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Seek to start time after placement, not end

This commit is contained in:
Dean Herbert 2020-05-20 21:46:52 +09:00
parent d2350aba24
commit b5a7023312

View File

@ -257,7 +257,7 @@ namespace osu.Game.Rulesets.Edit
{
EditorBeatmap.Add(hitObject);
adjustableClock.Seek(hitObject.GetEndTime());
adjustableClock.Seek(hitObject.StartTime);
}
showGridFor(Enumerable.Empty<HitObject>());