean Herbert
617149fb27 Implement in player 2020-03-23 20:06:18 +09:00
Dean Herbert
14a85a84bf Add proper screen space - gamefield mapping 2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061 Move replay recorder to final location 2020-03-23 20:04:15 +09:00
Dean Herbert
232c255986 Basic test scene setup 2020-03-23 17:33:02 +09:00
Dean Herbert
2dbcf9e346
Merge branch 'master' into taiko-random-mod 2020-03-23 16:33:59 +09:00
Dean Herbert
205f4dcb54 Simplify string construction logic 2020-03-23 15:20:56 +09:00
Dean Herbert
a6b153673e Fix icons not updating tooltip text correctly 2020-03-23 14:58:02 +09:00
Dean Herbert
4f9ac7b81e Merge branch 'master' into show-mod-settings-tooltip 2020-03-23 14:57:54 +09:00
smoogipoo
e3a5be71cc Implement random mod for taiko 2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67 use two decimal points for ModRateAdjust format 2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b move SettingDescription override to ModRateAdjust 2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408 remove redundant ToString call 2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810 simplify SettingDescription default definition 2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577 use string.Empty in IconTooltip 2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556 enforce single signficiant digit precision for other mods 2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Dean Herbert
d8041a0dcb Increase sample concurrency to better match stable 2020-03-22 02:16:28 +09:00
Dean Herbert
729e006c3a
Merge branch 'master' into video-offset 2020-03-21 20:03:46 +09:00
Liam DeVoe
4907fb8fd1 remove another ToString statement 2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6 remove another ToString statement 2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea remove unused using directive 2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5 remove extra parentheses 2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8 use humanizer for ModEasy lives setting 2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97 oops, missed a newline 2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811 fix style issues 2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26 fix comment grammar 2020-03-18 23:42:14 -04:00
smoogipoo
5f09c70f75 Move judgement colours to OsuColour 2020-03-18 17:21:36 +09:00
smoogipoo
758bb3711f Add more sane limit for maximum slider length 2020-03-11 18:07:11 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset 2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00
Dean Herbert
5b8aaba4a6 Merge branch 'master' into fix-perfect-judgements 2020-03-06 00:18:05 +09:00
Dean Herbert
dc79c11b6a Merge branch 'master' into layout-rework 2020-03-02 16:36:48 +09:00
smoogipoo
6d051d9e42 Fix perfect mod failure cases 2020-03-02 13:25:56 +09:00
Dean Herbert
c06db5a54a Remove legacy DrawableHitObject state management 2020-02-27 11:28:29 +09:00
smoogipoo
da89798765 Merge remote-tracking branch 'origin/master' into layout-rework 2020-02-26 15:06:40 +09:00
smoogipoo
fab49fb1ba Slightly increase HP awarded for 100s 2020-02-26 12:18:46 +09:00
Dean Herbert
d564440fe7
Merge branch 'master' into fix-barline-lifetimes 2020-02-25 20:41:04 +09:00
Dean Herbert
36079236e6
Remove pointless comment
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-25 19:22:51 +09:00
Dean Herbert
a047456354 Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
smoogipoo
6c28fd21c7 osu-side changes 2020-02-24 20:52:15 +09:00
Dean Herbert
be08e69862 Merge branch 'fix-dho-lifetimes-via-judgements' into fix-barline-lifetimes 2020-02-23 14:30:23 +09:00
Dean Herbert
401bf1c928 Remove unnecessary checks on NotNull attributes 2020-02-23 14:30:08 +09:00
Dean Herbert
0e29d3c4a2 Correctly expire bar lines in osu!taiko and osu!mania 2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
5970c102b4 Change API to be easier to understand 2020-02-20 15:17:49 +09:00
Dean Herbert
5340d1de59 Move combo colour update logic to osu! ruleset 2020-02-19 16:07:00 +09:00
Dean Herbert
a1bfb18ce0 Fix accessing incorrect items list in event 2020-02-18 19:00:02 +09:00
Dean Herbert
b18f9e195e Merge branch 'master' into bindable-list-events 2020-02-18 18:47:06 +09:00
Andrei Zavatski
316c6b2a94 Simplify RulesetInfo string presentation 2020-02-18 01:17:12 +03:00
smoogipoo
958c891d15 Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
recapitalverb
7c9569c9a3
Merge branch 'master' into remove-duplicated-load 2020-02-15 12:10:34 +07:00
recapitalverb
c753cb46c5 Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Dean Herbert
61a7f04efb Add a sane key up delay to relax mod 2020-02-14 17:13:50 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display 2020-02-13 23:55:52 +09:00
Dan Balasescu
5a90e6f9b5
Merge branch 'master' into fix-blueprint-outside-container 2020-02-13 17:32:49 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
Dean Herbert
b65e839bd2 Simplify blueprints by removing visible state 2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dean Herbert
f7ee675102 Clear and revert to negative infinity, avoiding transforms getting left behind on StartTime change 2020-02-12 19:02:54 +09:00
Dean Herbert
c386589cc0 Reapply current state, not idle 2020-02-12 19:02:25 +09:00
voidedWarranties
3d1183eea0
Merge branch 'master' into difficultyadjust-order 2020-02-10 16:46:24 -08:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
Dan Balasescu
f3c47dc8c9 Merge branch 'master' into seek-to-endtime-on-placement 2020-02-10 14:53:11 +09:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
Dean Herbert
51ae741fc7
Merge pull request #7755 from peppy/fix-spinner-placement
Fix spinner placement blueprint in multiple ways
2020-02-08 01:49:48 +09:00
Dean Herbert
678eb8ec31
Reduce accessibility to set
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-08 00:12:23 +09:00
Dan Balasescu
7c715937ca
Merge branch 'master' into skin-animation-frame-rate 2020-02-07 23:52:45 +09:00
Dean Herbert
2e50e56d7c Seek to previous object endtime after successful placement 2020-02-07 19:12:09 +09:00
Dean Herbert
a6531bf73e Don't show distance snap grid for spinners (for now) 2020-02-07 19:09:23 +09:00
Dean Herbert
e08437c5dc Track placement object in EditorBeatmap 2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
Dan Balasescu
a6a285bc09
Merge branch 'master' into fix-editor-snapping-inaccuracy 2020-02-07 17:20:42 +09:00
Dan Balasescu
e6060d5ecc
Merge pull request #7749 from peppy/fix-incorrect-distance-snap-grip
Fix incorrect distance snap grid being displayed when in selection mode
2020-02-07 17:20:28 +09:00
Dean Herbert
8990152315 Fix duration snapping still being incorrect 2020-02-07 16:43:50 +09:00
Dean Herbert
3aa18abd99
Fix typo in xmldoc
Co-Authored-By: Tree <thewildtree@outlook.com>
2020-02-07 16:22:59 +09:00
Dean Herbert
f63bf06373 Fix incorrect distance snap grid being displayed when in selection mode 2020-02-07 16:09:54 +09:00
Dean Herbert
7460018cd3 Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
Bartłomiej Dach
5fde4f2c0c Fix lifetime calculation in overlapping algorithm
Changes to lifetime calculation in scrolling rulesets introduced in
#7367, which aimed to account for the distance between hit objects'
origin and its edge entering the scrolling area, fixed some issues with
hitobjects appearing abruptly, but also regressed some other scenarios.

