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Improve comment slightly
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@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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}
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/// <summary>
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/// Adjusts the scroll speed of the <see cref="HitObject"/>.
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/// Adjusts the scroll speed of <see cref="HitObject"/>s.
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/// </summary>
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/// <param name="amount">The amount to adjust by. Greater than 0 if the scroll speed should be increased, less than 0 if it should be decreased.</param>
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protected virtual void AdjustScrollSpeed(int amount) => this.TransformBindableTo(TimeRange, TimeRange.Value - amount * time_span_step, 200, Easing.OutQuint);
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