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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:07:36 +08:00
osu-lazer/osu.Game/Rulesets
Salman Ahmed 97340da2f2 Add null-conditional to acesses in dispose methods
Such a terrible mistake, the finalizer may be called while the dependencies have an instance but the local itself doesn't have a value yet.
2020-04-12 02:24:36 +03:00
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Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Edit Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Judgements Move judgement colours to OsuColour 2020-03-18 17:21:36 +09:00
Mods Merge branch 'master' into show-mod-settings-tooltip 2020-03-29 14:35:04 +09:00
Objects Fix nested hitobjects potentially indirectly masked away 2020-04-11 16:53:45 +09:00
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Scoring Remove unnecessary checks on NotNull attributes 2020-02-23 14:30:08 +09:00
Testing Cache ruleset dependencies if the scene tests ruleset-specific components 2020-04-11 04:23:31 +03:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Add null-conditional to acesses in dispose methods 2020-04-12 02:24:36 +03:00
ILegacyRuleset.cs Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Ruleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Simplify RulesetInfo string presentation 2020-02-18 01:17:12 +03:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs remove from rulesetinfo 2020-01-03 13:08:01 +00:00