Upon investigation, the regression was localised to the overlapping
scroll algorithm. The reason for this was two-fold:

* The previous code used TimeAt() to calculate the time of travel from
  the hit object's edge to its origin. For other algorithms, that time
  can be accurately reconstructed, because they don't have periods of
  time where there are multiple hit objects scrolling at different
  velocities.

  That invariant does not hold for the overlapping algorithm, therefore
  it is possible for different values to be technically correct for
  TimeAt(). However, the only value that matters for the adjustment
  is the one that's indicated by the control point that applies to the
  hit object origin, which can be uniquely identified.

* Additionally, the offset returned (even if correct) was applied
  externally to the hit object's start time and passed to
  GetDisplayStartTime(). In the overlapping algorithm, the choice of
  control point used in GetDisplayStartTime() is important, since
  the value of the speed multiplier is read within.

  Externally rewinding the hit object's start time meant that in some
  cases the speed multiplier of the *previous* control point is applied,
  which led to hit objects appearing too late if the scrolling rate
  decreased.

Because of the above, modify GetDisplayStartTime() to take the offset
into account in all algorithms, and apply the adjustment correctly
inside of them. The constant and sequential algorithms needed no
adjustment from the previous logic, since:

* the constant algorithm disregarded control points, and
* the sequential algorithm would effectively rewind to time = 0,
  calculate the absolute distance from time = 0 to the hit object start,
  apply the origin offset *to the absolute distance*, and then convert
  back to time, applying all control points in sequence. Due to this
  it was impossible for control points to get mixed up while
  calculating.

As for the overlapping algorithm, the high-level logic is as follows:

* The distance that the origin has to travel is the length of the scroll
  plus the distance from the origin to the object edge.
* The above distance divided by the scroll length gives the relative
  scroll lengths that the object has to travel.
* As one relative scroll length takes one time range, the relative
  travel length multiplied by the time range gives the absolute travel
  time of the object origin.
* Finally, the control point multiplier applicable at origin time is
  applied to the whole travel time.

Correctness of the above is demonstrated by visual tests added before
and headless unit tests of the algorithms themselves. The sequential
scroll algorithm was not covered by unit tests, and remains uncovered
due to floating-point inaccuracies that should be addressed separately.
2020-02-06 23:13:28 +01:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
Dean Herbert
63c595ed97 Make EditorBeatmap a component and move UpdateHitObject to it 2020-02-05 17:48:21 +09:00
Bartłomiej Dach
434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
Berkan Diler
9596030e1d Make use of ElementAtOrDefault() when possible 2020-01-31 18:32:47 +01:00
Dean Herbert
9f0f09a844
Add a reverse setting for Winding mods (#7222)
Add a reverse setting for Winding mods
2020-01-29 20:29:32 +09:00
Dan Balasescu
77b1bf3ee2
Merge pull request #7648 from peppy/keyboard-composition-tools
Allow selecting composition tools using 1-4 keys
2020-01-29 17:29:11 +09:00
Dan Balasescu
37c7fe30fa
Merge branch 'master' into keyboard-composition-tools 2020-01-29 16:52:47 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity 2020-01-29 16:52:45 +09:00
smoogipoo
ec015d750b Merge remote-tracking branch 'origin/master' into reverse-winding 2020-01-29 15:38:06 +09:00
smoogipoo
17294b1b09 Make wind down max value 200% 2020-01-29 15:34:36 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap 2020-01-29 15:32:27 +09:00
Dean Herbert
8e2159e4eb Ensure selection tool correctly matches selection state
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
7e0c45de6d Allow selecting composition tools using 1-4 keys 2020-01-28 15:09:03 +09:00
Dean Herbert
e81d3c51ed Move select tool to an actual tool implementation
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
58654f28b6 Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
unknown
d9e21a572f remove unecessary comment 2020-01-28 07:13:28 +08:00
unknown
a6124ae499 fix typo on ScoreProcessor xmldoc 2020-01-27 08:24:15 +08:00
unknown
7f538cfa74 allow setting initial rate instead of reversing 2020-01-27 07:56:18 +08:00
unknown
12b9e8146e Merge remote-tracking branch 'upstream/master' into reverse-winding 2020-01-26 16:19:57 +08:00
smoogipoo
027778acc1 Fix slider circles not being selected by default 2020-01-24 17:51:24 +09:00
Dean Herbert
ea2271c905 Merge branch 'master' into timeline-maybe 2020-01-24 13:39:51 +09:00
Dean Herbert
a6d97f8ee6
Merge pull request #7577 from ProTheory8/mod-autoopen
Make Difficulty Adjust mod customisation menu open automatically
2020-01-23 17:03:04 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dan Balasescu
0df9703c46
Merge branch 'master' into mod-autoopen 2020-01-23 16:04:43 +09:00
Dean Herbert
02ae92418f Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dan Balasescu
e988976012
Merge branch 'master' into mod-autoopen 2020-01-23 15:34:19 +09:00
Dean Herbert
ccf911884b Remove passed in BaetDivisor 2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955 Move beat snapping to its own interface 2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
98aaf38649 Fix playfield movement regressing 2020-01-21 23:58:51 +09:00
Dean Herbert
24a466ab24 Avoid null by calling initial OnDeselected later 2020-01-21 17:36:21 +09:00
Dean Herbert
8f16c1cb04 Add non-hiding selection state 2020-01-21 14:21:00 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
ProTheory8
02f26e4a4d
Update comment
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c Difficulty Adjust mod customisation menu opens automatically now 2020-01-20 21:06:36 +05:00
Dean Herbert
25aff5d96e Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-20 17:08:59 +09:00
mcendu
e096688ac8
simplify some stuff 2020-01-16 17:58:47 +08:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
mcendu
970653470c
format 2020-01-15 17:49:45 +08:00
mcendu
12cf304598
Update ModDaycore icon 2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
mcendu
abdebcfddc
switch to changing Mod property 2020-01-14 20:11:32 +08:00
mcendu
c08fc62e00
expose setter of Mod 2020-01-14 19:59:43 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Albie Spriddell
23ed64c5fd Merge branch 'rpc' of https://github.com/aspriddell/osu into rpc 2020-01-03 13:08:06 +00:00
Albie Spriddell
71a3db7cd6 remove from rulesetinfo 2020-01-03 13:08:01 +00:00
Albie
b500ee44fb
Update osu.Game/Rulesets/Ruleset.cs
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-03 13:00:57 +00:00
Albie Spriddell
5940851519 remove database dependency 2020-01-03 12:17:01 +00:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly 2020-01-03 17:56:25 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
0f8a76afde Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
Dean Herbert
f09f9eb07d Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1 Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics 2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
Bartłomiej Dach
3621362a48 Merge branch 'master' into scrolling-container-origin-adjust 2019-12-27 16:52:21 +01:00
Dean Herbert
5efb7e8015 Always update default value 2019-12-27 23:01:52 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
smoogipoo
c22744de2c Better define minimum health targets 2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0 Remove healthIncreases nullability 2019-12-27 12:39:25 +09:00
Bartłomiej Dach
193e41f878 Add origin adjustment for hitobject lifetime
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.

This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00
Dean Herbert
a4d4efc312
Fix missing comments 2019-12-26 19:33:59 +09:00
smoogipoo
35f64d9aae More comments 2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55 Refactor drain calculation for resiliency 2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812 Refactor gameplay-time drain limitation 2019-12-26 15:46:07 +09:00
smoogipoo
e0c1072ab2 Add xmldocs 2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526 Re-implement taiko's accumulating health processor 2019-12-26 15:01:19 +09:00
smoogipoo
3b07c3913d Add perfect and ok values, move to base Judgement 2019-12-26 15:00:59 +09:00
smoogipoo
0454c5022d Fix some maps potentially starting with 0 health 2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660 Tweak drain values 2019-12-26 15:00:58 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07 Only drain health in non-break times 2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf Make processors and break overlay frame-stable 2019-12-26 14:59:49 +09:00
smoogipoo
85c44b5a5a Disable list additions during gameplay 2019-12-26 14:59:49 +09:00
smoogipoo
bd74d086fb Remove adjustment factor 2019-12-26 14:59:49 +09:00
smoogipoo
70d2d8a2fa Add adjustable target percentage 2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18 Initial implementation of HP drain 2019-12-26 14:59:49 +09:00
smoogipoo
985277da79 Add time elapsation to judgement simulation 2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc Fix difficulty adjust mod not correctly reading settings while leaderboard visible 2019-12-26 14:52:08 +09:00
Dean Herbert
a47e5aeead Fix sample lookup not working correctly for custom rulesets 2019-12-26 00:51:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable (#7331)
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
d84b319a3a Merge remote-tracking branch 'upstream/master' into adjustable-map-settings 2019-12-25 15:20:17 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
e019ea408a
Merge branch 'master' into adjustable-map-settings 2019-12-25 13:16:47 +09:00
Lucas A
e3753ae29f Make the easy mod's extra life count customizable 2019-12-24 10:13:12 +01:00
smoogipoo
00546787c8 Remove unused method 2019-12-24 16:52:49 +09:00
Dean Herbert
fcb7a9ade5 Update RulesetStore to read from populated defaults 2019-12-24 16:16:55 +09:00
Dean Herbert
5738267642 Copy ruleset info over default 2019-12-24 16:05:20 +09:00
Dean Herbert
d87203857b Move default construction into constructor 2019-12-24 16:02:35 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
Salman Ahmed
55be4478aa Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours 2019-12-21 12:36:09 +03:00
unknown
1bd44529dd add full-stop to mod description for consistency 2019-12-20 18:31:16 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
50fa6c5f77 Update score on reverts 2019-12-19 20:18:23 +09:00
smoogipoo
04c3a6f8a4 Move more properties to the base class 2019-12-19 20:18:17 +09:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
1da8cc8690 Encapsulate common logic of ScoreProcessor 2019-12-19 19:03:27 +09:00
smoogipoo
39489e2901 Merge remote-tracking branch 'refs/remotes/origin/master' into fix-editor-movement-crash 2019-12-18 18:51:56 +09:00
smoogipoo
5664ce3109 Add hitobject container regression test 2019-12-18 18:51:12 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
Dean Herbert
5cdc7d3b18
Merge pull request #7183 from smoogipoo/legacy-beatmap-saving
Add initial implementation of a legacy beatmap encoder
2019-12-18 18:43:14 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
Dean Herbert
fa067b8799
Merge branch 'master' into legacy-beatmap-saving 2019-12-18 17:17:03 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
smoogipoo
df8f8ffd0d Fix potential exception during removal 2019-12-18 12:03:15 +09:00
smoogipoo
bcc19e29f2 Fix editor crashing after re-ordering objects 2019-12-18 02:56:29 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
Huo Yaoyuan
d5994ed484 CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Huo Yaoyuan
3c39fde7ff CA1065: throw NotSupportedException in properties. 2019-12-17 13:00:05 +08:00
Huo Yaoyuan
d7b3578cc6 CA2201: throw correct exception type. 2019-12-17 13:00:02 +08:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
Dean Herbert
272d7d0ca9
Merge branch 'master' into fallback-to-skin-combo-colours 2019-12-17 12:36:20 +09:00
Dean Herbert
87035f8251 Simplify complex method 2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5 Rename variable for clarity 2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120 Better initial beat handling 2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a Add support for simple triple time 2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951 Fix incorrect hat logic; add support for first barline omission 2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc Fix beat playing while paused 2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab Fix off-by-one starting bar 2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea Play finish in addition to kick, not isolated 2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1 Fix nightcore beat not playing if song doesn't hit beat index 0 2019-12-16 18:24:29 +09:00
smoogipoo
8beb6b534f Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving 2019-12-16 17:09:03 +09:00
unknown
88d3a1707d ensure beatIndex is 0 before starting beats 2019-12-16 06:35:18 +08:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
unknown
c06e558f87 add setting to start fully wounded 2019-12-15 18:12:37 +08:00
unknown
154bc57c6e remove unused dependency 2019-12-15 17:46:44 +08:00
unknown
6da168118e remove unused usings 2019-12-15 17:02:29 +08:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Dean Herbert
59538bfd32 Merge branch 'global-available-mods' into adjustable-rate-mods 2019-12-13 21:57:27 +09:00
smoogipoo
72ea871bff Make constructor protected 2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856 Fix WindUp applying too much change 2019-12-13 21:55:07 +09:00
smoogipoo
abf3f341b7 Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving 2019-12-13 19:01:25 +09:00
unknown
ab5aa8594d remove whitespace 2019-12-13 15:46:58 +08:00
unknown
0311cc83ad add whitespace 2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9 refactor mod to make use of #7175 2019-12-13 15:22:07 +08:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
Salman Ahmed
a9125f6544 Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours 2019-12-12 12:37:51 +03:00
Dean Herbert
623ab1ef3b Update time ramp preview on setting change 2019-12-12 17:38:18 +09:00
Dean Herbert
d15f49f60f Also hide the break overlay 2019-12-12 16:13:02 +09:00
Dean Herbert
99280db694 Add note about AlwaysPresent requirement 2019-12-12 16:12:40 +09:00
Dean Herbert
e4297ffead Hide HUD in a better way 2019-12-12 16:12:32 +09:00
Dean Herbert
37a94988a3 Merge branch 'improve-hud-hiding' into cinema-mod 2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Dean Herbert
4c4199269c Use protected constructors 2019-12-12 15:25:37 +09:00
Dean Herbert
9961fa7385
Merge branch 'master' into adjustable-rate-mods 2019-12-12 15:10:23 +09:00
Dean Herbert
d2ada90434
Merge branch 'master' into single-scoreprocessor 2019-12-12 11:36:45 +09:00
unknown
472fa9822c make ModDifficultyAdjust incompatible with ModEasy and ModHardRock 2019-12-12 08:25:51 +08:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod 2019-12-11 18:00:17 +00:00
Albie
caa9286a90 update tests, change binding and reduce lines in cinema mod 2019-12-11 17:39:40 +00:00
unknown
b0cf44c3be fix appveyor issues 2019-12-11 20:12:29 +08:00
unknown
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
smoogipoo
40f918dce6 Remove unused using 2019-12-11 19:49:32 +09:00
smoogipoo
c34b6b59ed Remove time ramp and rate adjust mod incompatibility 2019-12-11 19:48:57 +09:00
smoogipoo
404d3207ff Refactor ModNightcore/ModDaycore 2019-12-11 19:43:32 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
9eed64997f Merge branch 'customized-mods' into adjustable-rate-mods 2019-12-11 13:26:05 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
smoogipoo
c378e525da Extract the rest of legacy enums 2019-12-10 20:23:15 +09:00
smoogipoo
e3f925f69a Extract legacy hitobject type enum 2019-12-10 20:19:16 +09:00
smoogipoo
8012b21ffa Extract legacy sound type enum 2019-12-10 20:18:44 +09:00
Dean Herbert
138b83c9ea
Merge branch 'master' into customized-mods 2019-12-10 19:13:32 +09:00
Dean Herbert
f7f4a57c5f Update bindable types in line with framework 2019-12-10 16:48:24 +09:00
Dan Balasescu
bd6a08a21b
Merge branch 'master' into apply-to-track 2019-12-10 16:15:24 +09:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3 2019-12-10 14:28:20 +09:00
smoogipoo
ab0f2e7c6a Apply suggested refactorings 2019-12-10 13:12:54 +09:00
Dean Herbert
dc9775742c
Fix incorrect code migration
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2019-12-10 02:23:17 +09:00
Dean Herbert
12bdb1dafd Pin DC/NC pitch 2019-12-09 20:40:38 +09:00
smoogipoo
47f3c4a596 Don't serialise path version 2019-12-09 20:18:18 +09:00
Dean Herbert
edc8220554 Add time ramp settings 2019-12-09 19:58:51 +09:00
Dean Herbert
7fd52c21f5 Update mods and user adjust to use adjustments 2019-12-09 19:41:31 +09:00
Dean Herbert
6b667daf09 Update bindable types in line with framework 2019-12-09 19:41:18 +09:00
Huo Yaoyuan
04b3297a05 Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
smoogipoo
6d9cd0fafe Split out complex method 2019-12-09 18:25:13 +09:00
smoogipoo
b6e2738236 Remove unused using 2019-12-09 18:15:00 +09:00
smoogipoo
a1798fd38d Fix bad ctor implementation 2019-12-09 18:01:13 +09:00
smoogipoo
bfbb9aa18e Remove outdated assert 2019-12-09 18:01:02 +09:00
smoogipoo
883d5bc11d Remove automatic slider path offsetting 2019-12-09 17:54:22 +09:00
smoogipoo
9cb649436c Default to linear control point type 2019-12-09 17:47:05 +09:00
smoogipoo
5a093c039c Simplify path/point construction 2019-12-09 17:46:40 +09:00
Dean Herbert
ba538cf09b Merge branch 'apply-to-track' into adjustable-double-time 2019-12-09 17:45:19 +09:00
Dean Herbert
eb074b7058 Allow mods to apply to track, not clock 2019-12-09 17:44:45 +09:00
Dean Herbert
0c7e5a2e3b Add bindable adjustments for DT/HT rate 2019-12-09 16:54:00 +09:00
Dean Herbert
e37526888c Merge remote-tracking branch 'upstream/master' into adjustable-double-time 2019-12-09 16:43:17 +09:00
smoogipoo
c18f2e6436 Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3 2019-12-09 15:34:49 +09:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
16f8341a02 Handle control point positional updates within SliderPath 2019-12-06 18:49:01 +09:00
Dean Herbert
a5d5099868 Use SettingsSource for mod cusomisation 2019-12-06 17:09:48 +09:00
smoogipoo
b4e1b5fa98 Explose + use the full calculated length of the path 2019-12-06 15:53:19 +09:00
smoogipoo
2654710d91 Add tests and fix negative expected distances 2019-12-06 15:37:06 +09:00
Dean Herbert
170954bc6e Merge remote-tracking branch 'upstream/master' into customized-mods 2019-12-06 15:31:20 +09:00
smoogipoo
27dd12a66d Rewrite slider length calculation for readability 2019-12-06 15:06:31 +09:00
Dean Herbert
9f4c8db395 Add xmldoc 2019-12-06 12:17:41 +09:00
smoogipoo
23c7132c4f Add missing license header 2019-12-06 11:53:22 +09:00
Dean Herbert
d8620a70fb Make work in editor 2019-12-05 20:12:25 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
smoogipoo
c9a66c0d07 Expose a version to indicate path changes 2019-12-05 18:31:28 +09:00
smoogipoo
1585d83b96 Add legacy constructor 2019-12-05 18:19:42 +09:00
smoogipoo
986ac1cee4 Make expected distance a bindable 2019-12-05 17:51:29 +09:00
smoogipoo
2702edfa55 Rename new path, replace existing one 2019-12-05 17:49:32 +09:00
smoogipoo
5e9b739b67 Re-implement slider paths to support multiple segments 2019-12-05 16:45:02 +09:00
smoogipoo
0149e47673 Expose general control point change event 2019-12-05 14:38:32 +09:00
smoogipoo
3e0f499e72 Add xmldocs 2019-12-05 14:38:21 +09:00
smoogipoo
40d0700fa5 Add structure for path control points 2019-12-05 13:43:38 +09:00
Huo Yaoyuan
05cfef92f9 Don't compare spans with null. 2019-12-03 20:09:58 +08:00
Huo Yaoyuan
a42f9447e6 Don't use Equals(object) on T?. 2019-12-03 20:07:22 +08:00
Dean Herbert
f181ee1843 Hide the menu cursor while inside the playfield by default 2019-11-29 17:35:11 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods 2019-11-27 19:44:32 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
fbebbab5db Remove excess parenthesis 2019-11-25 22:37:07 +09:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Albie
9fdbb2a58e change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
Albie
1d6665fe57 improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
Albie
b8e5796af5 add forced video/storyboard and disabled dim for mod inside new interface 2019-11-24 07:37:06 +00:00
andy840119
6126fd9a6b ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield 2019-11-24 10:42:05 +09:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Andrei Zavatski
eb2f7c1d0a Rename forgotten variable 2019-11-21 20:37:02 +03:00
Andrei Zavatski
0f1a3d97c8 Naming adjustments 2019-11-21 20:34:19 +03:00
Andrei Zavatski
c7c8527f5f Remove OnHighlightedChanged function 2019-11-21 20:22:15 +03:00
Andrei Zavatski
458496206c Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-21 18:49:37 +03:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Dan Balasescu
a7c074ff37
Merge branch 'master' into math_clamp 2019-11-21 11:08:56 +09:00
iiSaLMaN
5391c752b4 Implement IAggregateAudioAdjustments properties for FallbackSampleStore 2019-11-21 03:20:08 +03:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b1b234c6fb Use paramref. 2019-11-17 20:49:36 +08:00
Huo Yaoyuan
f05b83d7d4 Use typeparamref. 2019-11-17 20:48:23 +08:00
Andrei Zavatski
2592a0489b Use existing ModNoMod 2019-11-15 11:57:40 +03:00
Andrei Zavatski
aca3690d77 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-13 00:20:51 +03:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f Use ??=. 2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da Use 'out var'. 2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Dean Herbert
758c304d92
Merge branch 'master' into fallback-to-skin-combo-colours 2019-11-12 19:00:05 +09:00
smoogipoo
10fd5ef5a7 Merge context menus 2019-11-12 15:02:27 +09:00
Andrei Zavatski
fa01e11a6e Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-12 08:25:42 +03:00
smoogipoo
3f8928ca25 Suppress warnings 2019-11-12 13:41:54 +09:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Andrei Zavatski
4145e25f7b Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-11 17:55:10 +03:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
e924a5d51e Disable ruleset input in the editor 2019-11-11 13:04:43 +09:00
Andrei Zavatski
e3d8e29cdd Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-10 23:38:41 +03:00
smoogipoo
b4cb4c1243 Remove previous samples on change 2019-11-08 16:19:55 +09:00
smoogipoo
a9b4106075 Remove unnecessary (for now) scheduling 2019-11-08 16:19:43 +09:00
smoogipoo
53e6186b6d Fix drawable hitobject samples not updating 2019-11-08 14:59:47 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
iiSaLMaN
cee16e9419 Merge remote-tracking branch 'refs/remotes/upstream/master' into fallback-to-skin-combo-colours 2019-11-07 19:11:29 +03:00
iiSaLMaN
808543885f Change ComboColours type to IReadOnlyList<Color4>
Also exposes functions to modify the internal list (AddComboColours, ClearComboColours)
2019-11-07 15:54:30 +03:00
smoogipoo
f3ddc4c00b Advance editor clock after a snapped placement 2019-11-07 14:08:02 +09:00
smoogipoo
64d900b387 Disable input for non-selected blueprints 2019-11-05 11:33:37 +09:00
unknown
2bc6932567 make interface mod applicable 2019-11-05 00:55:55 +08:00
unknown
1216d66a4c Merge remote-tracking branch 'origin/customized-mods' into customized-mods 2019-11-04 23:21:45 +08:00
Dean Herbert
1155aacd90
Update sliders when control points change (#6680)
Update sliders when control points change
2019-11-03 19:05:48 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master 2019-11-01 14:15:57 +09:00
smoogipoo
0171b2ae7c Fix scrolling hitobjects expiring too soon 2019-11-01 12:10:03 +09:00
smoogipoo
41ae66d517 Update slider when control points change 2019-10-31 18:24:38 +09:00
smoogipoo
9f28b1905b Expose composer method to update hitobject 2019-10-31 18:15:19 +09:00
nwabear
e35931fdfc removed blank line 2019-10-26 14:33:59 -05:00
nwabear
349a2745c5 Merge remote-tracking branch 'origin/master' 2019-10-26 14:30:17 -05:00
nwabear
9e2e87c8d1 added visual tests
added small commenting
added xmldoc for CancelResume();
2019-10-26 14:29:52 -05:00
nwabear
f8354eefc4 Added null check in the CancelResume method 2019-10-25 16:49:18 -05:00
nwabear
b0e21c2749 Fixed Issue #6442 2019-10-25 14:57:49 -05:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
4ca6a5a0cc Interface the distance snap provider 2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events (#6588)
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
e04c77178c Move selection events to BlueprintContainer 2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4 Move selection drag events to BlueprintContainer 2019-10-24 14:57:58 +09:00
smoogipoo
c03fa01fd9 Remove unnecessary set 2019-10-23 17:51:16 +09:00
smoogipoo
2c9b11cdfd Move variable outside of if block 2019-10-23 17:49:21 +09:00
smoogipoo
64682611bb Fix distance snapping grid not updating on scroll 2019-10-23 16:39:14 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
Dean Herbert
ed8b8e3ad0
Merge pull request #6557 from smoogipoo/fix-hitcircle-selection-size
Fix hitcircle selection area being too large
2019-10-21 18:43:48 +09:00
Dean Herbert
9f004186d5 Ensure DrawableHitObject's HitObject is not null 2019-10-21 17:56:39 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
dc222b5e4d Add common path for duplicated code 2019-10-21 13:52:55 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply 2019-10-18 19:45:10 +09:00
smoogipoo
190a83da6e Refresh the grid after a placement 2019-10-18 19:04:08 +09:00
Dean Herbert
07286c0cfc Fix editor's clock not being processed unless composer is loaded 2019-10-18 18:21:53 +09:00
smoogipoo
31313ec9e1 Fix potential nullref 2019-10-18 17:56:31 +09:00
smoogipoo
89f50b26f7 Fix hitobject combo colour potentially not getting adjusted 2019-10-18 17:32:11 +09:00
Dean Herbert
50d4a9d726
Merge pull request #6534 from smoogipoo/placement-blueprint-starttime
Make BeginPlacement() set the hitobject start time
2019-10-18 16:25:38 +09:00
smoogipoo
f1d7e7e7f6 Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration 2019-10-18 13:49:09 +09:00
smoogipoo
463079e148 Implement placement snapping 2019-10-18 13:48:59 +09:00
smoogipoo
5d3d25d3b6 Make method private for now 2019-10-18 13:24:28 +09:00
smoogipoo
cb301a4661 Improve performance of intra-frame updates/deletions 2019-10-18 13:18:57 +09:00
smoogipoo
9a896d52bf Fix nested hitobjects not updating 2019-10-18 13:18:41 +09:00
smoogipoo
b047e05d86 Fix bad variable names 2019-10-18 13:18:16 +09:00
smoogipoo
ba4402207a Implement selection time snapping 2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853 Implement selection position snapping 2019-10-18 12:53:27 +09:00
smoogipoo
c4704f6a29 Add beat snap grid to the composer 2019-10-18 12:47:52 +09:00
smoogipoo
d3e38f5e5a Make the editor beatmap protected 2019-10-18 12:40:31 +09:00
smoogipoo
c5ee533524 Merge branch 'dho-apply' into beatsnap-grid-integration 2019-10-18 12:38:29 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
9b9138253c Remove finalizer 2019-10-17 11:27:23 +09:00
smoogipoo
8d7453c251 Rework construction of nested hitobjects 2019-10-16 22:10:50 +09:00
smoogipoo
79b2c7b480 Make BeginPlacement() set the hitobject start time 2019-10-16 20:04:15 +09:00
smoogipoo
96c6aeefe9 Remove out-of-date todo 2019-10-15 16:16:33 +09:00
smoogipoo
12cd57744b Make RulestStore initialise at construction time 2019-10-15 16:14:06 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions (#6431)
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
4e273fc628
Return correct allowed value for Perfect
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-10-09 19:50:05 +09:00
Dean Herbert
9f2a648432 Add full asserts 2019-10-09 19:23:37 +09:00
Dean Herbert
ad6b8d3e04 Add result offset bounding to result itself, rather than just transforms 2019-10-09 19:08:55 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
LeNitrous
59b2f02828 initial implementation of customizable mods 2019-10-08 18:34:09 +08:00
smoogipoo
c1db11fa06 More removal of "drag" 2019-10-08 19:24:58 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement 2019-10-04 19:05:56 +08:00
Dean Herbert
9eab56e2fc
Merge branch 'master' into editor-beatmap-changed-event 2019-10-04 17:58:58 +08:00
Dean Herbert
aeb62825cd Move out requireMoreUpdateLoops for better consistency 2019-10-04 13:42:06 +08:00
Dean Herbert
ddef7fa3ba Repair behavioural change 2019-10-04 13:32:47 +08:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
Dean Herbert
b28689c774 Fix key counters appearing negative on intense beatmaps
When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.

I have changed this to use `Rate` as exposed by the frame stable clock.

- Closes #6198.
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42 Hook up the event to HitObjectComposer 2019-10-03 14:40:00 +09:00
smoogipoo
897b3233af Add start time tracking to EditorBeatmap 2019-10-03 14:23:48 +09:00
smoogipoo
ce609302ed Fix CI error 2019-10-01 15:41:09 +09:00
miterosan
9f498d2990 Log the exception that caused to loading of rulesets to fail. 2019-09-29 19:25:44 +02:00
smoogipoo
45f2bcc440 Fix combo bindings not being bound to nested hitobjects 2019-09-26 17:39:19 +09:00
smoogipoo
706e884cc0 Update accent colour on combo index change 2019-09-26 17:13:13 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
7d5544460b
Fix mania scrolling speed not including beatmap slider multipli… (#6236)
Fix mania scrolling speed not including beatmap slider multiplier

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-25 22:34:46 +09:00
smoogipoo
244627ff10 Add comment + test for slider multiplier 2019-09-25 20:12:01 +09:00
Bartłomiej Dach
9323df26a1 Decouple bar line hitobjects from generator
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.

This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
smoogipoo
4abe0473b9 Fix relative beat length not considering slider multiplier 2019-09-24 16:49:42 +09:00
smoogipoo
af0c15a93c Fix initial hitobject states not being recomputed correctly 2019-09-24 16:48:39 +09:00
smoogipoo
75cceb9e30 Fix LifetimeChanged being invoked before lifetime is set 2019-09-24 16:47:34 +09:00
Dean Herbert
c99b48f934 Bring up-to-date and use IApplicableFailOverride 2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master 2019-09-21 22:45:05 +09:00
Andrei Zavatski
e7118a9272 Use System mod type for NoMod 2019-09-20 23:47:21 +03:00
Andrei Zavatski
0d43f4e4f9 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-09-20 23:39:44 +03:00
Vperus
ac8fe6045f Fixed typo
Changed CreateReourceStore() to CreateResourceStore()
2019-09-20 19:58:39 +03:00
Andrei Zavatski
0cf4db899f Few cleanups 2019-09-19 17:03:52 +03:00
Andrei Zavatski
529a1c3b91 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-09-19 16:46:58 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins (#6145)
Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting (#6144)
Add hit lighting

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting 2019-09-19 18:07:29 +09:00
smoogipoo
bc9941a990 Newline required when xmldocs are involved 2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235 Remove whitespace 2019-09-19 17:58:10 +09:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
smoogipoo
da15b900f7 Remove virtual member from ModBlockFail 2019-09-19 17:44:24 +09:00
Dean Herbert
e6c36a8bc7 Fix scaling mode being applied to judgements 2019-09-19 17:36:32 +09:00
Dean Herbert
2cd7c769e1 Merge remote-tracking branch 'upstream/master' into fix-judgement-size 2019-09-19 16:32:37 +09:00
smoogipoo
762adb783a Fix duplicate invocation of updateState on load complete 2019-09-19 14:15:06 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13 Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect 2019-09-19 01:36:29 +09:00
Dean Herbert
5901a915e7 Always update drawable hitobject state on skin change 2019-09-18 20:19:57 +09:00
Dean Herbert
26eca5b1f4 Fix judgement sizes not matching skins stable 2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99 Add initial implementation of hit lighting
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Dean Herbert
38d85e44be Merge branch 'master' into key-counter-fixes 2019-09-17 22:33:15 +09:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes 2019-09-13 19:43:33 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames 2019-09-13 19:23:15 +09:00
Dean Herbert
b81b162ee1 Update InitialLifetimeOffset comment 2019-09-12 19:30:27 +09:00
Dean Herbert
9fc60aeefc Merge branch 'master' into reset-dho-lifetimes 2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
1dfd104690 Merge branch 'improve-catch-replay-frames' into key-counter-fixes 2019-09-12 18:34:00 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
0cdf125c1e Handle key counter rewinding in a better way
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
af3bb5a2cd Centralise and share bar line generation code between rulesets 2019-09-10 13:30:54 +09:00
Dean Herbert
07fce8397b Move reset call to ctor 2019-09-09 14:24:17 +09:00
iiSaLMaN
be803fa921 Reset score processor before starting the simulation 2019-09-07 18:15:49 +03:00
iiSaLMaN
55b2bc1ed5 Set Health default value to 1 2019-09-07 18:03:04 +03:00
Dean Herbert
7f2d14416a Reset DrawableHitObject lifetimes on state change 2019-09-07 14:44:44 +09:00
Dean Herbert
b89fb5cdf7 Fix failing test 2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail 2019-09-06 16:12:53 +09:00
Dean Herbert
a50284a5eb
Merge pull request #6019 from peppy/hit-window-refactor
Refactor HitWindows for legibility
2019-09-06 16:10:04 +09:00
Dean Herbert
985375d1c6 Remove private field xmldoc 2019-09-06 15:47:01 +09:00
Dean Herbert
4031f51745 More permissive IsHitResultAllow by default 2019-09-06 15:37:30 +09:00
Dean Herbert
c379480e7b
Merge branch 'master' into remove-judgement-occurred 2019-09-06 15:32:34 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
bf6f803e69 Nest temporary class 2019-09-06 12:12:27 +09:00
Dean Herbert
7d1f5310d2 Don't implement anything 2019-09-06 12:03:29 +09:00
Dan Balasescu
5dbdce17a7
Merge branch 'master' into fix-sample-fallback 2019-09-06 11:27:39 +09:00
Dean Herbert
50985d1b1d Fix disposal logic 2019-09-06 10:43:19 +09:00
Dean Herbert
d6cdde552d Add comment explaining dispose logic 2019-09-06 01:14:37 +09:00
Dean Herbert
dafe9da851 Dispose config managers ahead of time to avoid database errors 2019-09-06 00:22:35 +09:00
Dean Herbert
60c2d113b8 Fix typo 2019-09-05 23:07:03 +09:00
Dean Herbert
0a6c42972c Add back missing sample fallback to default skin 2019-09-05 23:01:35 +09:00
Dean Herbert
c0bcbfd892 Merge branch 'master'
Conflicts:
	osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
2019-09-05 14:40:30 +09:00
Dean Herbert
2c871c52f1
Add automatic resource mapping for rulesets to their own dll (#5988)
Add automatic resource mapping for rulesets to their own dll
2019-09-05 14:18:12 +09:00
Dean Herbert
8e8f33ec7b Remove null hinting for now 2019-09-04 21:35:59 +09:00
Dean Herbert
6197c7fd31 Add automatic resource mapping for rulesets to their own dll 2019-09-04 20:29:28 +09:00
Dean Herbert
b80a8296cd Fix unavailable rulesets crashing at song select 2019-09-04 20:28:52 +09:00
smoogipoo
07f662071d Remove judgementOccurred 2019-09-04 18:14:55 +09:00
Andrei Zavatski
04111cc3b7 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-09-04 02:46:23 +03:00
Dean Herbert
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
Dean Herbert
4cad55cee6 Move hit windows lookup to DrawableRuleset 2019-09-03 13:05:03 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
Dean Herbert
09097f7680
Merge branch 'master' into iskincomponent 2019-09-02 22:38:57 +09:00
Dean Herbert
91e3eeb1c0
Merge branch 'master' into beatmap-mod-selector 2019-09-02 21:35:42 +09:00
Dean Herbert
1e7528c2b3 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-02 19:13:00 +09:00
smoogipoo
f20e07136a Add attribute to catch potential future nullrefs 2019-09-02 17:48:41 +09:00
smoogipoo
f6102b4d92 Adjust xmldoc 2019-09-02 17:15:36 +09:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
Dean Herbert
e1e4c00a15
Merge branch 'master' into improve-scrolling-ruleset-performance 2019-09-02 15:09:48 +09:00
smoogipoo
d74e1b9b64 Remove from dictionary on Remove() 2019-09-02 15:06:43 +09:00
smoogipoo
8f8d35bd15 Delay initial hitobject state computation 2019-09-02 15:06:34 +09:00
Dean Herbert
f9fcf1562f Merge remote-tracking branch 'upstream/master' into iskincomponent 2019-09-02 14:21:02 +09:00
smoogipoo
2945fef62d Expose HasCompleted from ScoreProcessor 2019-09-02 13:04:30 +09:00
Dean Herbert
7ca51d3866 Fix resume overlay being drawn below cursor
Closes #5905.
2019-09-02 11:20:55 +09:00
Dean Herbert
8f5dc06d55 Merge remote-tracking branch 'upstream/master' into accuracy-bar 2019-08-30 20:18:25 +09:00
Dean Herbert
741bd0a5cf Fix incorrect colour sizes and simplify alignment specification 2019-08-30 18:35:17 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dan Balasescu
d8a48a37d1
Merge branch 'master' into editor-refactor 2019-08-29 18:22:42 +09:00
smoogipoo
714ee312da Rename DrawableEditRuleset -> DrawableEditRulesetWrapper 2019-08-29 18:20:43 +09:00
Dean Herbert
98626018fd
Encapsulate editor hitobject additions/removals (#5878)
Encapsulate editor hitobject additions/removals
2019-08-29 18:20:24 +09:00
smoogipoo
87e28ab1f9 Remove non-generic DrawableEditRuleset 2019-08-29 18:12:29 +09:00
smoogipoo
59296d12f3 Refactor HitObjectComposer 2019-08-29 18:02:50 +09:00
smoogipoo
0fbdcabb6f Re-use a single beatmap processor 2019-08-29 17:21:52 +09:00
smoogipoo
b40143cb73 Remove unnecessary comment 2019-08-29 17:18:34 +09:00
smoogipoo
dad0fa2dca Bind disposal 2019-08-29 16:31:40 +09:00
smoogipoo
5db813b7a4 Add secondary interface for further abstraction 2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3 Hook up + use editor beatmap 2019-08-29 16:06:40 +09:00
smoogipoo
6949c96aaa Add initial EditorBeatmap structure 2019-08-29 15:17:27 +09:00
Dean Herbert
1597cf874e
Merge branch 'master' into relative-beat-lengths 2019-08-28 20:26:20 +09:00
Dean Herbert
f6ad95018a Centralise default beat length specification 2019-08-28 20:22:16 +09:00
Dean Herbert
ecfcbe3723 Merge remote-tracking branch 'upstream/master' into relative-beat-lengths 2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
Dean Herbert
7ea55a5cdd Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-28 16:36:20 +09:00
Dean Herbert
7ccc409df7 Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-27 18:27:26 +09:00
smoogipoo
9e926d44c0 Obsolete legacy UpdateState() method 2019-08-27 16:09:47 +09:00
Dean Herbert
6aab7168d4
Merge branch 'master' into relative-beat-lengths 2019-08-27 10:59:52 +09:00
Dean Herbert
07380af877
Merge branch 'master' into scrolling-lifetime-safety 2019-08-26 19:07:05 +09:00
Dean Herbert
0422c19c2f Group lifetime setters together 2019-08-26 19:06:23 +09:00